USDZ & Reality Composer: The perfect A.R. combo

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  • เผยแพร่เมื่อ 25 ธ.ค. 2024

ความคิดเห็น • 15

  • @ste.3dee
    @ste.3dee 11 หลายเดือนก่อน +1

    A year on this is still a great video. Thanks!

    • @marvelousdecay
      @marvelousdecay  11 หลายเดือนก่อน

      Glad you enjoyed it!

  • @jayong2370
    @jayong2370 ปีที่แล้ว

    Fantastic demo. Thank you!

  • @Michaelhinesart
    @Michaelhinesart 4 หลายเดือนก่อน

    I’m late to the awesome video! Thanks!

  • @syntartica
    @syntartica ปีที่แล้ว

    Thanks :) ... more video for Reality composer! :)

  • @rivforest2395
    @rivforest2395 11 หลายเดือนก่อน

    thanks for making this video.😀 What is the difference between exporting the current scheme and exporting the project to USDZ?

  • @PatGirvin
    @PatGirvin 11 หลายเดือนก่อน

    I see that Apple has added a photogrammetry ability to Reality Composer, which is neat. I just wish there was a more robust program to create complex scenes with this technology. Reality Composer is a fine “proof of concept”, but certainly not a serious content creation platform. Even bringing in just a few assets and trying to snap them together in a precise way is…impossible. I’m curious to see what is possible with Unreal, but that seems like a steep learning curve for someone who is not intending on developing games.

  • @hisroyalillness
    @hisroyalillness 2 ปีที่แล้ว

    Nice sneak peak into Apples AR tools, Dimitris. Did you have the chance to do test with Adobe Aero?

    • @marvelousdecay
      @marvelousdecay  2 ปีที่แล้ว

      Not yet. But it’s definitely on my to do list!

  • @enque_
    @enque_ 2 ปีที่แล้ว

    Is the IMDB rating feature you showed just a proof of concept, or did you code the search function also?

    • @marvelousdecay
      @marvelousdecay  2 ปีที่แล้ว

      Just a proof of concept. The coding part is way beyond my abilities!

  • @AndrewAliferis
    @AndrewAliferis 2 ปีที่แล้ว

    Πολύ καλή επίδειξη! You do an excellent job of showing the intricacies of designing 3D with these new tools. I can't wait to get an M1 Mac to take advantage of these new technologies. I'm just now getting into Photogrammetry and it's a little tricky on older hardware and USDZ is pretty much out of reach.

    • @marvelousdecay
      @marvelousdecay  2 ปีที่แล้ว

      thank you. Yeah you’re right about usdz being out of reach. It still hasn’t reached critical mass. Some applications do support it but when they do, the feature set is partially there, so it’s difficult to get a solid understanding of a really capable format.
      anyway let’s see what the future will hold!

  • @Seeitmove
    @Seeitmove ปีที่แล้ว

    GOOD! Great! Gota offer my thanks for the info! 😂