This is the probably the only series in a while that I’ve kept 100% up to date on and continued to check for uploads.. it wasn’t all futuristic and insane graphics and flying in birds and what not it was simple but updated loved it!
Good idea but he never does anything fun like that in any mod packs I’ve suggested it a few times idk why he passes up on making that “quality content”
I haven't watched a full series of yours in a while, but this one has had me hooked!! Please keep going or do a different lucky blocks series, I love it!
Well, that was an extraordinarily underwhelming ending to the series. As soon as Apotheosis came into play and became basically the main focus of the episodes, I knew this would be over soon. The series started with a cool premise, but through poor balancing and insane overcorrection, we got to this point. Lucky Blocks VERY quickly became obsolete until it was time to just RNG grind for Prot 100, and invasions became trivial over time, so the whole premise of the pack basically just turned into a slight nuisance. Even then, there's stuff in this pack that really didn't need to be here other than to serve as padding. Mario was basically just a safe haven dimension that ignored invasions almost entirely early on. Touhou Maids (while super fun) really didn't do anything in the grand scheme of the playthrough, since Jordan wasn't really interested in using them to their fullest, and even if he was, they're just kinda useless here in this pack. (and we never did get to see poor Chen ever again) The relic mods were cool, but some items like the invis one just break the game entirely if you know how to use it. The extra dimensions really didn't add anything either, serving as more of a detour to a long grind to make OP items. The balancing overall went from one extreme to the other. Early on, invasions are insane to deal with due to the mass amounts of mobs spawned and the jacked up AI. Then once you make a safe base, they're basically reduced to a time waster. On the other hand, the player goes from scrounging up items from structures and Lucky Blocks to just spending hours and hours grinding for the materials to make a super OP gun that one-shots basically anything that would regularly pose a threat. Then you throw Apotheosis on top of it and it's another grind to just get even more OP weapons and armor, trivializing the end game. To me, it just seems like the pack got worse and worse with each update, and it became less and less fun to watch. It's a poorly balanced mess that came out of an admittedly very cool concept. That's not Jordan's fault obviously, but near the end it felt like there was less and less for him to do, and what there WAS to do (AKA the grind), he just did most of off camera. Hopefully someone got SOMETHING out of this rambling. At the end of the day, I just want to see people make the best they can, be it a mod pack or otherwise.
After he overcame the exploding lucky blocks the unlucky blocks did little to no lasting damage. Before apotheosis it was a case of how was he going to deal with the dragon and then boom oh now it's just grind and win.
... yeah cause clearly relying on RNG to make this god damn game even possible is interesting dude, your entire argument is a falacy, you're acting like it was somehow interesting *before* apotheosis was introduced, when *no* it really wasn't... it was just opening lucky blocks over and over till you *happened* to get lucky and find a fing prot 100 piece of gear. There was no strategy, there was no trying to be clever, there was no figuing out the dragon's AI... it was literally, physically absolutely impossible, until apotheosis. The only thing that made it worth watching, was JARDON... him alone.. everything else was just *painful* to watch as i knew there was *no* actual effort needed to be put into this modpack. So take your psedo intellectual argument that *conveniently* ignores the entire fing first two episodes and how this modpack gets directly compared to RL CRAFT BUT WORSE... and shove it up yours Cause im sorry... but no...
i knew once apotheosis got added this series would get ruined because he'd make it his sole focus to be able to have the best armor and best weapons and it'd just ruin the original purpose of the series
Yeah, the pack feels like it was not significantly playtested and the dev is just not very good at balancing. Apotheosis is an absolute killer of game balance, but it at least made sense with how absurdly overtuned the dragon was at first. Then that overtuning got undone and apoth wasn't removed alongside it so it culminated in a very underwhelming end to the series.
"As soon as Apotheosis came into play and became basically the main focus of the episodes, I knew this would be over soon." In that way it's no different than the original super or ultra modded survival. Yeah it's nice that you have 100+ mods but that doesn't matter if you only focus on the big one and barely do anything with the smaller ones. Jordan really suffers from not really being able to come up with his own goals and series like this suffer from it.
Fun fact, currently you can get Infinite elytra flight if you dash with the master ninja gear or tabi while flying. This makes fighting the ender dragon easier (use elytra apotheosis modifier)
Combine with the Nether Portal Gun, using it above y=128, and you can get pretty much anywhere in the overworld you don't have a waypoint to yet insanely quickly. I used this + the world preview to raid a lot of the desert pyramids within a 30k block radius of spawn.
