Is regice gonna have a future in gen9 cuz of hail reworked? Btw love your content, you helped me so much with PvP competitive. Knowing every good moveset for each pokemon. I am gonna go ahead and subscribe. Keep up the good work!❤❤❤🎉🎉🎉
Because the ad is scripted, Raycon is probably responsible for getting more youtubers to workout, even for a second, just for the ad, than any other brand.
Nasty Plot on Gengar and Alakazam is even worse when you consider that in addition to needing a turn to set up, they need a second turn to miss Focus Blast.
@@miikaroos3809 i don't even hate it because of the reasons why most people hate it. my reason is that it's entire existence is unnecessary. like it sort of had to exist because psychic types needed something to stand a chance against dark types, since the strongest option they had otherwise was fucking signal beam. but now with with pursuit gone psychic types don't need it because they can just switch out (or use dazzling gleam like you said) all it's existence does now is hurt ice, rock and steel types unnecessarily.
@@windhelmguard5295it's for steel types too. Dazzling gleam is great, but focus blast allows you to hit dark AND steel types and is very strong and most psychic types don't have fire coverage or ground.
The image of Heracross holding a spike is good. He's like "Dude what am I supposed to do with this?" Doesn't even threaten flying types that take both his stabs
There could definitely be a evolution counterpart to this video titled something like "evolutions that failed to revive a pokemon" considering how weirdly often a pokemon from a previous generation got another stage only for the new stage to fall flat regardless. Prominent examples being dusclops, stantler and of course electabuzz.
But Dusclops is really good in VGC, eviolite is a huge buff. It doesnt deserve to be tossed with freaking Stantler. Hell, even Electabuzz and Magmar got some use early in the DLC2 meta.
Several Mega Evolutions could possibly be mentioned as well, such as Mega Latios and Latias in a powercrept OU or Mega Audino barely being above Audino in NU vs PU.
I was thinking Dudunsparce, but at least it got banned from NU right before the DLC powercreep kicked in. Also, Dunsparce in Little Cup lol Stantler and Electabuzz yeah, they got done dirty
@@rockowlgamer631 It's actually not. It's got amazing bulk and speed along with an incredible set of support moves. Attack and special attack are too low? Not a problem! Just slap on a life orb and you're good to go! If you ask me, Slither Wing is probably the worst paradox pokemon.
I dunno, I think brute bonnet is the worst. That or thorns. Bonnet has utility, but usually dies to most relevant threats, and thorn has great offense but dies to most relevant types
The funny thing is that in both Gen 8 & 9 NatDex, Mega Alakazam actually got banned from the tier because it got Nasty Plot. Oh and Mega Gengar is banned from Gen 9 NatDex Ubers to AG status, not because it got Nasty Plot in Gen 8, but because it got Encore in that gen. With Encore, Mega Gengar became probably the most broken thing to ever exist in Pokemon; it got quickbanned from NatDex Ubers less than a day after the tier's formation alongside Shedinja and Calyrex-SR, and shortly before Mega Rayquaza and Miraidon joined the banlist.
I was about to ask "Wait, Shedinja got quick-banned??" then I remembered Terrasteralization. Air Balloon and Terra-Electric to bring a darn Hackmons set to life in conventional play.
@@seiromem5708 Shedinja and Revivecats (Assist + Revival Blessing Liepard) singlehandedly destroyed the NatDex AG ladder. Remember that Species Clause did not exist in AG, so you can bring any number of Shedinjas and Assist Liepards to your team. Made the ladder so unplayable that NatDex AG dissolved and NatDex Ubers was formed in its place.
@@seiromem5708 i don't see the issue with shedinja, it still dies to rocks since it can't have boots and baloon at the same time, it dies to sandstorm damage and also to burn or poison. it's way more effective in doubles, where you can give it safety goggles skill swap sturdy onto it, and paralyse it.
@@windhelmguard5295 Shedinja teams were built around Shedinja from the ground up. Firstly most good Shedinja teams were actually water/heavy duty boots. Water is actually a fairly hard type to hit super effectively, grass is basically non-existent so you were left relying on electric coverage which is actually a little sparse. Electric balloon was not actually the best variant, it was OK. Teams with Shedinja would also run multiple trappers. They were designed to kill anything threatening to Shedinja reliably and they were good at it. It turns out that a lot of the common mons in AG that KOd water Shedinja were actually required Ho-oh counters, so if you didn't switch them in and tried to save them for Shedinja you would just lose to Ho-oh. When they came in to try to deal with Shedinja the teams would swap out to mega Gengar and Gothitelle. I don't think Shedinja teams were persay broken, but a lot of the things people assume about them are incorrect and they're generally harder to play against than you'd think. Shed probably wouldn't be as good in OU as it was in AG because it really relied on good trapping options for its best teams.
you'd think that wigglytuff would learn moonblast considering it's a fairy type that lives on the moon and evolves with a moonstone, just like clefable, but nope. not even the primal scream tail who's in desperate need of power can learn it. they're all stuck with dazzling gleam. WHY
In hindsight, it’s kinda weird that they decided to make the physically offensive eeveelution a fire type. A type that, prior to the physical/special split, consisted solely of special attacks. Like, what was their goal there?
@@ONLY_RR7 I know. But the gimmick with the eeveelutions is that every single one has middling stats overall (mostly 65s, one 95, and one 110), except for one stat that has like 130 points. With Flareon, that stat is attack. But fire types did not have any physical attacks in gens 1-3. None of the other eeveelutions have that problem. All their stat spreads actively work with their type. So why didn’t they just give Flareon a high special (attack) stat instead?
@KeDe1606 Back in Gen 1, Base 110 were better than middling. The design concept was they were all generally powerful Special Pokémon with each having a unique trait that stood among the highest numbers in the game. The first 3 Eeveelutions specifically shared their Special and Defense stats. (110 and 60) (Gen 1, they had one 60, two 65s, one 110, and one 130.) Vaporeon was bulky-water Jolteon is fast, like lightning Flareon gets the leftovers. I guess the fire one gets the most firepower The next simplest alternative would have been to give Flareon 130 Def, and then the Gen 1 Eeveelutions would share their Special stat or rearrange Flareons 65s so that they all have 65 Attack, but this would drop it's HP or Speed further. And this lines up with Espeon's, Umbreon's, and Sylveon's Atk stat But then, in Gen 2, they had no reason to drop Flareon Sp.Atk when the other 2 dropped their Sp.Def. (Eeveelutions gained one 95 for the Special split. And while Umbreon was min-maxed for a mixed wall, Espeon continued the tradition of Eeveelutions having Base 60 Def.
@@G-Shroom-The-Mushroom ..yes it is. a pokemon is never good because its bug, its good in spite of it. the only ones where you *could* make an argument for are the bug steels, and those are only three pokemon. Bug had some of the coolest and also strongest pokemon ever, but it was never because bug was a good type.
Something sounds so _viscerally_ wrong about suggesting a buff for Tyranitar and giving it Sucker Punch, Stone Axe, _and_ Ceaseless Edge. It's not sneaky enough for Sucker Punch, has no axes for Stone Axe, and no blades for Ceaseless Edge -- and this is all to buff TYRANITAR of all things.
Wdym not sneaky enough? If a giant fire pig, a bird, a fish, and a snake can learn it then why not a bipedal dinosaur? Tyranitar needs sucker punch and pursuit.
@@overlord3481 With the exception of what I'm guessing is Emboar, those all make thematic sense. Sucker Punch in Japanese is Surprise Attack, and a giant, hulking stone dinosaur with a sandstorm following it everywhere it goes just doesn't make sense to learn it. Pursuit, yeah, that should never have been removed. Tyranitar's slow, but it'd still chase you down if it had to.
@@TwoHeadedMeerkat As you read Emboar gets Sucker Punch, as do Pokemon like Appletun, Heatmor, Moltres, and Nidoking/Queen. Plus we always have the classic Wooper learns Ice Punch. I don't think we need to get too pedantic about this lmao. It should learn all 3 of those moves, and while it's true it doesn't necessarily have the thematic tools for them, it is a pointy lad that looks like it could cut you pretty easily. It's close enough!
252+ Atk Choice Band Tyranitar Sucker Punch vs. 0 HP / 0 Def Machop: 167-197 (59.4 - 70.1%) -- guaranteed 2HKO after sandstorm damage 252+ Atk Choice Band Tyranitar Stone Axe vs. 0 HP / 0 Def Machop: 155-183 (55.1 - 65.1%) -- guaranteed 2HKO after sandstorm damage 252+ Atk Choice Band Tyranitar Ceaseless Edge vs. 0 HP / 0 Def Machop: 155-183 (55.1 - 65.1%) -- guaranteed 2HKO after sandstorm damage ZU at best
The one fix I have for Ttar is adjust sand stream to give your pokemon setting the weather an immunity to it, Ttar cannot Tarastalize like the rest of the meta or else it will take chip damage from its own weather. Relegating it to have Rock/Steel/ or Ground to choose from which makes it easy to counterplay
Which especially makes sense given that that is exactly what Sand Veil and Sand Rush does for Pokemon like Cacturne and Stoutland! I guess it was one of the many smaller details they missed, considering it was never a problem for sand stream Pokemon before.
Its funny that NP on Alakazam and Gengar played a big part in their success in Gen 8 NatDex, with NP Z Gengar destroying stall and NP Zam being banworthy. Obviously Natdex isn't covered here, but the way metas are so different between natdex and the mainline games is always nice to see
We always thought Tyranitar's bad typing was the one thing holding it down, so it should have been better with tera. Instead we found out that typing was the best he could have. Giving up immunity to sand and to Prankster moves at the same time is really awkward.
