5:44 dude just imagine you're at your military job when a nerd scientist in orange armor comes flying into a piece of wood using mind power, that would be scary.
I loved the "approaching the guy on the turret with the barrel" one. From Gordon's POV it's janky A.I. but once you see it from the Metrocop's POV it's more like the cop is going "wh-.. what the fuck? What are you doing?"
Now I realised why the combine freaks out after knowing he has returned - fighting him is beyond horror. His motives, actions and capabilities are beyond comprehension. He barely registers your attacks. His moves bring you a constant feeling of wtf, then suddenly he gazes on you and you die in the most bizzare way possible. It is as if you are fighting some Lovecraftian entity disguised as a nerd.
@wzlk we can give hl1 a pass since they were clearly in big limitation to their time, money and engine cyberpunk is in a better engine and somehow worse.
@@Oniri1610 think they're referring to how hl1 is even more impressive relative to when it was made; the ai in that game has some impressive quirks and behaviours you don't see nowadays
tbf it's more of a testament to valve's level design imo. The ai is pretty good even for modern standards but it's nothing special - you can place the same soldiers in any gmod sandbox map and watch them hopelessly spray at you. All their flanking tactics, strategies, etc. are designed in conjunction and balance with HL2's nodes, and each structure and prop generally complements that
You, a Combine Soldier, finally manage to kill the legendary Gordon Freeman. You hardly believe you’ve done it but you see him there, limp and lifeless. Faintly hearing the voice coming from his suit go silent and it finally hits you, you did it. You’ve secured the fate of the Combine on Earth. You tense your face behind your mask, close your eyes and go to let out an audible glee from joy you don’t ever remember feeling before. But wait, you open your eyes, something feels different. You weren’t standing right here, you weren’t facing this way. This isn’t right, the call you hear coming over the radio was about Freeman, the same call you heard about two minutes ago. But he was dead right her- he’s gone, as well as any sign a gunfight ever took place. You pick up on the sound of a grenade from around the corner almost quick enough to see it bounce off the wall and at your feet. You close your eyes, but time doesn’t turn back this time.
7:00 . . . Can you imagine, you get assigned to some random ass middle of nowhere road blockade and suddenly out of the distance you see a man backwards bunny hopping going faster than most car. What is going through your head?
What if there was a community server with the entire game and you had hundreds of people roleplaying as the combine while a speedrunner tries to beat the game without dying?
This got to be one the greatest ideas a person has ever had. I wish I knew how to script so I could make a game or a mod with this same concept some day.
@@9s322 God, I hope someone turn this in to reality, I'd play the shit out of it I can't even fathom the kind of crazy youtube/mods content that would come of this.
Kinda reminds me of that cutscene in Halo: Reach, when you take the Sabre into space - there's a camera on the booster rocket that gets you off-planet, and once that booster gets dumped, it falls back toward the planet and the camera shows a view sorta like this.
7:50 I don't know if that was the combine gaining a sense of danger or the AI becoming sentient, but that was true fear coming from the combine if they ran into cover like that.
@@WTFBOOMDOOM NPCs in half life have some inteligence, they can evaluate the situation and take cover, is not always scripted behavior, is more visible in custom maps.
Imagine the thoughts of the guy at 3:20. Now consider that at this point Gordon Freeman isn't even on their radar yet so none of them knows what an HEV suit is or that it can interface with their energy devices to replenish a type of energy shield. So you're on guard duty, normal day so far, and you see a man with glasses in an orange and black suit run up to you aiming a gun at your face. "Who the fuck is this guy!?" You fire a couple shots into the fool's chest, then feel a sharp pain as he returns fire. "WTF WTF!? He's still standing!" You limp back up the stairs and back up still shooting as you get away and he's still somehow not dead, and he walks up, just STANDING there, the bullets seemingly doing NOTHING AT ALL to him, for several seconds just taking it before he finishes you off.
@@dylanzlol7293 Yeah because he doesn't wear his helmet like an idiot, how did he even survive all the radiation he was around, or inside the atmosphere of Xen!?
Its surprising how most of the time the AI movement seems quite advanced from this perspective, like there is a lot of logic to when the take cover, when they sidle to get a better shot around cover and how they move and shoot between cover etc.