@@dannygaming1995 For the purposes of long distance flight, only tabi would really be needed. I even ended up replacing my master ninja gear with regular tabi because the gear kept sticking me to ceilings too. Shield of Cthulhu might work too, but I haven't gotten it to test yet.
What I think happened is in the last episode, when you saw the dragon blow up, it had reset itself to being a new dragon somehow, and you fighting it now was it with a super low amount of hp?
Also Captain to switch faster between your sword and your gun all you have to do is do the hot bar swap from one row to another making sure that the sword in the gun remain in the same hotbar number slot, when you do this it cancels the putting away the gun animation and just switches immediately!
I have an idea for the epilogue fight the super dragon if it is possible to load custom skins for the maids, can you load pete and xeen skins and fight the dragon Also I do think the prot 100 helmet helped a lot as well when the dragon was in the tower with u
Also instead of using an enderman Island to farm XP you will find that the water blaze actually drop more XP. Whenever you find one of those blue glass temples where they spawn make sure you have your ancient knowledge gun or sword ready!
Desert temples used to have some really good acessories. Maybe try to complete the collection. Also with the super sponge try doing an underwater base to farm nautilus shells.
In a blucky world where the Captain has a life full of breaking blucky locks and picking out new daughters to proudly show to the masses, his one true concern is: 'Will the screenshot come out okay?' One of a kind mod pack here.
Just a heads up Captain but with your auto smelting pickaxe and the ability to vein mine and having your discount card/villager hat it is much more efficient and profitable to trade glass panes or blocks for emeralds instead of sticks.... Give it a try and you will see.
Y'know, as crazy as this modpack is. I think it's going to have a good future ahead (unless it gets dropped). So I'll also continue to play this whenever I get a chance to and give feedback to the devs ❤ (Ahh, I'm gonna have a great time with maid voicelines on max volume...maybe only one tho :P)
Time to add post game Lycanites bosses as the next step up. What else would make good late stage progression when buffed up to meet this pack's standards?
Could do a series 2 where you restart from the beginning as with all that was added and the knowledge learnt the first time, the series would be different enough to stand on its own.
1:08:00 im sorry... but does jardon not understand how down work? or see one form? its just a timer... health has nothing to do with it so you just ran before they covnerted
@ good for you mr warrior of the keyboards. Unlike you i watch when i have time and i work all the time i dont have time to listen to minute details. I watch bc this guy is the shit. Ight next response
People in the comments screaming and whining about it being over and blaming apotheosis for it yet they all seem to conveniently ignore how, without apotheosis beating the dragon is LITERALLY IMPOSSIBLE, because the creator of this damn thing clearly doesn't actually want you to win. They also ignore how this modpack has NEVER been balanced, if Jardon says that you cause MORE suffering then RLCRAFT then it is NOT balanced and hardly interesting.
Time for round 2 a new update lolz ;) Here are three new super bosses for Minecraft Lucky Block Invasion: --- 1. Shadow Warden Description: A corrupted version of the Warden infused with shadow energy, making it faster, stealthier, and more powerful than its original form. Appearance: Pitch-black with glowing crimson veins, larger horns, and fiery red eyes. Abilities: Shadow Burst: Teleports to a random player and unleashes an area-of-effect (AoE) explosion of shadow energy. Dark Veil: Creates a dark fog that blinds players within a 20-block radius. Sonic Pulse+: An upgraded version of the Warden's sonic boom that can pierce walls and armor. Summon Shadows: Summons shadow minions (small, fast mobs with low HP) to overwhelm players. Loot: Shadowheart Gem (used to craft shadow armor or weapons). Warden’s Core (a powerful item for summoning or crafting). Enchanted Netherite gear with unique shadow-themed enchantments. --- 2. Leviathan Guardian Description: A colossal, mutated version of the Guardian designed to dominate underwater encounters. Appearance: Twice the size of a normal Guardian with glowing, bioluminescent blue and green patterns and tentacle-like extensions. Abilities: Tidal Wave: Summons massive waves that push players away and deal damage. Energy Beam: Fires a devastating, continuous laser beam that drains health and armor durability. Whirlpool Trap: Creates whirlpools that pull players toward the boss and slow them down. Spawn Minions: Summons Elder Guardians to assist in battle. Loot: Leviathan Scale (used for crafting water-breathing gear or weapons). Poseidon’s Trident (an enhanced trident with unique abilities like summoning whirlpools). Prismarine Core (can create underwater beacons or shields). --- 3. Infernal Titan Description: A fiery titan that emerges from the nether, designed to challenge even the most experienced players. Appearance: A giant humanoid made of magma and obsidian, with lava dripping from its body and glowing cracks. Abilities: Meteor Strike: Calls down meteors from the sky, causing massive AoE damage. Flame Shockwave: Slams the ground, sending out rings of fire in all directions. Firestorm: Engulfs the area in flames, continuously dealing fire damage to players. Molten Spawn: Summons Magma Cubes and Blazes to attack players. Loot: Infernal Core (used to create fireproof gear or summon powerful allies). Titan’s Blade (a massive sword with fire and knockback effects). Lava-Infused Armor (provides fire resistance and boosts strength). These super bosses would provide an epic challenge and introduce unique mechanics to Minecraft Lucky Block Invasion.
