Stop Crashes & Improve LODs | Complete TexGen & DynDOLOD Guide For Skyrim SE

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  • เผยแพร่เมื่อ 26 ก.ย. 2024
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ความคิดเห็น • 54

  • @biggie_boss
    @biggie_boss  6 วันที่ผ่านมา +3

    In the latest Dyndolod version just type "mountain" in the mesh rule instead of ""mask=mountain"

  • @AzureFailure
    @AzureFailure 3 หลายเดือนก่อน +15

    DynDOLOD must be the most critical mod for my game; I just can't stand the terrible vanilla LOD especially grass disappearing beyond like 30 meters. Thanks for this guide, seems to hit pretty much everything. I've also found Whiterun exterior grass to leave some cells without grass anyway so you see empty patches outside the walls.

  • @cenaazem
    @cenaazem 27 วันที่ผ่านมา +1

    I'm so grateful for your videos over xLODgen, NGIO, TexGen, and DynDOLOD. I've been trying to learn how to mod Skyrim (off and on, I take breaks lol) for two years now, but I feel like I've learned a TON more after finding your videos! I've tried following STEP Modificaitons' website, but it's so confusing, mostly with the way things are explained...and how two different parts of the website will tell you how to do something two different ways...DynDOLOD especially. But seriously, thank you, and I look forward to more of your videos!

  • @BennyDollaz
    @BennyDollaz 3 หลายเดือนก่อน +2

    Great info as always man. I know you've mentioned that these types of videos don't get that many views but I'm sure there is a good number of people like me that want to learn and get a ton of value from them. Thanks you.

  • @audioman8650
    @audioman8650 หลายเดือนก่อน

    Thank you for giving basic detailed explanations, especially the settings. Seems like until this video I've been stuck in an echo chamber while trying to learn the basics of generating lods and such. Every link I clicked just seemed to parrot the same information, but never really explaining anything, just a couple of you're video's have taught me more than hours of googling and reading. You have a talent for teaching.

  • @ARVISO
    @ARVISO 3 หลายเดือนก่อน +2

    Big thanks Biggie! Looking forward to more helpful guides😁👍🏼

  • @igavinwood
    @igavinwood 3 หลายเดือนก่อน +2

    Informative, helpful and interesting. Thank you.
    It's left me wanting to know more about setting up modded Skyrim correctly. So far I've got away with a rather piece-meal approach. For instance I had DynDOLOD running without any arguments and didn't even know what it would do. Like the majority I watch a vid, mirror what's said and have next to zero understanding why as long as it works. If I had any suggestion at all for a follow up vid, it would be getting the basics right. File management and MO2 arguments, with the reason why it's that way.

  • @Archangelgamer1997
    @Archangelgamer1997 3 หลายเดือนก่อน +1

    Dagothwave in the background makes this the greatest tutorial on TH-cam

  • @ajfgaming7387
    @ajfgaming7387 2 หลายเดือนก่อน

    Thank you for this! I was looking for an in depth guide and explanation of everything, very much appreciated Biggie

  • @elnobl3
    @elnobl3 5 วันที่ผ่านมา

    Great tips, thanks

  • @okNiko
    @okNiko 3 หลายเดือนก่อน

    Been waiting on this one!

  • @zorin6570
    @zorin6570 2 หลายเดือนก่อน

    Really useful stuff, thankyou.

  • @coolhandpaulnewman
    @coolhandpaulnewman 2 หลายเดือนก่อน

    I had the waterwheel disappear too!!!!! I was about six hours in when I noticed, lol...

  • @iyreshot
    @iyreshot 3 หลายเดือนก่อน +3

    Thats why he's the goat...THE GOAT!

