Yea knew that Necrozma cannot take a dodged Psychic there so it had to switch out temporally and wait for the right moment to return and fire that last Sunsteel Strike
Had to do the same vs a Genesect at one point... it only threw an Ice beam as my Reshiram was loaded, so I redirected it on an energy dry Moltres instead. Used Moltres' Overheat, then Reshiram's
Your video really inspired me to start duoing and soloing raids myself. Just a quick question tho, is poke genie's built in team builder updated until the newest raid updates (kartana/0.5s fast move nerf).
since the move parameters has already been updated in game master files directly, the simulators should have already updated. However, right now in game master files it still have damage window, which is unused in new system. There are also some hidden (server-side only) parameters like how raid boss decide to use charged moves. Some simulators might not have implemented those changes and have slightly off simulation results. If you can, I would recommend PokeBattler which is so far the only one tried to keep track of as much identified changes as possible.
@@Shinyyungoos363-ci5tf dodging is slower now so if there is a Pokemon perform only slightly worse (in DPS) but don't require dodging, it is usually better.
That play where you used your stored energy after the last hot swap is such a smart play!
Yea knew that Necrozma cannot take a dodged Psychic there so it had to switch out temporally and wait for the right moment to return and fire that last Sunsteel Strike
Had to do the same vs a Genesect at one point... it only threw an Ice beam as my Reshiram was loaded, so I redirected it on an energy dry Moltres instead. Used Moltres' Overheat, then Reshiram's
Your video really inspired me to start duoing and soloing raids myself. Just a quick question tho, is poke genie's built in team builder updated until the newest raid updates (kartana/0.5s fast move nerf).
since the move parameters has already been updated in game master files directly, the simulators should have already updated.
However, right now in game master files it still have damage window, which is unused in new system. There are also some hidden (server-side only) parameters like how raid boss decide to use charged moves.
Some simulators might not have implemented those changes and have slightly off simulation results. If you can, I would recommend PokeBattler which is so far the only one tried to keep track of as much identified changes as possible.
@pogoraidsgameplay2527 Thank you, I was just making extra sure. I wish poke genie was as good as poke battler.
1st Ever Mega Raid that can get Beated as Neutral Damage without weather😮🎉
unfortunately it would probably the only one for now, really wish RoT Shadow Dialga will happen in the future
I guess the closest to being second would be Mega Ray?
The whole raid, the dialgas had the mega evolution buff, how did you do that?
There is a Mega Rayquaza in last slot of the team boosting those Dialga but it never fight by itself.
I managed to make it with 2 accounts using team power with level 40 or higher dialga,palkia,mega rayquaza,l can’t believe your performance
Thank you! Dialga is really good now with dodge being more costly, it can utilize Party Power better than others naturally.
@pogoraidsgameplay2527 what do you mean with dodge being more costly? Did they change something?
@@Shinyyungoos363-ci5tf dodging is slower now so if there is a Pokemon perform only slightly worse (in DPS) but don't require dodging, it is usually better.
@pogoraidsgameplay2527 oh, didn't know dodging was slower, why did they nerf it???
Op 🎉
Thank you!
Who gave Dialga the account 😂
Have you soloed Kyurem yet, that’s on your to-do list isn’t it
I didn't get any NZ players invite so I have to wait it return as intended.
Try without party
Planned with Mega Rayquaza and Mega Sceptile :)
Nice 👍 @@pogoraidsgameplay2527
Impossible