Eh, an epilogue where you fight somebody else's dragon doesn't seem fun or entertaining. A continuation of the series where you defeat the other bosses in the dimensions would be better
Spoilers below :P Congratulations captain for beating the dragon! You ended it with aww man maid, we never got to see Chen again 😔, mixed feelings honestly Epilogue with CaptainP33N perhaps? 👉🏻👈🏻
This is the probably the only series in a while that I’ve kept 100% up to date on and continued to check for uploads.. it wasn’t all futuristic and insane graphics and flying in birds and what not it was simple but updated loved it!
I'd like an epilog where you do a few pack specific achievements, open some blocks, have fun as an official finale
Unless you're bored and have another fun thing in mind. But I've been really enjoying!
Yes, we need more! All bosses beat, fight the epic dragon, and wait for the next update!
Spoilers Ahead…
I've actually kept up with this series and your telling me ITS OVER 😭
Honestly same. One of the few series I was fully into and it’s already over
Sadly this is the top comment on mobile…. Spoilers lol
If it has to end, might as well go out with a bang. Spawn in a couple stacks of Rainbow Lucky blocks and lets go wild.
Good idea but he never does anything fun like that in any mod packs I’ve suggested it a few times idk why he passes up on making that “quality content”
Well, the Ender Dragon had less HP than the boss from the Fungus dimension so he could extend the series until he defeat those bosses too.
I agree
I wanna see all the bosses go down!
The moment we’ve all been dreading…. What a way to end the year. Thanks, Captain.
yesss epilogue!!!!! don't let this series end!!!
I haven't watched a full series of yours in a while, but this one has had me hooked!! Please keep going or do a different lucky blocks series, I love it!
Well, that was an extraordinarily underwhelming ending to the series.
As soon as Apotheosis came into play and became basically the main focus of the episodes, I knew this would be over soon. The series started with a cool premise, but through poor balancing and insane overcorrection, we got to this point. Lucky Blocks VERY quickly became obsolete until it was time to just RNG grind for Prot 100, and invasions became trivial over time, so the whole premise of the pack basically just turned into a slight nuisance.
Even then, there's stuff in this pack that really didn't need to be here other than to serve as padding. Mario was basically just a safe haven dimension that ignored invasions almost entirely early on. Touhou Maids (while super fun) really didn't do anything in the grand scheme of the playthrough, since Jordan wasn't really interested in using them to their fullest, and even if he was, they're just kinda useless here in this pack. (and we never did get to see poor Chen ever again) The relic mods were cool, but some items like the invis one just break the game entirely if you know how to use it. The extra dimensions really didn't add anything either, serving as more of a detour to a long grind to make OP items.
The balancing overall went from one extreme to the other. Early on, invasions are insane to deal with due to the mass amounts of mobs spawned and the jacked up AI. Then once you make a safe base, they're basically reduced to a time waster. On the other hand, the player goes from scrounging up items from structures and Lucky Blocks to just spending hours and hours grinding for the materials to make a super OP gun that one-shots basically anything that would regularly pose a threat. Then you throw Apotheosis on top of it and it's another grind to just get even more OP weapons and armor, trivializing the end game.
