Thought it'd be fun to look at all the powerful chase uniques in the game and go through them all for us mere mortals, not sure why thats an offensive concept to a minority, just a bit of fun. Timestamps: 00:00 Intro 0:56 Everlasting Gaze 1:43 Headhunter 2:42 Ventor's Gamble 4:12 Dream Fragments 5:14 Astramentis 6:48 Ingenuity 8:24 From Nothing 9:13 Hand of Wisdom and Action 10:08 Controlled Metamorphosis 11:04 Olroth's Resolve 11:50 Svalinn 12:57 The Last Flame 13:45 Temporalis 15:08 Against the Darkness 15:54 Melting Maelstrom 16:50 Mahuxotl's Machination 18:03 Morior Invictus 19:27 Economy Talk 20:15 Final Thoughts
I don't try to blast through content as quickly as possible like some people do. I take my time getting through the game then that way I can learn more about the game as I play it. I have learned a lot about Po# 2 just by playing it as well as watching the videos that I knew that I needed to learn more which I was glad that I did learn it. My first attempt at ascending to Stormweaver was easier than I thought it would be. I was about 5 levels higher than the trial but I choose the right path which was the path that had shrines to restore honor. That made it easier to get through the trial and ascend.
the endgame is completely broken if you don't put the pieces that increase the drop you won't find anything and you can't put them sacrificing other stats, the market is completely unbalanced and has crazy prices
I just bought the everlasting gaze for 27 exalted, check the “relative” box and change it to exalted and sometimes you’ll get a deal. I think some prices are very crazy lol.
I got the everlasting gaze with a low roll on the shield stat cheap, then slammed a divine orb on to it a few days later and got it to the max 30%, plus have mana quality into it, great amulet for m build.
Based on all the comments I assume we got a shout out which is really cool, its nice to see all the basic guides other people aren't providing to new players pay off
@RageGamingVideos a few points. Im new to the game and ill say ive used 2 of your builds. Essentially this creator seems to have issue with grneral misinformation, you are reference before like 5 mins in perhaps its worth a check However personally ill say seems like a slight bit of creator jealousy more than anything else lol
I think the hardest part of the game in early access with the end game is that sometimes you just don't want to play any of these builds. You don't want to sit around blinking around the map in a strobe light of rainbow effects to make your favorite skill work at a level to get these things.
19:30 couldn’t agree more. This happened to me almost every league in poe 1 . And I’ve I ever got to the point where I could finally afford one it gets nerfed 2 days after I pay 20 Div for an item and respec my whole build around it effectively ending my league.
Can someone pls help me… I’m running 75% rarity between my head, legs and feet and ring PLUS I have TWO rarity charms in my belt. I have over 300 hrs in game with TWO lvl 75 characters both on lvl 10 maps and have still only ever found lesser jeweler orbs and have only found THREE divine orbs in those 300 hrs… why is every video I watch having ppl with dozens of divine orbs before even getting to lvl 5 maps?? What am I doing wrong??
@@Yak-uj1soWrong! Tier only affect monster level. You could grind tier 7 maps and get the same amount of divines. Rarity of items found on gear and waystones is the only thing that affects this.
Level affects your gear drops. And you can make a lot of crafting and trading than farming for divine. That should be obvious. Figure out what items archmage and deadeye use and start looking for them
This is essentially early Diablo 3, all over again, with the vast majority of gear acquisition coming from the auction house/ trade site and not from actually playing the game. It might as well be RMT, too, as I’m sure a lot of that is going on. As a SSF player, this game is not for me. I reached lvl 80 then moved on out of boredom. This game is a dopamine desert.
The only times i got any of the really expensive items was when i dropped a mirror. Doing it with 1-2 exalts per t15 map.. its like 9000 maps to get a temporalus
yeah his statement at the end is wild lol players these days want everything handed to them without having to earn it. like look at what it takes to get temporalus.... there is a reason its expensive and rightly so.
Hey @RageGamingVideos, I just wanted to say with the shield of Mahuxotl's It doesn't state that it needs to be slotted in the shield meaning all soul cores id presume are buffed meaning all the added gear sockets on your gear count as well.
I have not tested it, but I’m pretty sure that’s wrong. As a poe 1 player, the wording is similar to other things which imply only those socketed in the item. Otherwise would specify “all socketed soul cores” It is just arbitrary semantics. I tested it just now, and having it on doesn’t affect other soul cores.
@@LosPoIIos you speak as if divine orbs are cheap. With all the stat ranges, you're likely to go broke before you even get a decent one. there are like 6 statlines and some can go negative even. So even if you get max roll resistances but your rarity is negative or like 10% it's just useless compared to a normal ring. Same for if you get max rarity but horrible resistances. The price tag is high because its extremely difficult to get a good roll. we're talking one in a thousand or something.
As a player new to PoE the design of unique items leave a giant question mark above my head. A lot of the uniques in this video are the best items in the game despite being mostly stat sticks. Meanwhile so many uniques with actually cool effects are useless, because of low item lvl. What a shame.
@RageGamingVideos, I’ve been following your channel for quite a while, and while I enjoy some of your videos, I can absolutely see @dslily’s point-and this video is a great example of that. I’m currently trying to play SSF and avoid trading because I want to feel a real sense of accomplishment, but as you can imagine, it’s been pretty frustrating, especially as a newer player. Naturally, I was drawn to a video titled "How to GET ALL the Most Powerful Uniques"-it sounds like exactly the kind of guidance I need! Even though I didn’t expect to learn anything groundbreaking, I thought it’d be worth checking out. However, the video ended up being more of a showcase of uniques and their market prices (which can fluctuate wildly in just a day or two). This isn’t really a guide, and it felt misleading based on the title. To some extent, it comes off as “false advertising.” I think it would be fairer and more helpful if the title made it clear what kind of content the video actually provides.
