The Amy knows where she is at all times. She knows this because she knows where she isn't. By subtracting where she is from where she isn't, or where she isn't from where she is - whichever is greater - she obtains a difference or deviation. Her guidance subsystem uses deviations to generate corrective commands to drive the Amy from a position where she is to a position where she isn't, and arriving at a position that she wasn't, she now is. Consequently, the position where she is is now the position that she wasn't, and it follows that the position that she was is now the position that she isn't. In the event that the position that she is in is not the position that she wasn't, the system has acquired a variation. The variation being the difference between where the Amy is and where she wasn't. If variation is considered to be a significant factor, it too may be corrected by the GEA. However, the Amy must also know where she was. The Amy guidance computer scenario works as follows: Because a variation has modified some of the information that the Amy has obtained, she is not sure just where she is. However, she is sure where she isn't, within reason, and she knows where she was. She now subtracts where she should be from where she wasn't, or vice versa. And by differentiating this from the algebraic sum of where she shouldn't be and where she was, she is able to obtain the deviation and its variation, which is called error.
You're saying that Amy is always aware of her surroundings, then. The Amy cannot be surprised, because she is aware of all the places around her where she isn't.
seeing all your intercepts from Alex's POV, I was super impressed at how well you were tracking him and how good your timing was. now knowing that most of them were pure luck... i'm even *more* impressed??
high speed tbone intercepts and watching them fly into breakable objects and flip over traffic are the best part of "chasing players around with cars" in video gaming.
Watching this at the same time as Alex's video, synced up is amazing watching. The collisions from two angles are incredible and it's hilarious to see where you are so close but miss him entirely.
Tonight: A four storey home has a crash, Alex from failrace is at the carwash, 🎶 "He's at the car wash" 🎶 And we recreate the Hindenburg accident... twice.
How about a Survive the Hunt and everytime Alex changes vehicles it changes vehicles for the hunters as well? Or an other type of game in BeanNG where you should try to make a similar mode to BeamNG movie with a loose ship (Colossal Chase) from Crash Frontier and try to escape the ship!
great hunt, lots of wacky cars about. there was so much cross chatter it was impossible to make out anything anybody was saying. Ewans call outs were on point.👍
There's maybe three things that could make these fantastic shows better since you've been doing them on FiveM as a semi-legit game mode instead of ad-hoc. One the fox is randomly selected at the start instead of always being Alex. Two: Hunters' cars are randomized every other minute. Finally... integrate chaos mod (minus any insta-kill events like extreme griefer jesus, cars explode on hit, et_al.).
It's too bad this couldn't include something akin to Mumble. Give directional 3D Voice chat, so that you can only hear people near you in the call. Wouldn't work with the game as communication is key, but would be damn fun in some other mode. I wonder if it's possible to add custom 'abilities' to the 5M server, to do something akin to a GMod game mode called Guess Who.
I was really impressed by the hit at 19:20 when i watched Alex's video. I thought you were being a mastermind with how many times you'd come out of nowhere and t-bone him. But now I know that you were just lucky :p
Alex wasn't ruining the entertainment industry. He was responding to the self-ruination of the entertainment industry at the hands of Hollywood, the music industry, and T!ck3tm@$t3r. 😁
The Amy knows where she is at all times. She knows this because she knows where she isn't. By subtracting where she is from where she isn't, or where she isn't from where she is - whichever is greater - she obtains a difference or deviation. Her guidance subsystem uses deviations to generate corrective commands to drive the Amy from a position where she is to a position where she isn't, and arriving at a position that she wasn't, she now is. Consequently, the position where she is is now the position that she wasn't, and it follows that the position that she was is now the position that she isn't. In the event that the position that she is in is not the position that she wasn't, the system has acquired a variation. The variation being the difference between where the Amy is and where she wasn't. If variation is considered to be a significant factor, it too may be corrected by the GEA. However, the Amy must also know where she was. The Amy guidance computer scenario works as follows: Because a variation has modified some of the information that the Amy has obtained, she is not sure just where she is. However, she is sure where she isn't, within reason, and she knows where she was. She now subtracts where she should be from where she wasn't, or vice versa. And by differentiating this from the algebraic sum of where she shouldn't be and where she was, she is able to obtain the deviation and its variation, which is called error.
Errrrrrr...
Pardon?
