It's the same 3D model as the station, just rendered in transparent green. I haven't gotten around to implementing LOD (level of detail) yet but once I've done that I'll use a lower resolution model for high detail objects like stations and larger ships.
@@davidroome137 Just watched first vid and holy, you are using Pandas3D to make this!? My salute to you, fellow Pythonista! Never knew it could do this much as shown on your combat shorts. I just recently decided to create some FTL + CoaDE like hybrid in Godot, yet all I did so far with anything game-making related is reverse-engineering Armada Tanks. There's so much to learn from what you accomplished here!
Thank you! I am happy to share what I've learned. A lot of custom code is involved since this project is an excuse for me to dig into various topics and I want to have control over what I'm building. Panda3d has had some disadvantages and bugs, but I use Python professionally and it's nice to stick with the language across projects. Would love to hear more about your project!
@@davidroome137 Ahh I envy that so much, almost nothing in S.Korea ever hires for python despite half decade personal experience with it. Instead - got hired to small company few months ago - where I was tasked with reinventing Json library for C++ and then some misc stuffs, and most here literally *Hates* python here for zero logical reason! Due to that I only have time to work on personal project at midnight, so progress is near idea level so far - only turret tracking's done. Gonna upload bit by bit whenever some core logics are done eventually!
Neat! What you used to draw the station at left bottom corner? not sure if it's 3D or image at this footage
It's the same 3D model as the station, just rendered in transparent green. I haven't gotten around to implementing LOD (level of detail) yet but once I've done that I'll use a lower resolution model for high detail objects like stations and larger ships.
@@davidroome137 Just watched first vid and holy, you are using Pandas3D to make this!? My salute to you, fellow Pythonista! Never knew it could do this much as shown on your combat shorts.
I just recently decided to create some FTL + CoaDE like hybrid in Godot, yet all I did so far with anything game-making related is reverse-engineering Armada Tanks. There's so much to learn from what you accomplished here!
Thank you! I am happy to share what I've learned. A lot of custom code is involved since this project is an excuse for me to dig into various topics and I want to have control over what I'm building. Panda3d has had some disadvantages and bugs, but I use Python professionally and it's nice to stick with the language across projects. Would love to hear more about your project!
@@davidroome137 Ahh I envy that so much, almost nothing in S.Korea ever hires for python despite half decade personal experience with it.
Instead - got hired to small company few months ago - where I was tasked with reinventing Json library for C++ and then some misc stuffs, and most here literally *Hates* python here for zero logical reason!
Due to that I only have time to work on personal project at midnight, so progress is near idea level so far - only turret tracking's done. Gonna upload bit by bit whenever some core logics are done eventually!