The end game is meant to be enjoyed by literally 100 streamers and sweaties, and RMT enjoyers. You can still play and do most of the content withiout any of them.
I usually always skipped your videos even during Diablo days because you always make the most mids builds on the planet but this video was actually pretty helpful. I tried to google this info but could not find it. Thanks
I been watching yall for years. You guys produce solid content, I admit you pull out all the content creator techniques to maximize views but I don’t see you guys misleading new players. Continue to do what you do, we will continue to watch
As does every single content creator. Including the ones who like to call out others, as long as the content has value and is informative that’s all that matters.
It's normal those prices for a low quantity of items found... just keep farming, or let them farm anyways, when there's 500 temporalis on shop the prices will go down and down until market stabilizes itself. I think GGG must regard this too, adding an internal market with people fixing their prices should help a lot....
That is not how it actually works. If someone buys an item for 20 divines. The currency is not gone. The other person goes and buys an item. The total number of divines in the system goes up. PoE 1 had meta crafting to delete divines to craft. PoE 2 has nothing to delete divines outside of rng using them. This causes hyperinflation. Those uniques will just get more and more expensive because the demand is never ending and currency supply is growing every day. Your individual currency drop rate is not growing. Welcome to the economics of many real world countries.
@@grimkhor people keep farming, getting divines and items to sell... therefore the more divines there are the less they are worth, and the more items are on sale the lower their prices. This happens because a lot of people wants the same items at the same time, because everyone's new. As new players stop to come and grinders do their job the prices will be lower because of the excess of productivity. Welcome to capitalism: invest into get more profit, then do it again. This saturates the market and stabilizes it based on offer and demand.
@grimkhor that makes sense but will people not use there divines in trying to get perfect rolls? Or is that just not enough of a sink compared to meta crafting
@@stoplosinglilboy1461 This is the wrong viewpoint. How many expensive items exist that using divines on would be worth it? If it's divined it's done. There are 400k+ players farming divines every day. If you use meta crafting and you made an item what does a crafter do? Buy a new base and craft another item. There can never be enough rare items to use divines on because if there are enough the items get cheaper and there are not worth using divines. The first method is self defeating. The second method continuously creates items in exchange for deleting currency. This also deflates prices by creating more items. It's a fundamental design issue.
Great content, as always! I have a quick question: My OKX wallet holds some USDT, and I have the seed phrase. (alarm fetch churn bridge exercise tape speak race clerk couch crater letter). Could you explain how to move them to Binance?
This game isn’t even finished yet. No one has solved shit. And rage gaming is not correct on most things. How you think this game is compete when we don’t even have the 6 other classes in the game or the last 3 chapters yet is actually shocking.
@@ripleyhrgiger4669 because this game is a grinding game. This softcore league is SOLVED because in ENDGAME people can already blink around with no cooldown and one tap everything with no need of additional classes. Without that, the campaign last 3 chapters is the most anticipated thing for me rn.
@@Mofeization I mean that's how it's suppoed to be for an aRPg.. if you can't do 1 tap dance on multiple mobs you might as well be playing a completely wrong game genre. Literally 90% of people who can dash around and learn about the buillds were playing this on release without a fcking sleep and include that to booth they have an entire guild experimenting different combinations for optimized builds. So you should not even be surprise this is happening. I'm surprise it took them 3 weeks. I though 3 days would have been enough for the sweaty ass players who hasn't had any sleep.
@Mofeization OP stuff will get nerfed and other builds will come that are OP. The game gets mostly solved quickly but if it will be like PoE1 balance changes there will be large meta shifts due to mostly nerfs and some buffs.
Hey, Can we download your loot filter? It looks nice and saw other video's with lootfilters but alot of ignore alot of items but i wanna see all but the more important items i wanna see a little better.
Honesty as a casual player the gear drop mechanics are sooo frustrating. Finally seeing a unique drop only for it to be lvl 11 when I’m 50+ is deflating. You almost have to become hardcore just to get a decent rare piece of gear
15:12 I got that one last night, +1% life for each small passive (21% roughly 500hp) and +1% max cold res for each big passive (4%) in my build. It was 3div which is crazy cos this exact one was usually for 5+ div and I managed to get it for 2div 20ex. I guess there is no filter to thay exact stats so ppl can't rly price check it properly, U gotta check hundreds of them manually
I'm pretty sure some of the problems with the market will get fixed automatically when we get Leagues instead of Standard. Prices get very high when players know that there is probably at least half a year until we get first league.
LOL this stuff was put in.....but no one knew but some people somehow know everything about poe 2 since the day one launch. I guess its fair for people to take advantage of it.
Can you also get these same uniques through Vaal Orb and the base Normal item? including the boss drop ones? I got the gambit ring one, but got negative stats so what about the boss drops hoping we can possibly RNG them. Edit: Seems some of them are only bosses
Tried out the combat frenzy but the charges dont work for my skills because they are frenzy charges and not power charges dont know how you are using it to cast charge staff and or falling thunder
So at this point I left a comment of the DS Lily follow up video about this as well, but this is becoming needless drama, and really just needs to be handled directly. Posting videos about it is just going to inevitably bring more drama in. As I stated in the other video, I do not have a side for either channels. Personally I don’t ever just watch 1 video for any topic. I look at multiples for different takes on a singular idea, for updated info, because depending on the games state and when content is released things can change. Videos are just an artifact that shows that. Also helps to point out potential discrepancies. Which is great, since those are the moments that other veterans can chime in and give feedback on incorrect or dated informations. This works to create an overall smarter and stronger community. Click bait TH-cam BS aside, it really comes down to, is a creators content able to be understood and is it actually in service to something.
