*New design! Simpler, cheaper, easier:)* th-cam.com/video/dgijIndx46s/w-d-xo.html *NOTE* use torches on top of the witch hut/porch to prevent spawns, not slabs. This will help increase rates due to how structure spawns work:) *NOTE2:* You may need to lower the hopper minecart in the trident killer by a block (put it on a rail, on top of a hopper). This will prevent the cart from getting broken by the trident. *NOTE3:* Not getting spawns? Make sure its absolutely dark inside the hut. You may need to put solid blocks behind your pistons, as they light through light! *AFK 40 blocks above if on 4 chunk sim, afk 124 above for any other simulation distance:)* Thanks for watching :D I hope you enjoy this super basic witch farm! The additional potion drops is a nice bonus, you'll want to make sure to put a none-stackable sorter/potion sorter for your storage system to make sure they don't fill up your main storage :D if you enjoyed this tutorial, make sure to leave a like and maybe subscribe! :D
Apparently pumpkin stem texture always point North West, if it's true. Then we don't need a locator map. Really loving the advent calendar vids. They're great!! Keep up the great work!!
For everyone having issues: if you lowered the minecart hopper and the killing chamber by one block, your afk spot has to be one block lower as well. Otherwise the witches will spawn and despawn as soon as they drop into the killing chamber.
Just built this today (1.19.40) and it works great, and is very simple to build! My witch farm gives all the drops listed but also drops potions of Speed (3 mins), which is a nice bonus! I do highly recommend bringing blocks to build an auto sorter for the gunpowder, sugar, etc, and maybe even an allay sorter for the potions if you feel really inclined.
I don’t get too much drops, I’ve slabbed everywhere, everything is dark very very dark and i get very bad drops, like 2 redstone per 5 minutes, i have looting 3 but the trident doesn’t have impaling
@@unsealed5731 Because with every update, the backend of Minecraft gets changed in unexpected ways. That may or may not include spawning mechanics. Unless you go dump dive into the dozens of dozens of patch notes for 1.17, you don't know if this farm that was designed for 1.16 will work in 1.17. No one wants to risk spending a dozen hours building a farm just to find out it doesn't work. That's why it's nice for people who built said farm in 1.17 to confirm to the others that it does work!
@@unsealed5731 Good idea from his part! It ain't gonna stop me from helping others who look for this specific info or don't know Silent's comment pattern.
Two things that don't work with the 1.17.30 update: the hopper minecart/magma block combo, and leaving the trident in the machine. I tested it out and it disappears once the chunk unrenders. But I just built this and was able to get it to work with a few modifications (based on reading through the comments collecting all the tips. When you get to placing magma blocks, skip the step about putting the hopper minecart/magma block together. It'll break as the hopper minecart will get taken out once you turn the pistons on. Instead replace that block with a just a hopper pointing down, leaving you with two magma blocks on opposite corners, 1 block for the spawn spot, and an additional downward pointing hopper. As a workaround to the despawning trident issue: Remove the trident after each use. The easiest way I've found is to put two vertical dirt blocks in the porch side/front wall above where you placed the hopper. This is easily removable, and since there's now a hopper there, you can jump into the water easily to retrieve the trident and get back out without trouble. Additionally, adding tinted glass to the front (amethyst shards + glass) will give you visibility into the hut without letting in light, so that you don't accidentally encounter a witch. To add the trident back, you'll have to do it manually when you start (store it in an item frame on the wall) but watch out for witches already inside... I've learned the hard way. Edit: After trying out different methods, the least dangerous way of adding the trident back, if there's already a witch inside besides walking away/waiting for it to despawn is to add an easily removable block on the roof above one of the magma blocks and then throw the trident straight down into the magma block before you turn the pistons on. In my experience, witches don't seem to settle over the magma block next to the porch, so if you put the hole there, and stand in the spot above the hopper, you can avoid getting a potion thrown at you. Also, make sure to add solid blocks on the outside of any remaining stairs so that light doesn't bleed through.
You just saved me man. Spent way too many hours trying to troubleshoot the hopper minecart breaking and the simple solution of just adding a hopper was the answer. Also, I initially tried building this with silent's new trident killer and it gave me pretty poor rates, so I just rebuilt it with the original design + edits you made. After a quick test it's still pretty low rates. I tried afk 40 blocks above and there was barely any spawning, then moved it down to 30 and got a few more but still not much. Any tips? What are your rates like?
@@KeatonWadzinski I've built this in a few worlds now (personal game / realms / someone's server) and they've all worked. For about an hour of AFK while holding a Looting 3 sword, I get about 1 chest worth of stuff: 1-2 stacks of spider eyes/gunpowder/glass bottles/sugar/redstone/sticks/glowstone powder each, and then the rest are potions. The looting 3 sword is key, as when I was testing out using a dispenser/trident the rates were a lot lower, with no potions, since the game won't treat that as being thrown by you and won't apply looting. Potential things to check for: -Simulation distance: Check your settings and confirm that your sim distance is 4 to make a AFK spot of 40 blocks above the porch work. Any bigger and you have to go to 124 blocks (which I've done and it's worked). -Make sure you've lit up any areas that could spawn mobs (any hills or raised areas around the hut) -Make sure there's no light bleeding into the spawning space through stairs or pistons (you can enclose yourself for a second to confirm that it's dark). I usually surround the entire bottom area with blocks, except for where the lever is. -Make sure you're standing right above the spawning spot. -And then obviously, if you can, make sure you're holding a looting 3 sword, just to get the potions.
@@KK-cr2hy thank you this was super helpful. Had some light bleeding in through the bottom, plus some friends online lowering the rates. I'm using a witch hut in the water so I don't think there's spawns nearby. However, it still won't work at 40 blocks above for some reason so I just stuck with 30 (which still doesn't allow anything to spawn on the closest Island). Sim distance 4. I also have noticed there's occasionally a build up of spiders spawning for some reason and they levitate over the Trident killer. Idk what to do about that...
After making the farm then realising the hopper minecart broke i redid it thinking i did something wrong. Then coming back to the comments i added blocks on the stairs outside. For light to not go through. And i also removed the magma block (which was above the hopper leading to the double chest, with another hopper inbetween) and added just a hopper connecting to one already beneeth. Now am AFK 40 blocks above and i'll edot after some time. Edit: i got exactly 1 potion of swiftneds for 3min. And 3 sticks..