To me, it just seems like the pack got worse and worse with each update, and it became less and less fun to watch. It's a poorly balanced mess that came out of an admittedly very cool concept. That's not Jordan's fault obviously, but near the end it felt like there was less and less for him to do, and what there WAS to do (AKA the grind), he just did most of off camera. Hopefully someone got SOMETHING out of this rambling. At the end of the day, I just want to see people make the best they can, be it a mod pack or otherwise.
After he overcame the exploding lucky blocks the unlucky blocks did little to no lasting damage.
Before apotheosis it was a case of how was he going to deal with the dragon and then boom oh now it's just grind and win.
... yeah cause clearly relying on RNG to make this god damn game even possible is interesting
dude, your entire argument is a falacy, you're acting like it was somehow interesting *before* apotheosis was introduced, when *no* it really wasn't... it was just opening lucky blocks over and over till you *happened* to get lucky and find a fing prot 100 piece of gear.
There was no strategy, there was no trying to be clever, there was no figuing out the dragon's AI... it was literally, physically absolutely impossible, until apotheosis.
The only thing that made it worth watching, was JARDON... him alone.. everything else was just *painful* to watch as i knew there was *no* actual effort needed to be put into this modpack.
So take your psedo intellectual argument that *conveniently* ignores the entire fing first two episodes and how this modpack gets directly compared to RL CRAFT BUT WORSE... and shove it up yours
Cause im sorry... but no...
i knew once apotheosis got added this series would get ruined because he'd make it his sole focus to be able to have the best armor and best weapons and it'd just ruin the original purpose of the series
Yeah, the pack feels like it was not significantly playtested and the dev is just not very good at balancing. Apotheosis is an absolute killer of game balance, but it at least made sense with how absurdly overtuned the dragon was at first. Then that overtuning got undone and apoth wasn't removed alongside it so it culminated in a very underwhelming end to the series.
"As soon as Apotheosis came into play and became basically the main focus of the episodes, I knew this would be over soon."
In that way it's no different than the original super or ultra modded survival. Yeah it's nice that you have 100+ mods but that doesn't matter if you only focus on the big one and barely do anything with the smaller ones. Jordan really suffers from not really being able to come up with his own goals and series like this suffer from it.
Fun fact, currently you can get Infinite elytra flight if you dash with the master ninja gear or tabi while flying. This makes fighting the ender dragon easier (use elytra apotheosis modifier)
Combine with the Nether Portal Gun, using it above y=128, and you can get pretty much anywhere in the overworld you don't have a waypoint to yet insanely quickly. I used this + the world preview to raid a lot of the desert pyramids within a 30k block radius of spawn.
He did have the black belt but he needs tabi, climbing claws and shoe spikes to make that super accessory
@@dannygaming1995 For the purposes of long distance flight, only tabi would really be needed. I even ended up replacing my master ninja gear with regular tabi because the gear kept sticking me to ceilings too.
Shield of Cthulhu might work too, but I haven't gotten it to test yet.
I support an epilogue because he never went to the velium dimension
A fantastic series. I'd definitely appreciate an epilogue.
DONT LET IT END JARDOOONNN WHHYYYYY
41:41 starting the year off with aww man...
This is great!
40:55 Ok I was hoping the Koharu skin would be shown off.
Her voice lines carrying over to the other skins is pretty funny ngl.
He didn't actually beat the game yet. He didn't jump into the exit portal 😂
This was really fun to watch that prot C made all the difference in that fight as well,
Noooooo I wasn’t prepared for this to end nooooooo
Dang and just like that it's over. I stayed up to date with this series and now it's done. Congragulations Cap
As it’s over already I was enjoying this series
PUT THE SHY GUY MASK ON THE MAID SO SHE QUITS ATTACKING THEM AND THEY QUIT ATTACKING HER.....
I’m actually so sad this series is over
Please continue the series until all of the other bosses have been defeated as well in all dimensions.
What I think happened is in the last episode, when you saw the dragon blow up, it had reset itself to being a new dragon somehow, and you fighting it now was it with a super low amount of hp?
Ooo maybe...
35:58 Jordan beating up a poor poor maiden 😔
NOOOOO I need more. This has become part of my daily routine… more please more :’(
I’d love an epilogue. I had fun with the series and was hoping to see more of the other dimensions.