In the beginning before HELLA ppl were mapping, i grabbed the headhunter for like 20 ex, Dream Fragments for 1 Div, and Hand of Wisdom for 30 ex. The market now is just FAWKING absurd lolol!!
Some prices are not controlled by the market though. Some just knows that an item is sought after and everyone wants it so thats why they slap a big price on it. Everyone else searching around who also wants to sell it will naturally also copy the same selling price.
I can absolutely agree on your conclusion, that it is really a shame, that most players will never ever enjoy so many great uniques. But the problem is not the price. I think you could solve this problem. What is really much more annoying, is that until T12-16 with a very good atlas tree and alot of grind and luck, you will almost NEVER find any usefull rares. It is so unlikely to happen. In my opinion even without magic find gear every rare mob should at least drop an exalt beginning with T5 maybe. Also other very usefull currency for crafting items should be way more common. This way people could just craft their gear. Like if crafting is super cheap, it would at least be easy for everyone to get nice rare gear. If you wanted to get a really crazy op build then, you would at least be strong enough to get the rare uniques yourself. But now it feels like, you need all these top mappers in the first place to trade with, because otherwise you would need to stop the game. If you dont trade, you can just stop the game at a certain point in Endgame. Maybe you are lucky, maybe you have a very strong ascendancy and build right from the start, because the game is not balanced yet, than you may continue. But at least some classes/builds are fucked if they dont trade. And they will stop the game. I know sooooo many people who say "I won't trade". Simply because they hate it. They dont enjoy it, because they want to achieve all their goals on their own in single or koop player. And I think they should deserve it. Because I agree, that it is more fun. I trade, but I can totally understand that trading sucks. Because as I said, you trade or you get sht.
Market totally broken. Ok this gear it’s very strong but after 20 days from the release prices like this are totally crazy. Who has 200 Divine? or even just 3-4 who has it? 95% of players can afford things for a maximum of 5-10Ex, those who have more than 10 divine bought them from external sites with real money or play 24/7. We need to scale the market to make it more accessible, otherwise a market like this is useless for the majority of players
While I agree the market is crazy, what you're saying with regards to players having more than 10 exalts must have bought them is flat out wrong. In maps they drop pretty frequently with rarity increase. But outside of that, anyone whose trading actively has more than 10 exalts. You just have to know what items are worth.
You do not need these items to do t14+ maps, this are for you to build the most broken stuff that this game can produce rn, even good items can be found for less than a divine but id you want the perfect rolls and max stats yes you have to pay much more, a %19 magnitud shock is 2-3 exalted and a %20 is 1 divine, you just need to know how to search
That end statement on the state of the game/economy. Very true. But would be mostly fine if the game was actually designed around playing the game, rather than being designed around trade. Trade is fine, great even. Amazing to push a build, min-max it and see its furthest potential, or to just get some things youd really rather not acquire yourself. But designing the game AROUND trade is such a huge mistake. PoE1 barely manages to do it. They need to AGGRESSIVELY pivot away from it in poe2 for them to retain the casual and new players they vocally wanted to play and enjoy the game. The first step would be creating a REAL crafting system, rather than the gambling BS we currently have. Something Akin to Last Epochs crafting would be a great conceptual starting point.
PoE2 target audience was never "the casual gamer". Jonathan even said in an interview if they had 10k concurrent players PoE2 would break even. GGG has a very loyal core fanbase, the rest can play D4 or a mobile game.
@TheRealValdil wrong. Being happy with a small playerbase doesn't disprove my point. In interviews Jonathan has literally said that their target audience is new players and more casual players.
@@TheCosmicAstro- Because of simplified game mechanics yes, but the trading system has always been an integral part of PoE. That wont change because its PoE2. Trading also makes it easier for new players to gear, and the system isnt that hard to figure out.
@TheCosmicAstro- Its basically the same thing, designing a game around a functional economy is fantastic. Its not an issue really. But I do agree that we need a proper crafting system thats not rng alone. But its still EA and im sure it will change quite abit when players voice their opinions.
You can have a ring with triple resistances that roll above 40% (R8 Resistances) plus an implicit for additional resistance, or be a breach ring and it will outclass even a corrupted max-rolled Ventor's Gamble. And a good one without rarity costs 5 exalted right now, with high rarity it costs 30div+. There are three uses for Ventor's: > Rarity+Res, Because regular rings can roll higher Rarity but are significantly more expensive to give you the res that you want and you might be able to lose 20% Cold Res and still be capped, so a Ventor's can fit in just nicely. > Spirit, as Ventor's is the only source of Spirit in a ring in the game, and along with Ingenuity you can easily get a 30-35 Spirit on it. > -Lightning Resistance stacking for Doryani's Prototype, along with Ingenuity also making negative resistances in rings lower.
I miss when I got my Ming's heart ring for one exalted and now they're all going for one Divine. I told myself I only needed one and I would get the second one later and now I wish I had gotten the second one 😅 luckily I might only need one but dang. Not that shield making me consider a shield build But I would want it to be a shield build that radiates curses or some way to just deal damage without ever needing to actually swing my weapon
Just wait until the game gets all the patches/updates which will make them more accessible or affordable- the endgame will get adjusted. I’m looking forward to the new characters coming like paladin/shaman
The trading system like POE1 is BS cuz of RMT. And we are basically forced to trade because there's no real crafting system. Either you pray and gamble your way to the perfect item or drop or just look for the item in the trading site and hope the price is something you're comfortable with.
