coming up with video game ideas is easy, actually

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  • เผยแพร่เมื่อ 18 ต.ค. 2024

ความคิดเห็น • 40

  • @jameshughes3014
    @jameshughes3014 3 หลายเดือนก่อน +6

    I'm six months into building my first game, and wishing i could go back in time six months and watch this first. great vid

    • @AidanNieve
      @AidanNieve  3 หลายเดือนก่อน +1

      Glad you found it helpful! Good luck with your game, you can always use these tricks for the following ones, the most important thing as a gamedev is to not stop after the first project :)

  • @princesa__jujuba
    @princesa__jujuba 5 หลายเดือนก่อน +4

    I'm your 30th subscriber. Your channel is gonna grow a lot and I'll still be here with you. Kisses from Brazil.

    • @AidanNieve
      @AidanNieve  5 หลายเดือนก่อน +1

      Your support means the world to me! Muito obrigado por estar aqui desde o início!

    • @princesa__jujuba
      @princesa__jujuba 5 หลายเดือนก่อน +1

      @@AidanNieve Speaking portuguese to any Brazilian is a love letter

    • @AidanNieve
      @AidanNieve  5 หลายเดือนก่อน

      I'll keep it in mind for future videos, thanks for the tip!

  • @PlayerBush001
    @PlayerBush001 5 หลายเดือนก่อน +3

    This was pretty well made. Keep it up! ^^

    • @AidanNieve
      @AidanNieve  5 หลายเดือนก่อน

      Thanks! Although I am always trying to improve so any constructive criticism is appreciated :)

  • @RonicTheEgg
    @RonicTheEgg 2 หลายเดือนก่อน +2

    The sums 4 clips were wild 😭

    • @AidanNieve
      @AidanNieve  2 หลายเดือนก่อน +1

      The worst part is I only noticed after I rendered the final video, if it wasn't already censored that would've been a big fail hahahahah

  • @ElConquista_Space_Game
    @ElConquista_Space_Game 2 หลายเดือนก่อน +1

    It's better to have something unique in a new game, just to keep sparking the curiosity.

    • @AidanNieve
      @AidanNieve  2 หลายเดือนก่อน +1

      Definitely, although many people will struggle with that, so combining different existing things can also be helpful if you cannot come up with a fully original idea :)

  • @VChillYT
    @VChillYT 5 หลายเดือนก่อน +2

    W mans i used to be stuck at this part, now i have a better understandn. 💯💯

    • @AidanNieve
      @AidanNieve  5 หลายเดือนก่อน

      Always happy to help out! If you're enjoying the content, don't forget to hit that subscribe button cause I'll be uploading more soon :)

  • @GrimGwabe
    @GrimGwabe 5 หลายเดือนก่อน +2

    thanks for the help!

    • @AidanNieve
      @AidanNieve  5 หลายเดือนก่อน +1

      Doing everything I can to help others! I'll be uploading more interesting videos so don't forget to follow :)

  • @theonerm2
    @theonerm2 5 หลายเดือนก่อน +1

    I can come up with ideas all day but I just can't find the time to actually make the levels. I always either make them way too large or put too much detail into them or both and it runs like crap. I do it in 3D and use Unity.

    • @AidanNieve
      @AidanNieve  5 หลายเดือนก่อน

      I totally get you, optimization can be a pain in the ass, I'm trying to manage at least a hundred enemies in my project and... It's not going too well 😅. Have you considered breaking down the levels you wanna make into really really small pieces, rather than going all in? For example my process to create skills for my games is broken into so many small parts, first I create the idea, then the art, then I manage the spawning of the skill, then the movement, etc etc. That way sometimes I only have 20 minutes, but at least I got 10% done and it felt like I finished an entire task rather than just a part of it, which keeps me motivated

    • @theonerm2
      @theonerm2 5 หลายเดือนก่อน

      ​@@AidanNieve Did you say 100 enemies? Are they all active and running all the time?

    • @AidanNieve
      @AidanNieve  5 หลายเดือนก่อน

      yep, it's a game similar to vampire survivors, so I need a lot of enemies, they are really simple so that's not a problem, the problem is when I kill 60 at a time, I still have to figure out how to fix that! I have a playlist where I talk about the game although I only uploaded 2 videos so far: th-cam.com/video/iJqWXxUyOxg/w-d-xo.html hopefully you'll notice I improved quite a lot since this video!

    • @theonerm2
      @theonerm2 5 หลายเดือนก่อน +1

      @@AidanNieve I'm watching your two devlogs now.