The typing definitely started being a burden once it could no longer lock down its favourable matchups with Pursuit; now it actually has to brawl vs its switch-ins and risk getting stuffed without doing much in a match
15:25 another thing, you could do is, get rid of the flying type for Masquerain. Let it have the bug/water typing from it's pre evo. So you have no 4x weakness against rock, make it more bulkier.
@@bdt2002gamingprobably cause they didn’t really like a flying moth not being a flying type. But then again dustox and venomoth aren’t flying types either so idrk
Leech Life and Strength asap are cool- it should get Roost (in Japanese Haneyasumi “Rest One’s Wings”) too. Empoleon was given justice, so Hera should too!
I think Hera could also get Horn Leech maybe, it has a horn, and since we're giving it draining moves, why not that one? It'd give it some more coverage I suppose
I'd say a good buff for Masquerain would be to have it retain surskit's bug/water typing. It's always been weird that they'd take a pokemon with a unique type combination, and give it an evolution with one of the most common type combination.
so true, it's a dumb idea removing the actually useful water type for flying type, which although great by itself is terrible when paired with bug. I believe radical red changed its typing back to bug/water lol
I wonder how viable it'd be if the dual-type limit were removed, thus making it Bug/Water/Flying. ...Prolly need something to counteract that 8x Electric weakness...
@@Luigicat11Bug is not weak to Electric, so it's just a Quad Weakness Bug Flying Water weaknesses: Rock, Flying, Electric So 2 4x weaknesses & 1 2 x weakness
I still find it funny they removed Levitate from Gengar in the generation where they had a floating Gengar front and center during a Trail Challenge...
One fix we can do for tyranitar is simple: Pokemon with Sand Rush or Sand Veil are immune to sandstorms if they otherwise would not be. They should apply this to Sand Stream, allowing Tyranitar to use Terra and not be damaged by the sand it brought in. It's a minor fix and won't outright bring him back to OU, but it's one that I feel should be done since it's dumb that it can even be damaged by sand.
give it the signature move Yoom-Tah!, which gives it an omniboost if it has no boosts, and is a 100 or 120! or140?? BP special fairy move if it does have boosts.
Love how you surprisingly left out Beartic who was getting everything under the sun since Gen 7 (except a speed stat boost) From an Atk boost (110 > 130), to an Hail equivalent of Swift Swim/Sand Rush in the form of Slush Rush, to the most significant move options like Knock Off, Play Rough, Liquidation, Close Combat and EQ, and even the overhaul of Hail by replacing it with Snow All that and it’s still a low-tier mon at best, because it is still too slow (50 to be exact), that and no resistances to offset 4 weaknesses
And it surprisingly still mattered literally once, but that required Hail to be so discounted it ruined SS NU. So I suppose in a meta where for some reason you have only shitmon or great NFE Pokémon, and there are no weather restrictions and no other Pokémon that can boost attack, Beartic can really be a great Pokémon.
It really is crazy just how nuts powercreep has gotten. To highlight a point made earlier- FSG wasn’t kidding when he said that Gengar would’ve torn everything apart if it got Nasty Plot in an earlier generation. While it is no longer a competitive format, BDSP OU ended up banning Gengar because of how lethal Gengar was with Nasty Plot and how it could run other sets that bluffed having the move- you had to expect NP because it was the most brutal sweeper in the tier, even without Levitate. This was in a tier where there were many newer threats like Technician Breloom (Loom only had Effect Spore and Poison Heal in DPP) and many older threats that were in their prime in Gen 4 thrived. Crazy.
It really is two different things putting pressure on power creep. 1. The sheer number of mons. For a while we have been having issues finding unique combinations of type, roles, and moves for mons. A large part of it stems from the general overlap created by the design choice for significant variability in sets making certain mons one role or type combination being only viable for maybe one of 3 mons to use because of opportunity costs. 2. About 3% or more of the dex in any generation are pokemon who are legendary or raw BST on par or exceeding Legendries. Design wise these mons are suppose to be the strongest of their roles. This is now at least 30 pokemon in this category and Most of that estimate is just restricted legendaries (27). It is about double that for lower legendries(48). There are 11 Ultrabeasts, 20 Paradox Mons, 11 "Power Pokemon" and 24 Mythicals. Depending on if which format we are talking about pokemon of these raw stats are nearing the size of the largest pokemon generation. We could legitimately populate an entirely new pokemon generation with just old pokemon of this raw stat power level. To compete with these mons Min Maxing was going to be needed.
Sandslash has gotten literally nothing aside from moves (when it already suffers hard from 4 moveslot syndrome, and it was already fine when it come to move options), and I guess a regional form with only slightly better stats but a questionable typing this applies to both forms
@@windhelmguard5295 well I guess that’d at least be something to give it a niche outside of weather teams but its stats are still awful by today’s standards; they’re basically NFE level at this point hopefully they get an evolution sooner rather than later
Up until Gen 9, every Sand Stream Pokémon in the game already had one anyway, and even then this only changed because of Tera. This sounds like a reasonable balance change Game Freak could make in future games that have Tera included.
Yeah the change makes sense, but also would have no effect outside of tera formats. Unless they give sand stream to a non ground/rock/steel type which is even less likely.
@@alfredsupersauce wouldn't be that hard considering other weather abilities already have this immunity to sand damage like Sand Veil(for something like Cacturne, for example)
For masquerain, whos name has "queue rain" in it, let it keep its bug water typing after evolution and give it viability as a rain team sweeper. Bug/ water, intimidate, quiver dance? That's a deadly combo.
I don’t really think that the normal type hurt wigglytuff. You lose a fighting resist (for a neutral) which sucks, but you gain a ghost immunity and extra stab
No i literally thought what was bro saying. I understand this is previous gens with pursuit but a ghost immunity is so much better than a fighting resistance, while fighting is an amazing typing you’ll always have multiple resists on your team to it
Especially in a post pursuit remove era, being immune to ghost is very valuable. It even had a very VERY small niche in SwSh OU for being a hilarious Dragapult counter, tho very specific. I think all wiggly needs is like plus 15-20 in both defenses and a better ability and it’d be fine
@@smilecompany9720hit everything that isnt 3 very specific types Mega Lopunny in OU tends to catch people offguard a lot because of how the subestimate stab returns or double edge😂
imo, both heracross and tyranitar should be prime canidates for getting a regional form in a future game, there is so many ways they could take them in a different direction and the change to their typings would do wonders for them already
You could just make a greece inspire region, and Heracross can get a form inspired in Heracles (or Hercules for the disney fans and the romans) Just add a maushold regional or a pokemon based on achilles and patroclus and a Falinks evo based on leonidas of SPARTA!!! and we gucci
They never will though. The more pokemon they have, the more products they can sell, the more anime episodes they can produce. And DLC will sell more with promises of extremely powerful pokemon. It also changes up the game generation to generation - things would be boring if the same old pokemon got used from gen 1 to gen 9
I doubt Gamefreak would care much about a non-official format. Their main focus with competitive is VGC and the singles cartridge format (3v3) to a lesser extent.
@@delphoxxthevulpera68 Even for vgc they should still rework or buff a lot of mons. Like how does scream tail not have seismic toss or night shade at least
@@delphoxxthevulpera68I’m more baffled by why they made doubled the “official” format, when most of the series even outside of the games is based around the singles format.
@@asuuki2048 It's generally faster and more engaging to watch for an audience than singles, whilst allowing for more interesting team strategies. It also avoids unfun gimmick strats like Shadow Tag Wobbuffet (This caused the switch to doubles) and Funbro, since you could just double-target into the problem mon if needed.
Ariados getting Swords Dance & Twineedle certainly comes to mind as such a case as despite its Attack stat & Shadow Sneak, it really doesn't have much going for it even afterwards & could do with some defensive boosts & an actual niche. Another akin case would be Magcargo as despite getting a bst buff totaling up to +20 in its HP & Special Attack each (bring them up to 60 & 90 respectively up from 50 & 80), it still had too many negatives to be with considering for serious usage (maybe give it better Special Defense or some real coverage & utility options that actually matter to it)
My biggest takeaway from this video is that if you're giving masquerain +30 stats across the board, then you can also give araquanid, its counterpart, +30, and this is great. It can be payback as masquerain got +40 in the first place so araquanid wouldnt be dead on arrival.
Let's not forget that Ariados got an unnecessary 10+ point in special defense and a weird signature move in Toxic thread. A boost in special defense isn't enough, I'd say a 30 points to attack with 15 defense
Ninetales and Politoed both deserve a spot on this list. The problem wasn’t their Hidden Abilities in Gen 5, but rather the fact that they have next to no reason to be used aside from being the only Pokémon allowed in standard play with Drought and Drizzle prior to Gen 7 (or Gen 6 if you count Mega Charizard Y). Compare them to, say, Tyranitar, and the difference is night and day, since Tyranitar is (usually) an actually good Pokémon making use of Sand Stream instead of just being a passive Weather summoner whose viability relies on being the crux for an entire team archetype. They’re not unlike the Sticky Web users in this regard, and I’d argue Webs is more viable than post-nerf Sun and Rain anyway.
Wigglytuff just requires a complete overhaul. Give it a plus 20 buff to its bst and a new stat spread of (hp:120, atk:35,d ef:85, sp.a:95, sp.d:85, sd:35), also give it the ability fluffy for thematic purposes. And a crazy signature recovery move that heals it and it's allie's status conditions and also sets up Aqua ring type field condition that heals 1/16 hp for 5 turns.
