One comment about the 214L: Even if the knockdown isn't long enough to do a super midscreen after landing, you're perfectly able to input the command for the super before landing, & it works. I've done it myself a lot of times.
Idk if anyone commented this, or is it already known, but for doing the lvl 1 into SSB you can hold 7 during the super and mash the DHC, instead of holding 8 and quickly going to 4
Had to make sure for a second this wasn't a joke title and thumbnail where it was actually gonna be Labcoat 21 being showed off, with how much shit she steals from Bardock
Scaled starters are usually Lights or overheads. They are easier to land a hit with and make the combo longer so you will have to slightly adjust the combo, thus "scaling the combo down". Unscaled starters are mostly Mediums and some special moves. These can lead into a ToD
this is great. i only ever played melee seriously (played MK:A [gba lol], ggst, and 3rd strike casually) and this is super helpful for learning the serious stuff. need to learn what all the block-pressure safe-on-block (is it like multishine / shieldstun?) shit is though
A bit late here, but essentially; you know how Game and Watch's shield can't protect his whole body, so a G&W player (or someone who's taken some shield damage) would have to move their shield around to block, depending on what attack they're going to get hit by? Imagine if every character had that, but you could never shield break somebody. That's how blocking works in games like DBFZ, so block pressure would essentially be the ways you'd try and go about either forcing your opponent to keep blocking so they can't go about their own gameplan, or hitting them by using various attacks that hit where their shield isn't (like a down-tilt if their shield's been moved upwards, or an aerial if it's been moved downwards.) Safe-on-block just means that your opponent can't attack you out of blocking. In Melee terms, imagine holding shield against Captain Falcon. What's going to be easier to punish, a Falcon Punch or a jab? The jab is safe on block because you probably can't drop shield and jab him back, but the Falcon Punch is unsafe on block because you can pretty much do whatever you want to him.
im a noob and i have a question.. in general most Midscreen Combos start with 2M5M -> jMLL2H when i try this on multiple character my 2h doesnt connect and i dont get why? Do i have to move foward after the jump before starting MLL2H?
Some characters just can’t, like gogeta ssb, but when u jMLL2H, u have to press forward and jump at the same time to make u jump forward and get close to him
does the first midscreen BnB still work? Im using a new controler and learning bardock at the same time. I cant get the L2Hjc to work. My friend says Im not moving my hand fast enough.
Sounds like youre not jumping towards the enemy but straight up instead. If you ARE jumping towards them and its not working, you simply need to speed up your inputs. Everything here still works.
Noticed this with other character combos but how are you high enough, for example with the ender for the advanced mid screen? Okay I see, you have to do the auto combo in midair.
Okay this is a really dumb question, but can someone explain to me how to get consecutive light attacks in midair without autocomboing? I know it’s basic but I just can’t work it out
Please guys can you tell me how to get 16 hits on midscreen bnb i can't do it. I get 15 with 4007 dmg maximum i tried so many times... Do i have to delay the second jM or something ?? And also sometimes i'm not high enough to do 214M
At the end during jcLL(2)L you are skipping the second hit of the jM before you smash them down, at least that's the only way I can recreate 4007 damage. Make sure to wait for both hits before you do the last Light press! As for the 214M you just need to make sure you do it fast enough after the first hit of jM, it won't connect after the second one or in longer combos
Basically is tho the patch before or at the same time as Gogeta 4 introduces many new changes to the game like adding level 2s or level 4s to certain characters, adding new system mechanics and other things that make it seem like it’s basically a new season
Man that guide, i cannot understand nothing HAHA, goes so fast, no explanation, just divided in thats this and other shit are this. Maybe one of the hardest characters for learn to me, he has so many dash and just frame last hits (hit at last thousandth of a second) is so much harder than i think. Like i said, probably one of the most harder combo characters in game (LLL dont be a combo its an autocombo). I tried like 3 hours and i cannot do no one lol. Thats not a Bardock guide, thats a higher lvl players guide HAHA. If all ppl can do this i dont deserve to play this lol. Are insane, non Life players only i mean
Learn the annotation system, that's the only thing you need to understand all of this. You can see the basic idea of it on the info graphic at 00:04, but there's multiple short videos that explain it too. If you don't understand a certain term look it up on glossary.infil.net, or simply google it. Start with the Basic Blockstring, Midscreen BnB and the Corner BnB. The rest comes once you're comfortable with those. It requires practice, this is completely normal. Just keep at it, anyone who actually tries can get these no problem.
Every DBFZ player has Bardock Level 3 engraved in their brains
That's me
You’re the one who’s gonna die
Knowing Bardock, i fully expected the flow chart looking like a circle where everything connects besides the heavies lmao.
