The UT robe effectively just halves your HP, but then 100% of your max MP is added to your max HP So wearing an UBHP ring only adds +90 HP instead of 180, while wearing UBMP would add 180 MP AND 180 HP
@@darkrathwheito9818 basically the same as wearing a relative hp ubhp except you have a shit robe and lots of extra mana. It's good on sorc for sure but it's not as op as it sounds at first
If they are going to go in a direction where items have actives or passives with cooldowns, specially ones that are important to track; then they should really consider adding a cooldown indicator for such items. Imagine not noticing your ring got activated, you keep it on, and next time you just simply get one shot.
Soul's Guidance upgrade is exciting, still my favorite wand even after the nerf. Mostly just love all the souls derping around, even though they rarely contribute it LOOKS like they're doing something cool.
@@sdfggdfg5fgdfgit’s just about long tooltips. Older items that did similar stuff to newer items just don’t display the bullet 1 bullet 2 and instead combined all of them to the damage at the top. Made them much cleaner but gave you less information
The weapons are fun and unique, that's all I care about. RotMG is so easy now, creating interesting builds and cool items to explore are more important than anything else.
I was able to get up to 1045 hp on a mystic (No exalts) with the Wretched Rags. If exalted in life and mana, that'd be another I *think* 37, cause of the -50% on life.
the orb does scale with MP, you can see it's yellow in the scaled bonus where it says how much damage it is. Also, the robe that gives -hp on %hp gives +100%MP to HP, so the anti-omni ring gave -80 max mana which gave you -80 max hp, and you only got +40 max hp from the -80 max hp of the ring. In general, this means the ring is really good if you have something like a UBMana, twilight gemstone and the like.
I’ve always been somebody that prefers to live then pump. The ring is amazing imo. on my rogue I use the Alien leather until the proc then switch to an enchanted t15. Would love to double swap and play around the procs 2 rings 2 leathers switch to this amulet once the armor procs.
I think the wretched robe has good potential: the key is to use a ub mana ring, with a relative mp bonus, and maybe a t6/t7 ability for extra mp, or in wizards case preferably the tablet as it gives no hp and 40 mp. With this combo, you can get around 970hp! But then again, a soulless robe with t7 spell or penetrating spell and relative hp ubhp also gives the same hp. But then again a ubmp slotted is cheaper for a newer player to get, and if this robe is quite common, it could be a good hp set up for newer players
i can imagine tools of the tarnished going REALLY well with a full moonlight kensei. tools, umbrella, wakibiki, and kageno for huge vit, which means huge dex
Hey Sebchoof, notr sure if you realised however the quiver paired with the armour on the archer eaquls healing effect for +12 atk! Love the content keep it up!
The katana is basically saying that you lose 50% of dex on equip based on your current dex but you gain dex equal to 70% of your vit. So by equipping you're losing 35 dex because thats 50% of your dex stat and you gain 42 dex because thats 70% of your vitality. Basically you gain 7 dex which is not half bad, Its definitely very build oriented which I like.
So I’m guessing they’re following the upgrade system just like kogbolds and moonlights where you need an upgrade token of sorts to upgrade cem items. I kinda like that, really cool dungeon idea but I hope they’re working on something for tomb of the ancients down the line. That dungeon definitely needs love in some way shape or form
The new katana will also go great with a vit dps set for kensei: the fungal armor being the main vit boost with the dps items being the mv sheath and the added dex from the new katana. Ring would probably either be a straight dps ring or vitality.
Yeah i tried this dungeon,it is not bad,but you can get screwed over so hard,hardest is prison, middle is eyeball and easiest is scientist,but he can insta kill you
hey bro, can you do a video that covers every classes highest DPS build? this coming from an old school ROTMG player from 2014, its so interesting cus i have no idea what any of the items do or bosses or classes do now xD
il be honest im really interested in what the items do BUT i dont want to be spoiled on the new dungeon maybe next time just try them in guild hall or show them in like some other game play like god lands, o3, lost halls ect
i quit the game a lil after exalts came out and kinda glad i did these items are so confusing and trying to do too much making them seem niche af. miss the old days when you had to grind x boss to get x drop cuz it was straight up BIS and the only way to get it.