@@florantlover5554 hold up, would really be so bulky though? genuine question because to me those Defenses don't seem that impressive. 85 in each def stat looks a bit low to me.
@@nashcifer5666With some investment, resistance to most physical moves AND 1 turn recovery that also has a leftovers chip healing effect? Yes. Yes, they are.
@nashcifer5666 hariyama is 144 hp, and 60 defenses. Trading a chunk of HP for way more respectable defense stats is huge. Defense does a lot more of the heavy lifting when determining the damage you WILL take. HP is just the damage you CAN take.
@@florantlover5554 OK how about, a 150 hp stats but both its def stats are an even 50. It Sp. Atk is buffed to 115 its atk 45 and speed 35. And instead of fluffy it gets sheer force.
A hidden quirk about Sand Stream preventing Tyranitar from being any Tera Type other than Rock, Ground, Steel, or Stellar.. It takes damage from its own sandstorm. While it likely isn't going to be the monster-level threat it used to be in past gens, the fact this quirk even exists with similar Abilities Sand Veil, Sand Force, and Sand Rush preventing its users from taking Sandstorm damage is an absolutely bizarre oversight on Game Freak's part and prevents Ttar from effectively patching its already-flawed defensive typing. Yes, it won't receive the Sp Def buff for being a Rock-type, but hampering it's longevity because it wants to be a stronger Knock Off user or tank a Close Combat from Great Tusk and fire off a Flying Tera Blast or even tank a Make It Rain from Gholdengo is, once again, a huge oversight. A well-made video, though I'm honestly surprised that wasn't mentioned anywhere.
Yeah that one was weird. Why not give them a signature physical ground move if the Nido royals should be physical. Like 90 BP 10% chance of any effect works cuz sheer force
I think it would be funny if Wigglytuff was given Huge Power with it’s base 70 attack stat I don’t think Ceasless Edge or Stone Axe fit Tyranitar’s design but a new move could be added that better fits Tyranitar’s design (65 power, 90 accuracy, sets stealth rocks if sandstorm is active) I do think Tyranitar getting Sucker Punch is a good idea, and why not give it Parting Shot whilst we’re at it The answer to most of these “how do we buff x Pokemon” being stat buffs really shows how power creep can affect certain Pokémon’s viability
@@frankchen4229 I assume you’re talking about Sucker Punch, if so then I view the move as more so the Pokemon sees the opponent start to move and quickly retaliates with a sucker punch (like a western showdown but with damaging moves instead of guns)
@@frankchen4229Temper Flare could also work Exact same BP as Fire Punch by default, but with the added benefit of doubling if blocked by Protect, Rock STAB misses, or if Sucker Punch fails
Shoutouts to all the low tier physical Ghost-types and low tier physical Electric-types that got access to STAB Poltergeist and Supercell Slam respectively. They were starving ever since Gen 4 (despite the Phy/Spe split). Now let me be clear, Poltergeist is a good move actually (there’s a reason GF is too scared to give it to the likes of Aegislash, Blacephalon, Dragapult, Annihilape, and even Basculegion and Mimikyu), now Supercell Slam on the other hand.
And as for the two poster boys Dusknoir and Electivire (other than the new toy STAB), the former only got Leech Life and that’s it (it even lost Toxic), whiling the latter got long overdue moves like Bulk Up and Knock Off as well as Traillblaze to patch its speed (albeit too little too late but better than nothing). Either way they still got no new abilities and not even the slightest stat buff, whiling their movepools are more or less the same overall with the only difference made being their STAB is actually and finally their strongest move now instead of EQ, gone the days of STAB Shadow Punch and STAB Thunder Punch/Wild Charge).
Aegislash being a floating/possessed object would make it make sense for Poltergeist, but I don't see Annihilape standing still long enough to do that except by running up to you, grabbing your stuff out of your hands and beating you with it until it breaks. "I told you NO SELFIE STICKS IN HERE!!!"
Remember when Poliwrath’s biggest problem was no Fighting STAB? No CC, no Drain Punch, not even Superpower In Gen 6, it got its Atk buffed by +10 from 85 > 95, in Gen 8 two gens later it finally gave actual Fighting STAB like all 3 I mentioned in addition to Liquidation for slightly stronger Water STAB, and then Knock Off the gen after Still doesn’t stop it from being PU if not ZU
This is one that that hurts me. Purugly, introed only a single gen later, has better stats(beside 1 point in def, ooo), genereally more useful abilties, and about 95% of what Delcatty can learn movewise...yet all they gave delcatty was some Speed? like, its nice..but doesnt help it do much of anything..if anything, its also been NERFED cause Assist was snapped out of exsisting so even a gimmic it could do is gone.
I always wished they'd nerf stealth rock back when it ruled the game. I think double weakness should have been 1/4 hp instead of half. And 1x weakness to be 1/8
Hilariously, Wigglytuff does have a niche. In lets go pikachu/eevee speedruns, it's typically used to bait Arbok/Weezing in the rocket hideout Jessie/James fight. Clefable is too bulky to reliably encourage the two to attack it, and most other mons aren't bulky enough to tank a super effective hit from them.
I feel heracross was the chosen by game freak to destroy the normals and psychics from gen1, but since they were gone along time ago, heracross is "no longer useful"
Yes Tyranitar got knock off, he lost like, everything. He lost pursuit, close combat was given to every pokemon. It's one of the hardest nerf in pokemon history.
Wigglytuff also gained +10 to its Sp. Atk (75 > 85), and it is still a pitifully low 435 BST (meaning it was a lower 425 before that) It also gained the ability Competitive in the same gen but that’s it (the at the time new Fur Coat would’ve been so much better)
I once played a Gen 6 rom hack where wiggly was genuinely good without too many crazy stat changes. The craziest was probably buffing its sdef from 50 to 95 and satk also got buffed to 105, but even without that the biggest change it needed was fur coat. Suddenly with just that, this thing was an absolute wall
The best way to buff is just give an balanced evolution like anhilape to primeape and just give a 300 base power move which is enough to make a balance Pokemon👍👍
Heatmor receiving a pretty decent signature move in Gen 7 certainly didn't gain it any notoriety. Heck, they ended up passing it around to two other mons in Gen 8, one of whom actually used it and was banned from anything lower than PU, unlike Heatmor who is untiered for all but its debut gen.
Idea: give wigglytuff an ability that keeps its balloon-like quality, where it is difficult to pop but goes from fine to fainted in one hit when it does eventually pop. Elastic body: Heals by the amount of damage dealt to it by attacks each turn. This makes it effectively immune to any attack that does not KO it, but still allows it to use counter and the like against those moves. Then just give it something, anything, that can raise it's defense or special defense. You could give this ability to wobbuffet too, that would be fitting.
Giving Tyranitar solid rock instead of unnerve as it's hidden ability would be a great buff. This would be a great way to play with it's typing and items. Solid rock weakness policy, assault vest, for etc
In that scenario I would rather give assault vest to sand stream ttar because sandstorm increases it special bulk. Sandstream is really good on ttar and does more than just chip.
Ledian its a funny story cause it got a masssssive buff in gen 5 with iron fist and loots of physical punchs, then in gen 7 it finally got a moveset decent enough to be used in casual plays like swift at lvl 10~ or bug buzz at 38 to use his special instead of physical xD
I know some people will say the next vid should be nerfs that didn't help But I think it should be buffs that did help Pokemon who thanks to recieving a buff skyrocketed in use Pelipper getting Drizzle Kyurem Black getting Icicle Spear Serperior getting Contrary Girafaring getting an evo and becoming banned from Little Cup XD
Blaziken getting Speed Boost Clefable getting Magic Guard, and then Unaware, and then the Fairy type (complete with a Sp. Atk buff) Scizor getting Technician and then Bullet Punch in Gen 4, among other moves like U-Turn Nidos getting Sheer Force in Gen 5 Tangrowth getting Regenerator in Gen 5 Azumarill getting getting not only the Fairy typing but also heavily benefitted from QoL egg move changes in gen 6 (meaning it can finally have Aqua Jet and Belly Drum in one set) Torkoal getting Drought Scolipede getting Speed Boost
Even something like Swellow getting Scrappy and a Sp.Atk boost (weird how Game Freak knew that people were using THAT as a Special Attacker but not the Nidos)
I remember facing Guzma in the post-game for the first time and being stunned at how hard his Masquerain hit. Then I found out about the stat buffs and subsequently used my own Masquerain to 6-0 Giovanni in the Rainbow Rocket episode. Just set up quiver dance on his Dugtrio until it ran out of Sucker Punch and swept.
I recently played Pokemon Platinum and caught a bidoof with simple. I was pleased at that and quickly looked to find any boosting moves it could learn. And sad I became.
8:49 about that nasty plot mega alakazam with expanding force was so stupid strong it would 2hko assault vest magearna with a boost and rocks and it could ohko offensive heatran with rocks. Needless to say this thing got giga banned in National Dex OU.
Gengar and Alakazam failed to get with the times, especially Alakazam. It actually has more SpA than Lele, but in practice is way weaker than it because it has a single easily counterable STAB, ruling out Specs. It doesn't conceptually fit any type other than pure psychic unless it gets an alternative form one day, and I dislike the concept of Megas because having your pokemon in pain and on the verge of death (according to Pokedex lore) just for the sake of helping their trainer win pokemon battles sounds eerily like doping. It needs some extra speed, but I think it should have more support moves up its sleeve that it can actually get the best out of before dying, not just more power. It should outsmart its opponents, not overpower them (seriously, it would need at least 200 SpA just to keep up with Lele) now that it can't anymore with all these juggernauts around. Give it Destiny Bond so that it can actually make use of its still above-average speed and frailty.