My favorite character time to relearn him solid state scouter style.
One comment about the 214L: Even if the knockdown isn't long enough to do a super midscreen after landing, you're perfectly able to input the command for the super before landing, & it works. I've done it myself a lot of times.
5L:the guide
Imagine if the remaster only included 5L as the only move bardock has
tbh sorry but i dont think there will ever be a fighterz 2 the game bombed in japan so there more likely to do xenoverse 3
@@bingbong2227bro was not talking about the game he was talking about the guide
@@Kyzr_Signal 😂😂😂😂
"Zetai No Yuru Same !!!!!"
(Thanks again for this work,it make me want to buid solide loop and rejump)
U expectedly A21 Lab Coat, BUT IT WAS I, ZA BARDOCK
Amazing guide as always, I would really love a kid buu guide remastered
BOUT TO PUT HIM ON THE SPIN TO WIN TEAM YEAAAAA BARDOCK LABCOAT AND GOTENKS
These stand dbfz eye catches are actually funny and informative, nice work
i keep coming back to this
Lmao the little t bag after the b assist
i didn't expect TFS Chilled voice clip to be added in this video LMFAO
Don't mind Bardock's remaster but wasn't Gogeta Blue's remaster next.
Gogeta Blue gets a remake, gonna take a little longer
@@TinyTorgue Okay Sensei Torgue👍
Thanks for another 1 torgue
that's right! he's relevant in all our hearts!
amazing guide, subscribed
I’m really good with combos I just suck with block strings these vids help me a lot thx
Can you do one for Majin Buu? Its hard to find a lot of great up to date guides on him.
Great video :)
It’s good that Bardock realizes that Frieza is no longer a top tier character lol
To be fair, Frieza was never a top tier character even after the anchor changes.
Idk if anyone commented this, or is it already known, but for doing the lvl 1 into SSB you can hold 7 during the super and mash the DHC, instead of holding 8 and quickly going to 4
Yoooooooo Bardock remaster lets goooooo
That turles mod is clean af
Thx. Your the best Dbfz guide TH-camr 😄✌
Had to make sure for a second this wasn't a joke title and thumbnail where it was actually gonna be Labcoat 21 being showed off, with how much shit she steals from Bardock
still waiting for Master Rochi
Wats different about the remaster?
Anyway looove the video!! It’s incredibly well-made
Another one? I’m ready.
Im waiting for a labcoat gilde my man
Thank you I can finally never use this and keep mashing.
Th true path of a real bardock main
Good job for the guide 👍 I have a question : what does " scaled " mean ?
Scaled starters are usually Lights or overheads. They are easier to land a hit with and make the combo longer so you will have to slightly adjust the combo, thus "scaling the combo down". Unscaled starters are mostly Mediums and some special moves. These can lead into a ToD
@@TinyTorgue Okay i see now thanks a lot for the quick and clear response.
@@TinyTorgue really needed that info thank you love your content ❤️
this is great. i only ever played melee seriously (played MK:A [gba lol], ggst, and 3rd strike casually) and this is super helpful for learning the serious stuff. need to learn what all the block-pressure safe-on-block (is it like multishine / shieldstun?) shit is though
A bit late here, but essentially; you know how Game and Watch's shield can't protect his whole body, so a G&W player (or someone who's taken some shield damage) would have to move their shield around to block, depending on what attack they're going to get hit by? Imagine if every character had that, but you could never shield break somebody. That's how blocking works in games like DBFZ, so block pressure would essentially be the ways you'd try and go about either forcing your opponent to keep blocking so they can't go about their own gameplan, or hitting them by using various attacks that hit where their shield isn't (like a down-tilt if their shield's been moved upwards, or an aerial if it's been moved downwards.)
Safe-on-block just means that your opponent can't attack you out of blocking. In Melee terms, imagine holding shield against Captain Falcon. What's going to be easier to punish, a Falcon Punch or a jab? The jab is safe on block because you probably can't drop shield and jab him back, but the Falcon Punch is unsafe on block because you can pretty much do whatever you want to him.
14:57 bardock drammatic finish but Bardock is already transformed so there isn't the transformation part lmao
SpeEEEeeeEd
I would love if you could do a video on Android 18
You got your vid out. Now go play some Elden Ring, my dude. You deserve it!
You need to make an updated bardock one !!!
will you do a video for labcoat 21 in the future?
Question, does the 236M corner mix still work or not anymore
It still works but 236M gives you landijg recovery, so it's not very strong mix
Yo BASED SKULLGIRLS MUSIC 👀👀👀
👍
im a noob and i have a question.. in general most Midscreen Combos start with 2M5M -> jMLL2H when i try this on multiple character my 2h doesnt connect and i dont get why?
