Wow, timing the fall so that the instant the block touches the portal it transforms to an item allowing it to be picked up by the hpm and pass through the portal and then transform so that it doesn't break... fucking genius.
@@james10zii yeah, finding these timings is just trial and error. I have 5-6 different height combinations that work for duping, but this one is the shortest (and has a low velocity so the sand doesnt land + break)
there isn't a way right now. I tried to look through the code, but I couldn't think of any ways to restore the NBT data. The reason the loot table is lost is because the block converts to a fallingblock entity, which doesn't have the same NBT tags, and therefore loses the "LootTable" data as soon as it starts falling
This method of duping is completely different from normal dupe method. Typically the falling block entity is pushed by slime block and lands on the block and enters the portal on the same tick. Since suspicious gravel blocks can't be pushed, land, or be pulled, you need to get creative. Using the mechanic where falling block entities drop as an item after 30s, I found that if it entered an end portal on the 600th gametick, it would both drop as an item entity and travel to the end. Hopper minecarts can collect the item entity quickly enough to return it to the player. If you want a video demonstration, one of the earlier vids on my channel shows it tick by tick. My progression is seen in the video, but over time I realized there were different methods of duping more and more per hour. Many designs used a piston pushing just 1 pixel of a falling sand that was in a cobweb into a portal. But eventually I realized that at specific heights the falling sand would just reach the portal on the 600th gametick. (also I used your boat trick to make the player "teleport" back to the start and continue placing blocks :) )
servers are less reliable in terms of placing blocks, if you are using the 43.2k version it is possible to have it work on a server. Just block the first 2 slices and use the last one only
nahh people design op farms for literally useless items even tho it's crazy
useless farms are the best type of farms
this is awesome except i only have 119 boats lying around
I'm so sorry for your loss... 😢
i am disappointed that it does not fit within an 8x8x8 footprint
Lol
Had no idea you could even dupe the sus sand item lol
Wow, timing the fall so that the instant the block touches the portal it transforms to an item allowing it to be picked up by the hpm and pass through the portal and then transform so that it doesn't break... fucking genius.
@@james10zii yeah, finding these timings is just trial and error. I have 5-6 different height combinations that work for duping, but this one is the shortest (and has a low velocity so the sand doesnt land + break)
I hate falling blocks too ❤️
Where can I download the 72k version?
yoooooooooo finally, now use fast right click to make it faster
thats cringe and cheating1!!!!1!
it would be easy to make this design longer and just use pertick 5, prolly like 200k/hr rates
Great job...
Crazy farm! Now what am I going to use the sand for... ?
everything, anything
Do you finally like falling blocks now?
I hate them even more...
So.. when can i vote fot you? You have to run man....
Do you think there is a way to restore loot table, or it's already ff ?
there isn't a way right now. I tried to look through the code, but I couldn't think of any ways to restore the NBT data.
The reason the loot table is lost is because the block converts to a fallingblock entity, which doesn't have the same NBT tags, and therefore loses the "LootTable" data as soon as it starts falling
Wait genuinely how does this work?.
This method of duping is completely different from normal dupe method. Typically the falling block entity is pushed by slime block and lands on the block and enters the portal on the same tick.
Since suspicious gravel blocks can't be pushed, land, or be pulled, you need to get creative. Using the mechanic where falling block entities drop as an item after 30s, I found that if it entered an end portal on the 600th gametick, it would both drop as an item entity and travel to the end. Hopper minecarts can collect the item entity quickly enough to return it to the player.
If you want a video demonstration, one of the earlier vids on my channel shows it tick by tick.
My progression is seen in the video, but over time I realized there were different methods of duping more and more per hour. Many designs used a piston pushing just 1 pixel of a falling sand that was in a cobweb into a portal. But eventually I realized that at specific heights the falling sand would just reach the portal on the 600th gametick.
(also I used your boat trick to make the player "teleport" back to the start and continue placing blocks :) )
The first auto diamond farm?
no because it deletes the loot table
Can you duplicate sand items with items in them and duplicate the item within it?
Works on singleplayer but not for server😢😢 IDK why🤨
servers are less reliable in terms of placing blocks, if you are using the 43.2k version it is possible to have it work on a server. Just block the first 2 slices and use the last one only
I’m using universal duper btw.
And I’ll try 43.2k version thanks for your response.
The suspicious sand from desert temples has diamonds in its loot table, does that mean infinite diamonds?
the loot table disappears as soon as the sand turns into a falling block entity, so no
Op! Has anyone tested this on a paper server?
Do you know any way to dupe with no portals
you can use general item dupes but thats lame. no way to dupe gravity blocks without portals yet
😞
do it works with sus gravel also?
@@zenkustrel yes, of course (I just like how sus sand looks more)
Works on bedrock?
I thought you hated falling blocks, so what tf is this then??🤨
pls make build tutorial