@@sdfggdfg5fgdfg it's not thinking look at the stuff on these items there is literally 0 explanation to what it actually means or does? the game literally requires no thinking in general and has been run by an incompetent company for years i love this game but it's just so bad
@@Zak-jt6nkthe fuck do you mean 0 explanation lmao, every single item description explains exactly what it does yes the mechanics are more complicated now but they’re still perfectly understandable just from reading the descriptions
back to streaming from today OMG OMG www.twitch.tv/sebchoof_
The UT robe effectively just halves your HP, but then 100% of your max MP is added to your max HP
So wearing an UBHP ring only adds +90 HP instead of 180, while wearing UBMP would add 180 MP AND 180 HP
thats crazy
Now add the "adaptive mp" that makes it give even more mana based on your max mana, it gets crazy good !
@@darkrathwheito9818 basically the same as wearing a relative hp ubhp except you have a shit robe and lots of extra mana. It's good on sorc for sure but it's not as op as it sounds at first
@@mooncalf_4534 I know, imagine an sorcerer with tier 7 scepter just nuking an lost halls with this setup while being beefy as frick due the high hp
@@darkrathwheito9818 Gemstone i think will be the main choice to break that robe. Gemstone sets that actually have decent +HP totals is very exciting.
If they are going to go in a direction where items have actives or passives with cooldowns, specially ones that are important to track; then they should really consider adding a cooldown indicator for such items.
Imagine not noticing your ring got activated, you keep it on, and next time you just simply get one shot.
Haven't played rotmg in a while, but still watch your content. Keep it up goat!
appreciate you!!!
nice profile pic bro
@@PeterKudelin cheers!
Soul's Guidance upgrade is exciting, still my favorite wand even after the nerf. Mostly just love all the souls derping around, even though they rarely contribute it LOOKS like they're doing something cool.
pretty sure the wand, heavy armor, poison, and amulet are upgrades to haunted cem items,
souls guidance, resu, plague, amulet.
just a thought.
Sebchoof activating hardmode without knowing is such a seb move XD
wretched rags and gemstone seems like it'd go pretty hard
Devs doing too much with this bullet 1 bullet 2 bullet 3 stuff. need to go back to normal items.
weapons and abilities are much more restrained when they're limited by having only one projectile
@@sdfggdfg5fgdfgit’s just about long tooltips. Older items that did similar stuff to newer items just don’t display the bullet 1 bullet 2 and instead combined all of them to the damage at the top. Made them much cleaner but gave you less information
The weapons are fun and unique, that's all I care about.
RotMG is so easy now, creating interesting builds and cool items to explore are more important than anything else.
idk about the other bosses but on testing the upgrade thing dropped for me in a yellow bag from the left side boss
I was able to get up to 1045 hp on a mystic (No exalts) with the Wretched Rags. If exalted in life and mana, that'd be another I *think* 37, cause of the -50% on life.
the orb does scale with MP, you can see it's yellow in the scaled bonus where it says how much damage it is. Also, the robe that gives -hp on %hp gives +100%MP to HP, so the anti-omni ring gave -80 max mana which gave you -80 max hp, and you only got +40 max hp from the -80 max hp of the ring. In general, this means the ring is really good if you have something like a UBMana, twilight gemstone and the like.
I’ve always been somebody that prefers to live then pump. The ring is amazing imo. on my rogue I use the Alien leather until the proc then switch to an enchanted t15.
Would love to double swap and play around the procs 2 rings 2 leathers switch to this amulet once the armor procs.
btw if i made any chimp errors its cause i had to wake up at 4am for this private testing xD
Is this a private test server? Do you have a tutorial to login in? I need to practice. :S
@@galderizzybertolin they often do testing sessions on weekend, would be over for this dungeon sorry ;/
That new orb does crazy damage with a UBMP ring, which will also give you a good chunk of HP with the UT robe. Pretty cool!
Really happy to see the new ammy. Feels the closest we've been in 7 years to the og.
I think the wretched robe has good potential: the key is to use a ub mana ring, with a relative mp bonus, and maybe a t6/t7 ability for extra mp, or in wizards case preferably the tablet as it gives no hp and 40 mp. With this combo, you can get around 970hp! But then again, a soulless robe with t7 spell or penetrating spell and relative hp ubhp also gives the same hp. But then again a ubmp slotted is cheaper for a newer player to get, and if this robe is quite common, it could be a good hp set up for newer players
i doubt whites will be common drops. theyre whites
the robe halves your base max hp first
then adds all of your base mana to your halved maxhp
Relative mana actually doesn’t scale the robe, you want bonus mana!
i can imagine tools of the tarnished going REALLY well with a full moonlight kensei.
tools, umbrella, wakibiki, and kageno for huge vit, which means huge dex
Hey Sebchoof, notr sure if you realised however the quiver paired with the armour on the archer eaquls healing effect for +12 atk!
Love the content keep it up!