Also Captain to switch faster between your sword and your gun all you have to do is do the hot bar swap from one row to another making sure that the sword in the gun remain in the same hotbar number slot, when you do this it cancels the putting away the gun animation and just switches immediately!
i'd love an epilogue, this series was delightful
EPILOGE PLEASE THE PEOPLE ARE LOVING THIS
Easily my favorite series!
I dont want this to end
I have an idea for the epilogue fight the super dragon if it is possible to load custom skins for the maids, can you load pete and xeen skins and fight the dragon
Also I do think the prot 100 helmet helped a lot as well when the dragon was in the tower with u
Also instead of using an enderman Island to farm XP you will find that the water blaze actually drop more XP. Whenever you find one of those blue glass temples where they spawn make sure you have your ancient knowledge gun or sword ready!
Dont end the series jardon
Desert temples used to have some really good acessories. Maybe try to complete the collection.
Also with the super sponge try doing an underwater base to farm nautilus shells.
(Pushes wither into lava)
(fights wither inside lava)
(Blames wither for the audacity of dropping its items in lava)
😄
Fight all the other dimensions bosses too
Skyfactory 5 just came out today you should play it at some point
"Views," he says, placing the maid under the shower...
This series was amazing
*cap getting ready to lee harvey oswald the dragon:* I CANT SEE A DAMN THING
In a blucky world where the Captain has a life full of breaking blucky locks and picking out new daughters to proudly show to the masses, his one true concern is: 'Will the screenshot come out okay?' One of a kind mod pack here.
happy new year everyone 🎉
Awesome series overall.
Do a "100 Days" series 😂
I love when he constantly reloads with like 1 or 2 bullets below max xd
I got boss fight fever and the only thing that can cure it is more boss fight.
I absolutely love this series! Thank you so much! ❤
Jarbon you have the torch baubel that makes you immune to darkness
Jardon blaming the wither for him killing it in lava which i saw coming from infinite miles away is crazy
It was the best MC series in a long time and now it is nearly over? Nooooo.... :(
To me it sounds like a cat when you get hurt. 36:08 Ahh cat boots that explains it.
ATM10 next?
how about a terraria calamity series? this time play on expert or master difficulty
i will miss this series
pog tho
Epilogue to the series where you fight the GigaDragon and also give your maid the ARIP magazine.
What Modpack is next?
Do the bosses in the rest of the dimensions!!! They had more health than your dragon
Coming back and commenting in hopes that he plays on.
Happy new year 🎉
Happy new year to you too🥰
Keep it going
Fire lucky blocks can drop stacks of blaze rods by the way 👍
Just a heads up Captain but with your auto smelting pickaxe and the ability to vein mine and having your discount card/villager hat it is much more efficient and profitable to trade glass panes or blocks for emeralds instead of sticks.... Give it a try and you will see.
Y'know, as crazy as this modpack is. I think it's going to have a good future ahead (unless it gets dropped). So I'll also continue to play this whenever I get a chance to and give feedback to the devs ❤
(Ahh, I'm gonna have a great time with maid voicelines on max volume...maybe only one tho :P)
Happy new year 🎉 ✨️
Time to add post game Lycanites bosses as the next step up. What else would make good late stage progression when buffed up to meet this pack's standards?
After RLCraft is done you should play this with Zeen and Pete!
There are still more bosses you have to beat! Don’t end it yet
Damn I'm going to miss this series so much. 😞
40:55 oh hey its joexyz
Of course, Jardon figures out how to cheese the dragon...
sure love wucky lorld
Could do a series 2 where you restart from the beginning as with all that was added and the knowledge learnt the first time, the series would be different enough to stand on its own.
1:08:00
im sorry... but does jardon not understand how down work? or see one form? its just a timer... health has nothing to do with it so you just ran before they covnerted
Day a billion-ish of requesting Compact Claustrophobia pls
Somebody tell me who to contact aboit making a corekeeper mod pack for minecraft
when is he gonna get the terraspark boots
never
wondering how a maid would do against a wither?
it dropped you went over it the gift event. need to slow down flew over it twice
Lower difficulty for drow
Is thd illuminati pet in this mod pack
rename this series game of thrones because that finale was underwhelming
Had to replay the first part I thought I was having a stroke, but no, he’s saying blucky🤣
he's been saying blucky locks for most of the series
@ good for you mr warrior of the keyboards. Unlike you i watch when i have time and i work all the time i dont have time to listen to minute details. I watch bc this guy is the shit. Ight next response
How dare i huh not realize he says the littlest thing darn me huh
People in the comments screaming and whining about it being over and blaming apotheosis for it
yet they all seem to conveniently ignore how, without apotheosis beating the dragon is LITERALLY IMPOSSIBLE, because the creator of this damn thing clearly doesn't actually want you to win.
