Can't wait for more content! Actually, I was getting so close to finishing Forelli Redemption last night in only a few hours but I guess I'll try to finish it today.
I have an idea that I would like to share with you that might interest you, as you know GTA Vice City Stories is a game that was abandoned by Rockstar itself, and for this reason the game never received patches or bug fixes, it only received a port for ps2 and that's where the title died, this is a problem since GTA Vice City Stories, unlike its predecessor, is less polished and has several bugs, some things that occur to me that should be fixed or nerfed are the following: no You can save the game with a mitt, since when you reload the game the mitt will have disappeared from the inventory, if you park a vehicle outside a safe house and enter to save game, when you exit again the car will have disappeared, the same happens when start most missions, which often makes the game more difficult, especially in time trial missions like Light My Pyre, most secondary missions are completed by exceeding level 15, this is not a bug as such, but it is too excessive, no other game in the saga is so demanding, Vice City and San Andreas asked you to reach level 12, and Liberty City Stories only asked you to reach level 10, for this reason you can safely spend 2 hours to complete a single mission, melee combat is too clunky because Victor can't move while punching like Toni can, GTA Vice City skaters are also in Vice City Stories but due to a bug they can't be spawned by the map, and in general the game's artificial intelligence is too aggressive, and this is evident with the game's police, being the result of having been created with part of the GTA Vice City source code, those are some things that struck me happen, what I wanted to share with you is the idea of creating unofficial patches for the PSP and PS2 versions of GTA Vice City Stories, patches that fix these and other bugs, they could even add new things, like the ability to crouch like they did in the Sindacco Chronicles, or that when buying a vehicle you only have to pay for it once, instead of having to buy it again every time you want to use it, I would like to know what you think about it, I think they are the ideal study to carry out this idea, if you are able to modify a game completely, implementing those fixes should not be so complicated for you, since you only have to modify the base game, I would not be able to do something like that because I do not have the knowledge to do it, for that I share my idea with you, I'm sorry that my comment has been too long, but I hope it's worth it
You guys are doing absolutely insane work, and I'm watching very closely! VCS being my all time favorite Grand Theft Auto game, I can't help but wonder if you have more projects to be announced. You've given my PSP another breath of life through the impressive Sindacco Chronicles, and I'm really hoping for more in that department.
Victor had a tattoo in Beta, from which the opinion was born that there should be tattoo parlors like in GTA sa. It would be cool to have the inside of a pizzeria, king knuts interior and other establishments. And also carved tools, but this is not so important
5:28 when he said "This shit... is shit man! I died laughing. Something about the way the actor executed the line is really comical. Really good video!
I smell something in the works here, guys. Maybe a "Lance Vance Revolution" mod of sorts? Who knows!? I just like to reiterate that you work so far its phenomenal. Keep going, keep dreaming and making it real! ⭐⭐⭐⭐⭐
MAybe because of the lack of animations for "Smash the plaster of the walls" and killing dealers would be a known event in underworld world, so Vance brothers would have a ruined reputation.
It would be Amazing if you guys Modded Vice City Stories with luxury and exotic like in The ballad of gay tony but in 80's vibe new radio stations new missions, just amazing!!