@@Tyneras In fact the AI in pretty basic but the devs can place nodes to indicate all the actions possible and when to use them. Each possible cover, jump, flanc, and every other behavior are manually programmed. It make very good looking AI with a minimum CPU usage, but it mean the level-design is a harsh task, which explain why their is so many corridors that seem to waste the AI potential.
@@pierrotA Well it's part of the AI still. It was way before navmeshes were introduced, so in most engines designer should place nodes for AI to work properly. But even at basic level - without pathnodes - HL1 and HL2 AI is quite advanced and has a lot more reaction and actions, that depend on their state and player state, than most of modern games, especially from big studios.
@@Theeight8b I agree, it was way ahead of it's time. It's still very good AI by today standard. I was just saying that that system need a lot of work on level design, which explain why their is so many corridors. You cannot add a room full of furnitures and expect the AI to use them as cover or to flanc you. You have to manually set all the actions.
The fact that Gordon has a god-like perspective I understand why the combine don't react when they see gordon picking things up with his mind and flying around on a pallet
I wanna see someone try to beat this game with a mod installed that makes it to where you control Gordon but you can only see out of the eyes of the enemy
I have no idea how you did this but gosh dang is it funnier from their view. You see a guy who runs up to you, runs around, throws things, and still gets away with it. LMAO
I don't recall the exact console command but essentially they had to record all these clips FROM that view, which just makes the bhop and pallet surf all the more impressive.
This is done in gmod. There's a bunch of ways you can do it. Easiest one is NPC camera which also keeps it when they die so you see the ragdoll POV. You can also create a camera and parent it in the soldier's 'eyes'-attachment
Then he runs at you while you're shooting a freaking SMG at him and he just tanks them all because his HEV suit has energy shielding or something and just casually stands in your line of fire seemingly invincible.
This makes me want a pseudo-horror game where you play as the average NPC enemies, seeing through their helmet or body cameras, switching every time one dies, while a "player character" is just shredding through your forces with weird tricks and way too much health
This is pretty cool, if you went balls to the wall with modding and editing this would be an incredible short horror story from the combine perspective.
3:05 "There was a time they cared nothing for civilians... When their only experience of humanity was a crowbar coming at them down a *concrete* corridor."
Wow, I watched more than half of the video thinking that this was some sort of coop mod, where one player plays as Gordon and another one plays as different combine soldiers and the two player re-enact the game. Not until the "what is bro shooting at" part I realized it was actually normal gameplay and somehow there is a camera attached to the AI combine soldiers.
Watching Gorden play Half life for the first time is something i thought would never be this funny. Watching him swing at man hacks is so fucking funny
@@V-95K You make me laugh, first, nazis kilo jewish people, look the nazi Empire in WWII, the holocaust, and the president of Ukraine is jewish. I thought that Putin was the only one who believed the lie of the Ukrainian Nazi president, but I see that there is more than one id10t
Imagine your a combine soldier and you see a man in orange holding a crowbar. He charges at you completely unfazed by the hundreds of rounds piercing his body. Moments later one of your squad members fall to the floor lifeless. Then another and another and the last thing you see is a crowbar coming right at your head.
7:47 oh god, this resistance machine is destroying the fucking APC, how are we going to defeat this metal shit!? nope, i'm getting outta here 7:52 ok i'm gotta stop being a coward, i'm gonna prove that i'm not fighting for nothing 7:57 FOR THE-
0:09 I almost inhaled my water from laughing, I actually used to throw stuff at The Combine back when I first played the game and have them chase me around to see how long I could last before they'd get me, particularly in the cafeteria after that one asshole knocks a can on the floor before letting us through, that guy really had it coming. Would keep throwing empty Chinese takeout containers and glass bottles running around the tables as long as possible just for that one guy. That one. Single. Civil Protection officer. Yeah, there's CP, soldiers, guards, and others working for The Combine who did far worse, but that can incident at the start was PERSONAL so I went out of my way to bother that guy as much as possible. Because just instantly killing them outright with blunt force trauma, gunfire, explosions, or buzzsaws launched with point-zero energy wasn't as satisfying as harassing that guy and making him chase me around for 30 minutes before escaping out into the streets XD Edit: I might have been getting the room with people in line waiting for packages and the cafeteria at the train station confused, so I guess I did this in both rooms.