Me: *Casually listening to video in the background* Silentwisperer: "Not a single slab or torch needed, you can see all this area is totally untouched" Me: **total attention**
@Brennan Doig I mean, this takes... Let's say an hour to build solo (that's a stretch), and for your server you now have infinite healing potions, water breathing potions, gunpowder, redstone, sticks (meh), sugar, bottles (glass ain't free) and glow stone. If you REALLY wanted, you could build a smelter down there for kelp powered by the sticks, and even get an XP farm. It's insane for the few minutes (LITERALLY from your base to the hut, and built... minus climbing time on high simulation games) you spend building it. So, so, so good. I love bedrock.
So I've remade this twice, and triple checked it is built right, but nothing is spawning, and I'm at the right height. Can anyone help out? The witch hut is in water but I don't think that makes a difference?
So I've remade this twice, and triple checked it is built right, but nothing is spawning, and I'm at the right height. Can anyone help out? The witch hut is in water but I don't think that makes a difference?
As others have reported, the problem with spawning is that enough light was coming in through the trident killer to block spawns. I raised the walls inside the spawn chamber to the roof to prevent any light leaking in that way, and surrounded the piston layer of the trident killer with solid blocks. Presto, witches are now spawning again. I suggest adding info about this fix to the pinned comment. :)
Still works in 1.20! 1) Place blocks around all pistons & stairs (so pretty much the entire kill chamber) to prevent light from seeping through 2)Afk 40 blocks above spawn spot for 4 chunk sim distance (this is the sim distance on realms) 3) make an item sorter with an overflow fire, the potions fill up chests fast 4) If you want to remove water, I think this prevents all the potions besides healing and speed. It’s so simple and a great source of redstone for all of you who love building farms and redstone contraptions.
Thank you! It works like a charm. For those who say that the witches don't spawn. Check the height of the floor of the witch hut, and then add the amount of blocks specified in the pinned post to that. So on a 4 chunk it is the floor height + 40 blocks, so 66 + 40 = 106. Do the same for higher chunk sims, so 66 + 124 = 190, then stand directly above the block that the witch spawn on. If it doesn't work, then it is likely that you messed up the spawn block with the map, or you are too low or too high. Also use solid blocks to build around the witch, half slabs let the light in.
Didn't care about the extra potions, brought the trident killer up one block, did 8 observers with the 4 pistons for the signal (tried redstone torches but the light stopped the witches from spawning) and omitted the magma and water. Works wonderfully, surprisingly cheap and easy to build.
I'm glad i found this and saw how simple it was, I've seen Java witch farms where players clear a massive area to spawn proof around the witch huts, glad to see this isn't the case on bedrock.
Witch : "Oh no, i'm drowning" *Drink water breathing* Witch : "Oh no, i'm burning" *Drink fire resistance* Witch : "Oh no, i'm dying" *Drink instant health* Also Witch : "KILL ME ALREADY!!!"
There are only two mc bedrock tutorial makers that i would even bother watching. You are one of them. But you are the only one that i look forward to watching
@@Eh......... Bedrock nether portal linking could make a Saint burn down an orphanage. That's literally the reason why I'm building this farm instead lol.
If you don't have a locator map there are tons of other ways to find Northwest. Place down a pumpkin and the "stem" points Northwest, probably the easiest method. Alternatively, just turn on coordinates. The NW corner of the block is the "more negative" side on both the x and z axis. If you're traveling such that x and z coordinates are decreasing, then you're traveling Northwest.
1.17.30 breaks the farm, the hopper minecart in the magma block breaks when the farm is on, you can replace that magma block with just a plain hopper and still get all the same drops and (so far) does not prevent the trident from working
Replacing the magma block with a hopper made my trydent killer not work. I've tried to place the minecart with hopper one block bellow as suggested but it doesn't seem to work still. Can someone help?
@@lucasS4mba try to put hopper funneling directly below the hopper which funnel towards the collection chest. Then there will be 2 magma block diagonally only. You must remove the magma block directly above the that hopper for the chest first & then put another hopper. As for my testing, trident doesn't go into the hopper. The trident killer works completely fine and you can also test by throwing some item when the trident killer is turned on, all items funnels to chest everytime.
On 1.18.2 I also found I needed to set the repeater on 3 tick instead of 2. For whatever reason on 2 the witches would get stuck in the corner and not die. On 3 there was no issue
hey dude, do you know the best afk spot and render distance to make this thing work best? I play solo and have a platform at 128 above witch spawn. I think I'm a little further up than I should be.
The water in the trident killer kept pushing the witches upwards, causing the trident to not hit them very often. After removing all water, it works perfectly.
Thank you as I just built this and noticed they were not taking any damage and kept drinking healing potions so the magma blocks never killed them either. Getting the water back out was a bit annoying but did the same and they are dying rapidly now. Really just wanted gunpowder and glowstone dust anyway. Thank you! @silentwisperer you should update the notes pinned at the top because the Witches definitely don't die with Water in there now. Great farm idea though! Just wish my nearest Witch hut wasn't 5k blocks from our spawn base on our realm!
@@sump22 I built this recently and witches do die with water in there. you need to make sure that the stairs are waterlogged so that the water above the magma is always a water source block. this means the magma will hold the witches on the ground
If anyone is getting bad rates in the farm, try covering the exposed sides of the pistons outside of the hut with solid blocks, cause pistons let light through when they are extending/retracting.
I just built this farm.. to make it work i had to push down the collection system below the magma blocks.. what really surprises me is that it drops speed potions instead of fire resist
Thank you for all of these information and your interest to help all through comments and solving problems, The farm still work in 1.18.2, you may need some changes (that i learned through comment), place the minecart hoper 1 block down, surround the pistons and stairs with blocks, and lastly the witches didn’t spawn with the glass block placed ( I’m not sure it happens for all) so remove the second water layer and put buttons instead (trap doors may work, but they still moving duo to redstone signal) but you will lose the water breathing potion (it may be solved by making the trident killer 1 block down but still didn’t try it)
There’s been a witch farm sitting in a swamp just off a road that one of my friends built through a swamp on my realm. This is perfect because I’ve been wanting to do something with it for ages. I’m the only one who’s actually interested in redstone on my realm so it has kind of just been sitting there for a while.