  • @netiturtle
    @netiturtle 3 หลายเดือนก่อน +2

    idk how useful info this is, but if your LOD objects have occasional blue textures (not purple) it means you have meshes that define parallax texture, but said texture is missing.
    I ran into this, after making partial use of Tomatokillz Whiterun Parallax pack, and even more partial use of his textures. I liked some of the textures from another mods more, but after regenerating LOD, had the blue textures (its weird in that they only pop occasionally and never when near the object, ie its only LOD that is affected)
    Took me a while to find the reason

    • @ogrimzyz8643
      @ogrimzyz8643 3 หลายเดือนก่อน

      Yeah I realised this using the vivid landscapes complex parallax series, it only affected object lod added by mods (buildings added by jks series) for example

  • @ShyloNura
    @ShyloNura 25 วันที่ผ่านมา

    So I've been having an issue with all of my grass cache files coming up as a FAIL file for the last couple hours. After removing the cache helper NG, 90% of them save as CGID files now, but I still get alot of FAIL files that auto delete themselves. Is this normal?

  • @russellhowland2803
    @russellhowland2803 2 หลายเดือนก่อน

    MF'in modding class 101 with Biggie_Boss!!

  • @jmurray2018
    @jmurray2018 หลายเดือนก่อน +1

    Didn’t work it’s telling me I need to clean dlc and something called bee farmer

  • @MiTxGam3r
    @MiTxGam3r 20 วันที่ผ่านมา

    The greass LOD option for me is greyd out and i cant findd any instructions on how to fix

  • @arrav3566
    @arrav3566 4 ชั่วโมงที่ผ่านมา

    Perfect video

  • @guinness630
    @guinness630 หลายเดือนก่อน

    Be careful I just downloaded the latest Dyndolod update for LE and my antivirus spotted multiple cryptojacking trojans and also notified me that those files had already tried to mine on my computer.

  • @sylwestermaikel7214
    @sylwestermaikel7214 17 วันที่ผ่านมา

    All good but, can I get song name? 😅

  • @АлександрКлимович-з6и
    @АлександрКлимович-з6и หลายเดือนก่อน

    Hi! and please tell me what to do with Bash Patch ? In your guides, I didn't see what I should do with it...should I turn off grass, LOD, and xLOD caches when generating them, or should I do the patch at the very end? I'm just thinking about a script that restores references to objects, because after the SSEDIT script, it's probably right to create a BASH PATCH, isn't it?

  • @BJ-vk5hw
    @BJ-vk5hw หลายเดือนก่อน

    What the... But actually all errors after following your last video of this series. It's said that no grass models are there but severe issues and CTDs. Therefore, I'm trying another tutorial anymore since creationkit probably turns out to be not suitable for me.

  • @lorddouglas6659
    @lorddouglas6659 3 หลายเดือนก่อน

    Would I need "mask=mountain" for Majestic Mountains ? How woould one tell ?
    Great guide by the way. It's been needed since GamerPoets' guide is out of date.

    • @biggie_boss
      @biggie_boss  3 หลายเดือนก่อน

      Yes if you use the MM lod pack.

    • @lorddouglas6659
      @lorddouglas6659 3 หลายเดือนก่อน

      @@biggie_boss yes, I use the MM lod pack. Thank you!

    • @ravandhika5472
      @ravandhika5472 3 หลายเดือนก่อน

      ​@@biggie_boss wait, i though it just automatically generated if i use MM lodpack, welp guess i'm gonna re-generate again.. One question what does parent > child check box does?

  • @thefatkid604
    @thefatkid604 8 วันที่ผ่านมา

    will this apply to all dead trees mod? how do install that or dark skyrim

  • @wancukjie
    @wancukjie หลายเดือนก่อน

    If I want to create LOD for my trees, can I disable all other mods like weapon, armor, rtc? I don't want object LOD, just the tree.

  • @diegogomez6106
    @diegogomez6106 2 หลายเดือนก่อน +1

    Not appearing the HD grass option (its unmarkable in grey)...I did all the way the tutorial and i am not that noob....cant figure out how to fix it...Maybe because i did the grass precache on the DEVKit modlist on wabbajack and not on my 1.5.97 modlist?

    • @wileyrice5460
      @wileyrice5460 หลายเดือนก่อน

      Did you ever find a solution? Same problem for me.