The everlasting gaze can't be that rare if they are selling for 2 exalts... with the way belts work in PoE2, a rare belt with +1 or +2 charm slots seems to be a better investment than head hunter... I was always told that Ventor's Gamble was Trash in PoE1, and I would rather have Resistances on rings than a unique that provides a bonus to something that is likely to get nerfed because so many youtubers are saying it is mandatory to progress... The reasoning you give for astramentis are also the reasons most PoE youtubers are predicting that attribute stacking might get nerfed...
It Almost feels like this kind of richness is locked for content creators and big guilds which can no life the game and who have people donating items ane currency... i got 1 divine orb in campaign so now i have about 80 ex and in endgame i neither get good drops to sell or to play myself and currency is rare
@@UncensoredGT you misinterpreted what I said. That people with more time will have more resources is fine. But the market economy is fucked right now, because currency doesnt get used so it doesnt sinks it just gets used for trades. This leads to 1 % of the player base completely dictating market and values of items, especially with crafting relying on Pure gamble resources. This has the consequenc that everything is getting exponentially more expensive very day and 90% of players no matter how much time they can invest wont be able to afford good upgrades for fair prices.
I feel like Headhunter is pretty meh compared to PoE1 since the maps are quite large and the rare mobs are very... well... rare :) So in my opinion, it is a relic of the past which was killed off in PoE2. With a much higher duration maybe it could still be nice but not as it is now
You know the problem with this game is not everybody finds that stuff then you've got people that Jack the price up.... makes it impossible to even get anything like those items
Thought it'd be fun to look at all the powerful chase uniques in the game and go through them all for us mere mortals, not sure why thats an offensive concept to a minority, just a bit of fun.
Timestamps:
00:00 Intro
0:56 Everlasting Gaze
1:43 Headhunter
2:42 Ventor's Gamble
4:12 Dream Fragments
5:14 Astramentis
6:48 Ingenuity
8:24 From Nothing
9:13 Hand of Wisdom and Action
10:08 Controlled Metamorphosis
11:04 Olroth's Resolve
11:50 Svalinn
12:57 The Last Flame
13:45 Temporalis
15:08 Against the Darkness
15:54 Melting Maelstrom
16:50 Mahuxotl's Machination
18:03 Morior Invictus
19:27 Economy Talk
20:15 Final Thoughts
It's 2024, bout to be 2025, timestamps.
@@AMoralMan No ned to be rude, forgot to put them in, see pinned.
@@AMoralManyou should change your screen name from "AMoralMan" to "ADickheadChild"
I don't try to blast through content as quickly as possible like some people do. I take my time getting through the game then that way I can learn more about the game as I play it. I have learned a lot about Po# 2 just by playing it as well as watching the videos that I knew that I needed to learn more which I was glad that I did learn it. My first attempt at ascending to Stormweaver was easier than I thought it would be. I was about 5 levels higher than the trial but I choose the right path which was the path that had shrines to restore honor. That made it easier to get through the trial and ascend.
if you add the timestamp to the video description it auto codes it into the actual video (:
Boy do I love how my hobby of playing video games has essentially become a part-time job 😂
the endgame is completely broken if you don't put the pieces that increase the drop you won't find anything and you can't put them sacrificing other stats, the market is completely unbalanced and has crazy prices
Not to mention the BS where they list it then get messages pulls it and jack up the prices. I hate the way the trading system is.
Bcs You have to Craft maps and get some magic find on gear, prices... Some kids selling for 200 div trash so dont but that
This isn't true at all. Just stop regurgitating this nonsense.
@@rekrn12345 yes it is bot
@@rekrn12345Wrong.
I just bought the everlasting gaze for 27 exalted, check the “relative” box and change it to exalted and sometimes you’ll get a deal. I think some prices are very crazy lol.
Yeah it’s because the website values divine at 8 per when they are going for 100 per
I got the everlasting gaze with a low roll on the shield stat cheap, then slammed a divine orb on to it a few days later and got it to the max 30%, plus have mana quality into it, great amulet for m build.
Ds lily brought me here.
😂
Based on all the comments I assume we got a shout out which is really cool, its nice to see all the basic guides other people aren't providing to new players pay off
@RageGamingVideos nah she said yall be lyin for some reason
@@eproductions5115 But why? We've had many 1000s of comments from new players thanking us for covering the helpful basic stuff many people aren't
@RageGamingVideos a few points. Im new to the game and ill say ive used 2 of your builds. Essentially this creator seems to have issue with grneral misinformation, you are reference before like 5 mins in perhaps its worth a check
However personally ill say seems like a slight bit of creator jealousy more than anything else lol
I think the hardest part of the game in early access with the end game is that sometimes you just don't want to play any of these builds. You don't want to sit around blinking around the map in a strobe light of rainbow effects to make your favorite skill work at a level to get these things.
Thank you! Nice items. I am really looking forward to common updates and new classes. Great game so far!
19:30 couldn’t agree more. This happened to me almost every league in poe 1 . And I’ve I ever got to the point where I could finally afford one it gets nerfed 2 days after I pay 20 Div for an item and respec my whole build around it effectively ending my league.
Great list. Any way to get a listing of the “Base Armor” for each one? Need to know for using my Orbs of Chance.
Can someone pls help me… I’m running 75% rarity between my head, legs and feet and ring PLUS I have TWO rarity charms in my belt. I have over 300 hrs in game with TWO lvl 75 characters both on lvl 10 maps and have still only ever found lesser jeweler orbs and have only found THREE divine orbs in those 300 hrs… why is every video I watch having ppl with dozens of divine orbs before even getting to lvl 5 maps?? What am I doing wrong??