You too come here cuz you searched for a creeper farm but when you see that the farm is so expensive you just give up and you saw that.. (I'm talking about myself :P)
Thank u it works perfectly after making the changes mentioned in the pinned comment and it is also a good idea to have some tinted glass on the roof as well as a spyglass so u can see if the witches are spawning from the afk platform
Silent! Thanks so much for the amazing content. You’re the man! Also guys, as an alternative of using a locator map, you can place down a pumpkin/carved pumpkin. The stem at the top always points to the Northwest direction.
Your videos are absolutely amazing. Almost all my Redstone contraptions in my survival worlds are either from you or my own designs inspired by your builds. Keep up the good work👏
Just built this in my survival world (including all 3 changes from the pinned comment) - all seems to be working correctly, getting really good rates, so thank you!
@@sammy_sand_utubeyt6901 yeah i suppose thats true, but mob farms are big and my house isnt near a witch farm so i cant get drops. So the best thing would be to have a creeper farm (which are quite small) at my house which hopefully would run when im near the house, which is a lot so i would get a lot of gunpowder
For anyone running into issues, block off light from the stairs and pistons, don’t use magma blocks (light level 3) and don’t use the water per last tip. Hope this helps
IF YOU ARE NOT GETTING ANY SPAWNS, DON'T USE TORCHES AROUND THE HUT. I followed Silentwisperer's Notes in the pinned comment and I was not getting any spawns, even at night. I removed the torches and I now get spawns, even during the day.
I’m having trouble with my farm. I have taken out the walls and placed in the glass panes (at head height) to indicate where the witches will spawn. I’ve traveled 30 blocks out and waited ten minutes, however nothing spawned. Am I missing a step in the tutorial? 5:44 is where I am in the video.
If you follow the steps correctly and seems to not spawn witches .try putting solid blocks around the stairs and pistons,they say that light pass through them even though they don't look like it..I cover the bottom part of the hut and it works perfectly..hope this helps ☺️
for those having problems with the trident killer post 1.20.30 update: The trident killer pushes the witches in a circle While attempting to kill them. With that in mind, you simply need to remove the magma block closest to the spawn block. More specifically the magma block locates at the end of the “circle” in which the trade killer pushes the witches. Basically, if find that there is a magma block , on which the switches are getting stuck, remove that magma block and replace it with a normal block.
I'm also having the breaking hopper minecart issue after the 1.17.30 update. Worked great the day before but it breaks after putting it back. Maybe being broken by the trident but I'm not sure yet.
Thx Silent, great Farm. Served me well for quite some time now. But after this Update ( 21.September) my hopper-minecart in the magmablock keeps breaking, when I turn the farm on. Is this a Bug?
I was struggling with them spawning which seemed to fix when I covered up the lever with blocks and filled the surroundings with blocks since I was in a lake, thank you Noticed this only fixed them spawning at night - removed magma and water which now makes it work at day
Witches are no longer being killed by the trident. They are being pushed to the side of the spawn block and are healing before the trident can kill them. I add 2 more tridents and they don’t die. The maga blocks should be pulling them down but the tridents not hitting them. I have made this farm in the past but looks like problems in 118
@@silentwisperer yeah, I have my server set to a Tick distance of 6 instead of 4. Thanks for clarifying that before i spent hours troubleshooting! Also thanks for your video man, They are very helpful and bridge the gap between Bedrock and Java.
@@silentwisperer also on a side note, When i do that glass trick to find the spawnspot, things don't spawn. Atleast for the pillage towers.. I think something is still broken because pillagers arent spawning right, Hopefully i dont have this issue with the witches!
Did you know that sunflowers and pumpkins will always point in the same direction no matter which position you are to put it down if you don't have a locator map
Do you know... All the witch huts have same spawn block Mr. SantaWisperer? And Woohoo! This advent calender is like upgrading all the farms and turning them into the best!
Can anyone help me out? I’ve been using this farm for a couple of weeks and it’s been crazy efficient, but then yesterday all the sudden while afk at the farm witches just stopped spawning like not one for a while. I flew a few hundred blocks away came back and one spawned but that was it. Now even if I unload the chunks and come back I’m not getting a single spawn... nothing has changed so I’m confused about what is going on.
I'm also experiencing this problem. I'm on the 4 chunk so I made sure to be 40 spaces away. Did the torches instead of the slabs, not a single item in my chest... I'm playing on realms and curious if that has something to do with farms in general not working.
Same here, I just made the farm on my realm and it isnt functioning as I thought it would. About 2 or 3 witches spawned almost back to back when I was going back and forth on the game double checking the tutorial but those are all that has spawned. There have been 2 members online other than me, so perhaps that may be altering my spawns but I'm not entirely sure.
@Spenser Vasich It could be a weird bug but I found somewhat of a solution to it. My realm runs on a 4 chunk distance so I built a platform at 106 then built another one above that at 124. When I use the farm, I switch on the TK and head up to 124, then I go down to 106. That seems to be working for me so far, but I've also noticed that when other members are on it tends to hurt the rates a lot. So I'd recommend afking when no ones on, I'm not sure if it has something to do with mob caps or something.
@Spenser Vasich yeah, I hope it's of help to you. I haven't really been using my farm because people have been active when I'm on. But hopefully this information may help you.
I wasn't getting Witch spawns, then I remembered that pistons might let light in so I put solid blocks around them and coved up the glass on the roof and I started getting drops.
I made a witch farm in my world today. Looks like I will be updating the trident killer with water and magma blocks! Thanks for another great tutorial!
@@fire-breathingpiggy693 So I've remade this twice, and triple checked it is built right, but nothing is spawning, and I'm at the right height. Can anyone help out? The witch hut is in water but I don't think that makes a difference?
Great vid! Farm isn't working for me on my realm. Made sure I did everything as per the video and the notes you left but I haven't gotten a single spawn. Any tips? Thanks!
for anyone wondering, this still works but you need to completely cover the pistons as they let in little bit of light out the back. also take the water out of the trident killer for the killer to work
Just an update for people building this farm in 1.17+ you now get potions of swiftness instead of fire resistance, don’t know why this is, but the farm is amazing if you want gunpowder, I strongly recommend building this, Thanks for another great Bedrock edition farm Silent Edit: It does produce some fire resistance potions
Creeper farms? I thought everyone used ghast farms, best decision I ever made, even if it’s manual with a looting 3 sword (that makes the rates even better).
@@doglover4495 check the trident is correctly placed, I had problems with it too, if not check that your afk area is exactly 40 blocks high from the spawn point.