Dumb question, but are the voice lines AI? The video didn't specify if they're authentic like the text. Also I'd love to see a recreation of SA cut mission "All-Terrain Take Down" (GTA Wiki)
Lance lines like "Can't you bang quietly?' mean you could shoot the walls too. In my opinion you were supposed to choose between a melee weapon (a silent but slow way) or a gun (not so silent way at all). In the end, here I shown shooting because I wanted to showcase every single Lance's line
RUS: Ну, все-таки, миссия по по большей части , именно воссоздана , а не восстановлена. Так как в файлах Игры от нее осталась только озвучка и текст. Оригинального Скрипта Миссии, созданного самими Rockstar Leeds - не осталось. Вероятной оригинальной анимированной через Motion Capture Кат-Сцены , тоже ( А ведь есть вероятность того, что она должна была быть, так как начало речи Лэнса, звучит так, будто его вырвали из общего контекста диалога. Будто бы, до этого момента, должен был быть еще один диалог Виктора и Лэнса ) ENG: Well, after all, the mission, for the most part, is recreated, but not restored. Since in the files of the Game, only voice acting and text remained from it. The original Mission Script, created by Rockstar Leeds themselves, is gone. Likely original cut-scene animated via Motion Capture, too (But there is a possibility that it should have been, since the beginning of Lance's speech sounds like he was taken out of the general context of the dialogue. As if, up to this point, he should have be another dialogue between Victor and Lance) FR: Eh bien, après tout, la mission, pour la plupart, est recréée, pas restaurée. Depuis dans les archives du Jeu, il n'en restait que le doublage et le texte. Le script de mission original, créé par Rockstar Leeds lui-même, a disparu. Scène cinématique originale probablement animée via Motion Capture également (Mais il est possible que cela aurait dû l'être, car le début du discours de Lance semble avoir été sorti du contexte général du dialogue. Comme si, jusqu'à présent , il aurait dû y avoir un autre dialogue entre Victor et Lance) SP: Bueno, después de todo, la misión, en su mayor parte, se recrea, no se restaura. Ya que en los archivos del Juego solo quedaban actuaciones de voz y texto del mismo. El guión de la misión original, creado por los mismos Rockstar Leeds, ya no está. Probablemente, la escena de corte original también fue animada a través de Motion Capture (pero existe la posibilidad de que debería haber sido así, ya que el comienzo del discurso de Lance suena como si hubiera sido sacado del contexto general del diálogo. Como si, hasta este punto , debería haber sido otro diálogo entre Victor y Lance)
All of the mission leftover text strings are used and no signs of cutscene audio or cutscene animations for Faking It are present in the game. There are no leftover signs of cinematic cutscene for this mission left in the .scm too. Chances that there was a mocap cutscene for this mission are quite low.
Миссия всё равно абсурд была, зачем то стройку портить которая в VC потом свою роль сыграет, в оригинальном сюжете и так достаточно отыграна роль "порошка", ничего сверх интересного для сюжета она не несла
@@barcodestudia Not sure you will get the notification for this reply but they asked if you guys are gonna make a game that takes place in Vice city or san andreas since you guys already did some for Liberty City.
Barcode Studia is doing digital witchcraft and reviving my childhood at the same time. Great job, looking forward to whatever you come out with next
Can't wait for more content! Actually, I was getting so close to finishing Forelli Redemption last night in only a few hours but I guess I'll try to finish it today.
vocês são os melhores. primeiro fizeram a obra prima chamada sindacco chronicles e agora estão refazendo o gta vcs. ótimo trabalho!
I have an idea that I would like to share with you that might interest you, as you know GTA Vice City Stories is a game that was abandoned by Rockstar itself, and for this reason the game never received patches or bug fixes, it only received a port for ps2 and that's where the title died, this is a problem since GTA Vice City Stories, unlike its predecessor, is less polished and has several bugs, some things that occur to me that should be fixed or nerfed are the following: no You can save the game with a mitt, since when you reload the game the mitt will have disappeared from the inventory, if you park a vehicle outside a safe house and enter to save game, when you exit again the car will have disappeared, the same happens when start most missions, which often makes the game more difficult, especially in time trial missions like Light My Pyre, most secondary missions are completed by exceeding level 15, this is not a bug as such, but it is too excessive, no other game in the saga is so demanding, Vice City and San Andreas asked you to reach level 12, and Liberty City Stories only asked you to reach level 10, for this reason you can safely spend 2 hours to complete a single mission, melee combat is too clunky because Victor can't move while punching like Toni can, GTA Vice City skaters are also in Vice City Stories but due to a bug they can't be spawned by the map, and in general the game's artificial intelligence is too aggressive, and this is evident with the game's police, being the result of having been created with part of the GTA Vice City source code, those are some things that struck me happen, what I wanted to share with you is the idea of creating unofficial patches for the PSP and PS2 versions of GTA Vice City Stories, patches that fix these and other bugs, they could even add new things, like the ability to crouch like they did in the Sindacco Chronicles, or that when buying a vehicle you only have to pay for it once, instead of having to buy it again every time you want to use it, I would like to know what you think about it, I think they are the ideal study to carry out this idea, if you are able to modify a game completely, implementing those fixes should not be so complicated for you, since you only have to modify the base game, I would not be able to do something like that because I do not have the knowledge to do it, for that I share my idea with you, I'm sorry that my comment has been too long, but I hope it's worth it
You guys are doing absolutely insane work, and I'm watching very closely! VCS being my all time favorite Grand Theft Auto game, I can't help but wonder if you have more projects to be announced. You've given my PSP another breath of life through the impressive Sindacco Chronicles, and I'm really hoping for more in that department.