Furret feels like a Hackmon with the way Game Freak keeps assigning it every busted new Physical setup move they come up with, first Coil and now this.
Being viable in ANY tier I feel like is a good existence. I feel like Ttar being at home, even if not in OU is better than the fate of any BL prison'd mon
To buff Tyranitar, they should bring back Pursuit. But, make it a special attack instead of a physical attack. That was TTar has to invest in its worse special attack to make use of the move. I think this would add a really interesting dynamic to both Tyranitar and the Pursuit mindgames.
Infernape went from solid UU member to NU after taking Gen 8 off even with new access to Aura Sphere, Drain Punch, and Knock Off. Here's my plan on buffing this legend. For no Mega, I'd simply crank Iron Fist up to 1.5X like Strong Jaw so Infernape isn't as worn down with life orb since Fire Punch and Drain Punch would be slightly weaker than Blitz or CC but not have recoil, plus Thunder Punch won't hit like wet noodle. But if it got a Mega, then I say +30 Attack and Speed, +20 Def and Sp Def, and Gorilla Tactics for an ability.
@@goGothitaLOL I mean, I doubt those are the only good sand Pokemon in existence, since plenty of sand teams used to be around. What about Sand Force mons or just ones that took advantage of the chip damage sand caused?
I would like to see a video of winners over the generations, not just pokemons that remain current, like Mamoswine, dragonite, zapdos, clefa, heatran, etc. More like pokemons that, despite what one would think, have proven to be incredible, like moltres, alomomola, or donphan; donphan always It was a decent pokemon, it was good, but it never stood out, being between Uu and Ru almost all the time, this gen got two paradox forms, and gen9 was a carnage for most pokemons, but despite having low stats, being slow and not having any new tool, is in Uu(whit all the drops in the low tiers, is amazing) never falling beyond Ru
I remember being confused by how strong Guzma's Masquerain was before learning about the boost. I used one in my Scarlet team, as it can get tera water before evolving. Running it with quiver dance and 3 STAB options was fun, but admittedly not competitive.
If I had a nickel for every pink Normal type in Gen 1, I'd have three and a half nickels, which isn't a lot, but it's weird that it happened four times until Gen 6.
Shoutouts to Electivire for finally getting decent physical electric STAB and bulk up, but still ended up being bad. But hey, at least it stayed in tiers it had no business in through usage alone cause everyone was so happy for it
Flygon getting Dragon Dance is a good example of this honestly, while getting a good set up move like this is good in general in the long run it didn't really make a difference as it still can't keep up
You can see just how scary NP zam is by looking at gen 8 national dex. Mega alakazam was actually banned there because of how strong it was. And as you might expect, it has absolutely no place in natdex AG.
@@MaahirMomtaz12 It gets Bullet seed already, I recall the Mega version has Skill link, unless they removed it from Heracross in Gen8/9. Trailblaze would help with its speed. Rapid Spin as well.
Horn Leech would make a lot more sense than Strength Sap. Strength Sap is, like, draining power through parasitism or plant roots. Not something I would imagine a beetle doing.
@@ElecManEXE Thats my point. It has a horn so Horn leech and it makes more sense for Heracross to have it than Strenght sap. Also as a pokemon that wants to sweep or break thru walls I think Horn Leech would be better, as Strenght sap tends to be more for tanks and stall play.
I genuinely think the best route to things like Masquerain, or just weak final evos in general, is a new evolution. It doesn't even have to be one as busted as Annihilape, just something to bring them up to snuff. It solves the problem of doing a total overhaul, and gives something new at the same time.
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Thank you for keeping the competetive pokemon scene still entertaining, you and wolfey are carrying it right now.
4:30 was that a voice crack 😅
Dragalge, magcargo, drifblim or rotom and all of his forms! 💪💪💪
Is regice gonna have a future in gen9 cuz of hail reworked?
Btw love your content, you helped me so much with PvP competitive. Knowing every good moveset for each pokemon. I am gonna go ahead and subscribe. Keep up the good work!❤❤❤🎉🎉🎉
Because the ad is scripted, Raycon is probably responsible for getting more youtubers to workout, even for a second, just for the ad, than any other brand.
So that means we'll see "NERFS that didn't hurt these Pokémon".
Chien pao
Incineroar cough* losing knock off but getting parting shot
@@tadeopena8009 and then it got knock off again, and gained helping hand
Hilariously, ZAMAZENTA.
Body Press alone outweighed the stat and ability nerfs
@@tadeopena8009came to say this. Thank you
Nasty Plot on Gengar and Alakazam is even worse when you consider that in addition to needing a turn to set up, they need a second turn to miss Focus Blast.
focus blast is such a garbage move.
This is why my Alakazam and Gengar use Dazzling Gleam against Dark-types.
@@miikaroos3809 i don't even hate it because of the reasons why most people hate it.
my reason is that it's entire existence is unnecessary.
like it sort of had to exist because psychic types needed something to stand a chance against dark types, since the strongest option they had otherwise was fucking signal beam.
but now with with pursuit gone psychic types don't need it because they can just switch out (or use dazzling gleam like you said)
all it's existence does now is hurt ice, rock and steel types unnecessarily.
@@windhelmguard5295it's for steel types too. Dazzling gleam is great, but focus blast allows you to hit dark AND steel types and is very strong and most psychic types don't have fire coverage or ground.
Emphasis on HIT XD
Nothing beats Ledian getting buffed with Iron Fist, truly the best buff of all time.
Behold, the Iron Fist user with 35 base Attack
Just wish it could have been used in a tier lower than AG
Those Comet Punches would make a preschool out of Ubers
No longer bottom tier filth, you are an off meta niche pick
Finaly, it can use it's whopping * checks bulbapedia * 35 base attack. Trully a force to be reconed with.
The image of Heracross holding a spike is good. He's like "Dude what am I supposed to do with this?" Doesn't even threaten flying types that take both his stabs
Ooohhh i was already confused why i saw a revive😂😂
The buff suggested also is a curious case. Sure, leech life and strength sap are nifty.....
But not horn leech?
Replacing Gengar's Levitate with Cursed Body on Gen 7 is truly a mistake, I thought it was a Hidden Ability for years.
Tbh thats less of a buff and more of a nerf😅
I have no idea why they took Levitate away in the first place.
@@mysticpumpkin8520 we know, everyone considers it a nerf.
@@GardetraceBecause mega gengar was too broken.
@@Gardetrace people complained?
There could definitely be a evolution counterpart to this video titled something like "evolutions that failed to revive a pokemon" considering how weirdly often a pokemon from a previous generation got another stage only for the new stage to fall flat regardless. Prominent examples being dusclops, stantler and of course electabuzz.
I'm surprised this isn't a video already
Dusclops' evolution made it a staple of the metagame for a pretty long time. Just not in the way they intended xD
But Dusclops is really good in VGC, eviolite is a huge buff. It doesnt deserve to be tossed with freaking Stantler. Hell, even Electabuzz and Magmar got some use early in the DLC2 meta.
Several Mega Evolutions could possibly be mentioned as well, such as Mega Latios and Latias in a powercrept OU or Mega Audino barely being above Audino in NU vs PU.
I was thinking Dudunsparce, but at least it got banned from NU right before the DLC powercreep kicked in. Also, Dunsparce in Little Cup lol
Stantler and Electabuzz yeah, they got done dirty
Funny thing is Scream Tail is what buffed Wigglytuff wanted to be
And yet Scream Tail is considered one of the worst paradox pokemon
@@rockowlgamer631Maybe in Gen 10 when all the Paradox mons get actual abilities, Scream Tail could get Magic Bounce
@@rockowlgamer631It's better in Doubles
@@rockowlgamer631 It's actually not. It's got amazing bulk and speed along with an incredible set of support moves. Attack and special attack are too low? Not a problem! Just slap on a life orb and you're good to go!
If you ask me, Slither Wing is probably the worst paradox pokemon.
I dunno, I think brute bonnet is the worst. That or thorns. Bonnet has utility, but usually dies to most relevant threats, and thorn has great offense but dies to most relevant types
The funny thing is that in both Gen 8 & 9 NatDex, Mega Alakazam actually got banned from the tier because it got Nasty Plot.
Oh and Mega Gengar is banned from Gen 9 NatDex Ubers to AG status, not because it got Nasty Plot in Gen 8, but because it got Encore in that gen. With Encore, Mega Gengar became probably the most broken thing to ever exist in Pokemon; it got quickbanned from NatDex Ubers less than a day after the tier's formation alongside Shedinja and Calyrex-SR, and shortly before Mega Rayquaza and Miraidon joined the banlist.
I was really confused by Shedinja for a sec, then realized tera electric weather balloon (or like a type with rarer weaknesses and safety goggles)
I was about to ask "Wait, Shedinja got quick-banned??" then I remembered Terrasteralization. Air Balloon and Terra-Electric to bring a darn Hackmons set to life in conventional play.
@@seiromem5708 Shedinja and Revivecats (Assist + Revival Blessing Liepard) singlehandedly destroyed the NatDex AG ladder. Remember that Species Clause did not exist in AG, so you can bring any number of Shedinjas and Assist Liepards to your team. Made the ladder so unplayable that NatDex AG dissolved and NatDex Ubers was formed in its place.
@@seiromem5708 i don't see the issue with shedinja, it still dies to rocks since it can't have boots and baloon at the same time, it dies to sandstorm damage and also to burn or poison.
it's way more effective in doubles, where you can give it safety goggles skill swap sturdy onto it, and paralyse it.