Make sure it’s completely dark in the hut, firstly. Then check your sim distance. If it isn’t 4 then your afk spot needs to be 124 above the porch level (for example, my afk spot is at 190). You shouldn’t have to spawnproof the surrounding area unless you happen to have some elevated ground near the hut - if you do, either do some terraforming, light it up, or cover it in slabs.
warning: doesn't work since the 1.18 lighting spawning changes. To fix you've to replace the magma blocks for solid blocks, it's a shame for the fires but we all know the important stuff here is the gunpowder
It works fine with the magma blocks. I don't seem to be getting any rate drops. I am only getting swiftness and instant health potions though which is annoying.
Without the downpull of the water bubbles do the witches float up and make it harder to kill? Should we just remove the water all together to get the best rates?
*New design! Simpler, cheaper, easier:)* th-cam.com/video/dgijIndx46s/w-d-xo.html
*NOTE* use torches on top of the witch hut/porch to prevent spawns, not slabs. This will help increase rates due to how structure spawns work:)
*NOTE2:* You may need to lower the hopper minecart in the trident killer by a block (put it on a rail, on top of a hopper). This will prevent the cart from getting broken by the trident.
*NOTE3:* Not getting spawns? Make sure its absolutely dark inside the hut. You may need to put solid blocks behind your pistons, as they light through light!
*AFK 40 blocks above if on 4 chunk sim, afk 124 above for any other simulation distance:)*
Thanks for watching :D I hope you enjoy this super basic witch farm! The additional potion drops is a nice bonus, you'll want to make sure to put a none-stackable sorter/potion sorter for your storage system to make sure they don't fill up your main storage :D if you enjoyed this tutorial, make sure to leave a like and maybe subscribe! :D
:D
Just wowza thanks
Gg brother
Apparently pumpkin stem texture always point North West, if it's true. Then we don't need a locator map. Really loving the advent calendar vids. They're great!! Keep up the great work!!
Are you streaming tonight silent?
I started a realm with my friends at the beginning of Christmas break. Needless to say, this series is very very useful.
For everyone having issues:
if you lowered the minecart hopper and the killing chamber by one block, your afk spot has to be one block lower as well. Otherwise the witches will spawn and despawn as soon as they drop into the killing chamber.
move the minecart down a block
Just built this today (1.19.40) and it works great, and is very simple to build! My witch farm gives all the drops listed but also drops potions of Speed (3 mins), which is a nice bonus! I do highly recommend bringing blocks to build an auto sorter for the gunpowder, sugar, etc, and maybe even an allay sorter for the potions if you feel really inclined.
Can confirm. It’s nice to have an easy stream of redstone and glowstone. Wandering if you can add a second tier to speed up spawns at all?
I don’t get too much drops, I’ve slabbed everywhere, everything is dark very very dark and i get very bad drops, like 2 redstone per 5 minutes, i have looting 3 but the trident doesn’t have impaling
Wouldn’t the allay just die?
@@buen0_ no why would the there ghost and if you go look at silents design for a allay sorter you wil see
For those wondering: Yes! It works in 1.17 Part 1!
Also, if it's on a Realm, the simulation distance is 4 chunks, so you AFK at 40 blocks high
why wouldnt it
@@unsealed5731 Because with every update, the backend of Minecraft gets changed in unexpected ways. That may or may not include spawning mechanics.
Unless you go dump dive into the dozens of dozens of patch notes for 1.17, you don't know if this farm that was designed for 1.16 will work in 1.17.
No one wants to risk spending a dozen hours building a farm just to find out it doesn't work.
That's why it's nice for people who built said farm in 1.17 to confirm to the others that it does work!
@@EBhero i mean if it doesnt work silent always puts it in the pinned comment that it doesnt and most of the times he gives a fix :|
@@unsealed5731 Good idea from his part!
It ain't gonna stop me from helping others who look for this specific info or don't know Silent's comment pattern.
ty
Two things that don't work with the 1.17.30 update: the hopper minecart/magma block combo, and leaving the trident in the machine. I tested it out and it disappears once the chunk unrenders. But I just built this and was able to get it to work with a few modifications (based on reading through the comments collecting all the tips.
When you get to placing magma blocks, skip the step about putting the hopper minecart/magma block together. It'll break as the hopper minecart will get taken out once you turn the pistons on. Instead replace that block with a just a hopper pointing down, leaving you with two magma blocks on opposite corners, 1 block for the spawn spot, and an additional downward pointing hopper.
As a workaround to the despawning trident issue: Remove the trident after each use. The easiest way I've found is to put two vertical dirt blocks in the porch side/front wall above where you placed the hopper. This is easily removable, and since there's now a hopper there, you can jump into the water easily to retrieve the trident and get back out without trouble. Additionally, adding tinted glass to the front (amethyst shards + glass) will give you visibility into the hut without letting in light, so that you don't accidentally encounter a witch.
To add the trident back, you'll have to do it manually when you start (store it in an item frame on the wall) but watch out for witches already inside... I've learned the hard way. Edit: After trying out different methods, the least dangerous way of adding the trident back, if there's already a witch inside besides walking away/waiting for it to despawn is to add an easily removable block on the roof above one of the magma blocks and then throw the trident straight down into the magma block before you turn the pistons on. In my experience, witches don't seem to settle over the magma block next to the porch, so if you put the hole there, and stand in the spot above the hopper, you can avoid getting a potion thrown at you.
Also, make sure to add solid blocks on the outside of any remaining stairs so that light doesn't bleed through.
You just saved me man. Spent way too many hours trying to troubleshoot the hopper minecart breaking and the simple solution of just adding a hopper was the answer. Also, I initially tried building this with silent's new trident killer and it gave me pretty poor rates, so I just rebuilt it with the original design + edits you made. After a quick test it's still pretty low rates. I tried afk 40 blocks above and there was barely any spawning, then moved it down to 30 and got a few more but still not much. Any tips? What are your rates like?
@@KeatonWadzinski I've built this in a few worlds now (personal game / realms / someone's server) and they've all worked. For about an hour of AFK while holding a Looting 3 sword, I get about 1 chest worth of stuff: 1-2 stacks of spider eyes/gunpowder/glass bottles/sugar/redstone/sticks/glowstone powder each, and then the rest are potions. The looting 3 sword is key, as when I was testing out using a dispenser/trident the rates were a lot lower, with no potions, since the game won't treat that as being thrown by you and won't apply looting.
