World of Warcraft VS Final Fantasy XIV (My Experience As A Casual Player)

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  • เผยแพร่เมื่อ 20 ก.ค. 2024
  • Some visual spoilers are present in the video, so stuff like cutscene excerpts or cool endgame bosses. This is mainly a concern if you're not at endgame yet yourself and care about not having a boss spoiled for you, so keep that in mind!
    I've been playing both World of Warcraft and Final Fantasy XIV for quite a while now, and after subbing for Dragonflight I thought it'd be cool to compare my experience as a casual player for both games. Even though its not a 1:1 VS match or video, but I think this video will give you a good overview of both games as a player of one of them, or as someone who's still deciding which MMO to give a shot first maybe.
    Support the channel:
    paypal.me/TalzionGaming
    ko-fi.com/talzion
    Chapters:
    00:00 - Intro
    2:20 - Visuals
    3:08 - Character Creation (Race & Class/Job)
    7:15 - Class/Job Design & Feel
    14:14 - Leveling & New Player Experience
    24:19 - Professions
    27:28 - Endgame Instanced Content
    32:18 - Story & Writing (some WoW spoilers)
    38:56 - Endgame Casual & Fun Content
    42:02 - Completionism & Running Old Content
    44:22 - Conclusion
    45:55 - Outro
  • เกม

ความคิดเห็น • 270

  • @Talzion42
    @Talzion42  ปีที่แล้ว +21

    Thanks a lot for all the interesting comments! I apologize for not having mentioned stuff like the Palace of the Dead as a leveling alternative, but that's mainly because I haven't engaged with that myself really. I'm glad to see most comments and discussions are very civilized too, I'm pretty humbled this video has been performing so well too haha, thanks everyone :)

    • @Lordoftheapes79
      @Lordoftheapes79 ปีที่แล้ว

      The problem with FFXIV's glamour system is that the inventory system is the last bastion of the 1.0 spaghetti code. It's unfortunately here to stay as fixing it would mean literally rewriting the code for every item in the game. But they are to be commended for what they've accomplished in spite of it.

    • @mzawadzk
      @mzawadzk ปีที่แล้ว

      Thanks - I dont thing i will play either, but video was very helpfull

  • @loomingdeath1758
    @loomingdeath1758 ปีที่แล้ว +159

    I have to say I loved how the wow community called us out saying we have furries XD when they have full on furries like bruh that wasn't even an arguement to begin with haha

    • @idowhatiwant3557
      @idowhatiwant3557 ปีที่แล้ว +4

      There is a difference between having anthropomorphism in a game, and furries. FFXIV leans towards the furries with the amount of ERP that happens in game. I would agree with most things in this video, FFXIV is going to be a better game for casual players and even better if you are joining in the game late. How ever FFXIV does get stale quick once you are caught up with most of the content. WoW is not much better at this, how ever the content that WoW does release tends to have better longevity than FFXIV's content which I think is one of FFXIV's largest flaws. He is correct in FFXIV's class design, since Shadowbringers the jobs are very basic, easy to play, and get boring quickly. It causes problems with its raid scene which relies heavily in its earlier weeks for having players meet 95%+ uptime during boss fights or you will fail, which is not very casual friendly.

    • @thew00dsman79
      @thew00dsman79 ปีที่แล้ว +39

      @@idowhatiwant3557 even when you’re caught up there’s always stuff to do, relics, crafting, etc.; like I’m caught up in story but when I’m bored with stuff I just go do Eureka, which I find fun

    • @idowhatiwant3557
      @idowhatiwant3557 ปีที่แล้ว +4

      @@thew00dsman79 That's always the excuse people use is go do old content you didn't do. Dog I've played the game since ARR, if I skipped something from then til now it means I never wanted to do it to begin with. It's an excuse that only applies to those that started later, and it's not a good excuse.

    • @ZodaSoda
      @ZodaSoda ปีที่แล้ว +40

      @@idowhatiwant3557 That doesnt make it not content, Thats the key difference is between "Theres nothing to do" and "I've done everything i want to do" Some people just word their views incorrectly sometimes. That being said, I find the idea that wows content having better longevity because they tack on a gear treadmill pretty laughable. While i would love FF to get some more moderate to high difficult content that lasts longer for Light Parties and even Solo outside of Trials and Raids, The moment you think about how to do that with the way gamers play games, The answer is gear Treadmill and in that case FF can stay exactly the way it is.

    • @idowhatiwant3557
      @idowhatiwant3557 ปีที่แล้ว +1

      @@ZodaSoda Do you not think FF has a gear treadmill as well? The difference between the treadmills is how long you have to run on them. In FFs case the treadmill is, craft or buy crafted raid gear, go do roulettes for tomestones, do savage for your other BIS slots, repeat every 4 to 8 months with a sprinkle of catch up with the 24 man. A treadmill is a treadmill and it's always funny to see the hypocrisy of FF players.

  • @WoWRefugee
    @WoWRefugee ปีที่แล้ว +156

    If I missed you mentioning it, I'm sorry.
    Another reason that many players/groups don't mind new players-Sprouts in their duties is that you can many times get higher rewards for running content with someone who is doing it for the first time & there are bonus rewards for veteran players to run older content so that queue times are great for new players leveling
    Love the FFXIV system so much better.
    FYI I'm a 18+ year WoW veteran and just can't go back to WoWs community.

    • @Talzion42
      @Talzion42  ปีที่แล้ว +9

      I completely forgot about that haha, and yeah I completely understand that

    • @tauriasstormshield499
      @tauriasstormshield499 ปีที่แล้ว +6

      I need to say, WoW's lore is far better than FF14. Because lore and story telling are not the same thing. The story, and story telling in FF14 are lightyears ahead of WoW. Biggest reason is that it's self contained. Everything it needs to build a world and tell a story is in the game. That makes for a much more cohesive story experience than anything WoW can offer.
      WoW on the other hand, does world building lore second to none. And it does this *Because* it's fracutred. You have books, comics, lore compendiums, writers putting short stories on the lore blog. It's an awful way to convey a plot, but a great way to build a world. It's much more difficult for people who don't know all that to get into though. You can seriously go out of your way to explore the in game story and lore and *never* hit on the depths of the tauren lore.
      I totally get why people prefer the FF lore over WoW. It's less fractured and easier to digest. But Warcrafts lore is huge. You can deep dive into it for ages and never hit the bottom, with fantastic elements from top to bottom.
      It has far more to it than FF. That's neither good or bad. Just a different approach to the same kind of problem of MMO world building.
      The best way I can summarize it:
      FF14 is a self-contained game that builds its lore to tell a story.
      Warcraft is a universe spread across multiple mediums with many authors and minds expanding on it.
      Each has pros and cons. Many people don't think about all the extensive background lore WoW has, and I would say that's mainly blizzards fault. The writers have really shit the bed in actually *using* the expanse of lore at their fingertips. It's the biggest win of FF over WoW. FF actually uses its lore.
      WoW's lore is bigger, I find it more fun and engaging but at the same time it's frustrating that blizzard seems to be incapable of making good use of it.

    • @Talzion42
      @Talzion42  ปีที่แล้ว +9

      ​@@tauriasstormshield499 For the most part, I completely agree. The actual 'World' of Warcraft has been meticulously crafted over like what, 30+ years at this point? I myself have the 3 WoW Chronicle books and they were a joy to go through, as well as some other WoW novels like Illidan or Wolfheart, and when I started getting into WoW, it was mainly through Nobbel lore videos as well. So I definitely see what you mean.
      But the one thing I find pretty shitty in the WoW lore is the retcons. Whether it's because they have written themselves into a corner (like pulling the entirety of Shadowlands and the First Ones out of their ass for the most part), or for other reasons, it just sucks being slapped with a 'yeah but actually all the lore is biased Titan propaganda lol', with the actual in-game storytelling not being very good at exploring the lore in general it kinda mars the experience as a whole as a result.
      Legion, for example, had some very cool moments, like all the background lore on the different artifact weapons, and the Incursion Portals on Argus where you go to other planets to battle the Legion there, so the general worldbuilding in WoW is for sure a lot more dense than FFXIV.
      So yeah I totally agree, and I do hope that when the WoW story loops back into the more cosmic threats (like the inevitable Void Lords) that they do it in a good way, same for FFXIV of course, since they need to set up a whole new arc after Endwalker, depending on how they're gonna end the patch story that's going on rn

    • @tauriasstormshield499
      @tauriasstormshield499 ปีที่แล้ว

      @@Talzion42 I agree retcons can be annoying, but the titan propaganda stuff wasn't a blindside. At least not to me... They had been hinting for a long time that the titans might not be the good guys, with a bunch of big hints dropping in legion by them showing the light being kinda evil and the warrior class hall showing how odyn was a total dickhead. I think there are also revalations to come. The stuff with Tyr so far in DF has been interesting, seems to be leading to some cosmic related end.