@@windhelmguard5295 Shedinja teams were built around Shedinja from the ground up. Firstly most good Shedinja teams were actually water/heavy duty boots. Water is actually a fairly hard type to hit super effectively, grass is basically non-existent so you were left relying on electric coverage which is actually a little sparse. Electric balloon was not actually the best variant, it was OK.
Teams with Shedinja would also run multiple trappers. They were designed to kill anything threatening to Shedinja reliably and they were good at it. It turns out that a lot of the common mons in AG that KOd water Shedinja were actually required Ho-oh counters, so if you didn't switch them in and tried to save them for Shedinja you would just lose to Ho-oh. When they came in to try to deal with Shedinja the teams would swap out to mega Gengar and Gothitelle.
I don't think Shedinja teams were persay broken, but a lot of the things people assume about them are incorrect and they're generally harder to play against than you'd think. Shed probably wouldn't be as good in OU as it was in AG because it really relied on good trapping options for its best teams.
you'd think that wigglytuff would learn moonblast considering it's a fairy type that lives on the moon and evolves with a moonstone, just like clefable, but nope. not even the primal scream tail who's in desperate need of power can learn it. they're all stuck with dazzling gleam.
WHY
Even funnier how ZAMAZENTA of all things can learn moonblast
Which one knows Moonblast? A creature that lives and grows on the moon or a robot with a sword?
Thats as messed up as Heracross not getting Leech Life
I mean, the Heracross from Ash literally used it against Ash' Bulbasur
You'd also think a balloon pokemon with an emphasis on sound attacks would get boomburst.
@@petrie911 Scream Tail DOES get Boomburst actually. Poor Wigglytuff.
Flare Blitz came too little too late for Flareon
In hindsight, it’s kinda weird that they decided to make the physically offensive eeveelution a fire type. A type that, prior to the physical/special split, consisted solely of special attacks. Like, what was their goal there?
@@KeDe1606all the eeveelutions types were special before the physical/special split expect Sylveon obviously
@@ONLY_RR7 I know. But the gimmick with the eeveelutions is that every single one has middling stats overall (mostly 65s, one 95, and one 110), except for one stat that has like 130 points. With Flareon, that stat is attack. But fire types did not have any physical attacks in gens 1-3.
None of the other eeveelutions have that problem. All their stat spreads actively work with their type. So why didn’t they just give Flareon a high special (attack) stat instead?
Fr
@KeDe1606 Back in Gen 1, Base 110 were better than middling. The design concept was they were all generally powerful Special Pokémon with each having a unique trait that stood among the highest numbers in the game.
The first 3 Eeveelutions specifically shared their Special and Defense stats. (110 and 60) (Gen 1, they had one 60, two 65s, one 110, and one 130.)
Vaporeon was bulky-water
Jolteon is fast, like lightning
Flareon gets the leftovers.
I guess the fire one gets the most firepower
The next simplest alternative would have been to give Flareon 130 Def, and then the Gen 1 Eeveelutions would share their Special stat
or rearrange Flareons 65s so that they all have 65 Attack, but this would drop it's HP or Speed further. And this lines up with Espeon's, Umbreon's, and Sylveon's Atk stat
But then, in Gen 2, they had no reason to drop Flareon Sp.Atk when the other 2 dropped their Sp.Def. (Eeveelutions gained one 95 for the Special split.
And while Umbreon was min-maxed for a mixed wall, Espeon continued the tradition of Eeveelutions having Base 60 Def.
At least Bibarel's buffs allowed it to be banned from BDSP NU
Bdsp nu mention!
Almost spit out my drink 😂😂😂
@@danielsmith5032 call that an aqua jet 💀💦
Please make Megahorn 100% accurate with no downsides.
Being a Bug type attack IS downside, it's resisted by SEVEN types for fucks sake.
At least 90% accuracy would make me happy.
or at least make it like close combat and make it lower your def and spdef
Bug isnt that terrible
@@G-Shroom-The-Mushroom ..yes it is. a pokemon is never good because its bug, its good in spite of it. the only ones where you *could* make an argument for are the bug steels, and those are only three pokemon. Bug had some of the coolest and also strongest pokemon ever, but it was never because bug was a good type.
How many psychics and darks are either mythical or ledgendary
Something sounds so _viscerally_ wrong about suggesting a buff for Tyranitar and giving it Sucker Punch, Stone Axe, _and_ Ceaseless Edge. It's not sneaky enough for Sucker Punch, has no axes for Stone Axe, and no blades for Ceaseless Edge -- and this is all to buff TYRANITAR of all things.
Gen 9 really raised the bar and standards of everything
From stats, to abilities, to movepools
Wdym not sneaky enough? If a giant fire pig, a bird, a fish, and a snake can learn it then why not a bipedal dinosaur? Tyranitar needs sucker punch and pursuit.
@@overlord3481 With the exception of what I'm guessing is Emboar, those all make thematic sense. Sucker Punch in Japanese is Surprise Attack, and a giant, hulking stone dinosaur with a sandstorm following it everywhere it goes just doesn't make sense to learn it.
Pursuit, yeah, that should never have been removed. Tyranitar's slow, but it'd still chase you down if it had to.
@@TwoHeadedMeerkat As you read Emboar gets Sucker Punch, as do Pokemon like Appletun, Heatmor, Moltres, and Nidoking/Queen. Plus we always have the classic Wooper learns Ice Punch. I don't think we need to get too pedantic about this lmao. It should learn all 3 of those moves, and while it's true it doesn't necessarily have the thematic tools for them, it is a pointy lad that looks like it could cut you pretty easily. It's close enough!
252+ Atk Choice Band Tyranitar Sucker Punch vs. 0 HP / 0 Def Machop: 167-197 (59.4 - 70.1%) -- guaranteed 2HKO after sandstorm damage
252+ Atk Choice Band Tyranitar Stone Axe vs. 0 HP / 0 Def Machop: 155-183 (55.1 - 65.1%) -- guaranteed 2HKO after sandstorm damage
252+ Atk Choice Band Tyranitar Ceaseless Edge vs. 0 HP / 0 Def Machop: 155-183 (55.1 - 65.1%) -- guaranteed 2HKO after sandstorm damage
ZU at best
The one fix I have for Ttar is adjust sand stream to give your pokemon setting the weather an immunity to it, Ttar cannot Tarastalize like the rest of the meta or else it will take chip damage from its own weather. Relegating it to have Rock/Steel/ or Ground to choose from which makes it easy to counterplay
Which especially makes sense given that that is exactly what Sand Veil and Sand Rush does for Pokemon like Cacturne and Stoutland! I guess it was one of the many smaller details they missed, considering it was never a problem for sand stream Pokemon before.
Are we going to ignore that there was a Bibarel nicknamed "Justin"?
This isn't the first we've seen someone do that.
Yeah, was the Hololive V-tuber Subaru, who nicknamed her Bibarel Justin on Brillant Diamond.
Let’s go Justin!
@@abraham-kun4144 Ding!
OH FU- *gets parried for the billionth time*@@nikc101
Mental
👏 , 👏
Physical
Its funny that NP on Alakazam and Gengar played a big part in their success in Gen 8 NatDex, with NP Z Gengar destroying stall and NP Zam being banworthy. Obviously Natdex isn't covered here, but the way metas are so different between natdex and the mainline games is always nice to see
We always thought Tyranitar's bad typing was the one thing holding it down, so it should have been better with tera. Instead we found out that typing was the best he could have. Giving up immunity to sand and to Prankster moves at the same time is really awkward.
And giving up the 50% Special Defense boost in sand lol
The typing definitely started being a burden once it could no longer lock down its favourable matchups with Pursuit; now it actually has to brawl vs its switch-ins and risk getting stuffed without doing much in a match
No matter what we say, no matter what we do, it somehow always comes back to Pursuit.
They should have left Pursuit in the game, as TTar's signature move
@@mateusrp1994 It’s perfect
15:25 another thing, you could do is, get rid of the flying type for Masquerain. Let it have the bug/water typing from it's pre evo. So you have no 4x weakness against rock, make it more bulkier.
its pre evo*
Gonna be hearing a whole lot of "erm why is this winged insect not a flying type"
@@ShinyTillDawnlame grammar man
I remember hearing somewhere it was originally supposed to be like this and that Masquerain’s typing got changed at the last minute
@@bdt2002gamingprobably cause they didn’t really like a flying moth not being a flying type. But then again dustox and venomoth aren’t flying types either so idrk
Leech Life and Strength asap are cool- it should get Roost (in Japanese Haneyasumi “Rest One’s Wings”) too. Empoleon was given justice, so Hera should too!
I think Hera could also get Horn Leech maybe, it has a horn, and since we're giving it draining moves, why not that one? It'd give it some more coverage I suppose
Ledian getting iron fist is the best buff ever in the history of Pokémon 🗣️🔥💯
I'd say a good buff for Masquerain would be to have it retain surskit's bug/water typing. It's always been weird that they'd take a pokemon with a unique type combination, and give it an evolution with one of the most common type combination.
Its insane how it goes from a high tier bug dual type to a low tier bug dual type
so true, it's a dumb idea removing the actually useful water type for flying type, which although great by itself is terrible when paired with bug. I believe radical red changed its typing back to bug/water lol
I wonder how viable it'd be if the dual-type limit were removed, thus making it Bug/Water/Flying.
...Prolly need something to counteract that 8x Electric weakness...