Potential things to check for:
-Simulation distance: Check your settings and confirm that your sim distance is 4 to make a AFK spot of 40 blocks above the porch work. Any bigger and you have to go to 124 blocks (which I've done and it's worked).
-Make sure you've lit up any areas that could spawn mobs (any hills or raised areas around the hut)
-Make sure there's no light bleeding into the spawning space through stairs or pistons (you can enclose yourself for a second to confirm that it's dark). I usually surround the entire bottom area with blocks, except for where the lever is.
-Make sure you're standing right above the spawning spot.
-And then obviously, if you can, make sure you're holding a looting 3 sword, just to get the potions.
@@KK-cr2hy thank you this was super helpful. Had some light bleeding in through the bottom, plus some friends online lowering the rates. I'm using a witch hut in the water so I don't think there's spawns nearby. However, it still won't work at 40 blocks above for some reason so I just stuck with 30 (which still doesn't allow anything to spawn on the closest Island). Sim distance 4. I also have noticed there's occasionally a build up of spiders spawning for some reason and they levitate over the Trident killer. Idk what to do about that...
After making the farm then realising the hopper minecart broke i redid it thinking i did something wrong. Then coming back to the comments i added blocks on the stairs outside. For light to not go through. And i also removed the magma block (which was above the hopper leading to the double chest, with another hopper inbetween) and added just a hopper connecting to one already beneeth. Now am AFK 40 blocks above and i'll edot after some time.
Edit: i got exactly 1 potion of swiftneds for 3min. And 3 sticks..
Hi I built it and fixed everything but there are only like 200 drops per hour whats with your farm? Are there more drops?
Me: *Casually listening to video in the background*
Silentwisperer: "Not a single slab or torch needed, you can see all this area is totally untouched"
Me: **total attention**
that’s what got all our attention
These designs come in handy so often, and I learn so much about spawning mechanics in these videos! Thank you so much silent!
How does this not have a heart
@Brennan Doig I mean, this takes... Let's say an hour to build solo (that's a stretch), and for your server you now have infinite healing potions, water breathing potions, gunpowder, redstone, sticks (meh), sugar, bottles (glass ain't free) and glow stone. If you REALLY wanted, you could build a smelter down there for kelp powered by the sticks, and even get an XP farm. It's insane for the few minutes (LITERALLY from your base to the hut, and built... minus climbing time on high simulation games) you spend building it.
So, so, so good.
I love bedrock.
@Brennan Doig The end I could see, but wtf would pay you for a trip to the nether. You can build that within an hour.
@Brennan Doig ...so you take their diamonds because they don't know about flint and steel? Admirable. You're an honorable person.
@Brennan Doig Fair, I suppose.
If they don't know any better, they definitely don't deserve to keep them.
Thanks for all your farms and stuff silent. I appreciate it, and I assume everyone else does too. You're a gift to the world
I'm just happy to help out 😊💙
This dude really expects me to go 4K blocks away just for a witch farm
I’m down
You could make a nether highway
I got lucky and one is about 400 blocks away from spawn. Near raid farm, and creeper farm too.
I've got one about a hundred blocks south of my base.
Had to travel two full maps to the west for an ocean though. = /
Lama noob my one is 9000 block
@@iami3rian394 just make a nether portal that takes you home if you don’t know how look it up
100% of us thinking about the words "no mob proofing"
I mob proofed anyway. Wasn’t difficult and made the area look nice
Well i did my witch farm before this
@@SS-xo8dc lucky for me mine spawned in a flat area
So I've remade this twice, and triple checked it is built right, but nothing is spawning, and I'm at the right height. Can anyone help out? The witch hut is in water but I don't think that makes a difference?
@George I have and I've gone to y 190 (124 above 66)
You just saved me from using so many shulker boxes of blocks and trapdoors just to kill creepers
I saw this after the many many shimmer boxes
So I've remade this twice, and triple checked it is built right, but nothing is spawning, and I'm at the right height. Can anyone help out? The witch hut is in water but I don't think that makes a difference?
@@at0mic39_5 what's your chunk render setting at? supposed to be at its lowest setting
I already have a gunpowder farm I just need glow stone I need over like 30 stacks of it to finish my base
😐 that’s what I just did for the last 3-4 hours
Dang this is so far my favorite of your advent! So simple, yet extremely useful!
But... the pigo door
As others have reported, the problem with spawning is that enough light was coming in through the trident killer to block spawns. I raised the walls inside the spawn chamber to the roof to prevent any light leaking in that way, and surrounded the piston layer of the trident killer with solid blocks. Presto, witches are now spawning again. I suggest adding info about this fix to the pinned comment. :)
Omg and I even doubled down on this problem by leaving a torch in the back of the hut 😂
Still works in 1.20!
1) Place blocks around all pistons & stairs (so pretty much the entire kill chamber) to prevent light from seeping through
2)Afk 40 blocks above spawn spot for 4 chunk sim distance (this is the sim distance on realms)
3) make an item sorter with an overflow fire, the potions fill up chests fast
4) If you want to remove water, I think this prevents all the potions besides healing and speed.
It’s so simple and a great source of redstone for all of you who love building farms and redstone contraptions.
Thank you! It works like a charm. For those who say that the witches don't spawn. Check the height of the floor of the witch hut, and then add the amount of blocks specified in the pinned post to that. So on a 4 chunk it is the floor height + 40 blocks, so 66 + 40 = 106. Do the same for higher chunk sims, so 66 + 124 = 190, then stand directly above the block that the witch spawn on. If it doesn't work, then it is likely that you messed up the spawn block with the map, or you are too low or too high. Also use solid blocks to build around the witch, half slabs let the light in.
Didn't care about the extra potions, brought the trident killer up one block, did 8 observers with the 4 pistons for the signal (tried redstone torches but the light stopped the witches from spawning) and omitted the magma and water. Works wonderfully, surprisingly cheap and easy to build.
I'm glad i found this and saw how simple it was, I've seen Java witch farms where players clear a massive area to spawn proof around the witch huts, glad to see this isn't the case on bedrock.
Witch : "Oh no, i'm drowning"
*Drink water breathing*
Witch : "Oh no, i'm burning"
*Drink fire resistance*
Witch : "Oh no, i'm dying"
*Drink instant health*
Also Witch : "KILL ME ALREADY!!!"