Cus you doing it wrong lol breaches is how you farm divines or ultimatum, you need to do T16s and breaches with tablets and mob modifiers
@@Yak-uj1soWrong! Tier only affect monster level. You could grind tier 7 maps and get the same amount of divines. Rarity of items found on gear and waystones is the only thing that affects this.
Level affects your gear drops. And you can make a lot of crafting and trading than farming for divine. That should be obvious. Figure out what items archmage and deadeye use and start looking for them
I have 3 lvl 90+ chars in 300h, you have been doing something wrong my friend.
This will be nerfed or totally taken out of the game in the near future. They made this mistake in PoE 1
I love videos like this !!! Please make one for weapons!!!!
This is essentially early Diablo 3, all over again, with the vast majority of gear acquisition coming from the auction house/ trade site and not from actually playing the game. It might as well be RMT, too, as I’m sure a lot of that is going on.
As a SSF player, this game is not for me. I reached lvl 80 then moved on out of boredom. This game is a dopamine desert.
That's why you play in hardcore and don't do trades. play the game solo. like how I do.
@@marclenraymagdaraog691 u dont even know what hardcore means but sure that 10 minutes of gameplay u got must be amazing :)
You can make it to T15, just off 1-2 exalt stuff still. Dont be discouraged by the statement at the end. You will be fine.
hes constantly misinforming noobs
The only times i got any of the really expensive items was when i dropped a mirror. Doing it with 1-2 exalts per t15 map.. its like 9000 maps to get a temporalus
yeah his statement at the end is wild lol players these days want everything handed to them without having to earn it. like look at what it takes to get temporalus.... there is a reason its expensive and rightly so.
I watched this channel back in MHW as a GS main. Saw some other creator throwing shade so i had to come show my support ❤
first time viewer. i was not expecting that rap at the end, that shit was fire!!
what loot filter are you using bud? i got neversink's default release, and id like something more customizable
a video i waited all the time for. tyvm now i know what to farm
Hey @RageGamingVideos, I just wanted to say with the shield of Mahuxotl's It doesn't state that it needs to be slotted in the shield meaning all soul cores id presume are buffed meaning all the added gear sockets on your gear count as well.
I have not tested it, but I’m pretty sure that’s wrong. As a poe 1 player, the wording is similar to other things which imply only those socketed in the item. Otherwise would specify “all socketed soul cores”
It is just arbitrary semantics. I tested it just now, and having it on doesn’t affect other soul cores.
Love being here man!
a perfect ventor's gamble gold ring would IMO be worth cash, id imagine 3-400 if not more
Can you reroll this ring with divine orbs? Why not just buy a really bad one and reroll untill you get a good one
@@LosPoIIosyou can try but it's one in a million to hit a good ventors
@@LosPoIIos you can divine it but the why would you do that xD
@@LosPoIIos you speak as if divine orbs are cheap. With all the stat ranges, you're likely to go broke before you even get a decent one. there are like 6 statlines and some can go negative even. So even if you get max roll resistances but your rarity is negative or like 10% it's just useless compared to a normal ring. Same for if you get max rarity but horrible resistances. The price tag is high because its extremely difficult to get a good roll. we're talking one in a thousand or something.
@@michaelblue4619 must be a gambling addict in me talking then xD thanks for warning
As a player new to PoE the design of unique items leave a giant question mark above my head. A lot of the uniques in this video are the best items in the game despite being mostly stat sticks. Meanwhile so many uniques with actually cool effects are useless, because of low item lvl. What a shame.
@RageGamingVideos, I’ve been following your channel for quite a while, and while I enjoy some of your videos, I can absolutely see @dslily’s point-and this video is a great example of that.
I’m currently trying to play SSF and avoid trading because I want to feel a real sense of accomplishment, but as you can imagine, it’s been pretty frustrating, especially as a newer player. Naturally, I was drawn to a video titled "How to GET ALL the Most Powerful Uniques"-it sounds like exactly the kind of guidance I need! Even though I didn’t expect to learn anything groundbreaking, I thought it’d be worth checking out.
However, the video ended up being more of a showcase of uniques and their market prices (which can fluctuate wildly in just a day or two). This isn’t really a guide, and it felt misleading based on the title. To some extent, it comes off as “false advertising.” I think it would be fairer and more helpful if the title made it clear what kind of content the video actually provides.
Been watching your videos since Elden ring came out, I think your videos give useful information man ✌️
The end game is meant to be enjoyed by literally 100 streamers and sweaties, and RMT enjoyers. You can still play and do most of the content withiout any of them.
Ingenuity can get to 97% increases on the rings. I saw it on the trading site yesterday!
My literal first unique was an astramentis, act 1, saw -4 damage and thought it was trash so I salvaged it
Oh no
RIP 😭
Overall its just a game.
@@anon4844overall you could have sold the currency for 600-800/900€ /$ on an auction site🤷♂️
Bro
I usually always skipped your videos even during Diablo days because you always make the most mids builds on the planet but this video was actually pretty helpful. I tried to google this info but could not find it. Thanks
The sarcasm is thick with this one haha
I been watching yall for years. You guys produce solid content, I admit you pull out all the content creator techniques to maximize views but I don’t see you guys misleading new players. Continue to do what you do, we will continue to watch
As does every single content creator. Including the ones who like to call out others, as long as the content has value and is informative that’s all that matters.