They also ignore how this modpack has NEVER been balanced, if Jardon says that you cause MORE suffering then RLCRAFT then it is NOT balanced and hardly interesting.
that's the point. we wanted jordan to keep playing around with the lucky blocks and never be able to defeat the dragon
Sometimes jardon is very special, or just reading chat and not paying attention 😂😂😂
Time for round 2 a new update lolz ;)
Here are three new super bosses for Minecraft Lucky Block Invasion:
---
1. Shadow Warden
Description:
A corrupted version of the Warden infused with shadow energy, making it faster, stealthier, and more powerful than its original form.
Appearance:
Pitch-black with glowing crimson veins, larger horns, and fiery red eyes.
Abilities:
Shadow Burst: Teleports to a random player and unleashes an area-of-effect (AoE) explosion of shadow energy.
Dark Veil: Creates a dark fog that blinds players within a 20-block radius.
Sonic Pulse+: An upgraded version of the Warden's sonic boom that can pierce walls and armor.
Summon Shadows: Summons shadow minions (small, fast mobs with low HP) to overwhelm players.
Loot:
Shadowheart Gem (used to craft shadow armor or weapons).
Warden’s Core (a powerful item for summoning or crafting).
Enchanted Netherite gear with unique shadow-themed enchantments.
---
2. Leviathan Guardian
Description:
A colossal, mutated version of the Guardian designed to dominate underwater encounters.
Appearance:
Twice the size of a normal Guardian with glowing, bioluminescent blue and green patterns and tentacle-like extensions.
Abilities:
Tidal Wave: Summons massive waves that push players away and deal damage.
Energy Beam: Fires a devastating, continuous laser beam that drains health and armor durability.
Whirlpool Trap: Creates whirlpools that pull players toward the boss and slow them down.
Spawn Minions: Summons Elder Guardians to assist in battle.
Loot:
Leviathan Scale (used for crafting water-breathing gear or weapons).
Poseidon’s Trident (an enhanced trident with unique abilities like summoning whirlpools).
Prismarine Core (can create underwater beacons or shields).
---
3. Infernal Titan
Description:
A fiery titan that emerges from the nether, designed to challenge even the most experienced players.
Appearance:
A giant humanoid made of magma and obsidian, with lava dripping from its body and glowing cracks.
Abilities:
Meteor Strike: Calls down meteors from the sky, causing massive AoE damage.
Flame Shockwave: Slams the ground, sending out rings of fire in all directions.
Firestorm: Engulfs the area in flames, continuously dealing fire damage to players.
Molten Spawn: Summons Magma Cubes and Blazes to attack players.
Loot:
Infernal Core (used to create fireproof gear or summon powerful allies).
Titan’s Blade (a massive sword with fire and knockback effects).
Lava-Infused Armor (provides fire resistance and boosts strength).
These super bosses would provide an epic challenge and introduce unique mechanics to Minecraft Lucky Block Invasion.
YESSSSS
you have a really bad premature reload problem you need to fix.
Yusss new episode ❤🙏
Happy new year Capt 🎉
Eh, an epilogue where you fight somebody else's dragon doesn't seem fun or entertaining. A continuation of the series where you defeat the other bosses in the dimensions would be better
Spoilers below :P
Congratulations captain for beating the dragon! You ended it with aww man maid, we never got to see Chen again 😔, mixed feelings honestly
Epilogue with CaptainP33N perhaps? 👉🏻👈🏻
GG
You should add a layer of blocks on the outside of your roof so lava stops dripping.
Idk this is weird. Somehow satisfying and not. All the build up for this.
Yes do an epilogue please!!!
The second u got that noting could hurt u
i suggest the old crazycraft pack that thinknoodles played back in the day as the next series!
Is that who I think it is
Watched this live and I won't lie the ending was so underwhelming :( Not your fault of course you killed the dragon but damn