    • @cattysplat
      @cattysplat ปีที่แล้ว +16

      @@tauriasstormshield499 If I have to read a wiki to understand a game's story, that's a huge failure on the game developers on storytelling. Full stop.

  • @specialnewb9821
    @specialnewb9821 ปีที่แล้ว +42

    I think something good to remember is FF14 needs to be able to have console and PC players play at roughly the same level. So certain choices are influenced in that regard

  • @lumivalkea
    @lumivalkea ปีที่แล้ว +38

    Yoshi-P said during one of the live letters that they tried a WoW style glam collection on a test server but it promptly crashed. So while they want to improve the system, it needs a lot more work.

    • @thew00dsman79
      @thew00dsman79 ปีที่แล้ว +10

      I’m pretty sure that was them testing a glamour dresser in a movable space and when someone was using it it crashed

    • @elenhin
      @elenhin ปีที่แล้ว +3

      I complained a lot about the glam system when I came fresh from being 14 years in wow. Now, 6 months later, I realize it's just down to getting used to it. There's nothing wrong with the glam system, it's just different.

    • @deadjosh13
      @deadjosh13 ปีที่แล้ว

      @@elenhin the Glam system in 14 is still garbage. Stop sucking on copium LMAO

  • @Valor6
    @Valor6 ปีที่แล้ว +22

    I feel like XIV showing its chops is one of the things that pushed Blizzard to start taking things more seriously in the most recent expansion. Before that, there wasn't really any danger to it, they could get away with 'What are you gonna do? Go play something else?' because while there were other options, none of them were really all that competitive with what WoW had to offer.
    Then along comes Yoshi-P and FFXIV and it really lit a fire under them. It's really amazing to realize that older WoW is what influenced Yoshi-P and FFXIV's development after the massive failure of 1.0. He and his team would play WoW for inspiration in what made it fun, so hopefully Blizzard will remember that going forward.
    FFXIV will always be home for me, but man do I wish the best for people who play WoW. I hope it really does keep up the good updates going forward, and that Activision-Blizzard stops being shitheads to their fans and employees.

  • @OmegaEnvych
    @OmegaEnvych ปีที่แล้ว +16

    As someone who came to XIV two years ago and became savage raider because of friends (basically a chance of doing instanced content with people I like on a more casual level) I can say... I agree with this video, it's absolutely correct.
    I need to say regarding music - just yesterday I was participating in welcoming a new guy to Stormblood on his stream. It was very fun to join, but first thing he noticed there - was the new music.

  • @jengogonar
    @jengogonar ปีที่แล้ว +9

    You might say that wow has more class versatility, but once you get into the raiding, even as casual, once you get into "end game" all class variety turns into the same because x talents are way better than y talents.

  • @Snake_holiday
    @Snake_holiday ปีที่แล้ว +12

    I used to be a longtime WoW player but switched to FF14 in the last year or so.
    I think the biggest reason for me is that it was so much easier to convince my IRL friends who ordinarily don't play MMO's to try FF14. Between WoW's more hardcore endgame, limited free trial, and even the general cultural reputation it has, it's always been a hard sell to get my friends to try or commit to it.
    Not to mention that FF14 just feels a bit nicer to just "exist" in. I can stand in a city and emote with my best friend who lives on the other side of the country now while we just chat for hours over discord and not feel like I'm wasting a single minute of my time in FF. We might even chance upon some interesting encounters with other players in that time. The willingness of FF players to just hang out and interact with ppl they don't know is something I rarely found in WoW (especially Retail).
    The only thing I really miss at this point is WoW's PvP and the overall feel of combat in that game vs FF. The rush I'd get from really feeling like I outplayed an enemy team in Arenas or just dueling outside SW or Org are things that don't really have an equivalent in FF. But at least now I have IRL friends who can join me in Frontlines or hang out at the Wolves Den and duel each other, that really makes the switch worthwhile for me.

  • @michaelbart7014
    @michaelbart7014 ปีที่แล้ว +52

    If you ever want to REALLY understand how much the music in FF14 means to its community, I encourage people to go look up the details behind when Soken was writing the music for Seat of Sacrifice. While I cannot remember EVERYTHING off the top of my head, the long and short of it is that he was battling cancer while he wrote one of THE MOST iconic songs in the whole game, and its a song with so much emotion because of the story and you can FEEL Sokens emotions in it, and you can feel the communities emotions in it. IIRC Soken said that the communities love and support (when we did not even know he had cancer) for the song and the fight gave him more strength to keep fighting. So much of the music in FF14 is designed to heighten your emotional connection to the story it is part of. Another good example is the Solo instance Venat fight which lets be honest, I am pretty sure everyone cried during. The music made it so much more intense. "Well come and well met, my brave little spark."
    I am 100% certain that if anything ever happened to Soken (or YoshiP) the FF14 community would absolutely lose their composure. Which is another thing to mention...the FF community is actually connected to its developers and LIKES them. We may not agree with everything they do or say, but I would say as a nearly unanimous community we like them and enjoy how connected to them we get to feel. YoshiP has an NPC character in the game called The Minstrel that gives you the extreme trials and congratulates you for your deeds and exploits. They have given us special cutscenes where YoshiP thanks the community and it feels so good. We even get a cutscene after properly saving the world where credits play and at the end. And god this was so cool. At the end there is one final credit... to the Warrior of Light followed by YOUR CHARACTER NAME. God doesnt that feel good? We also get liveletters for every patch which tell us what is changing, the state of the game, what to expect going forward etc. It feels very communicative.
    I encourage WoW players who think they dont like story to give it a chance. A genuine chance. Skip past the ARR if you like, even though the lore and world building there is really nice. Get into the expansions and live the story that made us go through rollercoasters of emotions over and over and that we would die for.

    • @iambecomejeff
      @iambecomejeff ปีที่แล้ว +2

      Said everything I wanted to say and more
      I'm taking a long break after ARR but will be back with a vengeance soon to start the expansions
      The communities passion and excitement with which they speak about the game is what kept me going through the 300ish quests of ARR lol

  • @The69Oskar69
    @The69Oskar69 ปีที่แล้ว +8

    I had one bad experience with other player in dungeon, he was a refugee from WoW (like myslef) and we were the only one arguing. I was a tank and he was a healer, me complaining him not healing properly (I main healer) and him complaining that I don't use my mitigation spells correctly (him a tank main). In the end we understood our mistakes and talk a bit after the dungeon agreeing it was stupid and unnecessary and we don't want to bring bad blood into FFXIV. Subbed btw, great ending.

  • @trifontrifonov4297
    @trifontrifonov4297 ปีที่แล้ว +34

    To be fair, the switch from job quest lines to role quest lines gave us less quantity but it greatly increased the quality.
    Some classes like Dark Knight, Alchemist, Rogue and Warrior have great story lines, while others like Monk and Paladin are really bad (the basic concept even then is solid, it's just badly implemented).
    Also grinding an alt job is a bit easier if you exploit that sweet sweet MSQ exp, much of it being rewarded for watching cutscenes and some not too hard combat.
    And then you use the roulette and House of the Dead to get your main job lvl up.

    • @kuronaialtani
      @kuronaialtani ปีที่แล้ว +7

      Funnily enough DRK ALC and ROG are all under ishikawa's belt, which a lot of people say speaks to why they're just that much better than the rest

    • @trifontrifonov4297
      @trifontrifonov4297 ปีที่แล้ว +4

      @@kuronaialtani She also wrote the Alchemist job quests, that's why it the best crafting storyline. And yeah crafting jobs are full fledged jobs and leveling them also opens up the beast tribe quests, a type of content a lot of new FF14 players are sleeping on.

    • @Limis646
      @Limis646 ปีที่แล้ว +1

      Exactly! for every Dark knight or rouge there is four like monk. Most of them are just not worth the effort to pay attention too, doesn't help that they reuse the same three story archetypes as well.