Much love more to come
The new armor gonna go stupid on kensei volcanic sheath build
The katana is basically saying that you lose 50% of dex on equip based on your current dex but you gain dex equal to 70% of your vit. So by equipping you're losing 35 dex because thats 50% of your dex stat and you gain 42 dex because thats 70% of your vitality. Basically you gain 7 dex which is not half bad, Its definitely very build oriented which I like.
Syringes would probably be my favorite that is such a cool quiver lol.
Yea I feel like syringes will be so good in a group with priests
the orb is screaming fame-cult to me
So I’m guessing they’re following the upgrade system just like kogbolds and moonlights where you need an upgrade token of sorts to upgrade cem items. I kinda like that, really cool dungeon idea but I hope they’re working on something for tomb of the ancients down the line. That dungeon definitely needs love in some way shape or form
The new katana will also go great with a vit dps set for kensei: the fungal armor being the main vit boost with the dps items being the mv sheath and the added dex from the new katana. Ring would probably either be a straight dps ring or vitality.
love the orange juice music
Holy shit thats almost amulet of resurrection lol
Keep up the goodwork buddy!
the more items get added, the more the stats look straight up out of valor legendary overpowered items and thats crazy to me
needed this so badly
is the katana literally a hammer sickle
100% orange juice music is crazy
not sure if you mentioned it before but where would this dungeon drop?
from the trailer it looks like its going to drop in haunted hallows
fine ill play realm again seb
Someone probably already said it but is the wand not just a better version or the same as the cemetery wand?
yeahh it is :)
That orb's definitely gonna be BIS for mystic right? Use it, then swap to arcana and wait until you have enough mp to use it again, rinse and repeat
Yeah i tried this dungeon,it is not bad,but you can get screwed over so hard,hardest is prison, middle is eyeball and easiest is scientist,but he can insta kill you
Boss wise tho
And also from seeing grave boss,new hardest
In dungeon
how did he not realise deliverance was upgraded souls guidance
of course the summoner does more damage with a robe and crown equipped
damn just realised its like a harder cem or at least the items are better versions
That wand is just a better souls guidance
Does the katana just outclass everything if you don't max dexterity?
Day one of telling sebchoof to tell the devs to make a black and gold color swap white bag for shinies!!!
So after all the recent/upcoming buffs, nerfe, and new items, what does the class tier list look like now?
I’ve only done a beginner one so far will do an end game one in future;D
@@sebchoof do you think the beginner one has changed at all since you made that list? Since rogue is getting changed, sorcerer nerfed, etc
@@lemon777r Yeahh definitely mostly rogue and sorc dropping down, priest and summoner going up
@@sebchoof thanks! whats bumping them up?
@@lemon777r stat buff
holy shit I LOVE SEB
how get o3 gear on testing
wand is just reskin soul guidance nice
Not reskin, upgrade
sebchoof PLEASE make st set tier list
The wording is bad on the items. I'm pretty sure "Gain dex equal to -50% dex" just means it halves your dexterity basically.
hey bro, can you do a video that covers every classes highest DPS build? this coming from an old school ROTMG player from 2014, its so interesting cus i have no idea what any of the items do or bosses or classes do now xD
I do want to do that eventually!!
hello seb cool eyebrows man
they love u
i just want the consumable
dude did seb never see guidance on his life? what the fuck
we got communism kanata before gta6
All this Extra stuff is so confusing... i quit playing 7 years ago and recently started again... Everything is so weird now.
Whits class is the best for deadwaterdocks
il be honest im really interested in what the items do BUT i dont want to be spoiled on the new dungeon
maybe next time just try them in guild hall or show them in like some other game play like god lands, o3, lost halls ect
Apologies!!
Where would this dungeon be rated in terms of difficulty?
@@ryanlam3923 peaks at lh difficulty apparently :)
The new items are pretty cool, but as always the tooltips are horrible to look at.
6:09
Illegal to be this early
TRUE
Why is the ninja a communist now?
Dont let this man edit your videos again.
i quit the game a lil after exalts came out and kinda glad i did these items are so confusing and trying to do too much making them seem niche af. miss the old days when you had to grind x boss to get x drop cuz it was straight up BIS and the only way to get it.
brain go hurty when I try thinky
@@sdfggdfg5fgdfg it's not thinking look at the stuff on these items there is literally 0 explanation to what it actually means or does? the game literally requires no thinking in general and has been run by an incompetent company for years i love this game but it's just so bad
@@Zak-jt6nkthe fuck do you mean 0 explanation lmao, every single item description explains exactly what it does
yes the mechanics are more complicated now but they’re still perfectly understandable just from reading the descriptions