😂😂😂
There are only two mc bedrock tutorial makers that i would even bother watching. You are one of them. But you are the only one that i look forward to watching
Who's the other one?
silentwisperer: you just build the farm, go into the air and profit!
me: STONKS
Ok?
@@bk._550 it’s a meme
Fuckin STONKS
@@BigManHugeLarge idgaf
@@bk._550 virgin chill
POV: you need a gunpowder farm but the creeper ones are too hard
I wouldn’t say they are hard to make, but it is very time consuming and repetitive to build. The results aren’t that worth it either.
@RobloxScripts 4U i just cant
huh? ghast farms exist
@@Eh......... Bedrock nether portal linking could make a Saint burn down an orphanage. That's literally the reason why I'm building this farm instead lol.
Red stone
Too late, about 6 months ago I set up tnt columns and blew up a 4 chunk radius area.
This one is so helpful, There has always been a witch hut near my base and I've never know what to do with it. Now I can get unlimited Redstone!!!!
If you don't have a locator map there are tons of other ways to find Northwest. Place down a pumpkin and the "stem" points Northwest, probably the easiest method.
Alternatively, just turn on coordinates. The NW corner of the block is the "more negative" side on both the x and z axis. If you're traveling such that x and z coordinates are decreasing, then you're traveling Northwest.
The sun rises in the east and sets in the west, does it not?
@@xHICKORYxthat's correct.
1.17.30 breaks the farm, the hopper minecart in the magma block breaks when the farm is on, you can replace that magma block with just a plain hopper and still get all the same drops and (so far) does not prevent the trident from working
Lol made it today and noticed that. Just put the hopper minecart 1 block below, as well as the hoppers and double chest.
Yes when the trident killer is on, the minecart on magma block breaks always as for v1.17.300.40+
Replacing the magma block with a hopper made my trydent killer not work. I've tried to place the minecart with hopper one block bellow as suggested but it doesn't seem to work still. Can someone help?
@@lucasS4mba try to put hopper funneling directly below the hopper which funnel towards the collection chest. Then there will be 2 magma block diagonally only. You must remove the magma block directly above the that hopper for the chest first & then put another hopper. As for my testing, trident doesn't go into the hopper. The trident killer works completely fine and you can also test by throwing some item when the trident killer is turned on, all items funnels to chest everytime.
Guys what’s the rate of gun power this farm gets ?
On 1.18.2 I also found I needed to set the repeater on 3 tick instead of 2. For whatever reason on 2 the witches would get stuck in the corner and not die. On 3 there was no issue
hey dude, do you know the best afk spot and render distance to make this thing work best? I play solo and have a platform at 128 above witch spawn. I think I'm a little further up than I should be.
@@mikesena8596 on simulation distance 4 it’s 40 blocks above the spawn block.
@@jeffheiser466 yeah, I got it working. Thanks man!
you are a lifesaver
1.19.0, 2 ticks work for drowned farms and such but you can replace it with droppers
The water in the trident killer kept pushing the witches upwards, causing the trident to not hit them very often. After removing all water, it works perfectly.
Thank you as I just built this and noticed they were not taking any damage and kept drinking healing potions so the magma blocks never killed them either. Getting the water back out was a bit annoying but did the same and they are dying rapidly now. Really just wanted gunpowder and glowstone dust anyway. Thank you! @silentwisperer you should update the notes pinned at the top because the Witches definitely don't die with Water in there now. Great farm idea though! Just wish my nearest Witch hut wasn't 5k blocks from our spawn base on our realm!
@@sump22 I built this recently and witches do die with water in there. you need to make sure that the stairs are waterlogged so that the water above the magma is always a water source block. this means the magma will hold the witches on the ground
Thank youuuuuuu you just saved me maybe like another 2-3 hours of trying to fix it
If anyone is getting bad rates in the farm, try covering the exposed sides of the pistons outside of the hut with solid blocks, cause pistons let light through when they are extending/retracting.
I just built this farm.. to make it work i had to push down the collection system below the magma blocks.. what really surprises me is that it drops speed potions instead of fire resist
For me it drops all the 4 type of potions.
6:03 i hope that i can remove the pains that easy..
*panes
@@xboxonexguy8326 you dumb? It was a joke..... pane pain
*laughs in silk touch*
@@enchantedorange3141 same
Yes this is perfect timing! I've been needing one of these! Thank youuuu!
Such a great build, thanks for the tutorial. This will really help with getting gun powder for fireworks
Silent: You have to use a locator map
* sad sun noises *
*Depressed sunflower noises*
*sad carved pumpkin noises*
*dejected coordinate noises*
**sad human gps noises**
Thank you for all of these information and your interest to help all through comments and solving problems,
The farm still work in 1.18.2, you may need some changes (that i learned through comment), place the minecart hoper 1 block down, surround the pistons and stairs with blocks, and lastly the witches didn’t spawn with the glass block placed ( I’m not sure it happens for all) so remove the second water layer and put buttons instead (trap doors may work, but they still moving duo to redstone signal) but you will lose the water breathing potion (it may be solved by making the trident killer 1 block down but still didn’t try it)
what did you do instead of the glass block?
Hey silent! I replicated everything in the vid but im getting no spawns. Can you maybe update on the common mistakes?
There’s been a witch farm sitting in a swamp just off a road that one of my friends built through a swamp on my realm. This is perfect because I’ve been wanting to do something with it for ages. I’m the only one who’s actually interested in redstone on my realm so it has kind of just been sitting there for a while.
Gunpowder Finally!!!!!
Thank you so much silent!!!!
You too come here cuz you searched for a creeper farm but when you see that the farm is so expensive you just give up and you saw that..
(I'm talking about myself :P)
Thank u it works perfectly after making the changes mentioned in the pinned comment and it is also a good idea to have some tinted glass on the roof as well as a spyglass so u can see if the witches are spawning from the afk platform
ohhh good idea! I was just AFKing at my newly built witch farm thinking about where the best place for some tinted glass might be...
Me who already started a massive perimeter since 1.14: 🤡🤡
Awesome Video. Your videos make me smile. I also needed a rich source of redstone. Thank you!
Silent! Thanks so much for the amazing content. You’re the man! Also guys, as an alternative of using a locator map, you can place down a pumpkin/carved pumpkin. The stem at the top always points to the Northwest direction.
That’s genius!
Your videos are absolutely amazing. Almost all my Redstone contraptions in my survival worlds are either from you or my own designs inspired by your builds. Keep up the good work👏
Just built this in my survival world (including all 3 changes from the pinned comment) - all seems to be working correctly, getting really good rates, so thank you!