Do i have to move foward after the jump before starting MLL2H?
You should almost always jump towards the enemy
After 2M5M move the stick up right and do jMLLj2H
That would work
Also just curious, what team do you play?
Some characters just can’t, like gogeta ssb, but when u jMLL2H, u have to press forward and jump at the same time to make u jump forward and get close to him
Does this still all work? I've used Bardock for a while and never was super competitive, I want to learn now.
Patiently waiting for a Chiaotzu guide.
Can you give me a tips for the corner bnb because i don't know what you say when you say (1)
Numbers in ( ) is the amount of hits on the preceding button, jM(1),or jLL(1) too, means just one hit of jM.
What was the ost at the 2 bar limit break?
Im struggling to connect the second JLS in the corner loop, do I just need to delay it more or is there something I'm missing?
You just need to IAD jLS out of the 5LL immediately, no delays except maybe do 5L(dl)L before going into 2M5M > ...
does the first midscreen BnB still work? Im using a new controler and learning bardock at the same time. I cant get the L2Hjc to work. My friend says Im not moving my hand fast enough.
Sounds like youre not jumping towards the enemy but straight up instead. If you ARE jumping towards them and its not working, you simply need to speed up your inputs. Everything here still works.
Bardock
10:52
6:08
When are we getting an gogeta blue redo?
Got any tips for connecting the last j214L on the mid-corner BnB? I can't get it to hit
It doesn't feel like a tight window to link j214L, are you maybe adding a button too much somewhere?
@@TinyTorgue I think I figured it out! I was delaying earlier parts of the combo too much, and that affected the histstun decay
Noticed this with other character combos but how are you high enough, for example with the ender for the advanced mid screen?
Okay I see, you have to do the auto combo in midair.
Can you do one for Broly super? Please
Okay this is a really dumb question, but can someone explain to me how to get consecutive light attacks in midair without autocomboing? I know it’s basic but I just can’t work it out
You can also hold 4 and double L. Kinda how Vegito does his 5L reset.
Does the corner BnB work still?
yes everything here still works
Bro i swear I instantly clicked why is there already 8 views?
Do Both 21’s Next
is even season 4 confirmed?
Please guys can you tell me how to get 16 hits on midscreen bnb i can't do it. I get 15 with 4007 dmg maximum i tried so many times...
Do i have to delay the second jM or something ?? And also sometimes i'm not high enough to do 214M
At the end during jcLL(2)L you are skipping the second hit of the jM before you smash them down, at least that's the only way I can recreate 4007 damage. Make sure to wait for both hits before you do the last Light press!
As for the 214M you just need to make sure you do it fast enough after the first hit of jM, it won't connect after the second one or in longer combos
11:16
I don't get the
Point = mid >>> anchor
Can someone explain?
Point and mid are about the same, and either one is significantly better than anchor
Can we get a niccolo guide😪
How did he get bardock to stay super saiyan?
its a mod
Its not Season 4...
Basically is tho the patch before or at the same time as Gogeta 4 introduces many new changes to the game like adding level 2s or level 4s to certain characters, adding new system mechanics and other things that make it seem like it’s basically a new season
now we wait for the 21 vid
Wth is this j236L, LL 52728492949293 combo 2H bs? What does that stuff even mean bro
00:04
This fella still got no mix
better than ssj goku at least
He doesn’t have good mix but he really makes up for it with his good buttons, stagger and how he spaces himself after pressure. Just my two cents
you’re delusional
Garbonzo!
6 seconds ago
What I didnt understand the placing thing. What does he work best as in your opinion? @tinytorgue
Point or Mid, he doesn't do too hot on anchor
Man that guide, i cannot understand nothing HAHA, goes so fast, no explanation, just divided in thats this and other shit are this. Maybe one of the hardest characters for learn to me, he has so many dash and just frame last hits (hit at last thousandth of a second) is so much harder than i think. Like i said, probably one of the most harder combo characters in game (LLL dont be a combo its an autocombo). I tried like 3 hours and i cannot do no one lol. Thats not a Bardock guide, thats a higher lvl players guide HAHA. If all ppl can do this i dont deserve to play this lol. Are insane, non Life players only i mean
Learn the annotation system, that's the only thing you need to understand all of this. You can see the basic idea of it on the info graphic at 00:04, but there's multiple short videos that explain it too. If you don't understand a certain term look it up on glossary.infil.net, or simply google it.
Start with the Basic Blockstring, Midscreen BnB and the Corner BnB. The rest comes once you're comfortable with those. It requires practice, this is completely normal. Just keep at it, anyone who actually tries can get these no problem.
11:16