Not really, I'm still working on ordinary characters. Believe or not every time I felt what I was doing would be the last, and then something new popped up. I will be working on PS2 characters once I have appropriate tools, don't take this as a promise though.
OK, the true hidden SDM. Long time ago I did a small compilation video of this, but only uploaded to Niconico Douga and the video/audio quality was compressed too much to make its size small enough to upload to Nico, if you want you can watch it here without an account www.nicozon.net/watch/sm22399461. This video includes every hidden SDM that differs to its corresponding DM. DMs like Vanessa's qcfx2+P or Joe's 2369+K are not included because the so-called HSDM produced with this technique is exactly the same to its DM. The only regret I have with this video is that I didn't include Iori's qcf~hcb+P. Reason is that according to the KOF02 system, MAX Maiden Masher and Maiden Masher aren't corresponding moves, they just share the same input command, which is the only special case in KOF02. Every other DM and SDM that sharing the same input command are corresponding DM and SDM.
Cristian Yañez nel no creo para hacer esas patadas. Hay que estar cerca y si las hariad dos veces se alejaria deo oponente y no le marcarian todos los hits
Gerardo Guevara Perez lo que pasa es que hace el bug de pararle a la pantalla antes de comenzar el combo y ahí sí hace las cancelaciones dos veces incluso puede hacer más
watching that thing on 3 am:
THIS IS ART
Transcript:
1. 21416D(1)~Taunt~Position Adjusting~Back Jump C(Crossup)~2B>2A~Close C>236236D~(2A/2B(0)~Dash 28D(1)>SC 236236D)x2~Dash 28D>>2D
2. 6B~Close C>214B>SC 236236B~Forwar MAX Activate~214C>>214C>>214C(Second Hit)>SC J21416BD
3. Close D(Crossup)~Close C>QM~Dash Close C>22B>DC 214A(0)>>214A>DC 214B>SC 236236D~MAX Activate~J21416BD
4. [Freehit bug]22B(Freehit)~Small Jump D~2A~Close C>214B>SC 236236B~MAX Activate~214C>>214C(0)>>214C>SC J21416BD
5. JD(Crossup)~Close C>6B>QM~Dash Close C(1)>DC 214A>>214A>>214A>DC 214D(3)>DC 214P>>9K>SC J21416BD
6. JC(CrossupCH)~2B>2A~Forward Close C(1)>QM~Dash 2B>2A~Forward Close C(1)>DC 214A>>214A>>214A(1)>DC 28D(1)>DC 214B>SC 236236D~2A(0)~2D(0)>28D(1)>SC 21416D
7. Normal Jump 236B(Crossup,2)>>JD(0)~(Forward Normal Jump A(Crossup)>J236K(2)>>JD(0))x2~(Dash 236236D~Super Jump 236K(Crossup,2)>>JD(0))x2~(Normal Jump 236K(Crossup,2)>>JD(0))x2~Dash combined Forward Roll~MAX Activate~214P>>9K>SC J21416BD
8. JA(Crossup)~J236D(2)~MAX Activate~Forward Roll~Small Jump A(Crossup)~2A~Close C(1)>DC 214A>>214A>>214A>DC 214B>SC 236236B~MAX Activate~214C>>214C>>214C(1)~28D(3)>SC J21416BD
9. 214C(0)>>214C(Crossup)~Close C(1)>Haki Cancel~Dash Close C(1)>Haki Cancel~Dash Close C(1)>QM~Close A(0)~Close C(1)>Haki Cancel~(Dash Close C(1)>Haki Cancel)x2~Dash Close C(1)>22B>DC 28D(1)>DC 214P>>214P>DC 214D(2)>DC 28D>>8D
10. Haki Cancel(Crossup)~Forward Close D(Second Hit)~Close C(1)>MAX Activate combined Close D(Second Hit)~Close C(1)>DC 28D(1)>DC 214A(0)>>214A>DC 214B>SC 236236D~MAX Activate~J21416BD
11. [Softlock, Joe's bug]Vertical Jump D~2Bx2>2A>Haki Cancel~(Dash 2A>Haki Cancel)x3~Dash 2B>2A>Haki Cancel~Dash >2Bx3>{2B} 28D(1)>SC 21416K
12. [Softlock]Vertical Jump D~Close D>6B>QM~Dash 2A~Close C(1)>DC 28D(1)>214A>>214A>>214A(1)>DC 28D(1)>DC 214A>>214A>>214A>SC 21416ABCD·K