Imagine being in your first patrol duty then a guy comes in, Picks up something with his mind control abilities and throws it at you
Whack him with the spicy stick
@@A_Senitent_Ford_F150 But then he jumps away and you get bored of chasing him so you go back to patrol
@@afraidoffear shit...
Good point
Mind control and telekinesis are different things.
@@comrade137 but Gordon is not even moving his hand
I never realized we as the protagonist exuded so much "little shit" energy until today.
we are absolute goblins
mischievous, devious trolls even
@@TehSafst3rwe are collective goblin
Lol
Perfect way to describe it lol
The clip with soldiers trying to knock down gordon while he's flying with a palette is the funniest thing I've seen related to half life content
I needed that one today too.
This is what I do when I play Half-life2 Especially CO -OPS
*Harry Potter Theme Song*
I can see Gordon doing that canonically.
Physics are only theoretical, after all
He doesn't use a palette. He does have a scene with a pallet, though.
5:44 dude just imagine you're at your military job when a nerd scientist in orange armor comes flying into a piece of wood using mind power, that would be scary.
They fly now!!?!
THEY FLY NOW!!!
I mean, Gordon IS a theoretical physicist. He's just making physics theoretical as he's air surfing.
@@IOA21 Newton's third law stopped working.
the phisycs don't existe to mr freeman
@@AfterWarCat tu é br né safado, ja desconfiei no "existe" kkkkkkk
I loved the "approaching the guy on the turret with the barrel" one. From Gordon's POV it's janky A.I. but once you see it from the Metrocop's POV it's more like the cop is going "wh-.. what the fuck? What are you doing?"
Time stamp?
@@Eli_00001 4:35
"What the fuck? Is he using an empty barrel as a shield? Is he fucking stupid? Oh shit he's 2 feet away FUCK I SHOULD HAVE SHOT HIM."
it really does make sense like in that position I think most people would do what the metrocop did
it's not janky ai, it's balanced ai, but real tough
Now I realised why the combine freaks out after knowing he has returned - fighting him is beyond horror. His motives, actions and capabilities are beyond comprehension. He barely registers your attacks. His moves bring you a constant feeling of wtf, then suddenly he gazes on you and you die in the most bizzare way possible. It is as if you are fighting some Lovecraftian entity disguised as a nerd.
Technically you could classify Player as Lovecraft entity because Postal 1
No wonder the G-Man is so inclined to deal with Gordan in person.
@@ДаниилСмирнов-у4о You mean portal or postal 1?
as goofy as some of these clips are this really gives a small look into the weirdly advanced AI the combine have
Still more advanced than gta (remake) and cyberpunk 2077 have combined.
Indeed, the year is 2023 and the ai in HL2 is still better than the ai we have seen in the last 5 years from AAA studios
@wzlk we can give hl1 a pass since they were clearly in big limitation to their time, money and engine cyberpunk is in a better engine and somehow worse.
@@Oniri1610 think they're referring to how hl1 is even more impressive relative to when it was made; the ai in that game has some impressive quirks and behaviours you don't see nowadays
tbf it's more of a testament to valve's level design imo. The ai is pretty good even for modern standards but it's nothing special - you can place the same soldiers in any gmod sandbox map and watch them hopelessly spray at you. All their flanking tactics, strategies, etc. are designed in conjunction and balance with HL2's nodes, and each structure and prop generally complements that
I still love imagining the thoughts of the combine hearing and/or seeing a scientist and his army of antlions assaulting Nova Prospekt.
your pfp makes me wanna die
AHHISXNWIZMSKOWMXWW
you could try entropy zero, combine oriented mod
I think one line combine said was
"Subject has C&C of biotics" or something like that but in a really worried tone
@@thedavistheory7674 he knows overwatch wont be able to do anything about it.
3:26 holy crap this part was funny imagine shooting some dude in an orange suit and he doesnt die and he slowly points his gun at you
I know right!?
Absolute horror.