    • @theonerm2
      @theonerm2 5 หลายเดือนก่อน +1

      @@AidanNieve I watched the videos. Looks cool. But I didn't see a way for the player to kill the enemies? It looked to me like they all just follow the player and some do different kinds of attacks. It looks like all the player can do is avoid them. So what do you mean kill 60 at a time?

  • @dabiineee
    @dabiineee 5 หลายเดือนก่อน +1

    this is great ! very easy to follow ! 👍👍

    • @AidanNieve
      @AidanNieve  5 หลายเดือนก่อน

      Glad to hear that! And thanks for the support 😊

  • @Alpha_GameDev-wq5cc
    @Alpha_GameDev-wq5cc 2 หลายเดือนก่อน

    1:30 I think a large offender is the entire community telling everyone that “Execution is more important than ideas” which is misleading advice that comes from a place of good intentions.
    Yes being an ideas guy won’t achieve anything and iterative implementation is where great games are made, but you have to shove a lot of creativity in the core concept before starting.

    • @AidanNieve
      @AidanNieve  2 หลายเดือนก่อน

      Yeaj I've always been told to just start working on something and I'd figure out which direction to take it afterwards, and I don't think that's a good approach if your goal is to create a full release at some point

  • @Spencer-ni6yb
    @Spencer-ni6yb 5 หลายเดือนก่อน +1

    nice 👍

    • @AidanNieve
      @AidanNieve  5 หลายเดือนก่อน

      Thanks! Don't forget to follow, I'll be posting more interesting videos soon :)

  • @dreamingacacia
    @dreamingacacia 2 หลายเดือนก่อน +2

    platformer folks are angry folks. don't ever talk about platformers in their presence.

    • @AidanNieve
      @AidanNieve  2 หลายเดือนก่อน +1

      I talked about platformers in my latest video and they took it surprisingly well. It was the RPG folks that didn't like my ranking for RPGs as a beginner friendly genre hahahahah

    • @dreamingacacia
      @dreamingacacia 2 หลายเดือนก่อน

      @@AidanNieve well I just met some extreme platformer fans that developing platformer games. They misinterpreted my messages and took it so personal that they blatantly insulted me.

    • @AidanNieve
      @AidanNieve  2 หลายเดือนก่อน +1

      Yeah I've seen that on other videos where people talk about different genres. I don't know why they take it so personally it's a bit ridiculous, like I love roguelikes but if someone doesn't then that's okay, and if they think making one is a waste of time so what, I like them 🤷🏽‍♂️

    • @dreamingacacia
      @dreamingacacia 2 หลายเดือนก่อน

      @@AidanNieve I was on the idea of how people think you should make platformers because they're easy. I said something like you should only make platformers to learn the tools, afterward it's your choice. But people thought I said platformers is only worth for the sake of learning tools. While it's true for myself since I don't like platformers, it's still not what I meant. People should feel like they can make their own dream games after they learnt the tools, not waiting for their 10th games to publish before starting to work on it. But twitter is just a restrictive place to make such a long arguement, so there could be misunderstandings from shortened down sentences.

    • @AidanNieve
      @AidanNieve  2 หลายเดือนก่อน +2

      That's why I always avoid Twitter, it's such a toxic environment. And I agree, the first game I made with unity was a basic platformer from a tutorial, then a tower defense, and after that I could finally switch to Godot and work on a game I actually liked! :)

  • @Emplify9213
    @Emplify9213 4 หลายเดือนก่อน +1

    Outer Wilds Mention :D

    • @AidanNieve
      @AidanNieve  4 หลายเดือนก่อน

      My all time favorite by far! Sucks that I can't replay it 😔

  • @PonderingPebble
    @PonderingPebble 2 หลายเดือนก่อน

    If you want to succeed in game dev but don't have a cool Idea in mind, then get a job in the industry instead of soloing. If you fancy the profit and the glory of "made-a-game-alone" more than the creation itself, then don't get into game dev, probably isn't for you.

    • @AidanNieve
      @AidanNieve  2 หลายเดือนก่อน +2

      I disagree, you can't really compare being a solo dev with working for a studio, at a studio you may be working on setting up animations all day every day, it's also an underpaid profession with a tendency towards overworking.
      If you cannot come up with ideas and you like software you should become a web dev or app dev, the game industry sucks. If it's a small indie studio and you are just not the director then yes, but working for Ubisoft, Blizzard, etc? I'd rather just quit gamedev to be honest

    • @PonderingPebble
      @PonderingPebble 2 หลายเดือนก่อน

      @@AidanNieve fair