    • @kuronaialtani
      @kuronaialtani ปีที่แล้ว +5

      @@Limis646 hell, the only part of paladin’s that I liked was the sb segment because we went back to gladiator and it was a tournament arc

    • @miri5373
      @miri5373 ปีที่แล้ว +1

      getting an alt job up is also easier because of a hidden mechanic
      if you have lets say bard at 80, any fighting class that is under 80 gets a 100% xp bonus for mobs/dungeon bosses

  • @KyMiyu
    @KyMiyu ปีที่แล้ว +11

    Playing the same job for 1 expack gets boring?!
    Someone should have told me. I've been playing black mage since the first day xD

    • @-cat-..
      @-cat-.. ปีที่แล้ว +1

      Haha yeah I started 4 months ago as dragoon and im still rocking it as my favorite class, even after levelling 7 other classes to 70-80 (Im in ShB)

  • @markup6394
    @markup6394 ปีที่แล้ว +16

    4:20 --- Thats some badass artwork. If female hrothgar look anything like that... sign me up :D
    4:42 --- Nophica. I saw what you did there XD
    11:38 --- According to what I heard, thats because it became tedious to keep track of all those story lines and how fit them in the big story overall - and vice versa. I guess, I understand where they're coming from... still sad, though :(
    18:00 --- Self-monitoring fits quite well. But even without that... When I played WoW and got into a dungeon group via the matching system, I would always write "hi" or somesuch in chat. In 99% I wouldnt get a repley - especially in current content - whereas in FF14, in 99% you get something back and more often than not, you keep chatting away during the entire 15-20 minutes of the dungeon. Wipes? No problem: "my bad" says the tank, "didnt use esuna fast enough", says the healer, and the dps get the classic "crap I greeded XD" . And in WoW, if its m+ , they leave - after the expected s**t-talk temper tantrum. Understandable if you know how the keys for m+ work, but still. And its not much better in non mythic content. People in WoW are more "isolated" when it comes to randomised content with strangers, though they probably get more interactive with their fellow guild members and friends... at least I hope they do...
    22:25 --- I'm still mad, honestly... I raided with my guild back in BfA and instead of at least clearing Nyalotha at least once on normal, they immediately switched to heroic. And I couldnt be bothered already back then. I just wanted to finished that bloody quest - and LFR doesnt help either. It was an excercise in frustration and I dropped it. ... Yeah, still makes me mad -.- And yes, I could've picked a random group for normal, but guess what: I'm not good with random people which is why I like the matching systems in the first place! Plus, you cant queue up for the end boss if you run on normal... This is such an improvement in FF14, its not even funny: queuing for specific bosses.
    26:45 --- I hated it when they scrapped First Aid XD
    38:25 --- True there. WoW has some incredible banger soundtracks but you rarely hear them anywhere, or if you hear them its only a few seconds and then its gone :( Ambient music in the zones has its charm, yes, but when I fight an epic boss, I want some seasoning to go with it :D
    43:51 --- Nope XD I'm a fan of the FF14 glam systen, and neither the WoW nor the GW2 system will ever convince me otherwise XD In WoW, you have to pay every time you want to switch your look, and you cant store it for future use (at least in BfA you couldnt). Yes, all pieces are at your disposal but its totally cluttered because more than half of it is recolors: you cant dye anything. In GW2 you can dye the rim of your armor a different color that the leather buckles, cloth and plating and whatnot, but you have to buy the tokens from the store - getting them as loot is very tedious (you get ONE for completing an entire map - and GW2 maps are big!) and making them yourself isnt possible. Glamour prisms in FF14 are pretty much for free, and once stored, you can use the item whenever you want - plus, if you dye it beforehand, it keeps that color and you dont have to spend more currency on that (especially if its an expansive dye like Jet Black or Pure White, or the metallic colors). Sure, its a bit annoying that you can only access the glam dresser in an inn room, but other than that... I dont want to miss it. Antiquated or not, its still superior to the other systems. Limited where slots are concerned, yes, which is annoying (I already maxed out my 800 slots several times...), but I'd still rather have a limited in storage than anything WoW has at the moment...
    And closing with a worthy banger XD I'm not saying WoW needs more metal guitars in their soundtracks but a little more of the Nightwarrior music direction would do them good :D

    • @tauriasstormshield499
      @tauriasstormshield499 ปีที่แล้ว +1

      You realiize Yoshi P has even said he wants to copy WoWs transmog system, right? The biggest reason he hasn't already done so is engine problems. *Everyone* knows WoW''s system is better. You can save appearances to swap to later, but you do have to pay.
      This is a non issue for multiple reasons. First, gold is plentiful if you play the game at all. Run content, sell ore and herbs. You will have gold. The most Ive ever spent on a outfit change is like 600g. Second, you can change your outfit literally anywhere between the engineering item and transmog mount. Appearances in WoW are account wide too. Once learned, all current and future characters across all servers have that appearance. You also have left and right shoulder customization separately now. I donno what you see in the FF glam system. WoW has it beat in almost every way imaginable.

    • @markup6394
      @markup6394 ปีที่แล้ว +3

      @@tauriasstormshield499 I suppose its a matter of taste then. Plus, I dont really care what Yoshi-P says. I hope we keep the glam system as it is now and thats what I'll keep saying whenever the topic comes up :)

    • @tauriasstormshield499
      @tauriasstormshield499 ปีที่แล้ว

      @@markup6394 Hey man, you do you. Ill be over here with tons more freedom and unlimited slots for my appearances.

    • @markup6394
      @markup6394 ปีที่แล้ว +3

      @@tauriasstormshield499 And limited colors ^^

    • @ecchidragon8038
      @ecchidragon8038 ปีที่แล้ว +1

      @@markup6394 kek

  • @DCDCWizard
    @DCDCWizard ปีที่แล้ว +3

    WoW refugee here. Been playing FF14 for about a year now. It’s ridiculously amazing and me and my friend are obsessed. Love it so much.

  • @kjtt17
    @kjtt17 ปีที่แล้ว +2

    I got spooked @27:15 with the edit of that face on the “dao” log. I’m not seeing anyone else here mention it lol
    Great video though! I have played XIV since the beginning when it first came out and even though I never played WOW it still looks cool and it’s fun watching videos like yours learning more about it and the differences between the two. Thanks for the great video! 👌🏽❤️

  • @Yume03
    @Yume03 ปีที่แล้ว +9

    Personally as a white mage main in FFXIV the “easiest” healer I still find the job incredibly engaging and fun to play especially when I get into content with new players who love getting hurt xD.

  • @cstrouts
    @cstrouts ปีที่แล้ว +5

    There are lots more ways to level alt jobs in FF than just the Daily Roulette system. I have a low tolerance for repetition and grinding, so I use all of the leveling options, even ones that are relatively low xp, just for the variation. That includes the daily tribe quests, hunting logs (for the earliest levels), fates, hunt trains, Deep Dungeons, Bozjan Front, challenge logs, and the weekly Wondrous Tales book. I also love using the new Duty Support system to run dungeons with a party of NPCs in order to learn a new job before taking it into dungeons with real people. This has been great for healing jobs in particular, since it lets you learn how to heal a group of people without fear of wasting everyone in your group's time.

    • @Blitzwaffen
      @Blitzwaffen ปีที่แล้ว

      Don't forget that from 1-50 you can also do Leves. In fact the easiest way to hit level 15 with a new ARR job (where you start at level 1) is hunting log and leves

  • @Grimnoire
    @Grimnoire ปีที่แล้ว +3

    I don't get how wow's glam system is better, you can tie your glamour to your classes when switching and bind the glams to macros which you can then use to create transformations by mixing emotes...
    It's only limiting factors are being in safe zones and having a limited capacity, but I've personally never hit the cap and they're still working on expanding it

  • @Eelanos
    @Eelanos ปีที่แล้ว +27

    The WoW talent system would be miles better if we weren't deep into the internet era and if the game was a single player.
    Systems like these were great when you could theorycraft by yourself and figure out some insane combo you could run to tell your friend about, and then he'd call you back screaming what a massive galactic brain you had and how much easier the game was thanks to you, but in this day and age there's entire optimization guides made *before* the release of games that already call you a massive idiot if you use a build path that does 0.3 less damage per second than the optimal build.
    Were the game to be offline, you'd have the choice to ignore all of that and experiment to your heart's content. But sadly, in an MMO people are free to "black list" you for using a suboptimal build path and so you would not be able to tackle content without friends if you so much as change a single talent for a suboptimal one. Which, you guessed it, boils down WoW's talent system to exactly the same gameplay system than XIV's preset job system. XIV just doesn't have that "illusion of choice" element to it.

    • @cattysplat
      @cattysplat ปีที่แล้ว +1

      Min maxing isn't some modern reality, this gameplay all stemmed from Everquest long before WoW, but the conveniences of test realms, addons, parse tracking and 24/7 communication tools like discord has made it infinitely more obsessive and mainstream. The irony of this is the modern game now has to be designed around these tools that players have made the game easier, so the game gets designed harder over time. Vanilla WoW was hard because we lacked most of these tools, the culture was still there but it was harder to collect data and share information.

  • @treesuschrist1782
    @treesuschrist1782 ปีที่แล้ว +25

    One thing I'd just like to add to the classes/jobs part, while I do think that for some the sheer number of different choices you can make in WoW for your job with class trees and specs is nice, its also a NIGHTMARE to balance. WoW has always struggled with one class/spec being the "you cant sit with us" kid. While 14, even though their jobs are far more streamlined, has always maintained a decently well made balance between every job. I can name dozens of times I got booted in WoW for being the non-optimal spec, Ive never once had anything like that happen in FF14. Its less of a big issue for casuals, but even in more mid-core to hard-core content, it can be a big deal.

