Hello i like your tutorial! I have just one question. i Draw my sprites in photoshop. When i export Png or jpeg files to construct the qualite is getting worse! Why is that?
Isn't there the risk that those huge yellow obstacle boxes will degrade performance, especially in case of long levels (i.e. in a platformer)? I also wonder if it still applies the power-of-two optimizazion principle (www.scirra.com/blog/112/remember-not-to-waste-your-memory) for such objects.
+Fabrizio Ciamprone Arcade Ed did a really good (and long -_-) video on optimization. What you could do is in the editor, resize it to a 16X16. Stretch it over the area you want it to stretch over, then set it to invisible. Construct 2 will save it as a a 16X16 (if i remember correctly is 16 bytes or something small) and when you render it stretch it the way you had it, but still keep it in memory as 16X16. Check out Arcade ED debugging and optimization video... its about an hour but its good info
How would I make a character select page that when you select the character it would change it in game without me having to completely make all all new events for that character?????
+[Gmania] Bros I know it is late and you may have already figured it out but I was having the same issue so if you still want to know if you go into view you can then enable the tile map bar.
Thank you for this video - very instructive for a beginner to C2 like me. I especially love the yawns at 0:35 and 1:36 - keep it human :))
Hello i like your tutorial!
I have just one question. i Draw my sprites in photoshop. When i export Png or jpeg files to construct the qualite is getting worse! Why is that?
i solved it if someone wonder. Change sampling and it will work :D
Thank you!
I would like it too. Spet by step, how to configure achievements, scores,etc with google play. :)
the tilemap editor doesnt appear for me, why?
click the view tap then click tilemap bar.hopefully it should appear
thanks a lot mate
Hi, can u make a video about achievements of google play? Thank you
could u rephrase this. do you mean like is it good or how to set up achievements in Google play
John Maksym yes, exacly
Isn't there the risk that those huge yellow obstacle boxes will degrade performance, especially in case of long levels (i.e. in a platformer)? I also wonder if it still applies the power-of-two optimizazion principle (www.scirra.com/blog/112/remember-not-to-waste-your-memory) for such objects.
+Fabrizio Ciamprone Arcade Ed did a really good (and long -_-) video on optimization. What you could do is in the editor, resize it to a 16X16. Stretch it over the area you want it to stretch over, then set it to invisible. Construct 2 will save it as a a 16X16 (if i remember correctly is 16 bytes or something small) and when you render it stretch it the way you had it, but still keep it in memory as 16X16.
Check out Arcade ED debugging and optimization video... its about an hour but its good info
How would I make a character select page that when you select the character it would change it in game without me having to completely make all all new events for that character?????
spawn each characer to a main certain point.
+John Maksym could you make a video on it ?
Click on my name and u will go to my channel. Search for tappy plane. It has a multiple character chooser.
ok thanks!
+John Maksym Do you have any videos on how to make a working score text for mobile devices?
Construct 3 doesn't appear to have title width and height. :s
Can tilemaps have animations?
at this point no
My tile map will only let me place tiles so far as in i cant place tile past like 1000x1000 layout
you need to the. increase the layout size.
When I import my tilemap into Construct 2 nothing happens. Can someone explain me how to get it working ?
+[Gmania] Bros I know it is late and you may have already figured it out but I was having the same issue so if you still want to know if you go into view you can then enable the tile map bar.
thank you very much