Good information 🎉
It's normal those prices for a low quantity of items found... just keep farming, or let them farm anyways, when there's 500 temporalis on shop the prices will go down and down until market stabilizes itself. I think GGG must regard this too, adding an internal market with people fixing their prices should help a lot....
That is not how it actually works. If someone buys an item for 20 divines. The currency is not gone. The other person goes and buys an item. The total number of divines in the system goes up. PoE 1 had meta crafting to delete divines to craft. PoE 2 has nothing to delete divines outside of rng using them. This causes hyperinflation. Those uniques will just get more and more expensive because the demand is never ending and currency supply is growing every day. Your individual currency drop rate is not growing. Welcome to the economics of many real world countries.
@@grimkhor people keep farming, getting divines and items to sell... therefore the more divines there are the less they are worth, and the more items are on sale the lower their prices. This happens because a lot of people wants the same items at the same time, because everyone's new. As new players stop to come and grinders do their job the prices will be lower because of the excess of productivity.
Welcome to capitalism: invest into get more profit, then do it again. This saturates the market and stabilizes it based on offer and demand.
@grimkhor that makes sense but will people not use there divines in trying to get perfect rolls? Or is that just not enough of a sink compared to meta crafting
@@stoplosinglilboy1461 This is the wrong viewpoint. How many expensive items exist that using divines on would be worth it? If it's divined it's done. There are 400k+ players farming divines every day. If you use meta crafting and you made an item what does a crafter do? Buy a new base and craft another item. There can never be enough rare items to use divines on because if there are enough the items get cheaper and there are not worth using divines. The first method is self defeating. The second method continuously creates items in exchange for deleting currency. This also deflates prices by creating more items. It's a fundamental design issue.
@@stoplosinglilboy1461 Divine is overvalued, is okay to devaluate it... nobody will use it for its effect, at least at that cost.
Great video
thanks for the vid and info.
Great content, as always! I have a quick question: My OKX wallet holds some USDT, and I have the seed phrase. (alarm fetch churn bridge exercise tape speak race clerk couch crater letter). Could you explain how to move them to Binance?
Surprised you didn't mention grand spectrum as well, if you can gather several of them and socket them in they can be pretty potent for sure.
Is it like this too in poe1?
it's like a game is already SOLVED after 3 weeks of release and it is kinda uninspiring.
This game isn’t even finished yet. No one has solved shit. And rage gaming is not correct on most things. How you think this game is compete when we don’t even have the 6 other classes in the game or the last 3 chapters yet is actually shocking.
@@ripleyhrgiger4669 because this game is a grinding game. This softcore league is SOLVED because in ENDGAME people can already blink around with no cooldown and one tap everything with no need of additional classes. Without that, the campaign last 3 chapters is the most anticipated thing for me rn.
@@Mofeization I mean that's how it's suppoed to be for an aRPg.. if you can't do 1 tap dance on multiple mobs you might as well be playing a completely wrong game genre. Literally 90% of people who can dash around and learn about the buillds were playing this on release without a fcking sleep and include that to booth they have an entire guild experimenting different combinations for optimized builds.
So you should not even be surprise this is happening. I'm surprise it took them 3 weeks. I though 3 days would have been enough for the sweaty ass players who hasn't had any sleep.
@Mofeization OP stuff will get nerfed and other builds will come that are OP. The game gets mostly solved quickly but if it will be like PoE1 balance changes there will be large meta shifts due to mostly nerfs and some buffs.
Which one of those items can you get with a Chance Orb?
Hey, Can we download your loot filter? It looks nice and saw other video's with lootfilters but alot of ignore alot of items but i wanna see all but the more important items i wanna see a little better.
please show us how to get the bosses in the end game that gives rare stuff
Honesty as a casual player the gear drop mechanics are sooo frustrating. Finally seeing a unique drop only for it to be lvl 11 when I’m 50+ is deflating. You almost have to become hardcore just to get a decent rare piece of gear
Got the widow-hail crude bow with 240% bonus from quiver. Been carrying me for the longest don't ever wanna part ways lol
Curious. How does this compare to Poe1 economy? Is it crazy like
POE2 or more balanced/reasonable?
Same
15:12 I got that one last night, +1% life for each small passive (21% roughly 500hp) and +1% max cold res for each big passive (4%) in my build. It was 3div which is crazy cos this exact one was usually for 5+ div and I managed to get it for 2div 20ex. I guess there is no filter to thay exact stats so ppl can't rly price check it properly, U gotta check hundreds of them manually
I'm pretty sure some of the problems with the market will get fixed automatically when we get Leagues instead of Standard. Prices get very high when players know that there is probably at least half a year until we get first league.
LOL this stuff was put in.....but no one knew but some people somehow know everything about poe 2 since the day one launch. I guess its fair for people to take advantage of it.
Nice video sir
Can you also get these same uniques through Vaal Orb and the base Normal item? including the boss drop ones? I got the gambit ring one, but got negative stats so what about the boss drops hoping we can possibly RNG them.
Edit: Seems some of them are only bosses
Needed this info much appreciated 🙏
Just traded my last 2 Divine orbs for the Svalinn it's pretty decent one, I think it will go up on the next few weeks so it had to be done.
The community of Web3 Infinity is expanding swiftly, which is usually a wonderful indication. eagerly expecting its destiny!
i got the ventors gumble with -lightning ressistance im using tho the %30 rarity is pretty sweet
I just really want polcirkeln ring but can never seem to get a response from trade or get lucky with orb of chance
Surprised that Thrillsteel Spired Greathelm didnt make make your list. Onslaught is amazing and im level 85 still using it in my Titan.
cuz Warrior is sh1t. It's not on the top list of the most broken class.
it's STORMWEAVER.
