EVERY ATTACK in order from WEAKEST to STRONGEST in The Strongest Battlegrounds
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- เผยแพร่เมื่อ 4 ธ.ค. 2023
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going through over 70 attacks is not fun and my brain was fried so i missed some things:
Normal Punch ranged variant does 11%
Homerun chase variant does 10%
Lethal Whirlwind Stream variant when used in the air does 10% extra damage, making it 28%
Grand Slam uppercut variant does 10% + 2% from the back roll, I count it as part of the move but you do you
about moves that insta kill, I didn't take into consideration that they would do over 100% damage because they would never need to
some do over 100%
Yo first
does nobody realise this comment
Some things I hate about youtube now:
1. No more adblock :(
2. Kids saying first
3. Annoying like beggars
@@skydenchen2021ok
yo incinerate against a wall?
i had to re release the video because my editing program messed a few scenes up
yuh
Oh okay
i made a comment about it on the original video 🤑
@@Gerardoxd991 I also love saitama and atomic samurai’s ignition burst
oh
incinerate does more damage if the person is behind you (within a few studs) , because the hitbox is so large that, when they stand behind you, they get hit. but the reason it does more damage is because they are closer to you for longer, maximizing the amount of damage done.
last i checked they fixed that and if you think it didnt you may have just went right next to him when he was doing the move
@@Kingcoconatyt no it was never
or if they are laggy it will basically one shot them since they get knocked back slower
it did unless you're just insanely close to them@@Thatguy-qk1li
@@Thatguy-qk1li i think you should double check that my guy unless you are trying to hump the guy you can go as close as m1 range to them
I love how speedblitz dropkick can survive attacks table flip, serious punch or omni punch, even it can attack death counter and death blow, quite crazy.
Since it moves you so fast in a straight line if it was cancelable it would likely be extremely leggy/buggy, probably flinging you around
@@Person-kc3dj Its not the speed but the fact its moves you a set distance which makes it completely uncancelable
@@lordfrieza3844you can cancel the beginning if thats what you mean
that’s why genos ult is the second best ult in the game
it’s OP and fun
@@truceism I mean that once the move starts theres nothing stopping it and if you try to stack another move on top of it with no stun and no cooldowns you get glitched in one place and you gotta reset
The move is extremely glitchy and it would be too risky to leave it be cancelable once it starts
Great informational video!
Bro these things are so useful thank you
huge respect for all of this effort📈📈📈
Incinerate can do more damage if enemy was right behind you. If used against a wall, it can do 100%
i learned some combos tysm man
I love how some ult attacks r weaker than some normal attacks 😭
But better in every other way combos speed aoe range
carnage is only the latter 2
Very helpfully
Incenerate will connect even if you are slightly behind it is at its fullest it deals 83% damage not 69% thanks for the info btw :D
Is basically 30 dmg because people use incinreate far
@@SubToFoltynFamily847 depends
we found a big mystery GENOS IS BEST CHARACTER IN PVP
And then, Tatsumaki released.
@@miningthecrafters633 and genos is still the best one
There is the best character except GOJO, but tbh it’s your skill with the character.
For anyone who is still confusing about serious punch doesnt oneshot dummy even with shockwave
With shockwave it deals 100% dmg on players
But for some reasons serious punch only deals 70% dmg on dummy even with shockwave idk if its a bug
It does one shot dummy from long time ago. They fixed this bug already
Nice
That’s better, I’m glad it’s fixed, now the video seems like more work was put into it
For the one-shot ultimate moves this is what i think
Death counter- 1,000%
(I put 1k beacause it still one-shot u if u have 10x health )
Serious punch - 100%
Table flip- 100% (one person)
Omni directional punch- 1,000% (same reason as death counter)
Death blow- inf% can kill players with infinity (gojo moveset)
Gojo moves all inf
they patched the infinity bypassing
Death blow does 120%, making it survivable
death blow doesn't do infinite damage, it does 120% damage, you'll notice this if you increase health to 1.5x or more, death counter, table flip (1 person) and omni-directional serious punch are coded to instantly kill no matter the health.
Omni and counter does inf%, table flip insta-kill the one closest to the attack and gets weaker the more ppl are in
he has to reupload this cause the text was wrong for some moves
fun fact: omni, death counter, table flip (minimal people), serious punch (shockwave) and gojo’s moveset are OHKO moves, but death blow only does 100 hp.