You, a Combine Soldier, finally manage to kill the legendary Gordon Freeman. You hardly believe you’ve done it but you see him there, limp and lifeless. Faintly hearing the voice coming from his suit go silent and it finally hits you, you did it. You’ve secured the fate of the Combine on Earth. You tense your face behind your mask, close your eyes and go to let out an audible glee from joy you don’t ever remember feeling before. But wait, you open your eyes, something feels different. You weren’t standing right here, you weren’t facing this way. This isn’t right, the call you hear coming over the radio was about Freeman, the same call you heard about two minutes ago. But he was dead right her- he’s gone, as well as any sign a gunfight ever took place. You pick up on the sound of a grenade from around the corner almost quick enough to see it bounce off the wall and at your feet. You close your eyes, but time doesn’t turn back this time.
God being an NPC is terrifying lol
Gordon Freeman's Killer queen Bite Za Dusto
@@JSerrato289 true
@@JSerrato289This needs some serious comma right there lmao
Respawning lore
7:00 . . . Can you imagine, you get assigned to some random ass middle of nowhere road blockade and suddenly out of the distance you see a man backwards bunny hopping going faster than most car.
What is going through your head?
Now imagine that irl GORDON FREEMAN IRL?!
a red hot chunk of rebar launched from a crossbow
@@badideagenerator2315 lmaoooo
"Well... well shit."
- GMan
3:24 The most menacing moment
hes holding a gun!
"You can not kill me in any meaningful way. Your struggling is pointless, it will all be over for you soon."
"Standing here, I realise ..."
That I can KILL YOU!
@@marknorrish2558HEV suit, son! It injects morphine in response to physical trauma!
7:47-7:58 poor guy tried to hide and came out at the worst moment
It's like he ran out of fear, then psyched himself up only be force feed car for his troubles
@@MazzaAzialmost only, its a overwatch soldier and any emotions of anything human like was long since been removed from him
5:43 - "You don't really have to fight these guys, you can just fly away on this... piece of wood." -DeSinc
What if there was a community server with the entire game and you had hundreds of people roleplaying as the combine while a speedrunner tries to beat the game without dying?
100 players.
99 gets to play as the combine/metrocops.
1 gets to be Gordon
Would a speedrunner or a competitive DMer be a better option?
Rise and shine, Gordon Dreamer, rise and shine
This got to be one the greatest ideas a person has ever had.
I wish I knew how to script so I could make a game or a mod with this same concept some day.
@@9s322 God, I hope someone turn this in to reality, I'd play the shit out of it
I can't even fathom the kind of crazy youtube/mods content that would come of this.
3:34 the metrocop just says "look out" and then ducks near the burning explosive barrel.
8:26 Forgot his glasses today.
nice to see you here
Holy shi the legend himself
?
@@makarylli1 ?
@@eli_handle_bwav what glasses
4:04 is the best part. He looks so developmentally arrested driving into the supporting beams.
I always loved to annoy these dudes and make them run after me, now seeing from their perspective I understand their pain
Wdym they literally almost made child labour 💀💀
@@huy8282_ofWhat child labour? There are no children in City 17, haha
I love the development of Gordon being this goofy clown straight to slaughtering dozens of combine ruthlessly.
5:43 Despite Combine soldiers having nearly no emotion, I think this would give not just a man but ANYTHING PTSD
Agreed
Well I think the snipers yell "shit!" When you get a grenade to them.
@@megalesius7100 they are reused lines from the metrocops
They do? Why would a soldier play with you throwing you cans if they had no emotions?
The horrors of war
6:20 this POV is excellent
Concuerdo perfectamente con usted xD
@@athaban7190 xD
Kinda reminds me of that cutscene in Halo: Reach, when you take the Sabre into space - there's a camera on the booster rocket that gets you off-planet, and once that booster gets dumped, it falls back toward the planet and the camera shows a view sorta like this.
unlike messi he is garbage cry
the overcharged gravity gun as a weapon, from this POV, is quite scary.
it's like an immediate-heartbeat-cease-taser gun.
Or (if you don't want to be boring) HEART GUN
I tried doing what Alex did. It was supposed to be funny
It's simultaneously so funny from a player perspective and terrifying from a combine perspective.
Realizing that this is just a "combine npc bot view" thing and not two people going around acting somehow made this so much funnier to me
No it's just two people acting as combine a combine soldier and Gordon freeman. it's not the accual npcs point of view
yes it is@@abhikergaming7783
Pretty sure it's both@@abhikergaming7783
yes it is, its made by loading up the hl2 levels in gmod and using the addon "npc point of view". @@abhikergaming7783
@@abhikergaming7783it is the pov did the combine gun pushing animation
7:50
I don't know if that was the combine gaining a sense of danger or the AI becoming sentient, but that was true fear coming from the combine if they ran into cover like that.
