Can you drop a full tutorial on warrior awakening up to date for PvP that would be nice, In here you showing a lot of advanced moves but us noobs need more in depth help, like engages for example
Appreciate the effort you and Franco put behind this. I run essentially the same addons except i had addons in groundsmash instead of Gravedigger 28:04
We both discussed ground smash and it’s also viable just depends on the play style. Since it doesn’t bound anymore we were like ehh it’s a dueling thing or small scale which probably makes more sense for majority but we don’t even do that anymore lol.
Everything is just fully protected now. Playing a non grab class is just painful in this meta of DR tanks. Even when i finally win the engage and land cc on striker, zerk, warrior, valk, mystic after 5 mins of fighting, they have their v. Another minute or two to knock them again, then they are either meme builds that wont die to the combo, or they popping whale tendon pot and elixir so they can try to survive til they get their V again. Thats not even including these mf's running maxxed out resistances to cover for their shit gameplay. Down attack modifiers need to be drastically increased. This would help so much to punish players who make a mistake and get cc'd. For the same reasoning, resistances need to go. Every pvp main has been asking for this forever. Even at 330 ap, a lot of these people on the classes i mentioned aint dying in the combo. Some of them can still combo me tho which is wild. Capped content is more fun than uncapped now by far.
Depends on the situation. If I need to kill people I use human damage if I have capable teammates around me that have damage and can kill people easily then I go full DR and play for CCs and keep my dps players alive
Can you drop a full tutorial on warrior awakening up to date for PvP that would be nice, In here you showing a lot of advanced moves but us noobs need more in depth help, like engages for example
Appreciate the effort you and Franco put behind this. I run essentially the same addons except i had addons in groundsmash instead of Gravedigger 28:04
We both discussed ground smash and it’s also viable just depends on the play style. Since it doesn’t bound anymore we were like ehh it’s a dueling thing or small scale which probably makes more sense for majority but we don’t even do that anymore lol.
Everything is just fully protected now. Playing a non grab class is just painful in this meta of DR tanks. Even when i finally win the engage and land cc on striker, zerk, warrior, valk, mystic after 5 mins of fighting, they have their v. Another minute or two to knock them again, then they are either meme builds that wont die to the combo, or they popping whale tendon pot and elixir so they can try to survive til they get their V again. Thats not even including these mf's running maxxed out resistances to cover for their shit gameplay. Down attack modifiers need to be drastically increased. This would help so much to punish players who make a mistake and get cc'd. For the same reasoning, resistances need to go. Every pvp main has been asking for this forever. Even at 330 ap, a lot of these people on the classes i mentioned aint dying in the combo. Some of them can still combo me tho which is wild. Capped content is more fun than uncapped now by far.
Also can you show striker on console after the new patch would be another dope vid as well thanks
are you using blight or dr?
Depends on the situation. If I need to kill people I use human damage if I have capable teammates around me that have damage and can kill people easily then I go full DR and play for CCs and keep my dps players alive
Running so much dr is pointless you woll do absolutely zero damage, its more efficient to get the dr from running 4 iron wall
They making high ceiling class a brain dead class 😂