Hey man love the tutorials, it really helps
Do you think you could do an efficient creeper farm? It would really help.
Lol this farm also drops gunpowder, and creeper farms give less gunpowder than a general mob farm ( more gun powder dropped )
@@sammy_sand_utubeyt6901 yeah i suppose thats true, but mob farms are big and my house isnt near a witch farm so i cant get drops. So the best thing would be to have a creeper farm (which are quite small) at my house which hopefully would run when im near the house, which is a lot so i would get a lot of gunpowder
I'm pretty sure witches always spawn in that spot, every time I've built 1 of these they always spawn on that block
Still, I feel like its safe to check just in case
mine keeps spawning outside of the building
I NEEDED THIS THANK YOU SO MUCH! Now to find a witch hut. Also will spawn proofing increase the rates
nope, no spawn proofing needed. adding some won't help any at all:)
if youd like to move around near the farm yes
Great tutorial! I am really enjoying your December tutorial series!!! Thanks!!!
For anyone running into issues, block off light from the stairs and pistons, don’t use magma blocks (light level 3) and don’t use the water per last tip. Hope this helps
I used the magma blocks & am getting fine spawns
Water and magma are fine. Think about it...the stairs are not above the room so they are not a big deal.
I must build this NOT for the loot
Its for Vengeance..
They fkuig killed me because I lagged in a SINGLE PLAYER DAMN WORLD so much times oh my GOD
The farm is not working for some reason i did everything @silentwhisperer told me to
Let me guess, you need the gunpowder for TNT?
Killed my damn horse, i let it run for 2 weeks for full nights and didnt take any loot
I really wanted to build this on the server, THANKS SILENT :-)
I would love a tutorial on how to get the optifine zoom thing in Bedrock. I really need that feature
Same
Yes. I need the zoom.
Yessss!!!!
TH-cam search it but your antivirus will detect a trojan virus when you download it and auto delete it
So if you have antivirus you cant
I lost my 2 year world about 9 months ago and I had this farm. Glad to say I just made it again today and it works great in my new world. Thanks dude
Still working great. Thanks for the tutorial. Such a simple and fast build.
Still works in 1.20 as of June 8th
Ok nice
IF YOU ARE NOT GETTING ANY SPAWNS, DON'T USE TORCHES AROUND THE HUT.
I followed Silentwisperer's Notes in the pinned comment and I was not getting any spawns, even at night. I removed the torches and I now get spawns, even during the day.
I’m having trouble with my farm. I have taken out the walls and placed in the glass panes (at head height) to indicate where the witches will spawn. I’ve traveled 30 blocks out and waited ten minutes, however nothing spawned. Am I missing a step in the tutorial?
5:44 is where I am in the video.
Same
See if there are too many mobs in the area that might be it
Go into the air about 40 blocks above the middle and wait
The farm design is actually a bit flawed you have to place full blocks on the stairs so light doesn’t get through and ruin your spawn rate
If you follow the steps correctly and seems to not spawn witches .try putting solid blocks around the stairs and pistons,they say that light pass through them even though they don't look like it..I cover the bottom part of the hut and it works perfectly..hope this helps ☺️
for those having problems with the trident killer post 1.20.30 update:
The trident killer pushes the witches in a circle While attempting to kill them. With that in mind, you simply need to remove the magma block closest to the spawn block. More specifically the magma block locates at the end of the “circle” in which the trade killer pushes the witches. Basically, if find that there is a magma block , on which the switches are getting stuck, remove that magma block and replace it with a normal block.
On another note, I found that moving the spawn spot 2 to 3 blocks down gives you room to put a auto sorting system of your choosing
Yess ty for this, idk why but after 2 weeks of working perfectly they started just circling
I'm also having the breaking hopper minecart issue after the 1.17.30 update. Worked great the day before but it breaks after putting it back. Maybe being broken by the trident but I'm not sure yet.
having the same issue as of 1.20.3
Epic tutorial, keep it up!!! 🐷 The last one was perfect lol
I want to build one of these the yesterday great timing😁
Thx Silent, great Farm. Served me well for quite some time now. But after this Update ( 21.September) my hopper-minecart in the magmablock keeps breaking, when I turn the farm on.
Is this a Bug?
I was struggling with them spawning which seemed to fix when I covered up the lever with blocks and filled the surroundings with blocks since I was in a lake, thank you
Noticed this only fixed them spawning at night - removed magma and water which now makes it work at day
Thank you!
Witches are no longer being killed by the trident. They are being pushed to the side of the spawn block and are healing before the trident can kill them. I add 2 more tridents and they don’t die. The maga blocks should be pulling them down but the tridents not hitting them. I have made this farm in the past but looks like problems in 118
having the same problem
Hey, silent! I was wondering if the simulation distance had to be a certain level. Thanks and great vid!
He went 40 blocks up, so I think it is on simulation distance 4 which is default.
pinned comment:)
@@silentwisperer yeah, I have my server set to a Tick distance of 6 instead of 4. Thanks for clarifying that before i spent hours troubleshooting! Also thanks for your video man, They are very helpful and bridge the gap between Bedrock and Java.
@@silentwisperer also on a side note, When i do that glass trick to find the spawnspot, things don't spawn. Atleast for the pillage towers.. I think something is still broken because pillagers arent spawning right, Hopefully i dont have this issue with the witches!
Did you know that sunflowers and pumpkins will always point in the same direction no matter which position you are to put it down if you don't have a locator map
"Lodacator map" , nice new word : 6:20
Also u can use sunflower , it always face east , so u can find southern east block
Thanks Silent!
I used hopper carts *underneath* the magma blocks, and added a redstone lamp toggle for safely retrieving tridents!
Do you know... All the witch huts have same spawn block Mr. SantaWisperer? And Woohoo! This advent calender is like upgrading all the farms and turning them into the best!
No they dowt
Can anyone help me out? I’ve been using this farm for a couple of weeks and it’s been crazy efficient, but then yesterday all the sudden while afk at the farm witches just stopped spawning like not one for a while. I flew a few hundred blocks away came back and one spawned but that was it. Now even if I unload the chunks and come back I’m not getting a single spawn... nothing has changed so I’m confused about what is going on.