I love how Gen 3 did that twice (with Nincada -> Ninjask though obviously Shedinja is a very unique mon)
@@Luigicat11Bug is not weak to Electric, so it's just a Quad Weakness
Bug Flying Water weaknesses:
Rock, Flying, Electric
So 2 4x weaknesses & 1 2 x weakness
I still find it funny they removed Levitate from Gengar in the generation where they had a floating Gengar front and center during a Trail Challenge...
Some pokémon can fly but they still get affected by ground type moves
If Bibarel and Alcremie were in the same game, I could see Alcremie using Decorate on Simple Bibarel in doubles to sharply boost its offensive stats.
One fix we can do for tyranitar is simple: Pokemon with Sand Rush or Sand Veil are immune to sandstorms if they otherwise would not be. They should apply this to Sand Stream, allowing Tyranitar to use Terra and not be damaged by the sand it brought in. It's a minor fix and won't outright bring him back to OU, but it's one that I feel should be done since it's dumb that it can even be damaged by sand.
Gen 9 is over in a year anyway
@@reddragon100 It can easily be patched too like a bug, but GF doesn’t do patches that aren’t attached to DLC or Pokémon HOME so that’s off the table
Pretty sure pokemon with sand veil are immune (cacturne)
Wigglytuff needs to be buffed with something special so I can understand the power of the Guildmaster.
give it the signature move Yoom-Tah!, which gives it an omniboost if it has no boosts, and is a 100 or 120! or140?? BP special fairy move if it does have boosts.
Fur Coat?
Best I can do for ya is Huge Power cause it’s a rabbit thing.
Also stab boomburst and moonblast for special sets, why doesn’t it get these
Love how you surprisingly left out Beartic who was getting everything under the sun since Gen 7 (except a speed stat boost)
From an Atk boost (110 > 130), to an Hail equivalent of Swift Swim/Sand Rush in the form of Slush Rush, to the most significant move options like Knock Off, Play Rough, Liquidation, Close Combat and EQ, and even the overhaul of Hail by replacing it with Snow
All that and it’s still a low-tier mon at best, because it is still too slow (50 to be exact), that and no resistances to offset 4 weaknesses
And it surprisingly still mattered literally once, but that required Hail to be so discounted it ruined SS NU. So I suppose in a meta where for some reason you have only shitmon or great NFE Pokémon, and there are no weather restrictions and no other Pokémon that can boost attack, Beartic can really be a great Pokémon.
It really is crazy just how nuts powercreep has gotten. To highlight a point made earlier- FSG wasn’t kidding when he said that Gengar would’ve torn everything apart if it got Nasty Plot in an earlier generation.
While it is no longer a competitive format, BDSP OU ended up banning Gengar because of how lethal Gengar was with Nasty Plot and how it could run other sets that bluffed having the move- you had to expect NP because it was the most brutal sweeper in the tier, even without Levitate. This was in a tier where there were many newer threats like Technician Breloom (Loom only had Effect Spore and Poison Heal in DPP) and many older threats that were in their prime in Gen 4 thrived. Crazy.
And Zapdos was RU due to an absolutely gutted movepool (which is honestly kinda funny to me(
It really is two different things putting pressure on power creep.
1. The sheer number of mons. For a while we have been having issues finding unique combinations of type, roles, and moves for mons. A large part of it stems from the general overlap created by the design choice for significant variability in sets making certain mons one role or type combination being only viable for maybe one of 3 mons to use because of opportunity costs.
2. About 3% or more of the dex in any generation are pokemon who are legendary or raw BST on par or exceeding Legendries. Design wise these mons are suppose to be the strongest of their roles. This is now at least 30 pokemon in this category and Most of that estimate is just restricted legendaries (27). It is about double that for lower legendries(48). There are 11 Ultrabeasts, 20 Paradox Mons, 11 "Power Pokemon" and 24 Mythicals. Depending on if which format we are talking about pokemon of these raw stats are nearing the size of the largest pokemon generation. We could legitimately populate an entirely new pokemon generation with just old pokemon of this raw stat power level. To compete with these mons Min Maxing was going to be needed.
Fluffy or even fur coat is a good addition to wigglytuff considering the Pokédex describes it as having incredibly soft fur.
I would argue Fur Coat is better since it is literally the defense equivalent of Huge Power after all
Fluffy wouldn’t be so bad either
I think Horn Leech would be better for Heracross too, considering it has a massive horn plus it would be great coverage for water and ground types
Sandslash has gotten literally nothing aside from moves (when it already suffers hard from 4 moveslot syndrome, and it was already fine when it come to move options), and I guess a regional form with only slightly better stats but a questionable typing
this applies to both forms
they should give both of them skill link.
then give them Spike Cannon, Pin Missile, and rock blast to regular sandslash
@@windhelmguard5295 well I guess that’d at least be something to give it a niche outside of weather teams
but its stats are still awful by today’s standards; they’re basically NFE level at this point
hopefully they get an evolution sooner rather than later
Sand stream needs to give you a sand immunity
Up until Gen 9, every Sand Stream Pokémon in the game already had one anyway, and even then this only changed because of Tera. This sounds like a reasonable balance change Game Freak could make in future games that have Tera included.
Yeah the change makes sense, but also would have no effect outside of tera formats. Unless they give sand stream to a non ground/rock/steel type which is even less likely.
@@alfredsupersaucesoak exists
@@Skullhawk13 incredibly niche scenario. If you soak a sand stream mon you should be rewarded with sand chip for your efforts.
@@alfredsupersauce wouldn't be that hard considering other weather abilities already have this immunity to sand damage like Sand Veil(for something like Cacturne, for example)
For masquerain, whos name has "queue rain" in it, let it keep its bug water typing after evolution and give it viability as a rain team sweeper. Bug/ water, intimidate, quiver dance? That's a deadly combo.
I don’t really think that the normal type hurt wigglytuff. You lose a fighting resist (for a neutral) which sucks, but you gain a ghost immunity and extra stab
No i literally thought what was bro saying. I understand this is previous gens with pursuit but a ghost immunity is so much better than a fighting resistance, while fighting is an amazing typing you’ll always have multiple resists on your team to it
lmao normal stab to do what
Especially in a post pursuit remove era, being immune to ghost is very valuable. It even had a very VERY small niche in SwSh OU for being a hilarious Dragapult counter, tho very specific. I think all wiggly needs is like plus 15-20 in both defenses and a better ability and it’d be fine
Normal isn't that impressive of a STAB though, especially not on a pokemon as weak as wigglytuff.
@@smilecompany9720hit everything that isnt 3 very specific types
Mega Lopunny in OU tends to catch people offguard a lot because of how the subestimate stab returns or double edge😂
imo, both heracross and tyranitar should be prime canidates for getting a regional form in a future game, there is so many ways they could take them in a different direction and the change to their typings would do wonders for them already
Iron thorns: *staring intensely
Tyranitar got a paradox, and before that a mega, let's not be too hasty
And Im guessing Tyranitar's paradox form doesn't count
@@karisasani7006yea cus it's ass
You could just make a greece inspire region, and Heracross can get a form inspired in Heracles (or Hercules for the disney fans and the romans)
Just add a maushold regional or a pokemon based on achilles and patroclus and a Falinks evo based on leonidas of SPARTA!!! and we gucci
Game Freak should honestly just decrease the power level and be more willing to rework bad/old mons
They never will though. The more pokemon they have, the more products they can sell, the more anime episodes they can produce. And DLC will sell more with promises of extremely powerful pokemon. It also changes up the game generation to generation - things would be boring if the same old pokemon got used from gen 1 to gen 9
I doubt Gamefreak would care much about a non-official format. Their main focus with competitive is VGC and the singles cartridge format (3v3) to a lesser extent.
@@delphoxxthevulpera68 Even for vgc they should still rework or buff a lot of mons. Like how does scream tail not have seismic toss or night shade at least
@@delphoxxthevulpera68I’m more baffled by why they made doubled the “official” format, when most of the series even outside of the games is based around the singles format.
@@asuuki2048 It's generally faster and more engaging to watch for an audience than singles, whilst allowing for more interesting team strategies. It also avoids unfun gimmick strats like Shadow Tag Wobbuffet (This caused the switch to doubles) and Funbro, since you could just double-target into the problem mon if needed.
Ariados getting Swords Dance & Twineedle certainly comes to mind as such a case as despite its Attack stat & Shadow Sneak, it really doesn't have much going for it even afterwards & could do with some defensive boosts & an actual niche. Another akin case would be Magcargo as despite getting a bst buff totaling up to +20 in its HP & Special Attack each (bring them up to 60 & 90 respectively up from 50 & 80), it still had too many negatives to be with considering for serious usage (maybe give it better Special Defense or some real coverage & utility options that actually matter to it)
My biggest takeaway from this video is that if you're giving masquerain +30 stats across the board, then you can also give araquanid, its counterpart, +30, and this is great. It can be payback as masquerain got +40 in the first place so araquanid wouldnt be dead on arrival.
Let's not forget that Ariados got an unnecessary 10+ point in special defense and a weird signature move in Toxic thread. A boost in special defense isn't enough, I'd say a 30 points to attack with 15 defense
Ninetales and Politoed both deserve a spot on this list. The problem wasn’t their Hidden Abilities in Gen 5, but rather the fact that they have next to no reason to be used aside from being the only Pokémon allowed in standard play with Drought and Drizzle prior to Gen 7 (or Gen 6 if you count Mega Charizard Y). Compare them to, say, Tyranitar, and the difference is night and day, since Tyranitar is (usually) an actually good Pokémon making use of Sand Stream instead of just being a passive Weather summoner whose viability relies on being the crux for an entire team archetype. They’re not unlike the Sticky Web users in this regard, and I’d argue Webs is more viable than post-nerf Sun and Rain anyway.
