024 Zbrush 2020 Texturing With Morph UV

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  • เผยแพร่เมื่อ 15 ม.ค. 2020
  • / @michaelpavlovich
    / pavmike
    gumroad.com/pavlovich
    cubebrush.co/pavlovich
    3d.cgmasteracademy.com/instruc...
    www.artstation.com/artist/mic...
    sketchfab.com/pavlovich

ความคิดเห็น • 19

  • @Sebastian96and
    @Sebastian96and 3 ปีที่แล้ว +9

    it's insane the amount of things I learn with 1 single video Michael, thanks!!!!

  • @hungry_pig
    @hungry_pig ปีที่แล้ว

    super cool... I realized I did know nothing about zbrush...

  • @masudsart
    @masudsart ปีที่แล้ว

    Great tut!!!!

  • @Ed-jk1mg
    @Ed-jk1mg 3 ปีที่แล้ว

    holy crap! It seems I didn't know a lot about zbrush before this video. learned so much, thank you!

  • @Abedeuss
    @Abedeuss หลายเดือนก่อน

    This is EXACTLY what I wanted. Here I was being dumb and UV Master-ing 1mln poly model and getting frustrated over inability to retain detail... assuming it didn't crash the software.

  • @yonderobserver8135
    @yonderobserver8135 3 ปีที่แล้ว

    Awesome!!

  • @udomsorn2154
    @udomsorn2154 4 ปีที่แล้ว

    super cool

  • @jclefbouncyrock
    @jclefbouncyrock 4 ปีที่แล้ว

    This is great! Could you use Morph UV's along with Noise or a Nano brush with this method to create, say, a nice chainmail texture?

    • @MichaelPavlovich
      @MichaelPavlovich  4 ปีที่แล้ว +1

      oh man, haven't tried that yet but maybe!

  • @perigosu8449
    @perigosu8449 4 ปีที่แล้ว

    Can you tell me a little more about your CGMA Class? Do you have something specific you teach or do students just tell you what they want to learn and you get into it in detail??

    • @MichaelPavlovich
      @MichaelPavlovich  4 ปีที่แล้ว +1

      It's a 6 week course (including week 0 where the basics videos are), essentially the videos for each unit of my ZBrush for Ideation series are what you watch each week, and you apply those techniques to whatever you want to work on; you can work on the same thing over the entire six weeks and applying what you've learned to it, and/or you can do a new project(s) depending on what that week covers. I give 10-20 minutes of feedback per person, answer any questions through the week, then have a 1 hour Live QA on Monday night-

    • @perigosu8449
      @perigosu8449 4 ปีที่แล้ว

      @@MichaelPavlovich thank you but I think I'm looking for something different.

  • @dawidwyborski3753
    @dawidwyborski3753 4 ปีที่แล้ว

    and I can impose on UV Map the alpha in this way. It is possible impose texture during Morph UV on back version of Zbrush or its only possible in Zbrush 2020 ?

  • @ditsoroa6825
    @ditsoroa6825 4 ปีที่แล้ว

    I have no subdivision levels, only dynamesh, which slowly seems to become a problem, but when I hit unwrap, it works first on it and then says "error occurred", can you help?

    • @MichaelPavlovich
      @MichaelPavlovich  4 ปีที่แล้ว

      dynamesh is going to change your vert order every time you dynamesh, and unless you're working at an incredibly low dynamesh resolution, it's going to be way to many polygons to effectively UV unwrap. long story short, dont UV unwrap dynamesh, project your details to something with subdivision history: th-cam.com/users/Pavlovich2005search?query=project+all

  • @darkknight4353
    @darkknight4353 4 ปีที่แล้ว

    Do you have any livestreams for sculpting this character?

    • @MichaelPavlovich
      @MichaelPavlovich  4 ปีที่แล้ว +1

      The closest thing I have would be the timelapse: th-cam.com/video/HychArQpfkg/w-d-xo.html ; I touched on a little technique here: th-cam.com/video/1vr3DEyJo3M/w-d-xo.html and here: th-cam.com/video/7lXDqZGSXCY/w-d-xo.html . If I get some time I might do a full series of the video slowed down enough for a commentary / pause and demo type thing, but it might take me a while to get around to it!

  • @GA-uv4hy
    @GA-uv4hy 4 ปีที่แล้ว

    speak SLOWER. DISLIKE.