My SCRAPPED Custom Modifier Ideas For The Hotel, The Rooms, The Backdoor, and The Mines!! - Doors

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  • เผยแพร่เมื่อ 15 ม.ค. 2025

ความคิดเห็น • 113

  • @GuyCalledSeek
    @GuyCalledSeek 19 วันที่ผ่านมา +9

    It kinda makes sense that these modifiers are scrapped but some like Starlight, Starbright and Possessed would be good modifier ideas

    • @Fazer976
      @Fazer976  19 วันที่ผ่านมา +5

      @@GuyCalledSeek I scrapped them because I feel that they just didn’t fit in the game

  • @discoverwithnoura2538
    @discoverwithnoura2538 17 วันที่ผ่านมา +1

    0:43 idea for a name: double trouble

    • @Fazer976
      @Fazer976  17 วันที่ผ่านมา +1

      @@discoverwithnoura2538 One of the other modifiers I made is called Double Trouble, plus I won’t be changing these modifiers since they’re scrapped anyways

    • @discoverwithnoura2538
      @discoverwithnoura2538 17 วันที่ผ่านมา +1

      @ oh didn’t watch the full video

    • @Fazer976
      @Fazer976  17 วันที่ผ่านมา +1

      @@discoverwithnoura2538 It wasn’t even in this video anyways

  • @jamesplays..
    @jamesplays.. 17 วันที่ผ่านมา +1

    0:50 Baby hands!

  • @Shadow6678-j5s
    @Shadow6678-j5s 19 วันที่ผ่านมา +5

    4:56 it should disable the rift too

    • @Fazer976
      @Fazer976  19 วันที่ผ่านมา +2

      @@Shadow6678-j5s Good point

    • @Shadow6678-j5s
      @Shadow6678-j5s 19 วันที่ผ่านมา +1

      @Fazer976 Thanks!

    • @buud_ul-le8id
      @buud_ul-le8id 18 วันที่ผ่านมา +1

      The candle would be unobtainble

    • @Shadow6678-j5s
      @Shadow6678-j5s 18 วันที่ผ่านมา +1

      @ which is why it should disable the rift, because the candle won’t work

    • @buud_ul-le8id
      @buud_ul-le8id 18 วันที่ผ่านมา

      @@Shadow6678-j5s its not the only reasonl it also should disable the rift cuz its powered by guiding light

  • @DanilaXXL_0
    @DanilaXXL_0 19 วันที่ผ่านมา +3

    I also thought of solo modifier, it will make all entities deal fatal damage and spawn MUCH more, but it will completely remove rush and ambush

    • @Fazer976
      @Fazer976  19 วันที่ผ่านมา +1

      @@DanilaXXL_0 Seek, Figure, and Grumble have to be instant kills, the part about entities spawning more is already done by Bad Time/Really Bad Time/Worst Time Ever, and completely removing Rush and Ambush would allow players to get free knobs by activating modifiers for them.

    • @DanilaXXL_0
      @DanilaXXL_0 19 วันที่ผ่านมา +1

      @ its the solo modifier, you can only use it without any other modifiers
      Also a solution could be adding 2 of them, to the rush and amubush cathegory, they prevent them from spawn and make non fatal entites deal 50% of max hp each (the only problem is that 2 rush mods that you can use at the same time)

    • @Fazer976
      @Fazer976  18 วันที่ผ่านมา +1

      @@DanilaXXL_0 Why is it a solo modifier? It should just enable Rush and Ambush to attack. Also, this modifier actually makes the game harder, as fatal entities dealing 50% damage means you die in two hits as opposed to 3.

  • @Its_VOL-CANS
    @Its_VOL-CANS 19 วันที่ผ่านมา +1

    0:37 this is kind of convenient because I once came up with that modifier idea in like March

  • @Shadow6678-j5s
    @Shadow6678-j5s 19 วันที่ผ่านมา +3

    0:23 idea name: going crazy

    • @Fazer976
      @Fazer976  19 วันที่ผ่านมา +1

      @@Shadow6678-j5s I won’t be changing anything about these ideas since they’re scrapped anyways

    • @Shadow6678-j5s
      @Shadow6678-j5s 19 วันที่ผ่านมา +1

      @Fazer976 yeah

  • @DanilaXXL_0
    @DanilaXXL_0 19 วันที่ผ่านมา +2

    I love the mirrored controls one

  • @Shadow6678-j5s
    @Shadow6678-j5s 19 วันที่ผ่านมา +1

    2:54 name suggestion: sunny day

  • @NotKDGD
    @NotKDGD 3 วันที่ผ่านมา +2

    Did you know, by creating a custom lobby with commands set to owner or all and typing .test in chat, it’ll take you to the Grace test servers with Modifiers, Wall Jumping, etc

