wolfram language tutorial - loops

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  • เผยแพร่เมื่อ 26 ม.ค. 2025

ความคิดเห็น • 1

  • @נתנאלחדד-י7ת
    @נתנאלחדד-י7ת ปีที่แล้ว

    Hi, i have a question.
    i am working now on my first multiplayer game with unity, using mirror.
    My problem is :
    each player can see on his screen the animation of the other players.
    But - each player see the others moving in the place they were at the time this client (the one whom watch them) connected, while actually every player in his own screen - moving accros the map.
    My question: how can i fix that ?
    Can you help me ? Please do : please tell me when i can find answer to that;
    Thanks for that and all your great content.