Comparing Flux and SDXL Controlnets for Concept Visualization from 3D Blocking

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  • เผยแพร่เมื่อ 18 ต.ค. 2024

ความคิดเห็น • 4

  • @mrussogamedev
    @mrussogamedev 6 ชั่วโมงที่ผ่านมา +1

    Thanks for your continued, in depth content on workflows and ideas. Much appreciated! Invoke rocks!

  • @hempsack
    @hempsack 5 ชั่วโมงที่ผ่านมา

    Non-Commercial Licensing: If the images generated by Flux Dev are licensed for non-commercial use, using them in monetized content could violate the licensing terms. This means that even if you demonstrate how the application works in your video, monetizing it might breach the non-commercial clause. I don't think you are doing this, but I think people need to know about this possibility. Nice video 😊

  • @codylove3212
    @codylove3212 6 ชั่วโมงที่ผ่านมา

    Kind of a shame that a 4090 wont be able to handle doing 2 flux control nets at the same time. There's a good chance that it might be able to hobble through it if you weren't recording at the same time.
    These sessions are really nice for showing new updates and displaying what's possible control wise using the canvas!

  • @LouisGedo
    @LouisGedo วันที่ผ่านมา

    Hi 👋