Ribombee is used in Ubers purely for Webs so yeah definitely
Honorable Mention to Garchomp for getting Scale Shot in gen 9's DLC and still falling to UUBL
Wigglytuff just requires a complete overhaul. Give it a plus 20 buff to its bst and a new stat spread of (hp:120, atk:35,d ef:85, sp.a:95, sp.d:85, sd:35), also give it the ability fluffy for thematic purposes.
And a crazy signature recovery move that heals it and it's allie's status conditions and also sets up Aqua ring type field condition that heals 1/16 hp for 5 turns.
As a competitive player. I'm stopping you right there. I'm down for a wigglytuff buff, BUT PLEASE DO NOT GIVE IT THAT MUCH BULK.
@@florantlover5554 hold up, would really be so bulky though? genuine question because to me those Defenses don't seem that impressive. 85 in each def stat looks a bit low to me.
@@nashcifer5666With some investment, resistance to most physical moves AND 1 turn recovery that also has a leftovers chip healing effect? Yes. Yes, they are.
@nashcifer5666 hariyama is 144 hp, and 60 defenses. Trading a chunk of HP for way more respectable defense stats is huge. Defense does a lot more of the heavy lifting when determining the damage you WILL take. HP is just the damage you CAN take.
@@florantlover5554 OK how about, a 150 hp stats but both its def stats are an even 50. It Sp. Atk is buffed to 115 its atk 45 and speed 35. And instead of fluffy it gets sheer force.
A hidden quirk about Sand Stream preventing Tyranitar from being any Tera Type other than Rock, Ground, Steel, or Stellar..
It takes damage from its own sandstorm.
While it likely isn't going to be the monster-level threat it used to be in past gens, the fact this quirk even exists with similar Abilities Sand Veil, Sand Force, and Sand Rush preventing its users from taking Sandstorm damage is an absolutely bizarre oversight on Game Freak's part and prevents Ttar from effectively patching its already-flawed defensive typing.
Yes, it won't receive the Sp Def buff for being a Rock-type, but hampering it's longevity because it wants to be a stronger Knock Off user or tank a Close Combat from Great Tusk and fire off a Flying Tera Blast or even tank a Make It Rain from Gholdengo is, once again, a huge oversight.
A well-made video, though I'm honestly surprised that wasn't mentioned anywhere.
Masquerain is so weird, stats-wise. It has the total stats you would expect to see in an early-route Bug type...but it isn't.
There's also Nidoking's buff to his attack stat, which did literally nothing since people just use him as a special attacker.
Yeah that one was weird. Why not give them a signature physical ground move if the Nido royals should be physical. Like 90 BP 10% chance of any effect works cuz sheer force
even funnier because Fire Blast, Flamethrower, Ice Beam, Thunderbolt etc got nerfed...
@@Skullhawk13Gunk Shot too
Or you could go the ROM Hack route of buffing Poison Tail to 90 BP
@@goGothitaLOL wait what!?! They don’t get gunk shot?
It was really surprising that gaining the fairy type didn't seem to help azelf, mesprit, and uxie competitively.
Oh wait
I also thought the Fairy type would've done wonders for Lilligant, Ninetales, and Mew as well.
Hold on what
Ninetales should be part ghost@@captaindemozan2700
I think it would be funny if Wigglytuff was given Huge Power with it’s base 70 attack stat
I don’t think Ceasless Edge or Stone Axe fit Tyranitar’s design but a new move could be added that better fits Tyranitar’s design (65 power, 90 accuracy, sets stealth rocks if sandstorm is active)
I do think Tyranitar getting Sucker Punch is a good idea, and why not give it Parting Shot whilst we’re at it
The answer to most of these “how do we buff x Pokemon” being stat buffs really shows how power creep can affect certain Pokémon’s viability
i dont get how a giant dinosaur can sneak up for a surprise attack
@@frankchen4229
I assume you’re talking about Sucker Punch, if so then I view the move as more so the Pokemon sees the opponent start to move and quickly retaliates with a sucker punch (like a western showdown but with damaging moves instead of guns)
@@typemasters2871well if it can learn aerial ace that would not too far fetchd for it to learn then lol
@@frankchen4229Temper Flare could also work
Exact same BP as Fire Punch by default, but with the added benefit of doubling if blocked by Protect, Rock STAB misses, or if Sucker Punch fails
@frankchen4229 Tyranitar: _Lumbers up and punches you in the face_ "You didn't see nothin'."
Shoutouts to all the low tier physical Ghost-types and low tier physical Electric-types that got access to STAB Poltergeist and Supercell Slam respectively.
They were starving ever since Gen 4 (despite the Phy/Spe split).
Now let me be clear, Poltergeist is a good move actually (there’s a reason GF is too scared to give it to the likes of Aegislash, Blacephalon, Dragapult, Annihilape, and even Basculegion and Mimikyu), now Supercell Slam on the other hand.
And as for the two poster boys Dusknoir and Electivire (other than the new toy STAB), the former only got Leech Life and that’s it (it even lost Toxic), whiling the latter got long overdue moves like Bulk Up and Knock Off as well as Traillblaze to patch its speed (albeit too little too late but better than nothing).
Either way they still got no new abilities and not even the slightest stat buff, whiling their movepools are more or less the same overall with the only difference made being their STAB is actually and finally their strongest move now instead of EQ, gone the days of STAB Shadow Punch and STAB Thunder Punch/Wild Charge).
Aegislash being a floating/possessed object would make it make sense for Poltergeist, but I don't see Annihilape standing still long enough to do that except by running up to you, grabbing your stuff out of your hands and beating you with it until it breaks. "I told you NO SELFIE STICKS IN HERE!!!"
Remember when Poliwrath’s biggest problem was no Fighting STAB? No CC, no Drain Punch, not even Superpower
In Gen 6, it got its Atk buffed by +10 from 85 > 95, in Gen 8 two gens later it finally gave actual Fighting STAB like all 3 I mentioned in addition to Liquidation for slightly stronger Water STAB, and then Knock Off the gen after
Still doesn’t stop it from being PU if not ZU
Too little, too late. Kinda sad, because Poliwrath is really fun.
Brick Break in g7
I'm so pleased Delcatty got a +20 buff to base speed. Now it's slightly faster set dressing.
This is one that that hurts me. Purugly, introed only a single gen later, has better stats(beside 1 point in def, ooo), genereally more useful abilties, and about 95% of what Delcatty can learn movewise...yet all they gave delcatty was some Speed? like, its nice..but doesnt help it do much of anything..if anything, its also been NERFED cause Assist was snapped out of exsisting so even a gimmic it could do is gone.
I always wished they'd nerf stealth rock back when it ruled the game. I think double weakness should have been 1/4 hp instead of half. And 1x weakness to be 1/8
the main issue is that there's no longer enough smogon tiers to fit everything
Hilariously, Wigglytuff does have a niche. In lets go pikachu/eevee speedruns, it's typically used to bait Arbok/Weezing in the rocket hideout Jessie/James fight. Clefable is too bulky to reliably encourage the two to attack it, and most other mons aren't bulky enough to tank a super effective hit from them.
At least the Wiggletuff line technically got something with Scream Tail. It’s something neat and I think should count.
The only one that can ever work in OU....
I feel heracross was the chosen by game freak to destroy the normals and psychics from gen1, but since they were gone along time ago, heracross is "no longer useful"
Yes Tyranitar got knock off, he lost like, everything. He lost pursuit, close combat was given to every pokemon. It's one of the hardest nerf in pokemon history.
Didn't even give him Jaw Lock when that had his name written all over it, made it exclusive to some punk-ass bowl of turtle soup. 😂
Another minor thing Tyranitar could use is Sandstream making it immune to sand damage. So it can actually use tera
Masquerain should have been bug/water like its pre evolution.
Or at least be able to learn bubblebeam earlier.
man, you had the perfect chance to say that heracross can get Horn Leech as a recovery option!
Wigglytuff also gained +10 to its Sp. Atk (75 > 85), and it is still a pitifully low 435 BST (meaning it was a lower 425 before that)
It also gained the ability Competitive in the same gen but that’s it (the at the time new Fur Coat would’ve been so much better)
Those where helpful Buff but omg wigglytuff needs extra defenses and a bit more sp atk
When I saw Bronzor take 20% from Fire Blast, I laughed. Maybe it had Heatproof.
I once played a Gen 6 rom hack where wiggly was genuinely good without too many crazy stat changes. The craziest was probably buffing its sdef from 50 to 95 and satk also got buffed to 105, but even without that the biggest change it needed was fur coat. Suddenly with just that, this thing was an absolute wall
Radical Red?
@@handanyldzhan9232 eternal x/wilting y
Arbock and farfetch after recieving atk buff: Wow, im still worthless
Gamefreak: Youre less than worthless my boy
The best way to buff is just give an balanced evolution like anhilape to primeape and just give a 300 base power move which is enough to make a balance Pokemon👍👍
Heatmor receiving a pretty decent signature move in Gen 7 certainly didn't gain it any notoriety. Heck, they ended up passing it around to two other mons in Gen 8, one of whom actually used it and was banned from anything lower than PU, unlike Heatmor who is untiered for all but its debut gen.
Despite Masquerain’s buffs not doing much, Guzma’s Masquerain can definitely be spooky if not prepared for
What did it even have?
@@pezygA shotgun and a bag of meth.
Swords dance + priority stab move could go crazy on flareon.
