The only thing I wish for these origins is one where you spread some kind of corruption or even sculk in general like a hive mind where anyone that dies or mobs In general join your side as a sculk version then again this is minecraft and not many people will do that much effort so instead imma just say thanks for the video man and have a good one.
@@phi-golden-ratio I actually didn't know that as I lack a pc to get the origins mod or minecraft in general but what i mean is like the infection of the flood from halo that kinda infection sculk was a choice of words as i doubt someone is gonna make a halo flood orgin for a mod.
A pretty good balance for the Warden Origins, is when a player or entity throws a snowball that lands near you, your player character has no choice but to go to that specific block where the snowball or projectile hit, it has a 5 second cool down so that the player or entity that threw that snowball cannot spam it and lock you in place, but if they use it too many times they will activate your Echolocation ability and they'll glow and you'll be able to see them just like how the actual Minecraft Warden behaves. This sounds like a good balance idea so I hope you guys add this
i feel like instead of making entities glow, there should be some kind of warning sign that appears when you hear something (e.g player footsteps, snowballs) so you can't really tell what it is
or instead make players an unknown entity or something that disappears when its not making sound, so when you throw a snowball, the sculk player is attracted to it thinking its a player
I got a funni rp idea for this A human origin player has invited everyone over, including.. *the warden* The doors are the normal size, no four blocks tall, the warden makes it work. "Holy.... you're big.." *"I know."* "Shouldn't you be defendin' that 'deep dark' or sumthin'?" *"Yes."* "Then why you here, big bud?" *"I wish to meet everyone."* "Okay? I'll tell everyones origin, steve overthere is the host, he's a human, dave is a merlin-" *"That answers one of my questions."* "Let me continue, Amber is a- explosion "What the..." *"That.. noise."* total surprise from room insert a Automaton origin "Ah ha! I knew you'd be useful steve, you got the warden here!" A change from the origins origin, warden origins can grow/use sculk *"Oh you fool."* sculk begins leaking into the room, towards the Automaton. *"Run. Or as fast as you can."* Imma not continue. deal with it.
at 5:35 it should give your enemy an effect called lung suffocation which bassically slowly kills you because the description says it will shatter you lungs
Me and my friends ( it’s 13 of us ) and have a origins server ( it’s randomized ) that we restart every few months. I mostly build large structures for whatever group I’m a part of in said few months, recently we restarted and I rolled this… I won’t be able to see shit and will have to spend almost triple the resources to build now. 8/10 it’s fun but it’s a builders worst nightmare
I really wonder, do the people who made both this and the Sculker know that you can make the shaders untogglable? Making it toggleable seems like an easy cheat out of the main nerf of the origins (blindness), is making it toggleable intentional so that people don’t get annoyed by it or do they just not know…? Also, even if being friends with the Warden is OP, an origin like this HAS to exist, SO many people would want to try being a warden. In singleplayer what’s OP is up to you, and then in multiplayer I can’t imagine this being in big servers but with your friends it could be totally fun to try to raid your warden friend’s ancient city or hunt down your friends as the warden.
i didn't know lmao, that's +1 change for warden v2 then (also, this origin in particular has 2 parts to its blindness, the entity render one is untogglable)
@@xeptide5857 I’ve made an origin with an untogglable shader (unreleased cuz it’s an unfinished for fun project lol), it’s definitely possible and easy. I do think that sometimes shaders should remain toggleable for origins so that people who love the origin but hate the shader can still play it, but in cases where it’s important (like most warden origins), it probably shouldn’t be
Are you planning on making yourself an origin or have you already in the past ? Also i'd like suggestion for a good modpack with this mod that doesn't revolve around it.
Counter point to your dislike of the warden stealth. You spawn in the city if you can’t explore it some what safely no one will play it due to diying and respawning in the same city like 10 times just trying to get out because wardens are killing you
I decided to make an origin server and downloaded some addons, mainly origins++, one of the origins was a Warden origin but It feels so heavily nerfed compared to this one, it has the exact same vision but the echolocation got turned into a key ability and the blast has been removed and replaced with block phasing. It feels fun to play still, but It felt lacking in extra damage and armor for the warden player, and it felt like it lacked the key ability to place sensors and essentially create your pocket deep dark. But now I am left wondering, is this mod downloadable?