    • @simplus1980
      @simplus1980 ปีที่แล้ว +7

      One would add that FFXIV used to have more customization options; cross-class skills, but, well, the meta did what the meta does, so the perspective from the devs is that they just got rid of stuff no one used. On top of the fact that cross-class skills were a chore to get before the Stormblood expansion.
      Good riddance to the bad system, but it does take away some of the fun of leveling which is quite a shame given, I think, that FFXIV and its community would be a lot more accepting of players fiddling with sub-optimal builds. Almost no one would give you s.*t for doing a roulette leveling dungeon with such a build (presuming it's not totally bad).
      Or maybe it just look that way and the possibility of sub-optimal non-meta builds actually increases toxicity and if FFXIV had that, its community would get noticeably less welcoming.

    • @somnus970
      @somnus970 ปีที่แล้ว

      I mean jobs even get pushed out here in FF14. It's just less common now days since every job has nearly the same kit minus a little variation

    • @deadjosh13
      @deadjosh13 ปีที่แล้ว

      Meta isn't anything new... I've seen 14 statics kick people out cause they weren't playing the ideal class on multiple occasions. It doesn't just happen in WoW, so please don't make it sound it like never happens in 14.

    • @GabrycHaTV
      @GabrycHaTV 11 หลายเดือนก่อน

      @@deadjosh13 probably a long time ago you played ff14 for such actions is a ban, all you have to do is report it - it works so that in ff14 people are more careful and are much less toxic than in wow, it's different there, because bizard has a different policy and doesn't ban you for being toxic as often as in ff14,

  • @VaktheFox
    @VaktheFox ปีที่แล้ว +3

    On the ffxiv racial thing - It’s also due to Japan having a thing against playing as “monstrous” or “inhuman-looking” characters, while Western fantasy has more embraced the idea of playable beast races, demons, etc.

  • @alaricluepke387
    @alaricluepke387 ปีที่แล้ว +11

    Since you didn't talk about it much, I do want to say some stuff about high-level content in both WoW and FFxiv. I've yet to start doing extreme trials or savage raids for FFxiv, but I have had the pleasure, I do mean pleasure, of running the Ulitma Weapon ultimate.
    As someone who did heroic raiding for the first to raids of shadowlands, let me just say that high-level content in WoW is not nearly as satisfying to beat or play, as FFxiv Ultimates Knowing in WoW that you still have ten bosses to go after spending nine hours progressing in the raid, really tore down on my willpower. Progress was slow, and as a group, we were lucky to clear 2 new bosses in a week. I remember when we were still going through normal raids in the second shadowlands raid, we got on one boss for two three weeks. Mind you, we were raiding 9 hours a week and being stuck on one boss for nearly 27 hours of prog stucked.
    On the other hand, ultimates in FFxiv have a much better feel about them. As of right now, I've proged about 12 hours in the ultimate, and I've seen all but the final phase of the fight and still want to do more. The reason I feel this way is because I know when I get to that 27-hour mark on the ultimate, I may not have beaten it, but at least I can see that the end is in sight and know that once I do beat, I've seen all this ultimate has to offer and conquered it. Instead of knowing I still have five more bosses to beat, and then I still have to do the heroic versions of those fights in a few weeks.
    WoW raiding doesn't give you enough satisfaction for the time spent doing it and the challenges that come with it. While in FFxiv, everyone knows that after we beat the ultimate, we all get a cool title and weapon without having to worry about having to fight over said weapon. All in all, I think FFXIV has a better raiding experience. At least when it comes to ultimates, I can't talk about anything else.

  • @jerome6519
    @jerome6519 ปีที่แล้ว +5

    "where were the heals" speaking from personal experience as a healer who had a DPS talk like that to me and i quote from me "bro you had 8 Vul Stacks aint nobody is healing that as you got one shot. maybe next time learn the game before you boost yourself into savage content"

  • @Alex-yv5do
    @Alex-yv5do ปีที่แล้ว +6

    one thing I never paid much attention to about wow raids until I tried xiv is how many bossesin a tier just feel kinda like... i don't know, filler?
    it's not even just wow that does it either, gw2 and swtor also do the same stuff, just some no-name upscaled mob with simple-ish mechanics for you to do until you hit one of the real bosses
    i'm not saying i hate it or anything btw but i never stopped to think about it before, maybe it was the whole "you get placed into an arena, and you fight the boss" thing that woke me up to it, it feels like a boss you're meant to fight, if you get what i mean, unlike running up to like... eranog, just some big elemental dude with some simple mechanics for you to kill then move onto the next
    kind of like what you said about trash packs but for bosses instead
    pretty good vid btw!!!

    • @Talzion42
      @Talzion42  ปีที่แล้ว

      I totally get what you mean and thanks!

  • @balazsszucs7055
    @balazsszucs7055 ปีที่แล้ว +7

    As someone who played both games, I do believe this is a nice balanced comparism of the two games.

  • @TeamTimeless
    @TeamTimeless ปีที่แล้ว +9

    You didn't compare the music. In it's own section, that is.
    Which makes sense, there is really no contest when one team has Soken working for them.

  • @NecroAsphyxia
    @NecroAsphyxia ปีที่แล้ว +8

    I would say the "diversity of classes and builds" in WoW should come with a Caveat as Blizzard has long since given up on Balance. And with a single patch your character can go from decent to unplayable because Blizzard decided to nerf something. Where as in FFXIV, all jobs are able to complete all content at any difficulty.

  • @oJaymey
    @oJaymey ปีที่แล้ว +3

    Community is a big factor I only played wow for a year but the community was not at all helpful or patient towards new players. But if your a sprout in final fantasy then you are basically cared for and protected 😂 and I love thay

  • @audacioustitan1326
    @audacioustitan1326 ปีที่แล้ว +11

    Very balanced video :)
    Something worth mentioning when it comes to leveling alts. It's common to do the following:
    1 - 60 - Palace of the dead deep dungeon is by far the fastest for most people
    *1 - 60 Alt* - Dungeons with leveling accessories such as specific earrings, rings etc...
    60-70 - Heaven on High deep dungeon
    71- 90 - Bozja & Dungeons (Bozja is faster from an effeciency perspective if you don't have leveling accessories)

    • @Talzion42
      @Talzion42  ปีที่แล้ว +3

      You're right, I should've mentioned those options too, though I guess the same issue applies that grinding those out can become boring over time depending on how fast you're going through those with a group or something haha :p

    • @kedolan4992
      @kedolan4992 ปีที่แล้ว +3

      It's also worth pointing out that while you don't have the MSQ xp available to you, every class that's lower lvl than your current highest class gets a massive xp boost (amount depending on how far before "current" content you are). So while grinding dungeons for xp on your first class is really grindy, it's much less tedious on alts.

    • @Slyrazi
      @Slyrazi ปีที่แล้ว +2

      Beast tribes are also a massive xp boost you can passively level jobs super easy doing three quests a day.

    • @andysantian1175
      @andysantian1175 ปีที่แล้ว +1

      I dont know why to me palece of the dead floor 51-60 isnt fast leveling under level 50, i level up faster in same level dungeon under level 50.

    • @audacioustitan1326
      @audacioustitan1326 ปีที่แล้ว +1

      @Andy Santian It depends on what accessories you have and the amount of focus you want to put in. Personally, I run dungeons from 50 - 71 (then a mix of bozja and dungeons) as I have the xp accessories. A lot of people want to level without thinking, which Palace is great for.

  • @sylas3265
    @sylas3265 ปีที่แล้ว +12

    I’d say the thing about leveling alts is that there’s a ton of things you can do. Beast tribes, deep dungeons, daily roulette’s, challenge log, the hunting book at the start, and if there’s two classes you love the most you can usually hop back and forth between them for msq just bc there’s so much exp there.
    Now I’ve not done savage raiding BUT when it comes to extremes I do recommend them! They’re just harder versions of the bosses we already beat but like the boss in the first place, there’s a dance to the mechanics that you follow and when everything’s on point it feels amazing. Obviously some extremes are easier than others and I can’t even talk about savage cuz I’ve not touched them ever, but in general I enjoy the challenge and encourage new players to give it a shot!

    • @cobbil
      @cobbil ปีที่แล้ว +2

      White Mage and Scholar, for me, are always leveling side-by-side during MSQ. Its great having access to both flavors of healing.