Serious punch is half hp
@@UhhHilolonly when u do not do shockwave or impact
Deathblow is insta kill too
no they updated death blow its also OHKO now
it still doesn't matter bro its fkn 1 shot
Aight so for the newer players who joined later in the game. Here's a fun fact. Before garou had ANY ult moves the damage increases as closer the person gets. So if a player was far away it would do less damage. If you were right infronqt of it it would one shot. And they also nerfed normal punch since before it would melt half of your health. So there's TWO fun facts for the newer plahers
Well actually death blow has 2 hits or 3 hits one being hitted in the stomach and second or third is hitting from the head. this can be lowered if you use flowing water as the person getting flowing watered is low as flowing water finisher activates and heals the host of flowing water/garou so hitted in the stomach maybe deals 32 damage or whatever you call it.
3 "hits"
1st is the deflection of your punch/weapon attack, followed by the 2nd attack(the stomach hit) and then the last one being the slam
Thats healing, not deathblow doing less than 100% damage
“Well actually” 🤓🤓🤓🤓🤓
nerd
NERD DETECTOR BOT SPOTTED
Intresting.
I think incinirate was changed to do damage based on how close the target is bc alot of times ive been jn a 2v1 and i go in a corner use incinrate they get baited to get behind me which doesnt work and they both die sometimes they have full hp or around full hp
for everyone talking about incinerates damage, i'd like to say that in super specific circumstances (incinerating against a wall, or the dummy getting caught on the players hit box when behind) incinerate can do 100%
Or the incenerate is close and right in front of the player
@@MarsSteapherit does 80 percent in that case
@@truceism ok
@@MarsSteapherit actually does 66
Whoop wrong person
Video idea:smallest to larger area from aoe attacks (or ult animations)
Wsp wellworks
we wont talk about the fact that if u combo savage tornado (with impact) and strength difference (unblocked) well THIS COMBO
DOES 89% damage
(it can also instant kill but it depends if u land all hits i think)
4 m1s savage tornado and strength difference is oneshoy
cuz it was recently buffed
Wow your almost feelin the pain of re realeasing
Where do you edit?
I didn’t know table flip had a techie like that❤
There's also a variant of ingnition burst were you use it after four m1's wich makes it waaaay stronger
Is there a video that can confirm this? I have never seen that variant
@@asefakebede3488There is. It looks the same but instead of 12% damage, it does 30% damage.
I went to try this in PS+ but they seem to just… do 25% ish damage anyways?
I’ll need to try it again later to confirm.
its not a variant it just does extra damage
Its not a variant it just does more damage when they are in the ground
Can you do The Weakest combo to the Strong combos in a later video?
@theholygrail your videos ae so good
nice video, but I have a question and the lethal whirlwind stream variant, that rare variant deals 10% more damage to the attack itself, I'm just asking.
the varient is not rare, its just when you flick off of a railing when the ability is almost finished. if you have no idea what im talking about, its called the webby smash and you can search it up for a better explanation.
its not called the webby smash though alot of people discovered it before webby@@tank67132
The variant is rare because it is complicated to execute since you can fail and I do know what webby smash is, thank you for your answer@@tank67132
@@sonicrakcorreo7973 its not really rare when you know how to do it and do it like 90% of the time
You have a point but it is still quite difficult to get it so I would give you 20%@@tank67132
fun fact: incinerate has slightly behind you hitboxes too so it may deal more dmg
I gotta take notes about this
Again? KK nice vid tho
This is a really good video but, what aboit the m1's?
yeah, I was thinking abou that too.
The death counter actually does more than 100 damage because if you turn on 2x hp you get insta killed with 200 hp while death blow cutscene only does 100
Death counter has AOE damage which means the if you’re using it on one person when you punch and kill the person it flings the players in front of the person who is getting death countered
@@sonia220388what does that have to do with 200 damage insta-kill?
@@sonia220388 Bro is on to nothing
nah death blow got updated its also insta kill no matter how much hp u have
it still doesn't matter its insta kill otherwise@@sonia220388
A missed Hunter's Grasp does the lowest amount with just 5% due to the remaining being left out since you just kicked him up
Death blow (missed variant) also deals 5% damage when you are at its farthest range
cORRECTION, saitama ultmoves are 1000 hp because there is 10x hp and eathblow goes to any helath multiplier
attract (barrage) actually does 104 dmg, u can turn up health and turn down dmg to test it
shove is so weak yet so good at the same time
Amazing combo extender, and you get it so fast that the dps still isn't bad
Woah
wellsworks which charecter in TSB is your fav?
the "rah" at the end 😂😂
I could tell bro was trying so hard not to do a combo
fr
bro this video came 30 seconds from when i watched it and theres already comments
When someone used the blowback+ version of serious punch it made my health go negative for about a half of a second.