Look up Warden Origin 1.19+ by rebelcandy_u for this origin. Look up “The Warden Origin” by CypCraft if you would like a OP version of the Origin. It’s more on par with the canon Warden itself.
this is extremly innacurate the warden is slim af they can fit thru a 1x3(3 being height 1 being widness) he is slim af and before any of u say: BuT iTlL LoOk WeIRd iF HeS SleNDer AnD tALL using pehuki you can change a person hitbox without changing their model so shush
Ngl this is gonna be the worst origin for combat because you cant see shit and if you start in the deep dark you are gonna have the hardest time surviving
Look up Warden Origin by CypCraft (on Planet Minecraft). It's more powerful than the one shown in the video, matching more of the canon Warden itself. There's also another more popular one which very similar to made by rebelcandy_u. See The Warden Origin (1.19+). It's a little bit more balanced, but both are nice depending on whatever you prefer.
The only thing I wish for these origins is one where you spread some kind of corruption or even sculk in general like a hive mind where anyone that dies or mobs In general join your side as a sculk version then again this is minecraft and not many people will do that much effort so instead imma just say thanks for the video man and have a good one.
th-cam.com/video/0UYwoPSUSFA/w-d-xo.html&ab_channel=doctor4t i think this is kinda what ur looking for
that's just the enchanted moss origin on the origins discord server lol
@@phi-golden-ratio I actually didn't know that as I lack a pc to get the origins mod or minecraft in general but what i mean is like the infection of the flood from halo that kinda infection sculk was a choice of words as i doubt someone is gonna make a halo flood orgin for a mod.
go check out doctor4t
@@Azertyism lol I know what your referring to a bit after this video 5 days ago I already saw it but thanks for the mention regardless lmao
A pretty good balance for the Warden Origins, is when a player or entity throws a snowball that lands near you, your player character has no choice but to go to that specific block where the snowball or projectile hit, it has a 5 second cool down so that the player or entity that threw that snowball cannot spam it and lock you in place, but if they use it too many times they will activate your Echolocation ability and they'll glow and you'll be able to see them just like how the actual Minecraft Warden behaves. This sounds like a good balance idea so I hope you guys add this
i feel like instead of making entities glow, there should be some kind of warning sign that appears when you hear something (e.g player footsteps, snowballs) so you can't really tell what it is
or instead make players an unknown entity or something that disappears when its not making sound, so when you throw a snowball, the sculk player is attracted to it thinking its a player
Id image this origin as more of a little brother to the actual warden
syrup, is also raincandy (rebelcandy). (The creator of multiple origins including enigma, witch of ink)
The "in your eyes a flaming glow" got me laughing so hard
Imagine having an origin smp and walk in a base where u see with the warden and they just vibin no is dying
I got a funni rp idea for this
A human origin player has invited everyone over, including.. *the warden*
The doors are the normal size, no four blocks tall, the warden makes it work.
"Holy.... you're big.."
*"I know."*
"Shouldn't you be defendin' that 'deep dark' or sumthin'?"
*"Yes."*
"Then why you here, big bud?"
*"I wish to meet everyone."*
"Okay? I'll tell everyones origin, steve overthere is the host, he's a human, dave is a merlin-"
*"That answers one of my questions."*
"Let me continue, Amber is a-
explosion
"What the..."
*"That.. noise."*
total surprise from room
insert a Automaton origin
"Ah ha! I knew you'd be useful steve, you got the warden here!"
A change from the origins origin, warden origins can grow/use sculk
*"Oh you fool."*
sculk begins leaking into the room, towards the Automaton.
*"Run. Or as fast as you can."*
Imma not continue. deal with it.
at 5:35 it should give your enemy an effect called lung suffocation which bassically slowly kills you because the description says it will shatter you lungs
yooooooo rain coming out with another banger origin
Me and my friends ( it’s 13 of us ) and have a origins server ( it’s randomized ) that we restart every few months. I mostly build large structures for whatever group I’m a part of in said few months, recently we restarted and I rolled this… I won’t be able to see shit and will have to spend almost triple the resources to build now.
8/10 it’s fun but it’s a builders worst nightmare
I really wonder, do the people who made both this and the Sculker know that you can make the shaders untogglable? Making it toggleable seems like an easy cheat out of the main nerf of the origins (blindness), is making it toggleable intentional so that people don’t get annoyed by it or do they just not know…?