    • @IberiaNews
      @IberiaNews หลายเดือนก่อน

      @@wileyrice5460 nope. just did it with the normal grass

    • @leonhuyh1446
      @leonhuyh1446 หลายเดือนก่อน

      @@IberiaNews are you guys using Enb complex grass if not the option remains greyed out and you can select regular grass instead of hd

  • @jmurray2018
    @jmurray2018 หลายเดือนก่อน

    Where’s part 1 and 2 ?

  • @thefatkid604
    @thefatkid604 8 วันที่ผ่านมา

    can i use this tutorial for oldrim

  • @netiturtle
    @netiturtle 3 หลายเดือนก่อน

    DynDOLOD Resources SE, one that is going on top of load order (lowest priority), can this be packed into BSA, excluding 'DynDOLOD' folder? Asking because I want to pack mods below it into BSA, for better load times. Its supposed to get overwritten by everything, but obviously if its loose, it will overwrite archives.
    I can't find the answer anywhere, closest is "if you don't know what you're doing, don't do it"

    • @biggie_boss
      @biggie_boss  3 หลายเดือนก่อน

      The best thing to do is pack it as a BSA and if you see files overwriting it, just verify that the lods the provide are compatible with Dyndolod. If they are, they are safe to overwrite.

  • @PetrusEksteen
    @PetrusEksteen 3 หลายเดือนก่อน

    Thanks for this, I had no clue about DynDOLOD DLL. What's the difference between the SE and NG version? I'm on 1.5.97 and both seem to support it, but the NG was updated slightly more recently (June `24 versus the SE's April `24). Can I install them on my existing setup without having to re-run DynDOLOD?

    • @alabboop5342
      @alabboop5342 3 หลายเดือนก่อน

      NG is normally for the latest version of the game but since you're on 1.5.97 I'd recommend the former.

    • @PetrusEksteen
      @PetrusEksteen 3 หลายเดือนก่อน

      @@alabboop5342 Hmm alright, I guess I'll try NG first since the page says it's compatible with 1.5.97 but I'll switch to SE version at the first sign of trouble

    • @alabboop5342
      @alabboop5342 3 หลายเดือนก่อน +1

      @@PetrusEksteen oh if it says it's fine then it's probably fine 👍

    • @BrandiUntzGamingChannel
      @BrandiUntzGamingChannel 3 หลายเดือนก่อน +1

      Use the NG version. Even on 1.5.97. It helps a lot with large references. You may need to quick clean some mods, if it tells you to.

    • @PetrusEksteen
      @PetrusEksteen 3 หลายเดือนก่อน +1

      @@BrandiUntzGamingChannel Cheers!

  • @frog6054
    @frog6054 2 หลายเดือนก่อน

    Should we disable Dyndolod resources and DLL after generating the LODs?

  • @EVG_guitar
    @EVG_guitar 3 หลายเดือนก่อน

    hi, I'm playing Ultima and lately my character often becomes invisible from 3 of his face, it helps to restart the game,

  • @jmurray2018
    @jmurray2018 หลายเดือนก่อน

    Don’t use mo2 I’m afraid

  • @rianellioravan
    @rianellioravan 24 วันที่ผ่านมา

    3500mods lmao

  • @hubertET
    @hubertET 3 หลายเดือนก่อน

    Aaaand error - no LOD trees billboards :/
    Generating trees LOD in xLodGen fixed this issue.

  • @mono7234
    @mono7234 หลายเดือนก่อน

    I'm getting several warnings when using HD LODs Textures SE. Do you know how to fix it? Example: Warning: Texture resolution 685x512 not divisible by 4. Texture textures\terrain\lodgen\skyrim.esm
    eachmountainmosscover07_000e9622.dds Used by Meshes\landscape\plants
    eachmountainmosscover07.nif Skyrim.esm TreeReachMntMossCover01 [TREE:000E9622].

  • @yuri5950
    @yuri5950 3 หลายเดือนก่อน

    I installed DynDolod but it caused higher CPU usage and stutter any idea how to fix that

  • @diegogomez6106
    @diegogomez6106 2 หลายเดือนก่อน

    In the tutorial of Grasscache you missed to tell us what to do with Grass bound records. We create a mod? we disable it? we delete it?