3 seconds later: *dies*
Or just going to predefined spots when a certain percent of their squad is killed too fast.
@@WTFBOOMDOOM NPCs in half life have some inteligence, they can evaluate the situation and take cover, is not always scripted behavior, is more visible in custom maps.
This is just perfect, from the t-bagging to gordon killing himself with the APC this is EXACTLY how ever play through goes
especially on co-ops
This makes Gordon feel so much more terrifying, it feels like a horror game playing as the combine
Imagine the thoughts of the guy at 3:20. Now consider that at this point Gordon Freeman isn't even on their radar yet so none of them knows what an HEV suit is or that it can interface with their energy devices to replenish a type of energy shield.
So you're on guard duty, normal day so far, and you see a man with glasses in an orange and black suit run up to you aiming a gun at your face. "Who the fuck is this guy!?" You fire a couple shots into the fool's chest, then feel a sharp pain as he returns fire. "WTF WTF!? He's still standing!" You limp back up the stairs and back up still shooting as you get away and he's still somehow not dead, and he walks up, just STANDING there, the bullets seemingly doing NOTHING AT ALL to him, for several seconds just taking it before he finishes you off.
@@BlueAmpharosYou made it seem like Gordon is a fucking god...
Cuz FUCK YEA HE IS
@@BlueAmpharoscouldnt you just aim to gordon's head
@@dylanzlol7293 Yeah because he doesn't wear his helmet like an idiot, how did he even survive all the radiation he was around, or inside the atmosphere of Xen!?
@@BlueAmpharosgman prolly
Combine: pickup that can
Freeman: gotta show you a classic trick...and you wont be happy about it
Its surprising how most of the time the AI movement seems quite advanced from this perspective, like there is a lot of logic to when the take cover, when they sidle to get a better shot around cover and how they move and shoot between cover etc.
@@Tyneras In fact the AI in pretty basic but the devs can place nodes to indicate all the actions possible and when to use them.
Each possible cover, jump, flanc, and every other behavior are manually programmed. It make very good looking AI with a minimum CPU usage, but it mean the level-design is a harsh task, which explain why their is so many corridors that seem to waste the AI potential.
@@pierrotA Well it's part of the AI still. It was way before navmeshes were introduced, so in most engines designer should place nodes for AI to work properly.
But even at basic level - without pathnodes - HL1 and HL2 AI is quite advanced and has a lot more reaction and actions, that depend on their state and player state, than most of modern games, especially from big studios.
@@Theeight8b I agree, it was way ahead of it's time. It's still very good AI by today standard.
I was just saying that that system need a lot of work on level design, which explain why their is so many corridors.
You cannot add a room full of furnitures and expect the AI to use them as cover or to flanc you. You have to manually set all the actions.
The fact that Gordon has a god-like perspective I understand why the combine don't react when they see gordon picking things up with his mind and flying around on a pallet
Imagine trying to take down the rebellion and you see a guy flying in a fucking pallet
4:43 Most tactical way. G E N I U S !
5:45 Meet the Speedrun Freeman
i love how this humanises the combine somewhat, and love the badgecam feel
6:34 best part LMAOOO
Imagine having a dashcam and seeing this but in a normal car
8:30 Ironically rebels are harder to kill than combines because of their precise aiming.
@m15tly i mean he is protected by a guy who can stop time at will, teleport and god knows what else
"HOLY SH#T GRENADE! GORDON THROW IT BACK!"
The theoretical physicist in question: 3:09
imagine if gordon's first words in the series were before breen dies and he says "barney said fuck you"
yes
Voiced by Duke Nukem
@@kirill9064 That’s how I read it too. Lol
I don’t know if there’s a meme with that line in Nukem’ voice, but I still heard that with it.
@@badasstoad9419 th-cam.com/video/voJmOYyI-T0/w-d-xo.html
Why Barney tho
Imagine if the police IRL had bodycams like this.
Most already do in the US
@@_courier7 Yes, but have they ever saw a guy in an orange suit run fast AF like that?