    • @Fazer976
      @Fazer976  3 วันที่ผ่านมา +2

      @NotKDGD Yes I know

  • @shamshadyousuf2531
    @shamshadyousuf2531 19 วันที่ผ่านมา +2

    Modifier name: Dreaded Hours
    Description: makes Dread appear in both Of the rooms and backdoor, when he spawns, he's invisible

    • @Fazer976
      @Fazer976  19 วันที่ผ่านมา +1

      @@shamshadyousuf2531 It’s a cool idea, but it’s pretty much obsolete since you don’t stay in rooms for a long time in subfloors

    • @jaydenaguillon1247
      @jaydenaguillon1247 19 วันที่ผ่านมา +1

      @Fazer976ou could make it so that in the hotel and mines he spawns in like 30 seconds and apply that to rooms

    • @Fazer976
      @Fazer976  18 วันที่ผ่านมา +1

      @@jaydenaguillon1247 I don’t think 30 seconds is enough for A-120

    • @jaydenaguillon1247
      @jaydenaguillon1247 18 วันที่ผ่านมา +1

      @ it stops when a-120 spawns and continues when he’s gone

  • @Fazer976
    @Fazer976  19 วันที่ผ่านมา +3

    Somehow most of my scrapped ideas (some of which I haven’t touched in months) end up being better than the majority of other custom modifiers that I see 💀

    • @GuyCalledSeek
      @GuyCalledSeek 19 วันที่ผ่านมา +2

      That's crazy

    • @Fazer976
      @Fazer976  19 วันที่ผ่านมา +2

      @@GuyCalledSeek I wish I was joking

  • @coinckwac120
    @coinckwac120 18 วันที่ผ่านมา +1

    0:33 the rooms are blocked when modifiers are on,so no

  • @Toma912
    @Toma912 7 วันที่ผ่านมา +1

    what is the template that you use for the custom modifiers

    • @Fazer976
      @Fazer976  7 วันที่ผ่านมา +1

      @@Toma912 I took screenshots of modifiers on the wiki and then put them through remove.bg, then I opened the images in Photopea and used the spot healing toolbrush to rub out the text

    • @Fazer976
      @Fazer976  7 วันที่ผ่านมา +1

      @@Toma912 I’ll probably upload a tutorial sometime this week

    • @Toma912
      @Toma912 7 วันที่ผ่านมา +1

      @Fazer976 btw is adobe's remove bg better or is the one you mentioned better

    • @Fazer976
      @Fazer976  7 วันที่ผ่านมา +1

      @@Toma912 Is it free?

    • @Toma912
      @Toma912 7 วันที่ผ่านมา +1

      @Fazer976 it is but i found out that adobe's is not better since when i tried to remove the background of a modifier screenshot, it just deleted half of it while the other one actually removed its background

  • @buud_ul-le8id
    @buud_ul-le8id 18 วันที่ผ่านมา +1

    Why does the speed increasing mod give you more knobs

    • @Fazer976
      @Fazer976  18 วันที่ผ่านมา +1

      @@buud_ul-le8id The faster the game goes, the less time you have to react to things like Screech or A-90

    • @buud_ul-le8id
      @buud_ul-le8id 18 วันที่ผ่านมา +1

      @Fazer976 speed runners would love it

    • @Fazer976
      @Fazer976  18 วันที่ผ่านมา

      @@buud_ul-le8id This would put Kardin Hong’s speedruns to shame

    • @Fazer976
      @Fazer976  18 วันที่ผ่านมา +1

      @@buud_ul-le8id This would put Kardin Hong’s speedruns to shame

  • @ZENI-wg1co
    @ZENI-wg1co 19 วันที่ผ่านมา +1

    Ok so i have a personal document for doors concepts i had, and well… there’s this 1 modifier that i made, Nightmare Shift… and well… I think it’s probably one of the hardest things the game could add. I’ll sum it up. So basically, every entity gets replaced with nightmare variants, which get harder after beating the library, and the hotel becomes entirely locked, with the greenhouse needing Rush’s nightmare variants to rush through 3 times to knock over the gate so the player can progress. Plus, after the library, every room is dark and shrouded in purple fog. It’s pretty difficult if you were to ask me.
    also wtf does doomsday do i cant read the text

    • @Fazer976
      @Fazer976  19 วันที่ผ่านมา +1

      @@ZENI-wg1co Modifiers should focus on buffing or nerfing new features, not adding new ones (nightmare variants of an entity are new features). The part about The Hotel being locked is obsolete since Key Key Key Key exists. Also, why does everything get difficult after the Library? It should be difficult throughout the entirety of The Hotel, and in that case, the fog and guaranteed dark rooms should be removed as well since Bad Ventilation and Lights Out already serve those two functions. Lastly, I don’t see why Rush has to “knock over the gate”, since it just goes right through the gates in the Greenhouse anyways.
      Doomsday activated every single positive modifier