Also, even if being friends with the Warden is OP, an origin like this HAS to exist, SO many people would want to try being a warden. In singleplayer what’s OP is up to you, and then in multiplayer I can’t imagine this being in big servers but with your friends it could be totally fun to try to raid your warden friend’s ancient city or hunt down your friends as the warden.
i dont think they can really do much about the toggleable blindness although yeah its annoying removing the main debuff
i didn't know lmao, that's +1 change for warden v2 then (also, this origin in particular has 2 parts to its blindness, the entity render one is untogglable)
@@xeptide5857 I’ve made an origin with an untogglable shader (unreleased cuz it’s an unfinished for fun project lol), it’s definitely possible and easy. I do think that sometimes shaders should remain toggleable for origins so that people who love the origin but hate the shader can still play it, but in cases where it’s important (like most warden origins), it probably shouldn’t be
@@phi-golden-ratio yeah, I thought the entity render thing was really cool, and it also helps to still nerf people who turn off the shader lol
1:58 HE WAS BIG AND STRONG IN HIS EYES A FLAMING GLOW-
i only wish the echolocation worked like the game Perception
Finally a sculk mod that has a good take on blindness
i was literally writing a chart for my idea of a warden origin a couple weeks ago, then this comes up.
Oh my god what a coincidence! 2 things that were more or less similar happened only weeks apart somewhere in the world! That's crazy
It seems broken at first, then you realize that this thing would have a nightmare trying to catch an inchling
Can you break bed rock with your automatic replaceal of skull sensors because that could be a really funny Spliff
Are you planning on making yourself an origin or have you already in the past ?
Also i'd like suggestion for a good modpack with this mod that doesn't revolve around it.
If the warden wasn’t friendly to us it’d be near imposible to spawn in an ancient city
Also, the hp regen only around skull kinda sucks
Sculk taint. Not sculk tint?
If you used the axe i would say it's gonna be worse when theres sharpness on it
Counter point to your dislike of the warden stealth. You spawn in the city if you can’t explore it some what safely no one will play it due to diying and respawning in the same city like 10 times just trying to get out because wardens are killing you
I decided to make an origin server and downloaded some addons, mainly origins++, one of the origins was a Warden origin but It feels so heavily nerfed compared to this one, it has the exact same vision but the echolocation got turned into a key ability and the blast has been removed and replaced with block phasing. It feels fun to play still, but It felt lacking in extra damage and armor for the warden player, and it felt like it lacked the key ability to place sensors and essentially create your pocket deep dark. But now I am left wondering, is this mod downloadable?
Look up Warden Origin 1.19+ by rebelcandy_u for this origin.
Look up “The Warden Origin” by CypCraft if you would like a OP version of the Origin. It’s more on par with the canon Warden itself.
could someone please provide the download link pls
Look up Warden Origin 1.19+ by rebelcandy_u for this origin. If I were to link it my comment would disappear soon after I posted it.
Wait if you cant sleep, how are you supposed to set a respawn point or set a home base
you can set a respawn point without sleeping..
i need help finding this origin T-T bc there's soooo many diff ones named warden in the discord
Catches you die without it so
The warden can fit in 1 wide gaps. Why cant you?
Hello it’s me every your favorite salesmen spamton g spamton
this is extremly innacurate the warden is slim af they can fit thru a 1x3(3 being height 1 being widness) he is slim af and before any of u say: BuT iTlL LoOk WeIRd iF HeS SleNDer AnD tALL
using pehuki you can change a person hitbox without changing their model so shush
I am the warden now
balls🤣🤣🤣🤣
where is the mod i cant find it in your discord or anywhere
I literally cant find the download anywhere
i can't find it on discord wher i can find it
Warden is too hight of a bar why???
how do i downlode this mod
i cant download discord any other way to download it?
Is this fabric or forge?
Fabric
where can i download this
where the download be?
No link to the mod?
is there a link for that origin ooor nah
can you put the link to the mod in the description
I agree, I cannot find this mod anywhere on curseforge or otherwise
Look up Warden Origin 1.19+ by rebelcandy_u for this origin.
Ngl this is gonna be the worst origin for combat because you cant see shit and if you start in the deep dark you are gonna have the hardest time surviving
where's the download?
Look up Warden Origin by CypCraft (on Planet Minecraft). It's more powerful than the one shown in the video, matching more of the canon Warden itself.
There's also another more popular one which very similar to made by rebelcandy_u. See The Warden Origin (1.19+). It's a little bit more balanced, but both are nice depending on whatever you prefer.
Sup
hi
Hi
.
sorry i though you are from usa. i did say ofensive things but my bf says you are british. so i apologise
Not first….?
First?
close but not quite
If you used the axe i would say it's gonna be worse when theres sharpness on it
where can i download this
Look up Warden Origin 1.19+ by rebelcandy_u for this origin.