@@MrAllmightyCornholioz they will now
@@_courier7 hoi4 pfp???
9:57 That combine went for a tea-bag after you taunted him with crouching.
A true gamer that combine soldier is
I wanna see someone try to beat this game with a mod installed that makes it to where you control Gordon but you can only see out of the eyes of the enemy
half-life 2(nd person)
I have no idea how you did this but gosh dang is it funnier from their view.
You see a guy who runs up to you, runs around, throws things, and still gets away with it. LMAO
I don't recall the exact console command but essentially they had to record all these clips FROM that view, which just makes the bhop and pallet surf all the more impressive.
This is done in gmod. There's a bunch of ways you can do it. Easiest one is NPC camera which also keeps it when they die so you see the ragdoll POV. You can also create a camera and parent it in the soldier's 'eyes'-attachment
Then he runs at you while you're shooting a freaking SMG at him and he just tanks them all because his HEV suit has energy shielding or something and just casually stands in your line of fire seemingly invincible.
Hearing Half-Life 2 sounds brings back so many memories. I wish they could remake this into a VR game.
They did
Gordon being just a public menace for 10 minutes straight is hilarious
The HL2 animators did a really good job and this is proof
Congratulations to all those combine soldiers
You unlocked a new emotion!
*F E A R*
My God no way!!!!! 🤯🤯. You got the one and only, Gordon Freeman, the Opener of the way, to star in your video/documentary. Props to you good sir ☺️
This makes me want a pseudo-horror game where you play as the average NPC enemies, seeing through their helmet or body cameras, switching every time one dies, while a "player character" is just shredding through your forces with weird tricks and way too much health
Dungeon Keeper is a bit like that
There's a lot you could do with this. Would love to see gunships too
Being Combine must be stressfull job. Especially with Gordon (even if he's not armed)
Half Life 2 speedrun but through civil protection/combine eyes. That would be cool.
i love this depiction of Gordon as being this slippery little gremlin boy who steals anything you drop and then runs under the fridge with it
I imagine Breen sitting in his office, getting real time camera feed from the Combine units. Facepalming.
5:54 im listening to this on speakers and i thought the Combine soldier just said "what the-?"
I know I would.
I highly agree with you
8:19 you can actually see gordon's shotgun barrel on the left lmao
3:33 Metro police accidentally shoots barrel. "Look out"
*Proceeds to cover next to explosive barrel*
This is almost perfection, I'm just saddened you didn't include a scene of freeman doing the ultimate blj though highway 17
I’m pretty sure this is a second-person shooter
My thoughts exactly.
Wdym
2:44 fucking lost it when Gordon fucking FELL OFF
2:53 This shot is just creepy. The CP just sits there seemingly still alive maybe, trying to act dead.
This is so cool, it's like body cam footage. I would love to see a "realistic" version where Gordon runs around somewhat normally and tactically.
This is pretty cool, if you went balls to the wall with modding and editing this would be an incredible short horror story from the combine perspective.
1:50 the way gordon just starts coming back around the corner killed me
this is like watching one of those police bodycam videos
This makes me want to have a Cops knock off where you follow combine soldiers.
Like Troopers where you follow stormtroopers I’m the same style
Death looks like a geography teacher wearing hazard-orange stormtrooper armor.
the way gordon freeman frolicks away after throwing a piece of trash at you. i'd be PISSED if i were that combine honestly
3:05 "There was a time they cared nothing for civilians... When their only experience of humanity was a crowbar coming at them down a *concrete* corridor."
2:18 I inagine Gordon thinking to himself "Just you wait until I get my hands on a crowbar"
5:49 my dude is trying his best to kill gordon
"Overwatch, the suspect is b-hopping and telekinesis launching things at civil patrol. Please advice, over"
This is the most I’ve laughed in years over HL2 content
Its a miracle Gordon's glasses never fell off his face or broke during all four games
1:00 The way gordon throws the can at him is so funny 😂
5:50 There's the Gordon we know and love.
The most interesting thing is that the NPCs hold their weapons correctly, unlike the player
because the player don't need to be seen in third person mode
@@WesleyAusten does player even have the skin?