Thank you.
@@barcodestudia очень жаль что рокстар не портировали её на андроид ес
Hey man! Can you make gta vcs new story that same like gta liberty city to gta sincaco
That is good idea
Or even more ambitious, a GTA San Andreas mod playing as the ballas
Or Cuban stories
@@kazuhiramiller2121Ah yes the antagonist version
Gta 6 in vice city lol for psp
Victor had a tattoo in Beta, from which the opinion was born that there should be tattoo parlors like in GTA sa. It would be cool to have the inside of a pizzeria, king knuts interior and other establishments. And also carved tools, but this is not so important
Great, then learn to do it and surprise the modding community!!
You should also make a total conversion for gta vcs. Literally lcs one was perfect
5:28 when he said "This shit... is shit man! I died laughing. Something about the way the actor executed the line is really comical. Really good video!
That would have been a fun mission. Lance Vance ideas are the "best".
I smell something in the works here, guys. Maybe a "Lance Vance Revolution" mod of sorts? Who knows!?
I just like to reiterate that you work so far its phenomenal. Keep going, keep dreaming and making it real! ⭐⭐⭐⭐⭐
Неплохое видео! Спасибо Вам большое и надеюсь, что это не конец!
Can i use your clips in a video? (with credits)
Sure thing!
@@barcodestudia ждём теперь мод гта мы ждём мод гта вайсити сториес 😊
Man this mission looks great! Why R* did remove this mission?
MAybe because of the lack of animations for "Smash the plaster of the walls" and killing dealers would be a known event in underworld world, so Vance brothers would have a ruined reputation.
Hood Safari was definitely a reference to this mission
It would be Amazing if you guys Modded Vice City Stories with luxury and exotic like in The ballad of gay tony but in 80's vibe new radio stations new missions, just amazing!!
Can you restore Unused Mall Security
Dumb question, but are the voice lines AI? The video didn't specify if they're authentic like the text.
Also I'd love to see a recreation of SA cut mission "All-Terrain Take Down" (GTA Wiki)
These lines are original
@@barcodestudia Nice, shame it was cut but good thing we got them left.
Will we have a mod like Sindacco Chronicles for Chinatown Wars and Vcs?
Very interesting stuff. Was the process of making this mission diffrent from GTA III and LCS?
Just a bit, it feels quite close to LCS
@@barcodestudia
Please restore / upload the following missions
/ what games they are from
Gta 5
Save film studio
Sharmoota job
Magenta 2 side missions
Unexpectedly! Cool
😂😂😂 it’s so crazy cause I played the beta version of this game as a kid remember everything about vice city
"smash" sounds like it should be done with a melee weapon
Lance lines like "Can't you bang quietly?' mean you could shoot the walls too.
In my opinion you were supposed to choose between a melee weapon (a silent but slow way) or a gun (not so silent way at all).
In the end, here I shown shooting because I wanted to showcase every single Lance's line
@@barcodestudia ahh ye
Миссии Лео Тила вызывают самый большой интерес. Странно что все 5 его миссий вырезано.