  • @sirtacovi3262
    @sirtacovi3262 ปีที่แล้ว +3

    I actually miss when the normal raids had trash mobs in FFXIV, purely because they always had cool set pieces that came with them, and they were never all that long. "You're here for the boss fight, but before that, check out this rail grinding sequence"

  • @totifoqs
    @totifoqs ปีที่แล้ว +9

    I played both MMOs, I've been playing WoW since WotLK (original launch), and I've been playing FFXIV even before the "reboot" in Realm Reborn, I participated in alpha tests etc... But I stopped playing those games for like 2/3 years, and this video was really amazing for me to decide which one I should "go back and play", since I can pay only 1 subscription (I'm a small youtuber, so small wage) - and you maybe ask why a experienced player like me would need a "casual" player pov to decide either game I should play, but that's because it's amazing to see a game through someone elses eyes. After playing both games for so much time, I forgot some key things that make both great games. And you shined a light in my darkness, and I finally decided to go back to FFXIV, which I love so much ♥

    • @JamieR
      @JamieR ปีที่แล้ว

      What made you decide on XIV? I've played both a lot too, buy dragonflight seems great this time around after being burnt the past two expansions. I'm trying to decide myself. FFXIV will only cost a sub, Vs 60$+sub.

  • @Talzion42
    @Talzion42  ปีที่แล้ว +9

    Apologies for the harsh 'S' sounds in the voiceover audio, I noticed them too late to really change them up.
    Hope you enjoy my take on both these MMOs regardless!

    • @JamieR
      @JamieR ปีที่แล้ว

      It's not too bad. De-essing would be nice, but it's not painful level. Might be different on headphones or speakers with very treble heavy curves though. Good video :)

  • @koboshi38
    @koboshi38 ปีที่แล้ว +4

    I enjoyed the video, you really should try extreme or unreal trials most are not that hard and can be cleared after a few lock outs. As a casual player myself I cannot handle the commitment needed for savage but most extremes are not bad at all for me. You might want to try the current unreal Sophia it's fairly quick to learn yet not a big pushover.
    Based on your keen observations I genuinely think you would probably like it.

  • @jeffbatista
    @jeffbatista ปีที่แล้ว +8

    Great video brother
    imo glam and open world activities are definitely 2 major aspects that FF devs can improve in the game by getting inspiration from wow's system

    • @balazsszucs7055
      @balazsszucs7055 ปีที่แล้ว +2

      I'm fairly certain it is more of a coding issue than a lack of inspiration. Yoshi-P is very open about how much WoW inspired the making of ARR.

  • @VampireNoblesse
    @VampireNoblesse ปีที่แล้ว +8

    imo, even as casual you should try extreme trials.., they dont need much time investment (only slightly harder then 24 man raids imo).., but have cool mounts & weapons

    • @Talzion42
      @Talzion42  ปีที่แล้ว +1

      I'll have to bite the bullet and try them out at some point that's for sure

    • @KawaiiKitsuwa
      @KawaiiKitsuwa ปีที่แล้ว

      @@Talzion42 I'm a pretty casual player and can confirm that extreme trials, especially the old ones aren't a *huge* skill jump, especially bc most parties will kinda know/be able to explain mechanics going on- the tend to be variations/harder versions of the normal version's mechanics so it's not entirely unfamiliar territory.

    • @Toksyuryel
      @Toksyuryel ปีที่แล้ว

      @@Talzion42 Just be careful, the party finder is where most of the actually bad parts of the community tend to gather.

  • @BlackDonMetallo
    @BlackDonMetallo ปีที่แล้ว +11

    Few things to note otherwise good video.
    16:20 ish, a new player HAS to go through BFA. They can't choose chromie time. They are also locked out of Dungeons from other expansions and can only choose the BFA ones and they, not gonna lie, are unnecessary complicated and maze like built at times. (not Beginner friendly in the slightest)
    43:15 Latest meaningful update to the transmog system was recently in Dragonflight allowing white and also grey items to be stored in the Transmog system (patch 10.0.5 from 25.01.23)

    • @Talzion42
      @Talzion42  ปีที่แล้ว +2

      Thanks for the comment, I should've looked it up for that new player BFA stuff, but yeah that definitely sucks for new players haha.
      I did mention the grey/white update thing but that maybe wasn't too clear what the timeline was on that.
      Thanks for the feedback and watching the video so thoroughly!

    • @bruvaroni
      @bruvaroni ปีที่แล้ว

      I personally don't mind the bfa dungeons... Except for underrot. That dungeon can eat a banana

    • @cattysplat
      @cattysplat ปีที่แล้ว +1

      I did this as a returning WoW player. It's OK for solo questing, but for the dungeons it's horrible. Most classes don't even have their basic tools unlocked at lower levels when these dungeons were designed for classes to have 90% of their unlocked skills (when they were current +10 levels levelling content). Even as an experience player I struggled. A new player wouldn't stand a chance and likely get bullied by veterens speedrunning through. Also I love the original classic Azeroth dungeons yet I couldn't queue for them, then when I reached cap it blocks dungeon finder and forces you to play the new expansion.

    • @lokifrostpaw2976
      @lokifrostpaw2976 11 หลายเดือนก่อน

      A year ago when I returned to WoW, I tried the BfA starting quest.
      And when I got to stormwind/orgrimmar, I didn’t know that I can skip the “city tour?” so that I can start chromie… stuck in BfA first few quests
      It was confusing, ended up deleting that character and just start from the old zone. Cause I have my preferred leveling route

    • @ow916
      @ow916 4 หลายเดือนก่อน

      A new FFXIV player must go through the MSQ.

  • @78MatWar87
    @78MatWar87 ปีที่แล้ว +3

    "Draenei and Viera do it for me"
    A fellow man of culture.

  • @DayleDiamond
    @DayleDiamond ปีที่แล้ว +1

    Other ways of leveling alt jobs are weekly challenge logs, daily hunt logs, the Deep Dungeons, and the content in zones uniquely tied to endgame weapon upgrades but accessible to each job henceforth.

  • @ReyRey277
    @ReyRey277 หลายเดือนก่อน +1

    What I like about WoW better than FF14 is the world content. You see so many people doing world events in the most recent expansion zones. Not to mention the world actually feels like a world with dynamic enemies and npcs in a open world.

  • @Vike4-10
    @Vike4-10 3 หลายเดือนก่อน +2

    Dude. I'm only halfway through this video and I'm really enjoying it.

    • @Talzion42
      @Talzion42  3 หลายเดือนก่อน +1

      I love to hear it, thanks, it really means a lot!

    • @ReyRey277
      @ReyRey277 หลายเดือนก่อน

      let me guess bc the video is glazing ff14?

    • @Vike4-10
      @Vike4-10 หลายเดือนก่อน

      @@ReyRey277 What do you mean glazing?

  • @javier5215
    @javier5215 ปีที่แล้ว +2

    Thank you for the video!! very useful!
    I couldn't decide which game I want to dump all my free time in lol. Just bought all of FF14 (expansions), just waiting for everything to install. The deciding factor was that I didn't want to get yelled at for not having the right spells, etc. I'm a diehard casual and want to avoid as much socializing as possible lol. I also dont want to have a massive amount of homework outside of the game just to complete stuff that I dont want to do in the first place. I dont mind a little research but WOW just makes me feel like I'm going to get yelled at a lot for making mistakes.

    • @itsyaboiherman
      @itsyaboiherman ปีที่แล้ว +1

      Ya try both homie, I've been playing ffxiv for over a year and it was the best decision I ever made! Now I'm trying WOW

  • @SouthernSlavic
    @SouthernSlavic ปีที่แล้ว +3

    I came back to WoW in WoD. I played every expansion for at most 3 months. I simply like the leveling, maybe doing some professions, doing alts. I don't like M+, or Raids, or really anything that requires a set schedule and big time investment, meaning I didn't really do WoW's endgame. PvP is occasionally fun but sometimes the class/spec you want to play is just ass or a druid can one-shot you at the beginning of the arena. I leveled every class to 50 in the Shadowlands prepatch, with the expectation that it'll be alt-friendly. I never got any of my alts up because of the insane time investment required. I just quit after doing Normal CN a few times in 9.0. And I never bought DF or bothered with WoW since then really.

  • @cattysplat
    @cattysplat ปีที่แล้ว +2

    Big part of modern WoW design is wasting your time and money to facilitate selling ingame gold for real life money. The WoW token exists to sell you the solution to many ingame problems intentionally designed this way, as well as the game economy still broken since flooding the game with countless millions of gold during WoD. So endemic that the community itself sells endgame content as a service to new/unguilded players. Some also see FF14 story as a block to content and reason to buy story skips with real money, which IMO is just insane, just skip cutscenes and dialog if that's so important. You never know, you might even like the story.

  • @KooriGraywolf
    @KooriGraywolf 4 หลายเดือนก่อน

    A problem with entering dungeons in WoW is that it was either a drag to have to walk to the dungeon in the old days, or now with the Party Finder there is no immersion or sense of dungeons having a place in the world. So with FF14 I thought it was quite smart that you DO have to physically go to the dungeon once to unlock it, so you know where it is, what it looks like, what's its lore, and afterwards you can queue through FF14's equivalent of Party Finder.

  • @FusaFox
    @FusaFox ปีที่แล้ว

    Adding to the comment where you mentioned that side content wraps back around to MSQ in FFXIV -- You will often get special dialogue for having done previous optional content or having unlocked/maxed classes whenever it's relevant.