    • @ZENI-wg1co
      @ZENI-wg1co 19 วันที่ผ่านมา +1

      oki i edit when im back from my vacation. ALSO WHAT RUSH JUST GOES THROUGH THE GATE-

    • @ZENI-wg1co
      @ZENI-wg1co 19 วันที่ผ่านมา +1

      anyway i thought of rush knocking over the gate cuz i needed some way to lock it :>

    • @ZENI-wg1co
      @ZENI-wg1co 19 วันที่ผ่านมา +1

      i can be mean sometimes :>

    • @Fazer976
      @Fazer976  19 วันที่ผ่านมา +1

      @@ZENI-wg1co I think Key Key Key Key locks doors in the greenhouse anyways, but I could be wrong

  • @joaovitormattioli5309
    @joaovitormattioli5309 19 วันที่ผ่านมา +1

    More ideas
    Low power
    All light sources are slitghly weaker (flashlights will flicker 10% more,lighters will take more time to light up)
    +5% knobs
    Jammed batterys
    Light sources are significantly weaker (samething with the weaker version but now lighted rooms have less light)
    +10% knobs
    This place isn't very bright...
    All light sources are highly weaker
    (All items that produce light make 50% less light, lighted rooms have less light, guiding light is affected except in seek chase
    +25% knobs

    • @Fazer976
      @Fazer976  19 วันที่ผ่านมา +1

      @@joaovitormattioli5309 The main issue I see with these modifiers is that the difficulty heavily relies on whether or not you use light sources. I get Jammed Batteries & This Place Isn’t Very Bright make rooms darker, but that isn’t an issue unless the room is completely dark.

  • @EdwardOSC-hyc
    @EdwardOSC-hyc 8 วันที่ผ่านมา +1

    Make season 2 of this series

    • @Fazer976
      @Fazer976  8 วันที่ผ่านมา +1

      @@EdwardOSC-hyc I’m out of ideas lmao

  • @jaydenaguillon1247
    @jaydenaguillon1247 19 วันที่ผ่านมา +1

    Modifier idea: (I don’t have a name for it) every entity from every floor including super hard mode and retro mode can appear in the (floor name) you have to find a way to shorten it though

    • @Fazer976
      @Fazer976  18 วันที่ผ่านมา +1

      @@jaydenaguillon1247 Retro Mode and SUPER HARD MODE!!! are April Fools pranks and their entities are not canon. Also, there are already modifiers that add entities from other floors into The Hotel/Mines, so this modifier is pretty much obsolete

    • @jaydenaguillon1247
      @jaydenaguillon1247 18 วันที่ผ่านมา +1

      @ my ideas suck

    • @Fazer976
      @Fazer976  18 วันที่ผ่านมา +1

      @@jaydenaguillon1247 Coming up with good ideas can be pretty tricky sometimes, I don’t blame you

    • @jaydenaguillon1247
      @jaydenaguillon1247 18 วันที่ผ่านมา

      @Fazer976 if I can still try again there could be a modifier that adds the hoax entities + a forgotten one called agony which people call nightmare ambush now

  • @NikRBLXDOORS
    @NikRBLXDOORS 19 วันที่ผ่านมา +1

    lol the 0:48 one kind of exists now XD (baby hands)

    • @Fazer976
      @Fazer976  19 วันที่ผ่านมา +1

      @@NikRBLXDOORS The only difference is that this one only lets you carry two items whether they are essential or not

    • @NikRBLXDOORS
      @NikRBLXDOORS 19 วันที่ผ่านมา +1

      @Fazer976 ye thats why i said kind of

    • @Fazer976
      @Fazer976  19 วันที่ผ่านมา +1

      @@NikRBLXDOORS I see

    • @NikRBLXDOORS
      @NikRBLXDOORS 19 วันที่ผ่านมา +1

      @Fazer976 me too :P

  • @chocolatef9
    @chocolatef9 19 วันที่ผ่านมา +1

    these are good but most of them won't make sense as mods since they would need much more programming than a normal mod would