Fun fact: Shove does less damage if the person hit gets pushed into a wall it does about 3 or 4%
if you turn on damage to 0 erase still kills so any of gojos moveset exept with infinity is the strongest
with incinerate it depends how far they are from you and for atomic samurai ultimate animation I'm not sure if it matters with the distance
finnalyyyyyyyyyyyyyy
Something crazy I literally just found it is that the emote grail was doing at the beginning is from lethal company, ik no one cares but it’s nice to know I’m slow 👍
Bruh i didn't know strength difference can be blocked to reduce the damage
same
Ngl u could add "incinerate (next to a wall) 100%" because more closer more damage
Every Gojo move is the the strongest (except for none infinity attract)because you can put it on 10x health and 0x damage and it will still one shot
that also works for death counter i think
Death blow does 120 - 145℅ damage btw, and insta kill moves like dc and omni s.p. are over a %100 percent to make sure player is actually dead.
you can see someone's shadow doing omni directional punch in the background of twinblade rush
did you know that at the end of savage tornado if the tornado cancels out when a new player gets hit it shockwaves them back and does 23-18%
Wow
Last part was really scary
5:08THE CUTSCENE OMGGGG
death counter does inf damage cause in a priv server if u set the health to 10x it still one taps
Hey also when people far away from incinerate less damage like 20 something but they close big damage
Funny how the Chad character atomic samurais ult animation alone does the same amount as Sonics 3rs best move
FUN FACT! THE EMOTE IN 0:00(intro)
Is an emote from a game called lethal company
Wait where is atomic samurai 2 nd move awakend? Or it is not been out for time of recording
You missed the death counter and death blow impact when you’re not in the animation but still get hit by the impact ( or shockwave )
hunter grasp can oneshot if you throw someone in like 30 people. its impossible in normal game but still. (more people u hit more dmg it does)
Fun fact: Death Counter, Table Flip (Shockwave)(I think?!??) and Omni Directional Punch doesn’t do 100%
They do Inf%
Because no matter what i try, even if I set damage 0x and Health 10x, the Weakest Dummy still die
Technically you forgot to add Cyborg awakening animation (second hit only) (If that even does damage if it’s just that hit)
Saitama/ The Strongest Hero
Normal Punch (Ranged Ver) - 11%
Normal Punch - 30%
Consecutives Punches - 15%
Shove - 7%
Uppercut - 15%
Garou/ Hero Hunter
Flowing Water - 24%
Lethal Whirlwind Stream - 18%
Hunter Grasp - 10%
Prey Peril - 21%
Rampage (Awakening) - 30%
Water Stream Rock smashing - 26%
Final Hunt - 68%
Rock Splitting Fist - 38%
Crushed Rock - 26%
Genos/Destructive Cyborg
Machine Gun Blows - 21%
Ignition Burst - 23%
Bliz Shot (Uncharged) - 15%
Blitz Shot (Charged) - 25%
Jet Dive - 20%
Maximum Energy Output (Awakening) - 32%
Thunder Kick (Miss) - 20%
Thunder Kick - 40%
Speedblitz Dropkick - 49%
Flamewave Cannon - 35%
Incinerate - 83%
Sonic/ Deadly Ninja
Flash Strike - 15%
Whirlwind Kick - 10%
Scatter - 17%
Explosive Shuriken (Ground) - 10%
Explosive Shuriken - 15%
"Can You Even see me?" (The name "Sonic Barrier Shatter" sounds more epic) - 35%
Twinblade Rush - 39%
Straight On - 30%
Carnage - 18%
Fourfold Strike - 35%
Metal Bat/ Adrenaline Demon
Homerun - 15%
Beatdown - 17%
Grand Slam (Air) - 12%
Grand Slam - 17%
Foul Ball (Grab) 14%
Foul Ball - 15%
Pumped Up (Awakening) -18%
Savage Tornado - 24%
Brutal Beatdown - 50%
Strength Difference (Blocked) 43%
Strength Difference - 65%
Death Blow (miss) - 45%
Atomic Samurai/ Blade Master
Quick Slice - 19%
Atmos Cleave - 19%
Pinpoint Cut (Air) - 10%
Pinpoint Cut - 15%
Split Second Counter- 10%
Scorching Blade (Awakening) - 35%
Sunset - 50%
All hitkill attacks will give more than 100%
I made this for be more easy to see all chars dmg.