  • @vampocalpyse
    @vampocalpyse ปีที่แล้ว

    You should try lvling alt jobs in the southern front. I haven't had much xp with it myself but from what I gather outside having its own story makes leveling said alts faster. This may be in tandem with the daily roulettes though but I assume you would be doing those either way.

  • @Grimnoire
    @Grimnoire ปีที่แล้ว +2

    Maybe you mentioned this but the benefits for the classes in FFXIV having linear progression is better designed fights, everything in FFXIV is like a puzzle piece and because of that they can design fights around these classes

  • @erubeydarkness
    @erubeydarkness ปีที่แล้ว +3

    Let me buff this video with algorithm

  • @Rachenviel
    @Rachenviel ปีที่แล้ว +10

    As a long time WoW player I definitely prefer WoW over XIV, but that didn't stop me from enjoying XIV when I tried it for a few months. It's like only having chocolate ice cream when your favourite is strawberry. Too bad there isn't any of what I really want, but I won't decline some delicious chocolate.

  • @HCSR2
    @HCSR2 ปีที่แล้ว +7

    WoW is the type of game Zenos would play. FFXIV is the type of game the WoL would play. FFXIV starts right away teaching you about its world and its people, it literally doesn't let you go or do anything else until you understand its world and story matters, then it lets you make your own fun, it lets you dabble into a bit of everything, even things there's no reward for doing but the experience of having done them and the people you can share that with, it lets you find joy in the little things (which is fitting as that is the literal theme of the decade long story). WoW is about killing things to get loot to kill more things.

    • @itsyaboiherman
      @itsyaboiherman ปีที่แล้ว +1

      Makes sense

    • @zirilan3398
      @zirilan3398 ปีที่แล้ว

      I never thought about it this way but that analogy is spot on

  • @DhiscoStu
    @DhiscoStu หลายเดือนก่อน +1

    Really good synopsis of both games :)

  • @semiramisubw4864
    @semiramisubw4864 ปีที่แล้ว +3

    Well. Starting today as a new player in WoW. U dont see any of the OG stuff. U are doomed to play BFA, get greeted as hero, see important characters that u dont know etc etc. The new player experience rn in WoW is literally the worst in any game ive played over the last 20 years, by far.

    • @semiramisubw4864
      @semiramisubw4864 ปีที่แล้ว +1

      New players cant use Chromie. Chromie unlocks at max level, so u have to get through this nonsense leveling which has not any connection for new players.

  • @Xantrahx
    @Xantrahx ปีที่แล้ว +1

    29:55 the 'No I got it' cracked me up bro 😂 kusjes from across the street xxx

  • @imaran1303
    @imaran1303 ปีที่แล้ว +2

    I agree and disagree with your glamour opinion, yes, the fact that we have a limited amount of slots on gear appearance saves sucks, I don't really mind glam prisms since it removes the need for a NPC to do it for you that WoW has, sure, if you have like 20k gold or something, you can get the mount for it, but if you are close to a aetheryte in 14, you can use a glam plate wherever and whenever. Which isn't too bad in my humble opinion. But where 14 just blasts WoW out of the water is the gear appearances, not only are they dope as fuck and focus less on recolors (yes there are a few recolors, but those are rare once you get to Heavensward and beyond), and also the fact that mixing and matching different sets is easier because you can actually dye your armor to match, whereas in WoW, where there are like 50 different shades of red, and you got a set and you think that hood looks particularly awesome with that red robe... but the hood is just off in color by a bit, that shit gets SOOOOO annoying.

  • @jengogonar
    @jengogonar หลายเดือนก่อน

    7:12 depending on your faction, the dialogs change a bit. If you pick the immortal flames, during some cinematics (not voiced) Rauban and npcs refer to your character as your current rank in the immortal flames, this also happen in some quest dialogs further in storm blood quests!
    7:24 this "customization" usually ends in the same set of talents when you start raiding and there are things that you must have or your dps is shit. :/
    11:17 you do get job specific quests until you reach shadow bringers, from there, it is role (healer, tank, melee dps, phisical ranged and magic ranged) quests

  • @DragonXDrei
    @DragonXDrei ปีที่แล้ว

    When I left WoW in Legion, you could use the same gear for both DPS and Tanking. Didn't they had all stats but just didn't show on the specific build until you changed to it? Sure, for end game you need to have two sets, but in general not really. If they changed that it sucks.

  • @NotTheWheel
    @NotTheWheel ปีที่แล้ว

    If you want to talk about World Content there's also hunt trains people do. Those who don't know are basically world bosses you can get some handy tomestone currency from. Regular hunts also have you go out in the world killing mobs which is fun. There's a couple mount rewards among other things. The ARR, HW, Stormblood ones also being in particular importance since you can trade in Allied seals (from ARR hunts) and Centurio Seals (Heavensward and Stormblood) for Atheryte tickets so you can teleport to places without spending the gil. OH and treasure hunts which are also fun and give lots of gil as well as resource rewards. So there is open world content.

  • @DraconisLeonidas
    @DraconisLeonidas 11 หลายเดือนก่อน +1

    On the topic of the community, yea, I've always found it incredibly welcoming. Personally, I started the game to be able to tease a friend about their NPC crush, and ended up being the clown as the story immediately snagged all of my attention and absorbed me. I was also absolutely and utterly TERRIFIED of people. Social anxiety and all that. I was bad to the point that I begged said friend to do the first required dungeon with me, which ended up with her plowing through with an overleveled character. When I got the courage to do dungeons standard with other people... FFXIV helped my social anxiety so much. I'm still far more of a solo player, but I'm also happy to interact with other players and help new players and just fuck around. It really is great.

  • @itsyaboiherman
    @itsyaboiherman ปีที่แล้ว

    I read that I need a max lvl character to unlock chromie.....so that means doing a bunch of random quests that I don't know what's going on till max lvl....

  • @darksnakex5187
    @darksnakex5187 ปีที่แล้ว

    Like the video but with leveling you forgot the beast tribe or tribal daily quest, FC leveling boost and and leveling earrings that is given to players for preorder of expansion.

  • @theroguerider
    @theroguerider ปีที่แล้ว

    I don’t know WoW really as I stopped back in Pandaria, but would the Criterion dungeons count as Mythic? The ones you need to make a party and has limitations on rez’s is pretty hard.

    • @zirilan3398
      @zirilan3398 ปีที่แล้ว +1

      yes and no. Yes in terms that they are hard dungeons, no in terms of the incentive for doing that content. In XIV there is none apart from the Orchestrion and the Mount where in WoW it`s a way to gear up.

  • @Spyrit2011
    @Spyrit2011 ปีที่แล้ว +1

    What no Palace of the dead to level in?

  • @altansipdrae2759
    @altansipdrae2759 8 หลายเดือนก่อน +1

    Customisation on mmo is an illusion of choice, I'm pretty sure WoW has meta build that everyone use

  • @Normal-Person
    @Normal-Person ปีที่แล้ว +1

    @45:00 I'm one of those and you can add Guild Wars 2 and The Elder Scrolls Online to my list! Love these games!

  • @wildbnuuy3267
    @wildbnuuy3267 ปีที่แล้ว +1

    Something getting boring is subjective. I have at least 14 characters in FF14 despite only needing 1. Some from an old server I left, some to play with friends or join FC's to help out, and some on the new server I moved to. At least 7 of those characters main a healer. My old main has all four healers at least into EW content with two being almost 90 and 1 being 90. New main is 90 Sage. I have a 90 Sage alt. A White Mage alt off plays Sage and is almost 80 on both, getting through SB currently. I'm leveling White Mage with my partner to teach him how to heal so we're duo white mages. It doesn't get boring, I enjoy the healer role so it's where I'm happy and comfortable. On my new main I started out Arcanist, and as soon as we got through level 20 MSQ (we were way overleveled at that point due to Exp boost on new server) I got SCH and played SCH until I could unlock Sage and I've played Sage on that character since, with a few sassy moments of having to be Summoner for raids with my alt's FC/community because most of us that community play healers, too. XD If you enjoy the visuals, and you enjoy the role, boredom takes longer to set in, for me and those around me at least. I could play nothing but Sage, 15 hours a day, 7 days a week, and not get bored or tired of it. I love the job, it's so much fun for me.
    Also, all of the thumbnails you showed of that person complaining, I watched one of his videos about Paladin and the new Alliance raid where he was complaining about gear and I didn't finish it because he's an idiot that doesn't know alliance raids are meant for catch up, not main gear, that's what 8 man content is for. 24 man content is for people that left and are getting back into the game to get caught up while they work on tome gear, and alt jobs. I shut the video off after a few minutes because he A) can't even figure out simple mechanics and blamed it on everyone/everything else like a freaking child, and B) is just an overall, uninformed, absolute idiot. I wouldn't take anything he says with any value.

