6. Breaking the Pattern (with Casey Muratori)

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  • เผยแพร่เมื่อ 28 ก.ย. 2024

ความคิดเห็น • 32

  • @ebunny1652
    @ebunny1652 3 หลายเดือนก่อน +3

    When it comes to the world 2 "pattern break" puzzle, while it's been a long time since I played the game, I do remember at the time really liking it. Not sure if I would call it a "hook", because it's not the point of the game, but it's this cool surprise that just got me more interested and engaged, wondering what else this game might have up it's sleeve. I guess another way to put it is that it adds some intrigue. I feel like a lot of games might put something like this later in the game (if they do it at all), when there has been more of an established pattern and to just keep the player interested, but I can definitely see why world 2 made the most sense in this case.

  • @McDabad
    @McDabad 3 หลายเดือนก่อน +7

    I would love this treatment for The Witness when the time comes. I really enjoyed playing the game again and listening to the commentary. Very insightful and inspiring

  • @carloscbl3
    @carloscbl3 3 หลายเดือนก่อน +1

    I like John having "cojones" 😂

  • @mr_boswell
    @mr_boswell 3 หลายเดือนก่อน

    More slagging on Shingy in future episodes, please 😂

  • @adriantepes-qu8wm
    @adriantepes-qu8wm 2 หลายเดือนก่อน

    Is this guy only making video games ?

    • @danielwarren3138
      @danielwarren3138 2 หลายเดือนก่อน

      well yeah he's a game developer

    • @babbisp1
      @babbisp1 หลายเดือนก่อน

      Either that or he has a second job that's not worth talking about online.

    • @llothar68
      @llothar68 หลายเดือนก่อน

      He also does tools and tiny native apps

  • @SnakeEngine
    @SnakeEngine 3 หลายเดือนก่อน

    "Relate the rules of the universe to the fiction"
    I would be careful with such statements as they are intellectually blunt, if you want to be taken seriously. "Systemic rules within a fiction" is more appropriate as you cannot really claim "rules of the universe" with certainty. Does the game reveal any insights about physics at all?

    • @SufferDYT
      @SufferDYT 3 หลายเดือนก่อน +5

      He's using "rules of the universe" colloquially to refer to the "game mechanics". He dislikes the latter terminology.

    • @acblook
      @acblook 3 หลายเดือนก่อน +1

      @@SufferDYT has he ever said why, game mechanics feels like a pretty unassuming basic term to me. Could also use the word systems I guess? Rules of the Universe just feels too fundamental to me for it to be immediately intuitive what it's supposed to mean exactly

    • @Muskar2
      @Muskar2 3 หลายเดือนก่อน +1

      @@acblook As far as I recall, he said that he thinks "mechanics" have been watered down to also mean "features" or "variables". Personally, I think his alternative phrasing doesn't really solve concerns of clarity very well.

    • @acblook
      @acblook 3 หลายเดือนก่อน

      @@Muskar2 well like features is a commercial term and variables are a technical term, mechanics is supposed to be a design term so something can be all three

    • @Yohoat
      @Yohoat 3 หลายเดือนก่อน +1

      ​​@@Muskar2ditching a word due to a bunch of people using it incorrectly makes zero sense to me. Does he also not use the word "literally" anymore? He used the word "epic" in another episode. He might wanna ditch that one too, considering what internet culture has done to the word.

  • @TrinityLHearts
    @TrinityLHearts 3 หลายเดือนก่อน +9

    Quick btw with starting this episode, the playlist on this channel, the episodes are organized in backwards order currently from latest release first to the the first at the end of the playlist.
    Looking forward to this episode ( ^ v ^ )

    • @perguto
      @perguto 3 หลายเดือนก่อน +5

      This is obviously artistic intent
      *Looking backward

    • @TrinityLHearts
      @TrinityLHearts 3 หลายเดือนก่อน +4

      @@perguto I like that interpretation for that's truly thinkin' with rewind 😆🙂

  • @danielwarren3138
    @danielwarren3138 2 หลายเดือนก่อน +2

    Any more of these coming out?

  • @globnomulous
    @globnomulous 2 หลายเดือนก่อน +1

    "It's like, okay, like, it would be, like, you know, like, okay, let's, like, you know, like, do the thing?"
    Edit: "So I was just, like, I mean, like, totally discussing about it?"

  • @Wil_Dsense
    @Wil_Dsense 3 หลายเดือนก่อน +12

    I’m stuck on Braid anniversary editon already. I mean, I completed the original game, I sware this updated game is way harder. It was taxing on the Brain to say the least. 😂

    • @stevenlandman6585
      @stevenlandman6585 3 หลายเดือนก่อน +7

      I forgot a lot of the solutions too. But on the bright side, that makes it like an entirely new game!

  • @babbisp1
    @babbisp1 หลายเดือนก่อน

    I don't know where else to ask, but Jon, can you provide some way to track commentary nodes in Braid AE, because I find Commentary Mode more confusing to navigate than the normal game lol
    Maybe at least a tracker that says how many nodes out of total you have found. Or a map, i honestly dont know. I keep trying to locate them all and it's so hard. The way they spawn seems so incosistent and depends on what door you enter from. I can't figure out a surefire way to get them all to spawn in a level.
    I really want to listen to them but I need to know I won't miss a bunch

  • @studioponcho7518
    @studioponcho7518 3 หลายเดือนก่อน +1

    Brilliant interview that helped me think through concepts for the game I'm working on. Thankyou!

  • @nextos
    @nextos 3 หลายเดือนก่อน

    I hate the puzzle platform, but love the game

  • @4.0.4
    @4.0.4 3 หลายเดือนก่อน

    Okay.
    Right.

  • @bone_broth_000
    @bone_broth_000 3 หลายเดือนก่อน

    Is it available on macos?

    • @danielwarren3138
      @danielwarren3138 2 หลายเดือนก่อน

      At some point this year I think - I don't think they've given anything more specific for Mac and Linux releases.