Well, player wasn’t supposed to be seen in third person mode, and Gordon holding pistol with one hand probably because suit gives him extra strength
@@czechpishkot3872 I don't think so. th-cam.com/video/eqtScXMMYMM/w-d-xo.html
@@V-95K I'm talking about the position of the camera and weapons first of all.
Wow, I watched more than half of the video thinking that this was some sort of coop mod, where one player plays as Gordon and another one plays as different combine soldiers and the two player re-enact the game.
Not until the "what is bro shooting at" part I realized it was actually normal gameplay and somehow there is a camera attached to the AI combine soldiers.
wow that combine 3:50 good cover good reload no chance of survival
He got shot once he's not letting it happen again
6:58 this completely scuffed ABH is peak.
Glad to see I’m not the only one who spent time antagonizing the guards with some tomfoolery
Combines: being serious professional shooters and just soldiers
Gordon: "winky wanky shit"
I love how Gordon comes across a the worlds most derpy psychopath.
Watching Gorden play Half life for the first time is something i thought would never be this funny.
Watching him swing at man hacks is so fucking funny
Watching them run around and the way they hold their weapons is weirdly reminiscent of playing the VR mod.
the sudden cuts to a different soldier's perspective are like a horror movie almost
This makes me want a FPS game where you have to navigate your character from their point of view.
Very creative use of the npc camera mod in gmod, honestly, I’d love to see more
I feel like most of the Combine soldiers would need therapy after meeting Gordon.
You'd have to survive to get therapy.
Watching Gordon Freeman twerking in his hazard suit is the funniest thing I've seen this year.
4:35 bro what is this tomfoolery 💀
If i cant see you, you cant see me ahh move
We all know a cardboard box is better for that situation
“I’m gonna need me some privacy for this” 😂😮
5:45 this part killed me XD
Bad profile picture, very bad… don’t stand with Nazi government
@@V-95K i'm jewish, i hate the nazis.
And WTF ARE You saying‽
@@PlutonAstronomy so what you are Jewish? Like Jewish can’t be a Nazi? 😁🤷🏼♂️ Israël supports nazi Azov and Kiev regime
@@V-95K You make me laugh, first, nazis kilo jewish people, look the nazi Empire in WWII, the holocaust, and the president of Ukraine is jewish.
I thought that Putin was the only one who believed the lie of the Ukrainian Nazi president, but I see that there is more than one id10t
@@PlutonAstronomy Jewish can also be Nazis, and Zelensky is definitely one 🤷🏼♂️ you should go read what it means id1ot 🤡
I like how whenever CP gets demolished the camera instantly changes
Imagine your a combine soldier and you see a man in orange holding a crowbar. He charges at you completely unfazed by the hundreds of rounds piercing his body. Moments later one of your squad members fall to the floor lifeless. Then another and another and the last thing you see is a crowbar coming right at your head.
7:47 oh god, this resistance machine is destroying the fucking APC, how are we going to defeat this metal shit!? nope, i'm getting outta here
7:52 ok i'm gotta stop being a coward, i'm gonna prove that i'm not fighting for nothing
7:57 FOR THE-
Now i kind of want a game where you need to stop a crazy maniac going on a rampage like the combine does with player controlled Gordon.
7:51
“Copy to Overwatch. Got it. Yes. Oh my god.. HEY GUYS I JUST HEARD! IM GONNA BE A DA-“
0:09 I almost inhaled my water from laughing, I actually used to throw stuff at The Combine back when I first played the game and have them chase me around to see how long I could last before they'd get me, particularly in the cafeteria after that one asshole knocks a can on the floor before letting us through, that guy really had it coming. Would keep throwing empty Chinese takeout containers and glass bottles running around the tables as long as possible just for that one guy. That one. Single. Civil Protection officer. Yeah, there's CP, soldiers, guards, and others working for The Combine who did far worse, but that can incident at the start was PERSONAL so I went out of my way to bother that guy as much as possible. Because just instantly killing them outright with blunt force trauma, gunfire, explosions, or buzzsaws launched with point-zero energy wasn't as satisfying as harassing that guy and making him chase me around for 30 minutes before escaping out into the streets XD
Edit: I might have been getting the room with people in line waiting for packages and the cafeteria at the train station confused, so I guess I did this in both rooms.
Now it's personal between that combine and Freeman 😂
The combine soldiers view kinda looks like a GoPro, feels rly real