  • @captaincaveman177
    @captaincaveman177 ปีที่แล้ว +1

    Wow fighting is a brawl, 14 is a dance where you need to know the right moves

  • @DsiakMondala
    @DsiakMondala 6 หลายเดือนก่อน

    Something import to mention about wow's alts is that it is very easy to get to max level, but keeping up with all weeklies required to have a raid ready alt can be a nightmare. The epitome was during shadowlands and the soul crushing legendaries

  • @dieesel1
    @dieesel1 10 หลายเดือนก่อน

    In 14 you can tweak your gear by melding materia to it. As a BLM my goal was to rush my casts so I could fit more spells into one rotation. Other BLMs would go for more power so on.

  • @TheMan21892
    @TheMan21892 ปีที่แล้ว +1

    WoW’s story made absolutely 0 sense to me. I actually dropped the game after about 3 weeks because I had no fcking idea where I was supposed to go or what I was supposed to do.

  • @arisuaozora
    @arisuaozora ปีที่แล้ว

    Gearing wise i like ffxiv system. You get to choose which part to get by farming tomestones .

  • @davidlynch9469
    @davidlynch9469 ปีที่แล้ว

    The old ffxiv had a lot of customization. If you notice the old gear just says desciple of war instead of a specific job and there are even shields with int and mind on them to buff magic and are intended for casters. You could even cross class in the olf ffxiv and use skills from a completely different job as long as you leveled it up high enough to unlock the skill. There was even elemental affinities and your old patron diety actuallly contributed to this effect. But i think it was all to complicated for most people and so they scrubbed it all. And then there was a bunch of hidden effect based around item, equipment, and skills an example would be since we talked about shields earlier they were directional and if an enemy was behind you then you couldnt block the attack also since a shield is a physical attribute it couldn't block magic damage. Finally the world was once continuous without loading screens, there was even a spot with a mini dungeon (not instanced just an underground maze with a named monster in it) you had to travel through to get between Ulda and Grid but this was scrubbed so they could stick it on ps3 console when they did ARR launch. I bet theycould bring it back since the ps4 and 5 should be powerful enough to handle it but who knows.

  • @jereboy2005
    @jereboy2005 11 หลายเดือนก่อน +1

    Great video and mixing rhe music in from the games made for nice background listening while i work.
    I wanna add in my own thoughts to this. I played wow for a long time from wrath to shadowlands, roughly 10 years. And i joined ffxiv same time as you. During the big wow exodus and asmongold times.
    There are few things i miss from wow. One of the biggest is the transmog system. It is so incredibly janky in comparison in ffxiv. The auto cataloguing just blows out the glamour system. However the looks of ffxiv i enjoy much more. The race diversity of wow i miss as well. I wouldnt narrow it down as simple as human, short human, tall human like you and many others do. But i definitely miss the variety. And i miss the feel of the classes. They had a flow to their combat that felt more rewarding to me. Housing is a weird thing. I hate how wow handled it with garrisons, but at least everybody was able to get one. In ffxiv the options are so vast its great and people have made amazong homes. But it is so hard to get a house its ridiculous.
    Almost everything else i dont miss or like better in ffxiv. Obviously sinking 10 years in a game leaves me missing it so i never assume ill be gone for good.
    The community of both games ive come across toxic people. Biggest difference is in wow toxic negativity and ffxiv toxic positivity. Though negative encounters were much much more common in wow.
    I feel ffxiv is my main mmo now. Ill try wow again one day, i hear dragonflight is actually good so maybe at the end of its lifespan ill try it. But i dont feel any big pull to wow anymore, its a weird feeling.

  • @cyphi474
    @cyphi474 ปีที่แล้ว

    Part of playing BLM is flexibility, so i never complain much about being synced down. I dont like being synced to level 70 because its weird place for BLM, but you simply adapt your rotation to whatever you currently have. At any level you know exactly whats your optimal rotation by simply looking at your ability list.
    BLM is probably easiest job to adapt, since there is no big gamechanger overal, besides above/below 60 difference. Imo.

  • @HH-hd7nd
    @HH-hd7nd ปีที่แล้ว +1

    31:35 Disagreed. That makes the place feel like an actual area and part of the world instead of an arena with no connection to the the game world whatsoever.
    If WoW could improve on something regarding the trash mobs it's not that there are trash mobs, it's that the trash mobs are not really integrated with the boss fights and don't give any particular relevant rewards of their own.

  • @Lotis343
    @Lotis343 ปีที่แล้ว

    I migrated around the same time in july 2021 i had always intrested in FFXIVs since early 2015/16 seeing my cousin playing at family gatherings and hope to in-game as i am also on Light DC

  • @stefanreuter2245
    @stefanreuter2245 ปีที่แล้ว +1

    You forgot the ultimate Raids in FF

  • @RyuNoZero
    @RyuNoZero ปีที่แล้ว +3

    Aww man Kaitenless Ogi Namikiri is so sad

  • @miri5373
    @miri5373 ปีที่แล้ว +1

    i can only really comment on the FF side of things, as i have never touched WoW:
    the visual update in FF: they are actually rolling out updates on that over time and iirc the biggest part of it when the next expansion will come out
    CC:
    yeah the races in FF look a bit homogenous at times, which again is probably because SE is still a Japanese company.
    Imo the diversity of the races comes more from the cultures they all have... even if SE themselves should add more NPCs with other skintones.
    classes/jobs:
    i agree that FF is pretty streamlined...
    while its kinda nice to be able to pick up the basics about another class is fun, simplifying them all and in some classes even taking away some of the most fun things is...
    its a point of concern forr me n quite a few of my friends
    with FF the customisation iirc is mainly how yoou play your rotation, which in the case of Blackmage could mean you lean into the long cast times and try to be the tactical nuke...
    ... or you get more of one stat and try to make ur casts faster
    a job being boring pretty fast in FF... it can happen, but even if someone mainly plays Warrior in a raid they will probably play other classes in the daylies sometimes.
    on the Jobquests... yeah they kinda stopped because they are too many jobs to make 2 new storylines each expac
    lvling/new players:
    in FF anyone with a srput icon has a free pass to ask the annoying basic MMO questions about how things work
    that and if there is someone that never did that speecific instance before, people get a message on their screen...
    .. so we are inevitably prepared for potential f-ups and it might taking longer than we are used to.
    we also get more of a specific currency for a new player doing their dungeons and other things with us.
    leveling alt jobs usually doesnt take as long as your first one did, one thing is the hidden armory bonus (100% more xp from mobs and bosses)
    but also because you will have most likely explored some things and places, giving you things you can do apart from dungeons.
    Although i agree that some of those things arent obvious, if anyone doesnt know something they can always go to the players that have been around a while and ask them how.
    you also cannot undersestimate the xp buffs you can get from consumables, while food gives you 3% for punching somethings face in, that can be a pretty hefty number in later levels,
    in the same category are a buff you can get from your Free Company(FF equivalent of guilds) and the squadron manuals.
    (the squadron manuals are something you get from your squadron, they can give you quite a few nice buff-consumables...getting them to that point IS annoying tho)
    and i fully agree on the part where you say that some classes dont feel good without certain skills.
    crafting/gathering:
    its a rabbit hole
    that is what i can say about FF while i am having "quick synthesis" on (lets you masscraft something, iirc gear, housing items and collectables are exempt from it)
    writing:
    in FF there are quite a few inconsistencies too, but they arent obvious to everyone.. ok they are mostly about how the classes and magic work
    or where exactly something in the world is supposed to be ( that was the case with Bozja and flip flopping between 2 continents it would be on... its now on the border of both)
    i love how you showed one of the chain fates in the last Shadowbringers area, as some of those can give you a good idea what vertain people or tribes do and what happens in that area generally,
    some of the things explaining a certain areas or tribes lifestyle are just chainquests you randomly come across... cuz those are actually not marked by anything.
    iirc the boop physics also take in account what gear ur character is wearing.... so a dancer should be jigglier than a paladins plate armour lets them be.
    completion in FF is honestly something only madmen do....
    simply just getting all the fish and all the triple triad cards makes people go nuts...

  • @OrenjiArms
    @OrenjiArms ปีที่แล้ว

    I’ll give a sub just bc this was a solid video but also because I laughed at the very beginning “hello gamers *boom*”

  • @nataliet4293
    @nataliet4293 ปีที่แล้ว

    Ayyye if you want some motivation, you get the amaro mount when everything hits 80.

  • @Corosar
    @Corosar ปีที่แล้ว +3

    Back in Heavensward we did actually have customization options that had to be removed due to ability bloat. But we used to have something called "cross class abilities" Which allowed us to grab a limited amount of abilities from other classes that we had leveled. I miss it alot.