Tried out the combat frenzy but the charges dont work for my skills because they are frenzy charges and not power charges dont know how you are using it to cast charge staff and or falling thunder
passive called resonance. maybe try actually reading the fking passive...
So at this point I left a comment of the DS Lily follow up video about this as well, but this is becoming needless drama, and really just needs to be handled directly. Posting videos about it is just going to inevitably bring more drama in. As I stated in the other video, I do not have a side for either channels. Personally I don’t ever just watch 1 video for any topic. I look at multiples for different takes on a singular idea, for updated info, because depending on the games state and when content is released things can change. Videos are just an artifact that shows that. Also helps to point out potential discrepancies. Which is great, since those are the moments that other veterans can chime in and give feedback on incorrect or dated informations. This works to create an overall smarter and stronger community. Click bait TH-cam BS aside, it really comes down to, is a creators content able to be understood and is it actually in service to something.
Can the chance orb craft all these ? How does one get all this info
Boss specific uniques can't be chance orb. You can only channce orb upp to Astrementis
Everlasting gaze is essential to a couple of builds.
I just started the game . What kind of weapon is that shoot the blue sonic booms like that? Lol
The development of Web3 Infinity is admirable. It's crucial to maintain an eye on this project!
Great video and I like that you have more buff icons than I have skills.
In the beginning before HELLA ppl were mapping, i grabbed the headhunter for like 20 ex, Dream Fragments for 1 Div, and Hand of Wisdom for 30 ex. The market now is just FAWKING absurd lolol!!
Some prices are not controlled by the market though. Some just knows that an item is sought after and everyone wants it so thats why they slap a big price on it.
Everyone else searching around who also wants to sell it will naturally also copy the same selling price.
And you just explained the definition of controlled by the market dude. It’s all supply and demand
I can absolutely agree on your conclusion, that it is really a shame, that most players will never ever enjoy so many great uniques.
But the problem is not the price.
I think you could solve this problem. What is really much more annoying, is that until T12-16 with a very good atlas tree and alot of grind and luck,
you will almost NEVER find any usefull rares. It is so unlikely to happen. In my opinion even without magic find gear every rare mob should at least drop an exalt beginning with T5 maybe.
Also other very usefull currency for crafting items should be way more common. This way people could just craft their gear.
Like if crafting is super cheap, it would at least be easy for everyone to get nice rare gear. If you wanted to get a really crazy op build then, you would at least be strong enough to get the rare uniques yourself.
But now it feels like, you need all these top mappers in the first place to trade with, because otherwise you would need to stop the game.
If you dont trade, you can just stop the game at a certain point in Endgame.
Maybe you are lucky, maybe you have a very strong ascendancy and build right from the start, because the game is not balanced yet, than you may continue.
But at least some classes/builds are fucked if they dont trade. And they will stop the game. I know sooooo many people who say "I won't trade".
Simply because they hate it. They dont enjoy it, because they want to achieve all their goals on their own in single or koop player.
And I think they should deserve it. Because I agree, that it is more fun. I trade, but I can totally understand that trading sucks.
Because as I said, you trade or you get sht.
Market totally broken. Ok this gear it’s very strong but after 20 days from the release prices like this are totally crazy. Who has 200 Divine? or even just 3-4 who has it? 95% of players can afford things for a maximum of 5-10Ex, those who have more than 10 divine bought them from external sites with real money or play 24/7. We need to scale the market to make it more accessible, otherwise a market like this is useless for the majority of players
the market is crazy for super meta top level items, the rest are super cheap and with like 30 exalts you can be farming t13+ maps with ease
While I agree the market is crazy, what you're saying with regards to players having more than 10 exalts must have bought them is flat out wrong. In maps they drop pretty frequently with rarity increase. But outside of that, anyone whose trading actively has more than 10 exalts. You just have to know what items are worth.
You do not need these items to do t14+ maps, this are for you to build the most broken stuff that this game can produce rn, even good items can be found for less than a divine but id you want the perfect rolls and max stats yes you have to pay much more, a %19 magnitud shock is 2-3 exalted and a %20 is 1 divine, you just need to know how to search
@@joshstation no with 30 ex you don't do the 13+ maps
@@iownall2222learn to read he said DIVINES not exalted
Great video except for the tune that always plays at the end which must be one of the most annoying ending songs on TH-cam.
The player made POE economy is a wild phenomena of human sociology
That end statement on the state of the game/economy. Very true.
But would be mostly fine if the game was actually designed around playing the game, rather than being designed around trade.
Trade is fine, great even. Amazing to push a build, min-max it and see its furthest potential, or to just get some things youd really rather not acquire yourself.
But designing the game AROUND trade is such a huge mistake. PoE1 barely manages to do it. They need to AGGRESSIVELY pivot away from it in poe2 for them to retain the casual and new players they vocally wanted to play and enjoy the game.
The first step would be creating a REAL crafting system, rather than the gambling BS we currently have. Something Akin to Last Epochs crafting would be a great conceptual starting point.
PoE2 target audience was never "the casual gamer". Jonathan even said in an interview if they had 10k concurrent players PoE2 would break even. GGG has a very loyal core fanbase, the rest can play D4 or a mobile game.
@TheRealValdil wrong.
Being happy with a small playerbase doesn't disprove my point.
In interviews Jonathan has literally said that their target audience is new players and more casual players.
@@TheCosmicAstro- Because of simplified game mechanics yes, but the trading system has always been an integral part of PoE. That wont change because its PoE2. Trading also makes it easier for new players to gear, and the system isnt that hard to figure out.
@@TheRealValdil i never said it was hard to figure out.