13. [Softlock]Vertical Jump C~Close A~Close C>QM~Dash Close C>214A>>214A>>214A>DC 28D(1)>DC 214A>>214A>>214A>DC 28D(1)>DC 214B>SC 236236D~28D(1)>SC 236236D~Dash Super Jump 236D(2)>>JD
14. [Softlock]Close D~Close C>6B>QM~Dash Close B(1)>Haki Cancel~(Dash 2A>Haki Cancel)x2~(Dash Close A>Haki Cancel)x2~Dash Close C>Haki Cancel~Dash Close C>214A>>214A>>214A(1)>DC 28D(1)>214A>>214A>>214A(1)>DC 214B~Close C
15. [Softlock]22B(Trade)~Dash Close C(1)>QM~Dash Close D~2B>Far B>DC 214P>DC 214B>SC 21416ABCD·236236D~2B(0)> {Far B} 214C>>214C(0)>>214C(1)~( {Far B/2B} 214C>>214C>>214C(1))x2~({Close C/2C} 214C>>214C>>214C(1))x2~{Close D} 214C>>9K>>2K
16. [Energy Recovery, Cancel Property Retained, Softlock]6B Cancel Ver.(1)>Haki Cancel~Dash Close B>Haki Cancel~Dash Close D(1)>QM~Forward Close B(1)>Haki Cancel~Dash Close B>Haki Cancel~(Dash 2A/Close A>Haki Cancel)x2~Dash 2B~Forward 21416ABCD
17. [Softlock](Dash Haki Cancel)x5~Dash Close C(1)>QM~(Dash Haki Cancel)x5~Dash 236236B~2B(0)>2A(0)>214P>>214P~Mid Jump B
18. [Softlock]2C~Close A>Haki Cancel~Dash Close C>Haki Cancel~Dash Close C>MAX Activate combined Close D~Forward Close C>214A>>214A>DC 28D(1)>DC 214A>>214A>DC 28D(1)>DC 214B>DC 28B
19. [Softlock]Haki Cancelx2~Dash Haki Cancel~(Dash Close C>Haki Cancel)x2~Dash Close C(1)>QM~Super Jump 236B(Crossup,2)>>JD(0)~Small Jump B~Haki Cancel~Dash Close A>Haki Cancel~Far D(0)>DC 28D>>2D
legal
👍🏻👍🏻
Como persona que practica taekwondo es muy satisfactorio ver esto
KIM GOD
X2
Excellent cool Stuff, the last one combo by gen is my favorite of this character regards
Yes, it is also my favourite, so I have to save it for last.
0:01 how do you do this combo
I remember my friends and I whipping people with these combos
03:38 lol well done bro i tought this combo vs yamazaki
you are grand master
3:08 what? how... fuxx with that!
Holy fuck you are no joke. Some video you made, excellent work. I actually have a hard time trying not to believe this is some TAS shit
meu personagem favorito 🔥
How to cancel Down Down B with 4 bars????? 0:49
Ramon freehit bug
Great job!
Esto es posible en una máquina de esas que había en las tiendas de la esquina o en una farmacia???
Jajajajajajaja no puedo creer tanta belleza.
Alguns dos combos são impossíveis de fazer na máquina mesmo.
Super trop fort les enchaînements
ALX are you planning something for the Ps2 version ?
Not really, I'm still working on ordinary characters. Believe or not every time I felt what I was doing would be the last, and then something new popped up.
I will be working on PS2 characters once I have appropriate tools, don't take this as a promise though.
Sure tyt ! What about a DM/SDM bug dossie ? I dont think anyone already did all of the new found glitches.
What DM/SDM bug? Maybe that's something I knew of, but the way you mention it is different from mine, please be more specific.
ALX oh my bad, i mean the dm glitch, dm but the sound is a SDM
OK, the true hidden SDM.
Long time ago I did a small compilation video of this, but only uploaded to Niconico Douga and the video/audio quality was compressed too much to make its size small enough to upload to Nico, if you want you can watch it here without an account www.nicozon.net/watch/sm22399461. This video includes every hidden SDM that differs to its corresponding DM.