I'm also experiencing this problem. I'm on the 4 chunk so I made sure to be 40 spaces away. Did the torches instead of the slabs, not a single item in my chest... I'm playing on realms and curious if that has something to do with farms in general not working.
Same here, I just made the farm on my realm and it isnt functioning as I thought it would. About 2 or 3 witches spawned almost back to back when I was going back and forth on the game double checking the tutorial but those are all that has spawned. There have been 2 members online other than me, so perhaps that may be altering my spawns but I'm not entirely sure.
@Spenser Vasich It could be a weird bug but I found somewhat of a solution to it. My realm runs on a 4 chunk distance so I built a platform at 106 then built another one above that at 124. When I use the farm, I switch on the TK and head up to 124, then I go down to 106. That seems to be working for me so far, but I've also noticed that when other members are on it tends to hurt the rates a lot. So I'd recommend afking when no ones on, I'm not sure if it has something to do with mob caps or something.
@Spenser Vasich yeah, I hope it's of help to you. I haven't really been using my farm because people have been active when I'm on. But hopefully this information may help you.
@Spenser Vasich most likely, no problem!
I fell into the trident killer and had to break and reassemble the whole thing over again.
😆
I did it too
I was lucky and had a riptide trident on me
I d
Let myself die And got my stuff out of the loot chest. Oddly though. Half my stuff disappeared. And the trident killer is no longer working.
I get so happy when I see you upload anything
I'm in the middle of building this now. I really like that the design has those couple extra things to get potions.
I wasn't getting Witch spawns, then I remembered that pistons might let light in so I put solid blocks around them and coved up the glass on the roof and I started getting drops.
Ok I hope this works
Cos mine wasn’t spawning any and it was really frustrating so I just tried this and I’ll see if it works now
Yes I saw light coming in so I swapped the buttons for blocks, which seems to have done the trick.
My eyes lightened up as he said "gunpowder" for the drops XD
SAME!!!
I'm building this souly for redstone and gunpowder
@@jaykatla4104 redstone?
Just use fortune 3 pickaxe in caves for some time and you will be done
I’m so lucky to have a witch hut literally right next to my base
I have built a variety of your farms and i have not one complaint. Def worth the sub
I made a witch farm in my world today. Looks like I will be updating the trident killer with water and magma blocks! Thanks for another great tutorial!
It works but i have a slight issue
*They don't drop potions*
They do drop them
Even speed potions are droping
Lets say hypothetically I fell in the trident killer is there a way to get out without breaking the machine
Break out it’s easy to repair😂😂
I did that when I was building a creeper farm. Let's just say that there was a little bit of exploding.
@@fire-breathingpiggy693 So I've remade this twice, and triple checked it is built right, but nothing is spawning, and I'm at the right height. Can anyone help out? The witch hut is in water but I don't think that makes a difference?
This farm still works great. And on NOTE2 I did have to drop the mine cart down one block. Thank you @silentwisperer you rock. 😊
1.19
I am wondering what else is still under his sleaves for advent calender ;)
Great vid! Farm isn't working for me on my realm. Made sure I did everything as per the video and the notes you left but I haven't gotten a single spawn. Any tips? Thanks!
for anyone wondering, this still works but you need to completely cover the pistons as they let in little bit of light out the back. also take the water out of the trident killer for the killer to work
Work in 1.19?
@@DANIAL.311 yes works in 1.19
Just an update for people building this farm in 1.17+ you now get potions of swiftness instead of fire resistance, don’t know why this is, but the farm is amazing if you want gunpowder, I strongly recommend building this,
Thanks for another great Bedrock edition farm Silent
Edit: It does produce some fire resistance potions
I also can’t seem to push the Minecart hopper into the magma block so it might be a 1.17+ thing too
@@iwunderful3117 I also did that then realized my mistake. You need to push the magma block into the minecart.
I've done what you said and no witches are spawning on 8 chunk render and camping 124 above with hut not a single witch
Try go 40 blocks up and change it to 4 chunks
Dude if ur problem is still going on
U need to have ur simulation distance on 8 if u want it ot work 124 blocks in the air not the render distance
This farm is insane and it still works on 1.17!
This is my favorite advent calendar keep it up
Dunno y people want creeper farms. U get tons of gun power from this and its built in less than 30mins. Its awesome
Creeper farms? I thought everyone used ghast farms, best decision I ever made, even if it’s manual with a looting 3 sword (that makes the rates even better).
"Now wait for it to be nightime"
Me who just slept:
:/
Does it work
Yes totally
I would recommend adding a sorting system of some kind but you dont need to, it all works perfectly and amazing rates in the latest version
@@hugarlo2004 why is mine not working
@@doglover4495 check the trident is correctly placed, I had problems with it too, if not check that your afk area is exactly 40 blocks high from the spawn point.
I can’t get witches to spawn in the hut, what am I doing wrong ?
Same here
Same
Make sure it’s completely dark in the hut, firstly. Then check your sim distance. If it isn’t 4 then your afk spot needs to be 124 above the porch level (for example, my afk spot is at 190). You shouldn’t have to spawnproof the surrounding area unless you happen to have some elevated ground near the hut - if you do, either do some terraforming, light it up, or cover it in slabs.
Yesss easy witch farm!
Recently subscribed, not regretting
I built this, it works flawlessly and for some reason it gives speed potions too! Thanks silent!
Mine stopped working after I updated to 1.16.221
I wonder why
@@wfbuildznyc8237 That's very wierd because I built mine In 1.16.2021 only
@@parrotboy7408 Mine worked great until it didn't... 😟
*Witches were harmed in the making of this video *
No, they were paid actors
Hahaha
does this farm still works in 1.17?
yes:)
@@silentwisperer I made this farm in my survival world yesterday and it's awesome!❤
warning: doesn't work since the 1.18 lighting spawning changes. To fix you've to replace the magma blocks for solid blocks, it's a shame for the fires but we all know the important stuff here is the gunpowder
It works fine with the magma blocks. I don't seem to be getting any rate drops. I am only getting swiftness and instant health potions though which is annoying.
And huts don't spawn idk why
@@gigantskiced3907 its a bug from last update, better not load any swamp chunks until they fix it
Without the downpull of the water bubbles do the witches float up and make it harder to kill? Should we just remove the water all together to get the best rates?
Love your contraptions made my minecraft experience so much better after using your farms. Thank you!
Great farm, I was affected by note 2 in the pinned post, no problems otherwise. Thank you for your guidance and keep up the great work.