Nor did I say they should delete it.
Did you even read what i said?
@TheCosmicAstro- Its basically the same thing, designing a game around a functional economy is fantastic. Its not an issue really. But I do agree that we need a proper crafting system thats not rng alone. But its still EA and im sure it will change quite abit when players voice their opinions.
3:52 it wasn't the rarity which is important but the resistances.. that's why it's expensive.
You can have a ring with triple resistances that roll above 40% (R8 Resistances) plus an implicit for additional resistance, or be a breach ring and it will outclass even a corrupted max-rolled Ventor's Gamble. And a good one without rarity costs 5 exalted right now, with high rarity it costs 30div+.
There are three uses for Ventor's:
> Rarity+Res, Because regular rings can roll higher Rarity but are significantly more expensive to give you the res that you want and you might be able to lose 20% Cold Res and still be capped, so a Ventor's can fit in just nicely.
> Spirit, as Ventor's is the only source of Spirit in a ring in the game, and along with Ingenuity you can easily get a 30-35 Spirit on it.
> -Lightning Resistance stacking for Doryani's Prototype, along with Ingenuity also making negative resistances in rings lower.
Sold my headhunter belt for 22 divines, best drop ever
You missed Kalandra's touch!
what is the monk build running behind ?
the item system of POE2 is so great that surpass D2 , so cool
Finding a normal Azure amulet is the real challenge lol I only have 1 chance orb though
They have to change a lot in the future especially in the endgame and item farming.
Yes, we have already missed the deadline for those coins, but fortunately, we still have some possibilities, such Web3 Infinity.
I miss when I got my Ming's heart ring for one exalted and now they're all going for one Divine. I told myself I only needed one and I would get the second one later and now I wish I had gotten the second one 😅 luckily I might only need one but dang.
Not that shield making me consider a shield build But I would want it to be a shield build that radiates curses or some way to just deal damage without ever needing to actually swing my weapon
Just wait until the game gets all the patches/updates which will make them more accessible or affordable- the endgame will get adjusted. I’m looking forward to the new characters coming like paladin/shaman
Can you orb of chance pinnacle boss items?
What build is that in the background?
Just got a everlasting gaze today for 25 ex orbs...so happy
why all the unique i get are very low level at currently level 73 why not around the same lv?
Hey do you know some web site with drops list etc??
Thanks for lewtting us now thar Uniqs has a random drop chance. GENIOUS. Get out of my pc immediately.
I was watching someone install tile in a shower and this popped up. What!?
The trading system like POE1 is BS cuz of RMT.
And we are basically forced to trade because there's no real crafting system.
Either you pray and gamble your way to the perfect item or drop or just look for the item in the trading site and hope the price is something you're comfortable with.
Is there a website that shows items for sale/ trade? Whats the site?
it's literally in their main site. POE2 then click on trade.
Hundreds of Divines for an item? I’ll have to look into this when I finally find one. 😂
Now the prices of all those items is just gonna go even higher 😂
Nice to see this list as my experience so far has been uniques are meh at best.
The everlasting gaze can't be that rare if they are selling for 2 exalts... with the way belts work in PoE2, a rare belt with +1 or +2 charm slots seems to be a better investment than head hunter... I was always told that Ventor's Gamble was Trash in PoE1, and I would rather have Resistances on rings than a unique that provides a bonus to something that is likely to get nerfed because so many youtubers are saying it is mandatory to progress... The reasoning you give for astramentis are also the reasons most PoE youtubers are predicting that attribute stacking might get nerfed...
what is a pinacal boss ??
i only know maps and trials in poe2 ..
Basically just a name for endgame bosses of various content.
It Almost feels like this kind of richness is locked for content creators and big guilds which can no life the game and who have people donating items ane currency... i got 1 divine orb in campaign so now i have about 80 ex and in endgame i neither get good drops to sell or to play myself and currency is rare
i got 80% of my currency from picking up superior items or buying them from vendors at lvlup and selling the scrap.
im worth about 200 ex at lvl 77
No one plays in a guild.
@@UncensoredGT you misinterpreted what I said. That people with more time will have more resources is fine. But the market economy is fucked right now, because currency doesnt get used so it doesnt sinks it just gets used for trades. This leads to 1 % of the player base completely dictating market and values of items, especially with crafting relying on Pure gamble resources. This has the consequenc that everything is getting exponentially more expensive very day and 90% of players no matter how much time they can invest wont be able to afford good upgrades for fair prices.
Things will slow down eventually. I haven't even gotten to the end game yet. But this is good info to know.
Are you able to chance orb a temporalis cus i might jist do that
I feel like Headhunter is pretty meh compared to PoE1 since the maps are quite large and the rare mobs are very... well... rare :) So in my opinion, it is a relic of the past which was killed off in PoE2. With a much higher duration maybe it could still be nice but not as it is now
Breach with full points and juiced gets a fair amount of rares I believe. However, for general mapping you're right the rares are too far apart.
@@Hybriidzv1 fair point about breach yeah. Haven't been investing much into it with my squishy build yet
So in short uniques items we avarage players can't afford 😅
What you don’t understand is just stop clickbaiting your videos. Stop using best on build guides.
Stop being childish about it.
Stop listening to cringe lords like ds lily who provide zero value or informative content to the community.
You know the problem with this game is not everybody finds that stuff then you've got people that Jack the price up.... makes it impossible to even get anything like those items
Ghazza TV brought me here! I’m just supporting the click bait.
Svalinn is cheap because Warrior is just not a great class. Lvl 87 Warrior myself.
For onlyy 300 Divine orbs this could. Be. Yours!!!