Idea: give wigglytuff an ability that keeps its balloon-like quality, where it is difficult to pop but goes from fine to fainted in one hit when it does eventually pop.
Elastic body: Heals by the amount of damage dealt to it by attacks each turn.
This makes it effectively immune to any attack that does not KO it, but still allows it to use counter and the like against those moves.
Then just give it something, anything, that can raise it's defense or special defense.
You could give this ability to wobbuffet too, that would be fitting.
Giving Tyranitar solid rock instead of unnerve as it's hidden ability would be a great buff. This would be a great way to play with it's typing and items. Solid rock weakness policy, assault vest, for etc
In that scenario I would rather give assault vest to sand stream ttar because sandstorm increases it special bulk. Sandstream is really good on ttar and does more than just chip.
@@EggscellentTree but solid rock could help both his defense and in the current format with terra a lot of ppl for go his rock typing.
I think that Kanto Ninetales needs a big buff. 80 special attack is sad
Ledian its a funny story cause it got a masssssive buff in gen 5 with iron fist and loots of physical punchs, then in gen 7 it finally got a moveset decent enough to be used in casual plays like swift at lvl 10~ or bug buzz at 38 to use his special instead of physical xD
I know some people will say the next vid should be nerfs that didn't help
But I think it should be buffs that did help
Pokemon who thanks to recieving a buff skyrocketed in use
Pelipper getting Drizzle
Kyurem Black getting Icicle Spear
Serperior getting Contrary
Girafaring getting an evo and becoming banned from Little Cup XD
Blaziken getting Speed Boost
Clefable getting Magic Guard, and then Unaware, and then the Fairy type (complete with a Sp. Atk buff)
Scizor getting Technician and then Bullet Punch in Gen 4, among other moves like U-Turn
Nidos getting Sheer Force in Gen 5
Tangrowth getting Regenerator in Gen 5
Azumarill getting getting not only the Fairy typing but also heavily benefitted from QoL egg move changes in gen 6 (meaning it can finally have Aqua Jet and Belly Drum in one set)
Torkoal getting Drought
Scolipede getting Speed Boost
Even something like Swellow getting Scrappy and a Sp.Atk boost (weird how Game Freak knew that people were using THAT as a Special Attacker but not the Nidos)
Zamazenta getting Body Pressed
I remember facing Guzma in the post-game for the first time and being stunned at how hard his Masquerain hit. Then I found out about the stat buffs and subsequently used my own Masquerain to 6-0 Giovanni in the Rainbow Rocket episode. Just set up quiver dance on his Dugtrio until it ran out of Sucker Punch and swept.
I miss Nemona becoming the unofficial mascot for false swipe
I recently played Pokemon Platinum and caught a bidoof with simple. I was pleased at that and quickly looked to find any boosting moves it could learn.
And sad I became.
Guess you'll have to wait for lv53 to get curse or just use it as hm slave
@@EggscellentTree slave. You have dragon dance physical water stab gyarados in the game. That obliterates basically anything
Easier to just give gengar and zam aura sphere so they don't have to use focus miss. Would make them drastically better.
8:49 about that nasty plot mega alakazam with expanding force was so stupid strong it would 2hko assault vest magearna with a boost and rocks and it could ohko offensive heatran with rocks. Needless to say this thing got giga banned in National Dex OU.
Gengar and Alakazam failed to get with the times, especially Alakazam. It actually has more SpA than Lele, but in practice is way weaker than it because it has a single easily counterable STAB, ruling out Specs. It doesn't conceptually fit any type other than pure psychic unless it gets an alternative form one day, and I dislike the concept of Megas because having your pokemon in pain and on the verge of death (according to Pokedex lore) just for the sake of helping their trainer win pokemon battles sounds eerily like doping. It needs some extra speed, but I think it should have more support moves up its sleeve that it can actually get the best out of before dying, not just more power. It should outsmart its opponents, not overpower them (seriously, it would need at least 200 SpA just to keep up with Lele) now that it can't anymore with all these juggernauts around. Give it Destiny Bond so that it can actually make use of its still above-average speed and frailty.
furret getting tidy up alongside maushold. a minute of silence for the fluffy noodle
Furret feels like a Hackmon with the way Game Freak keeps assigning it every busted new Physical setup move they come up with, first Coil and now this.
Being viable in ANY tier I feel like is a good existence. I feel like Ttar being at home, even if not in OU is better than the fate of any BL prison'd mon
To buff Tyranitar, they should bring back Pursuit. But, make it a special attack instead of a physical attack. That was TTar has to invest in its worse special attack to make use of the move. I think this would add a really interesting dynamic to both Tyranitar and the Pursuit mindgames.
does heracross get horn leech? If not, that would also be a fitting move
Infernape went from solid UU member to NU after taking Gen 8 off even with new access to Aura Sphere, Drain Punch, and Knock Off. Here's my plan on buffing this legend. For no Mega, I'd simply crank Iron Fist up to 1.5X like Strong Jaw so Infernape isn't as worn down with life orb since Fire Punch and Drain Punch would be slightly weaker than Blitz or CC but not have recoil, plus Thunder Punch won't hit like wet noodle. But if it got a Mega, then I say +30 Attack and Speed, +20 Def and Sp Def, and Gorilla Tactics for an ability.
they shoulda made sandstream give you sandstorm immunity like sandveil, feels bad to tera as ttar and then eat chip
What Tyranitar needs most is for there to be more Pokemon that can benefit from sand that are good enough to build a team around it.
Yeah
Crazy the only good ones are still Excadrill and Dracozolt, and even the latter is missing
@@goGothitaLOL I mean, I doubt those are the only good sand Pokemon in existence, since plenty of sand teams used to be around. What about Sand Force mons or just ones that took advantage of the chip damage sand caused?
I would like to see a video of winners over the generations, not just pokemons that remain current, like Mamoswine, dragonite, zapdos, clefa, heatran, etc. More like pokemons that, despite what one would think, have proven to be incredible, like moltres, alomomola, or donphan; donphan always It was a decent pokemon, it was good, but it never stood out, being between Uu and Ru almost all the time, this gen got two paradox forms, and gen9 was a carnage for most pokemons, but despite having low stats, being slow and not having any new tool, is in Uu(whit all the drops in the low tiers, is amazing) never falling beyond Ru
I remember being confused by how strong Guzma's Masquerain was before learning about the boost. I used one in my Scarlet team, as it can get tera water before evolving. Running it with quiver dance and 3 STAB options was fun, but admittedly not competitive.
Its kinda sad that Wigglytuff is the only gen 1 pink normal type that's never been competitively viable.
Lickitung (and technically Lickilicky)?
If I had a nickel for every pink Normal type in Gen 1, I'd have three and a half nickels, which isn't a lot, but it's weird that it happened four times until Gen 6.
You seemed hesitant to say Gengar and Alakazam are just straight up low tier now.
A part 2 is definitely needed
The opposite? (Zacian, Calyrex-I, Urshifu-Dark, Rillaboom, Incineroar even if indirectly, Gliscor, Glowking, Clef)
Or more examples (Blastoise?, Goodra, Beartic, low tier physical Ghost-types like Dusknoir, low tier physical Electric-types like Electivire, Flygon, Delphox, Poliwrath, Golduck, Grumpig, Flareon, Magcargo, etc.)
wigglytuff was actually used a little in VGC in Sword and Shield as a wall against Dracopult due to being immune to both Dragon and Ghost.
Wigglytuff in vgc is like jigglypuff in brawl and smash 4, they are way better in doubles
I mean Bibarel is litteraly banned from playing at its peak since Moody is banned on smogon
the best way to make a pokemon good is to make it so obnoxious to fight that no one wants to fight it
@@specs.weedlepyukumuku is exactly that and it isn't very good
Moody can't even Evasion buff anymore and its still banned. That's some degeneracy.
Heracross getting strength sap would be so cool! Maybe a sweeper who can stay on the field longer
Where’s Nemona in the thumbnail
Shoutouts to Electivire for finally getting decent physical electric STAB and bulk up, but still ended up being bad. But hey, at least it stayed in tiers it had no business in through usage alone cause everyone was so happy for it
It got Knock Off too
Dusknoir also got a decent physical Ghost STAB the previous gen before it, and it is still bad
Flygon getting Dragon Dance is a good example of this honestly, while getting a good set up move like this is good in general in the long run it didn't really make a difference as it still can't keep up
You can see just how scary NP zam is by looking at gen 8 national dex. Mega alakazam was actually banned there because of how strong it was. And as you might expect, it has absolutely no place in natdex AG.
You could also give Heracross "Horn leech" as well as Leech life. It does have a horn. Some Grass type coverage would go a long way for it.
Trailblaze and Bullet Seed lol
@@MaahirMomtaz12 It gets Bullet seed already, I recall the Mega version has Skill link, unless they removed it from Heracross in Gen8/9.
Trailblaze would help with its speed. Rapid Spin as well.
@@TheCrazyhusky
I got trailblaze this gen
Horn Leech would make a lot more sense than Strength Sap. Strength Sap is, like, draining power through parasitism or plant roots. Not something I would imagine a beetle doing.
@@ElecManEXE Thats my point.
It has a horn so Horn leech and it makes more sense for Heracross to have it than Strenght sap.
Also as a pokemon that wants to sweep or break thru walls I think Horn Leech would be better, as Strenght sap tends to be more for tanks and stall play.
I genuinely think the best route to things like Masquerain, or just weak final evos in general, is a new evolution. It doesn't even have to be one as busted as Annihilape, just something to bring them up to snuff. It solves the problem of doing a total overhaul, and gives something new at the same time.
Bibarel: *cries in moody*