DMs like Vanessa's qcfx2+P or Joe's 2369+K are not included because the so-called HSDM produced with this technique is exactly the same to its DM.
The only regret I have with this video is that I didn't include Iori's qcf~hcb+P. Reason is that according to the KOF02 system, MAX Maiden Masher and Maiden Masher aren't corresponding moves, they just share the same input command, which is the only special case in KOF02. Every other DM and SDM that sharing the same input command are corresponding DM and SDM.
No ma en el minuto 4:02 ase el especial con 0 de carga que pedo
Alx monstruo like ✌🏻
A maior é impossível fazer na máquina e também só se o adversário deixar, aí vc consegue!
muito bom very good
The combo at 1:29 hahaha! Atatata... Atatata... Atatata... hahahaha 😂
man what is it that you use to play this game, is it an Arcade game or a Joystick ?? bcoz that's impossible on arcade
Daaamn how is that possible !
Very good!
Master like 😎❤👍
I LOVE YOU KIM😻
Lizeth . Jackeline viera Castillo 😱😱
Es ganar , no humillar al oponente 😂😂😂😂😂😎 , Good Job , Excellent 😎❤️💪🏻☕👏🏻👏🏻
El minuto 49 no me convence se supone q tiene 4 barras y al dar el pisoton debería salir el sdm y solo iso bug
아다다다다~와자~
Usas [TAS] verdad?
If you're asking if it's tool-assisted, yes, it is.
Valerina 13 Castillo 😃
Buenisimo
Brabo demais
WHACHAAA!!
best regards
Mesmo eu sabendo que esses combos n funcionam, mesmo eu sabendo que não ia dar pra fzr, fui fzr e oq aconteceu?...N saiu nenhum kkk tudo falso.
sera?
Not all of the combos are possible
Really super
Imposible
Pena que a maioria não funciona
Vc é um monstro
Ah genial...otro Kenshiro...pero este usa los pies (hace los ATATATTATATATATA!!!)
Eu aqui achando que sabia jogar com o kin 🤡
Salve Koferos Tmj Amigos Sei fazer No Meu Controle Player PS2 🎮💻🖥️
Es neta? Algunos combos estan raro se puede hacer de verdad el 2:53. Se ve raro dio dos veces las tres patadas con⬇⬅ A pu?o chico
Gerardo Guevara Perez si se pueden hacer ya que son cancelaciones
Cristian Yañez nel no creo para hacer esas patadas. Hay que estar cerca y si las hariad dos veces se alejaria deo oponente y no le marcarian todos los hits
Gerardo Guevara Perez lo que pasa es que hace el bug de pararle a la pantalla antes de comenzar el combo y ahí sí hace las cancelaciones dos veces incluso puede hacer más
Gerardo Guevara Perez algo curioso es el de que esa patada sirven para ganchos y infinitos
Romel Velez bueno tu respuesta suena coherente tal vez. Si sea un bug no lo habia pensado estubo mrjor tu respuesta que la de cristuan
*nyc*
_write_
Viva Kim 😁
Tas, quem acredita nisso ae, acredita em papai noel.
Excelente
0:48 WTF? ISTO NO ECSISTE!
Freehit
Esse cara usa macro, né pussive jogar um absurdo assim 🤣🤣🤣🤣 slk, joga dmmmmmmmsss
hatatatatata
🇧🇷🇧🇷🇧🇷👀👍👍👍👍
3:59
bro these combos are almost impossible
Son combos que no se pueden aser solo son de exhibición nada más
2:05
Gilson!
Gilson é o bixão mesmo hein doido
This charecter is sooooo
···バグ?をも利用シタ「タコ殴り」もとい「タコ蹴り」?
Combos exa pluseros
TAS
Não é não
#921
Sem graça
fake
Porque?
Todos esos movimientos son posibles
Son posibles ? No , hay algunas cosas q no hay como hacer juntas
@@2nay47 you're just bad at it, stfu.
4:25 like this part, hein zan without charge is actually a rom hack thing (typically magic plus ii). besides that it's not fake tho.
No sale en retas
Para mi este vato no es bueno que los haga con gente que juegue con tra el