Thanks
@@Sabcordian np
genos has more damage will no ult but saitama has more damage in ult
mm yes
all insta kill moves except for serious punch and table flip do inf% damage because when u go into the ps+ settings and do damage multiplier x0.5 or x0.0 they still one shot
6:37 nice damage there, incinerate
haha funneh monke brain detect funneh number hehe funneh
That ending was really unexpecting
Ima double check.
you forgot getting hit with thunder kick and blocking the last hit as well as the missed normal punch
You forgot to test the m1 and all the moves with block(like scatter with block)
Early access (NINJAjajave) I’m ur big fan 🎉
What about shove trick like shove then 3rd m1 or shove then 2nd m1 or shove then last m1?
Btw the gojo moves do infinite dmg except attract, it doesnt matter if the HP is 10x
Interesting fact: the more players there are in Savage Tornado, the more damage it does.
How do u know
@@Quarzsx i checked it
6:07 Am I the only one hearing that "Yippee" sound effect 💀
I mean, it sounds like the Yip part but not the ee part.
Achkshually, if you hit hunters grasp but turn around by 180 it does 2 dmg.
I got jumpscared by the end
Omni directional punch actually deals an infinite amount of damage, cus even if the enemy has 10x health and you can’t deal damage, Omni directional punch can still kill
Savage tornado does more damage if you catch more people, one time I spawned a bunch of dummies and they got one shot
I think ninja and bat need a bit of a basemove set buff if they wanna be around Genos and saitama's level.
Not really, Ninja has insane movement and spammable kit and Metal bat has Op passive along with devious combos.
@@Godoudama Spammable? Yes, however i'd argue that the damage needs to be buffed. And all the skills are blockable; making it easy to counter against.
they do not need a buff still metal bat all moves but beatdown are unblockable and sonic is so spammable you can basically just run and hit@@Mythical_Myths16
Can't believe savage tornado and flowing water has same damage even do savage tornado is a ult move
Incinerate can do *_81 Damn_* percentage damage when hit at point blank range, not 100 not 61, *81*
Point Blank : It is a term used to indicate when an attack is being used and The player or character who got hit with it was right next or right in front of the user, in this case the point blank is Half a block or One block behind The user
Correct me if im wrong, i too am a TSB youtuber.
Edit : The Holygrail also missed one attack which was Death blow being used when the player is Right on the border of the range being smashed which probably does the lease damage in the game doing 5%, you can check if you want to and correct me.
damn bro habe all time
You can throw enemies on enemies to deal more damage with hunters grasp
You forgot about the damage of some of the attacks that can be blocked but still do damage.
hi
hey so uhhh heres the thing the dummy takes less damage on some moves for example incinerate fully kills but on the dummy it doesnt
I would say the best base move is normal punch (4 m1s into an uppercut and then normal punch. 44 damage)
u can escape it tho
@@bruheggyou can escape almost all moves
@@bruheggif you want a inescapable combo (doesn’t work on dummy) then do m1, m1, consective punch, shove and m1 at the same time, dash, then 3 m1s, then normal punch, erases 75% without being escapable but if you can’t do all that then do 2 m1s, consective, then 1 m1 then normal punch erases 50 hp, and no in both combos you can’t dash out of it, counter it nothing, the only part to dash out of is right before hitting the ground from normal punch
@@theslimegamer5451 My phone somehow got water inside it with how much sweat i've just read.
@@Theragtagnabro. Its basic common knowledge for saitama players. Its not even hard or complicated. Its so easy i can do it with my eyes closed why? Because all i have to do is press a couple buttons and im done. I dont have to side dash like garous comboes. I dont have to flick my screen like genos combos. I dont have to wait when the opponent hits the ground for sonic comboes. Etc. etc. the saitama combo is also inescapable/true because during the combo you are always stunned which means you cant prey and you never get ragdolled which means you cant use evasive. Only part that you can escape is after the normal punch but you only save 10% damage if you use evasive.
Dude m1s and dashes and genos ragdoll cancel count too.
The death blow miss will deal 5% from the farthest distance btw