Awesome stuff! Super excited to see what teams can do with many hours of drive practice optimization, or even alongside any other modifications like swerverybot - the number of cycles done in spite of the errors here is crazy!
While the drivetrain does tend to come of the ground when preforming aggressive maneuvers, if the bumpers are secure it is very hard to fully tip the robot.
@@Supdograinbarff with a good enough driver you can eliminate most of the tipping without needing to slow down, in the video, my fastest cycle was ~14.5 seconds. I also don't think there will be many opportunities to cycle that fast given all the defense in this game, so I don't think it will be common to see a well driven everybot tip.
@@silasaskew i imagine people will use the overall design but make the robot have a lower center of gravity to be honest. That makes the most sense to fix any tipping problem
Thanks for sharing this! Seeing a bot moving around unedited is so helpful!
Awesome stuff! Super excited to see what teams can do with many hours of drive practice optimization, or even alongside any other modifications like swerverybot - the number of cycles done in spite of the errors here is crazy!
Interesting robot in the background.
🤦
if you're talking about the one on the field, pretty sure it's their practice bot from 2022
Thanks for sharing! This is very helpful
How much weight is the actual arm and intake itself?
Is this shown at max weight with the recommended ballast?
Yes
@@ethanreed4517 Time to reinforce your bumpers with steel L channel!
A little tippy for my teams liking but nice design 👌
yea and they even got a big weight strapped to the chassis
7 game pieces / 9*3 open spots = 26%, times 3 robots = 78%
If this is the everybot, I’m worried that at worlds the total scoring potential will be maxed out
Out of curiosity, who's driving?
Silas, one of our students.
Very top heavy
While the drivetrain does tend to come of the ground when preforming aggressive maneuvers, if the bumpers are secure it is very hard to fully tip the robot.
@@silasaskew maybe, the problem is though that you still would be required to go slow because the tipping slows it down
@@Supdograinbarff with a good enough driver you can eliminate most of the tipping without needing to slow down, in the video, my fastest cycle was ~14.5 seconds. I also don't think there will be many opportunities to cycle that fast given all the defense in this game, so I don't think it will be common to see a well driven everybot tip.
@@silasaskew i imagine people will use the overall design but make the robot have a lower center of gravity to be honest. That makes the most sense to fix any tipping problem
@@silasaskew any clue how much the arm and intake weigh disconnected from the chassis
😂😂😍😍😍😍😍
Seems a bit tippy