    • @rabid_si
      @rabid_si ปีที่แล้ว

      This wasn't about ability bloat, and it really didn't add any customisation. It just added an extra layer to being "complete" in a particular role by adding core abilities to optimised cookie cutter builds that required levelling completely unrelated jobs to specific break points for abilities every job in a role really wants to be reliably optimal.
      No-one really misses this.

    • @Corosar
      @Corosar ปีที่แล้ว

      @@rabid_si i am the weird one that penta-melded mind materia into my stormblood summoner set so that i could off heal for my group. I think i might be the only person that misses that system in that regard.
      I get its removal. means mostly everything is innately viable and the game has something to be designed around the classes and abilities everyone has. but i can't help but admit wanting to be able to pick up a couple abilities from other classes if they are leveled. though that screws with balancing so hard. Again. i understand the removal.

  • @Chrisfragger1
    @Chrisfragger1 ปีที่แล้ว +2

    Imagine, being a young kid trying to start a new adventure in WOW... ALL the stuff you HAVE to get to even be considered to be accepted into a raiding guild... Not to mention, trying to get people to give a shit about you, rather than kicking you the instant you say "Hello, I'm new here!" What? You don't have DBM with the current raid info patched into it? What, you don't have a mod that tells you what your allies cooldown timers are at? What!? You don't have a mod that lets you clean up your UI so you can see the boss arena better? Git gud n00b!

    • @Chrisfragger1
      @Chrisfragger1 ปีที่แล้ว

      HAHAHAHA "Where are the heals!" If for NOTHING else, you got my thumbs up for that.

    • @Chrisfragger1
      @Chrisfragger1 ปีที่แล้ว

      Look at this dragon fight @ 22:15 and compare it to Bahamut Raid, lol.

  • @calmingnight3376
    @calmingnight3376 ปีที่แล้ว +1

    I haven't tried FFXIV yet but I have played WoW. I played for 6 years. I quit at Shadowlands.
    The thing is, WoW is no longer geared for casual players anymore. Even making and gearing alts is a chore in itself. If you are on a main, you're FORCED to have a high item level for a raid or dungeon, or else you won't be able to do it. But then you have to get a new high item level in the next patch. In pvp, you have to be high item and have the best gear, etc or else you'll get squashed. And if you have a alt, you have to do the whole story and progression again
    And with all that grinding, it's clear that blizzard doesn't really care about the casual player.
    If you are a new and casual player in WoW expect to get no help as everyone is racing to get to endgame.

    • @JamieR
      @JamieR ปีที่แล้ว

      It was never really focused towards casual players. You could do casual play, but you'd never be geared. It always required a lot of hours to get anywhere and it's (sadly) not likely to change any time soon.

  • @nglars
    @nglars 11 หลายเดือนก่อน +1

    How dare you not like Fiesta online, the jellybeans are disappointed :P

  • @lens_hunter
    @lens_hunter ปีที่แล้ว +1

    For me, WoW just has nothing to do. Raid, Mythic+, PvP. That's it. There's nothing else.
    14 has a plethora of interesting content. Exploration zones (Bozja and Eureka), Deep Dungeons, crafting, gathering, EX primals for people who don't wanna fully step into raiding. It's endless.

  • @altansipdrae2759
    @altansipdrae2759 8 หลายเดือนก่อน

    45:07 I saw that camera tilt

  • @jojorumbles8749
    @jojorumbles8749 หลายเดือนก่อน

    But is WoW one of the biggest MMOs today? Ten years ago I would've said yes, but now? I suspect GW2 and EvE Online have more players now.

  • @knightkid
    @knightkid ปีที่แล้ว

    There's a female harothgar hidden in a mural in bozjan

  • @tigerchuu2148
    @tigerchuu2148 11 หลายเดือนก่อน +1

    Late to the video, but as someone who played WoW since the start of TBC and played and loves Warcraft, I can say that I have now completely given up WoW in favor of FFXIV. I love lore, but the lore in WoW has become so bad and doesn’t make sense, in FFXIV even glamour and the way it works is somewhat lore consistent and throughout the game you see it used in different ways. I also raided mythic (in a more casual way), and I always disliked the fact that I need to look at all the guides, have all the addons and WeakAura’s set up. FFXIV showed me that I can do difficult and amazing raids, without going through all the extra steps and having these extra things installed. It is just so much better in my opinion and makes it easier for those who want to give harder content a try to actually try it. Now, on the topic of addons, I do think UI addons are fun and I think addons in general should be optional and not required (I know they are not required, but they basically are for high end content in WoW).

  • @Narconia
    @Narconia ปีที่แล้ว +3

    when you were talking about character customization you didn't mention how FF14 lets you choose way more hair colors, hair highlights, skin color, eye colors, makeup/tattoo's, tail length, and even allows you to have your eyes 2 different colors.
    When you talked about the grand companies you never mentioned how it does impact you in PVP as when you PVP its through your grandcompany and unless you change the queueing options it wont put you in another GC unless you unselect the box last i recall.
    in FF14 while there isn't much gear to get there is usually gear from the tokens you get through the duty roulette, and then the ones from the trials/raid/alliance raid...and unlike wow ff14 doesn't let people use damage meters so that people can't claim someone sucks ect, and they usually do crack down on toxic people way faster and better than wow.
    when you talk about jobs and playing 1 thing i can say is that healing in wow can be harder and more challenging than it is in ff14 mainly because in ff14 you don't really oom that easily as you usually have 1-2 abilities to regen mana faster, and then you also have potions, and the mechanics you need to dodge are easier to dodge due to the hit box it shows.....while in wow you dont always get a swirl or something to let you know to move, and you can oom if your reckless with your heals and besides a potion and a few select class stuff you kinda get screwed if you oom.
    While lvling in ff14 can feel slower at times, it can also feel faster especially if you read/watch the things to learn the store/lore as ff14 is more in depth.....while in wow well you covered it already lol
    As for the sprouts having the icon lets people know its a new player and ff14 gives extra rewards if a veteran player does stuff with a sprout their 1st time, and if they are a mentor they can get more rewards as well. Also if people are too toxic in ff14 and get reported enough it is possible to get banned as they do try to keep the game less toxic. You also have the flowers that look like sprouts but with a yellow flower on it too.....its for people who had at sometime hit max lvl and then stopped playing for 2ish months....so that people know that they are a returning playing and while they know stuff there might be things that are new or changed that they might not know and might need a bit of help.
    100% love being able to do dg's and trials with the npc's as i can go at whatever pace i want and play the classes im not good at to learn it better, and the npc's move for the mechanics so you can learn or in my case get reminded of them when im trying to get used to classes im not familiar with.....and its great for the times when you just dont feel like interacting with people.
    I 1000% love the gathering/crafting in ff14 as it is way more interactive and when you hit max lvl there can be some stuff that can be challenging to craft and you can actually fail at doing stuff. Having their own stats, and abilities is awesome and i just love it......honestly when i heard wow was revamping their professions ect i was legit hoping they would do something similar to ff14 but they didn't so its a let down.
    legit i admit i do enjoy being able to rez people mid combat in ff14 lol
    both games have good things and bad.........but i feel like in ff14 they listen to the players more...........originally they weren't going to give a male viera or a female hrothgar but players kept asking for it so some of the developers worked on it and made it possible.
    sorry for the long message >_

  • @jpnmystic5208
    @jpnmystic5208 ปีที่แล้ว

    Not talking about plugins?

  • @adriantatar3255
    @adriantatar3255 5 หลายเดือนก่อน +2

    I'm glad that so many people enjoy ff14 story, for me it felt like watching a mashup of Cartoon Network and Disney Channel(that's how Dragonflight felt for me as well). The MSQ has too many cutscenes and when I see the pixelated hair of Zero, I lose the little immersion that was left. The only part I've truly enjoyed was Shadowbringers(vibe and story). Let's hope they come with some new features with Dawnbringer, and not the same old scenario refurbished. Very high quality video, grats!

  • @anteprs7908
    @anteprs7908 ปีที่แล้ว +1

    It simple really wow is made for hardcore players or raiders and ffxiv is made for casuals who love the story .

    • @gman7497
      @gman7497 ปีที่แล้ว +4

      That's not wrong, but ff14 has hard-core content in it, it's's just not the central reason people play it.

  • @cjhedrick6418
    @cjhedrick6418 ปีที่แล้ว +2

    I absolutely love FF14 to death, but I'm still slightly bummed they still haven't created a female Hrothgar. I really hoped they'd add one, after adding the male Viera.

  • @Istoleyoursweetroll
    @Istoleyoursweetroll ปีที่แล้ว +1

    Here before Maldy.

  • @wasaburashi
    @wasaburashi ปีที่แล้ว +1

    i swear you sound belgian and i love it

  • @risquecat
    @risquecat 7 หลายเดือนก่อน

    I'm playing FF14 but thinking of jumping to WOW

  • @Vulgarth1
    @Vulgarth1 ปีที่แล้ว

    Xeno only hates the gearing system because it means he has to clear the content.