😂
That's a lot of math ;-;
You're saying that Amy is always aware of her surroundings, then. The Amy cannot be surprised, because she is aware of all the places around her where she isn't.
@@JamieCameron-Mackintosh-z7c Just nod and back away slowly. 😉
My brain doesn't compute.........
Aha, Brazen being on a warp speed BMX rather explains the amount of death notifications on Alex's video.
Everyone is dying in a big shootout with Alex Meanwhile Amy is casually fixing her car, you love to see it
seeing all your intercepts from Alex's POV, I was super impressed at how well you were tracking him and how good your timing was. now knowing that most of them were pure luck... i'm even *more* impressed??
high speed tbone intercepts and watching them fly into breakable objects and flip over traffic are the best part of "chasing players around with cars" in video gaming.
Watching this at the same time as Alex's video, synced up is amazing watching. The collisions from two angles are incredible and it's hilarious to see where you are so close but miss him entirely.
Tonight:
A four storey home has a crash,
Alex from failrace is at the carwash, 🎶 "He's at the car wash" 🎶
And we recreate the Hindenburg accident... twice.
How about a Survive the Hunt and everytime Alex changes vehicles it changes vehicles for the hunters as well?
Or an other type of game in BeanNG where you should try to make a similar mode to BeamNG movie with a loose ship (Colossal Chase) from Crash Frontier and try to escape the ship!
That was a fantastic bit of anticipation driving, so many hits on Alex as you caught him crossing.
I LOVE how you refer to Alex as "Him" or "He". Haha. Another great video as always, Amy. Thanks for sharing. 😁👍
A little disappointed that you weren't in that giant pink limo, Amy.
I was previously, but it was too fast
47:12 That motorboat line was maybe the greatest thing Joe's ever said - even if nobody in the crew caught it
I guess the next goal is the weirdest Survive the Hunt, ever.
great hunt, lots of wacky cars about.
there was so much cross chatter it was impossible to make out anything anybody was saying.
Ewans call outs were on point.👍
A lot of chatter but I LOVE it!
This was hilarious! Thank you Amy for creating a FABULOUS video.
I'd been wondering what brazen was up to from Alex's video :)
There's maybe three things that could make these fantastic shows better since you've been doing them on FiveM as a semi-legit game mode instead of ad-hoc. One the fox is randomly selected at the start instead of always being Alex. Two: Hunters' cars are randomized every other minute. Finally... integrate chaos mod (minus any insta-kill events like extreme griefer jesus, cars explode on hit, et_al.).
@47:15 I think that was Joe with an under-rated joke, made me smile :)
The stupidest Survive the Hunt you've done SO FAR. (insert that Simpsons pic)
It's too bad this couldn't include something akin to Mumble. Give directional 3D Voice chat, so that you can only hear people near you in the call. Wouldn't work with the game as communication is key, but would be damn fun in some other mode.
I wonder if it's possible to add custom 'abilities' to the 5M server, to do something akin to a GMod game mode called Guess Who.
haha. As if you guys could stick to a script.🤣
11:10 the scream
32:11 Gliscor mispronouncing 'Lingerie' was the funniest moment for me
This was as unexpected as it was bizarre! Good run though! You lot almost had him three times!
I was really impressed by the hit at 19:20 when i watched Alex's video. I thought you were being a mastermind with how many times you'd come out of nowhere and t-bone him. But now I know that you were just lucky :p
its so fun to watch Alexs video and this on the ather screen. they are so close sometimes and dont even know it
Great hunt
Just what in the hell did you collide with at 21:00? It looked like nothing.
the curb D:
I have to say this one was quite fun
Have you lot already tried a Survive the Hunt/Taskmaster with random chaos?
we've considered it
25:48 - 25:53 was hilarious
Alex wasn't ruining the entertainment industry. He was responding to the self-ruination of the entertainment industry at the hands of Hollywood, the music industry, and T!ck3tm@$t3r. 😁
This is very very silly and chaotic
this was a fun vid
How come joe is so funny?
Oh yeah amy you are the admin right? Is it possible to make all vehicles have the same top speed and acceleration?
possible sure, but why on earth would i?
@@LeatherCap or make it random accelarating or slowing
Is it possible to do this, but in Liberty City? Seen you've used the airport a few times.
What _is_ the gender of the Hindenburg?
yes
LeatherCap :D