RUS: Ну, все-таки, миссия по по большей части , именно воссоздана , а не восстановлена. Так как в файлах Игры от нее осталась только озвучка и текст. Оригинального Скрипта Миссии, созданного самими Rockstar Leeds - не осталось. Вероятной оригинальной анимированной через Motion Capture Кат-Сцены , тоже ( А ведь есть вероятность того, что она должна была быть, так как начало речи Лэнса, звучит так, будто его вырвали из общего контекста диалога. Будто бы, до этого момента, должен был быть еще один диалог Виктора и Лэнса )
ENG: Well, after all, the mission, for the most part, is recreated, but not restored. Since in the files of the Game, only voice acting and text remained from it. The original Mission Script, created by Rockstar Leeds themselves, is gone. Likely original cut-scene animated via Motion Capture, too (But there is a possibility that it should have been, since the beginning of Lance's speech sounds like he was taken out of the general context of the dialogue. As if, up to this point, he should have be another dialogue between Victor and Lance)
FR: Eh bien, après tout, la mission, pour la plupart, est recréée, pas restaurée. Depuis dans les archives du Jeu, il n'en restait que le doublage et le texte. Le script de mission original, créé par Rockstar Leeds lui-même, a disparu. Scène cinématique originale probablement animée via Motion Capture également (Mais il est possible que cela aurait dû l'être, car le début du discours de Lance semble avoir été sorti du contexte général du dialogue. Comme si, jusqu'à présent , il aurait dû y avoir un autre dialogue entre Victor et Lance)
SP: Bueno, después de todo, la misión, en su mayor parte, se recrea, no se restaura. Ya que en los archivos del Juego solo quedaban actuaciones de voz y texto del mismo. El guión de la misión original, creado por los mismos Rockstar Leeds, ya no está. Probablemente, la escena de corte original también fue animada a través de Motion Capture (pero existe la posibilidad de que debería haber sido así, ya que el comienzo del discurso de Lance suena como si hubiera sido sacado del contexto general del diálogo. Como si, hasta este punto , debería haber sido otro diálogo entre Victor y Lance)
All of the mission leftover text strings are used and no signs of cutscene audio or cutscene animations for Faking It are present in the game. There are no leftover signs of cinematic cutscene for this mission left in the .scm too. Chances that there was a mocap cutscene for this mission are quite low.
Миссия всё равно абсурд была, зачем то стройку портить которая в VC потом свою роль сыграет, в оригинальном сюжете и так достаточно отыграна роль "порошка", ничего сверх интересного для сюжета она не несла
@@BriJeeTVGameDev Да не. Офигенная Миссия
Moral of the history: Never fake the stuff, or you know! don't expect the other side do the same! Its a funny mission!
you have to make a mod for vcs man...
Harán más juegos en Vice City y en San Andreas?
Sorry, we only speak English and Russian
@@barcodestudia Not sure you will get the notification for this reply but they asked if you guys are gonna make a game that takes place in Vice city or san andreas since you guys already did some for Liberty City.
Is possible to create new mission story for gta sa with included maps of lc and vc like gta mixed
can I make a video using this content? I find it very interesting and would love to share it in a GTA video. I will give credits!
Sure!
Wow this is amazing.
i can kinda see why it was cut this isnt making any sense
Honestly that mission was bare bones as fuck yeah we could of done without it lol
Yeah, it's another "Lance acts like an idiot" mission...
@@TheSultan1470bro you get more enjoyment out it a side mission
Is here a iso of gta sindacco for ps2 can you do it or no
On android and ps2 coming soon
¿Can you create a mod for GTA SAN ANDREAS?, As well as the syndicate chronicles ❤️🙏🏼
hey bro love your games, its a keen request can you somehow please make gta sanandreas for psp or mod it or gta vice city
How to download?
Is there a way to play this?
Like this if we need GTA San Andreas stories
Link?
I'm ready for GTA 6 😎
Holy
subscribed
Nice find bro
اگه زبان ما رو بلدید می فهمید پس این دو تا بازی gta forraliو gta vcs و gta sindaco برای پی سی پورت کنید خیلی بازب خوبی هستند
Please Port This Game For Android 🙏🙏🙏🙏🙏🙏🙏🙏🙏🙏🙏🙏🙏🙏🙏🙏🙏🙏
What’s this a mod ?
No, just a demonstration of cut content
@@barcodestudia oh, ok
ج ج ج