    • @Fazer976
      @Fazer976  19 วันที่ผ่านมา +1

      @@chocolatef9 That’s exactly why I scrapped them

  • @Fnafeditz510
    @Fnafeditz510 19 วันที่ผ่านมา +1

    0:28 Not Crazy should be name
    0:48 1 A Hand

    • @Fazer976
      @Fazer976  19 วันที่ผ่านมา +1

      @@Fnafeditz510 These ideas are scrapped anyways so I won’t be changing them

  • @urban-rush
    @urban-rush 17 วันที่ผ่านมา +1

    modifier idea:
    the modifier where we throw everything at you
    basically just these modifiers combined:
    room for more
    vacuum sealed
    blitz, oh
    look, man
    make haste
    lights out
    rush around
    nosey or any other eyes spawn rate modifier
    every angle
    back for seconds
    afterimage
    destiny still arrives
    no laughing matter
    dripped out
    bug problem
    worst time ever
    dealt it
    battle of wits
    out of stuff
    el goblino's payday

    • @Fazer976
      @Fazer976  17 วันที่ผ่านมา +1

      @@urban-rush You can’t just mix a bunch of already existing modifiers and then call it a new modifier

    • @urban-rush
      @urban-rush 17 วันที่ผ่านมา +1

      @Fazer976 but you made one already 0:19

    • @Fazer976
      @Fazer976  17 วันที่ผ่านมา +1

      @@urban-rush That’s why it was scrapped lol

  • @constellationmaker135
    @constellationmaker135 18 วันที่ผ่านมา +1

    I would kill to play with You Can Run Too.

  • @aperson6637
    @aperson6637 17 วันที่ผ่านมา +1

    Why does slowing it down give knobs

    • @Fazer976
      @Fazer976  17 วันที่ผ่านมา +1

      @@aperson6637 Because the game would take so much longer

    • @aperson6637
      @aperson6637 17 วันที่ผ่านมา +1

      @Fazer976 It gives more reaction time tho especially for rooms modifiers (a-90)

    • @Fazer976
      @Fazer976  17 วันที่ผ่านมา +1

      @@aperson6637 It also makes The Rooms take a LOT longer

    • @aperson6637
      @aperson6637 17 วันที่ผ่านมา +1

      @Fazer976 I’m not saying in the rooms?

    • @Fazer976
      @Fazer976  17 วันที่ผ่านมา +1

      @@aperson6637 Let me correct that; It makes *every floor* take a whole lot longer

  • @kailaskhadke8488
    @kailaskhadke8488 19 วันที่ผ่านมา +1

    My modifier idea
    Inverted
    Discription:all icons of player are inverted
    Bonus:15%

    • @Fazer976
      @Fazer976  19 วันที่ผ่านมา +1

      @@kailaskhadke8488 How does this modifier work?

    • @kailaskhadke8488
      @kailaskhadke8488 19 วันที่ผ่านมา +1

      For example your crouch button is always in right side but It switches to left

    • @kailaskhadke8488
      @kailaskhadke8488 19 วันที่ผ่านมา +1

      Can you take my idea pls

    • @Fazer976
      @Fazer976  19 วันที่ผ่านมา +1

      @@kailaskhadke8488 2:02

    • @kailaskhadke8488
      @kailaskhadke8488 19 วันที่ผ่านมา +1

      @Fazer976 ohhh

  • @joeythekangaroo2162
    @joeythekangaroo2162 19 วันที่ผ่านมา +1

    Can u add “Clean Plants” Snare can’t spawn in green house -25%

    • @Fazer976
      @Fazer976  19 วันที่ผ่านมา +1

      @@joeythekangaroo2162 I already published the video so no

    • @joeythekangaroo2162
      @joeythekangaroo2162 19 วันที่ผ่านมา +1

      @ no next video

    • @Fazer976
      @Fazer976  19 วันที่ผ่านมา +1

      @@joeythekangaroo2162 Bad news
      This is the last part of the series
      I might make a community post for it tho

    • @joeythekangaroo2162
      @joeythekangaroo2162 19 วันที่ผ่านมา +1

      @ bruh

    • @Fazer976
      @Fazer976  19 วันที่ผ่านมา +1

      @@joeythekangaroo2162 What? I’m not going to make a video that has one idea in it lol. Also, these are MY custom modifier ideas, so if you want your ideas to be in a video then I can tell you how I make my videos.

  • @BarrelOfStarlight
    @BarrelOfStarlight 18 วันที่ผ่านมา +1

    bro i legit can read any of the modifier names or description its too blurry 🌟

    • @Fazer976
      @Fazer976  17 วันที่ผ่านมา +1

      @@BarrelOfStarlight Try changing the quality of the video to the highest setting

  • @who_knows-anymore
    @who_knows-anymore 19 วันที่ผ่านมา +1

    hi

  • @Marii-z3d
    @Marii-z3d 19 วันที่ผ่านมา +1

    Grace 💀?

    • @Fazer976
      @Fazer976  19 วันที่ผ่านมา +1

      @@Marii-z3d I didn’t feel like playing doors