@@rady123lo i already know the sledge hammer, but decaying winter/umg logic you can't spin wristbanded hidden knife but you can spin a mutated hand 💀💀💀
Both are good for this perk because you have a few of gun disadvantage depending on what you want to use Personally I use AKM = Recoil traits KSG = Hip fire/reload traits
this is more like fun facts then tips ngl
A combination of fun facts and tips I guess because I show how to kill Sickler with Drifter
do the knives before the drifter ability so you dont give him the chance to run
He would still run into nearby scav and if he got a kill he will get his HP back
@@rady123lo no what? If you throw the 3 knives first and then 3 light attacks he'd die before he stops screaming
@@mutantcheesegrater can you do the maths
how do you spin a rake like that?
Use emote command (N) + Flourish (2). It basically work with every melee weapon
@@rady123lo but what's even cursed is that when you use n+2 on apostle's melee
Ikr I did that before and it was curse af. You also can even N+2 Sledge hammer with 1 hand *pHySIc*
@@rady123lo i already know the sledge hammer, but decaying winter/umg logic
you can't spin wristbanded hidden knife but you can spin a mutated hand 💀💀💀
Is It batter to use a trait that give less recoil or more hipfire accuracy for this perk
Less recoil is probably a better option
Both are good for this perk because you have a few of gun disadvantage depending on what you want to use
Personally I use
AKM = Recoil traits
KSG = Hip fire/reload traits
prob use melee traits
Alright time to go get Apostle
3 m1
1 m2
2 throwing knife
Yes. Easy as that also higher ping is easier cuz hit box