Kenneth Satterfield raises the question really why dragons have specific types, i mean if it is all one big language wouldnt every dragon know every shout? and yet most are limited to either fire, frost or lightning, even alduin doesnt know how to use the lightning breath spell that storm dragons use, its like not knowing your ABCs quite frankly
atomic blast11 Maybe the type is more like an accent, for them. If they know the language maybe they can simply bend it to their will, rather than how the Dovakin must bend his voice to the language
Cody_1804 - Hate to mess up you insulting someone who posted a comment 4 years ago but if you had watched the introduction video you would have known that the count of Bravil’s horse is part of the backstory Dave wrote for poor Claudius
TheKrigeron seen the giant battle video with Alduin, a bunch of other dragons, giants, Dwemer Centurions, Draugr Deathlords, many other very scary things... and Lydia? Good free for all slugfest, that one, but in the end, guess who was going toe to toe with Alduin until he gave up? Or don't guess, if you've seen the video. Though I suppose you could probably just infer the answer based on the comment I am replying to, so really, don't guess. Or do, I'm not picky. Guessing for no one, I guess. Wait...
Yep, that's something i desperately hope they address in the next TES game. Attire reactions. Not only can you walk around a Stormcloak controlled city in Imperial armor, and vise-versa, but you can also walk around in broad daylight in Dark Brotherhood and Thieves Guild armor without everyone freaking out.
@@miruharabae guards actually do react to the chest piece you're wearing sometimes, but it's limited to an idle comment. Instead of complimenting your choice of good old fashioned steel, they might say they recognize thieves guild armor and will keep an eye on you.
@@alexmcd378 During A False Front (when presenting forged documents to an enemy commander), you get questioned if not wearing the enemy's armor. I also found out that Yrsarald Thrice-Pierced (in the Palace of the Kings) will challenge you for wearing Imperial armor.
It's also worth mentioning that while Lydia spent a day and a night battling that dragon across the wilderness alone, she also found time to butcher an errant troll that stumbled into their battleground.
Guys. Calmeth thy breeches. Some of you are taking this so seriously it's "Get the popcorn!"-worthy. It's an RPG, he's taking on a role for goodness sake. But gee, let's imprison every actor who ever played the role of a villain, because surely they must agree with their character. SorcererDave, you are hilarious with your dry, witty comments, and you keep me entertained through my uneventful work day. For that, I thank you. And Claudius is a pompous ass, but he's still kind of fabulous.
"You don't fucking say!" Pretty sure that's the first time I've heard you drop the F-bomb ;-) It's not becoming of you, SD! You are sophisticated and well-spoken! Not that I give a flying fuck about swearing...
A) Netches, ash wastes and Telvanni mushroom towers were never in Solthsheim either, but they are in Dragonborn. Why not have some Cliff Racers too? B) They don't actually fight you with this mod. They just fly around high up above you passively like the hawks do.
ok officially the funniest episode because of how many "what the hells" there were just every unfortunate encounter after another and your reactions were HILARIOUS! Fantastic job. 10/10
Basically the dragon can't kill Lydia since she's an essential NPC that (I believe) can only be killed by the player and Lydia on the other hand is not strong enough to take on a dragon, thus if you run away from dragon fights it can result in a stalemate which could mess with some of your mods. This problem can be solved with a follower mod like "Ultimate Follower Overhaul", which among other things, allows you to either make your followers mortal or to make them stay close to you.
15:05 Actually, it's fairly obvious that you're a messenger, I mean, if they were going to assault Windhelm they would have sent far more than one soldier.
I thought you were going to pick a flower while you were running for you life. I've done that. "Aw, crap, I'm almost dead, no health potions left, companion a cinder....ooh, blue mountain flowers."
They let you in because you're alone. A lot of legion soldiers turned traitor and make up a lot of the Stormcloak army. An in universe reason for letting you in could be because they think you're here to do the same.
GiRayne Maybe the Stormcloaks are just really super confident in Ulfric's combat skills. I mean this is the guy who supposedly killed a man just by shouting at him. In Bethesda's defense; it'd be really annoying if you had to be escorted through Windhelm to the Palace of Kings every time you wanted to see Ulfric. Sure, it would make more sense if the guards at the gates took away your weapons but that still wouldn't render you harmless if you knew destruction magic. Even if you were kept a certain distance away from Ulfric you could still blast him in the face with a fireball. If the Npcs were using any common sense then you wouldn't be able to go to half the cities and villages in the game as an Imperial soldier or Stormcloak without being attacked by all the Hold guards, which basically means players would be forced to rush through or ignore the civil war quest if they wanted to be able to explore all of Skyrim. You'd have to wear a disguise every time you visited an enemy settlement and you wouldn't be able to use any of your shouts because guards would immediately recognize you as the shouting guy who's working for the enemy. Sometimes you have to sacrifice common sense for fun. Tullius is kinda weird since he himself acknowledges just how dumb it is to let random people into the castle when you first meet him. "Are my men now giving free reign to anyone who wanders into the castle?"
GiRayne The funny thing is that even though I've come to regard the Elder Scrolls as one of my favourite gaming franchises, I can't stand playing Morrowind, Oblivion, or Skyrim without mods. I don't even bother playing Arena or Daggerfall (mainly because I have no idea what I'm doing and can never escape the first dungeon.) I think all three games are really good as they are, but once I've played them using mods I just can't go back to vanilla. I can understand where you're coming from in terms of immersion. The civil war quest is the most disappointing quest line in the game IMO since for the most part it's barely noticeable. Bethesda did plan for the Civil war to be a much bigger part of Skyrim but a lot of content was cut out due to time constraints if my memory is correct. "the voice acting inconsistent (in accent and quality)" In general; I like the voice acting in Skyrim, I find most of it serviceable but some I think are really enjoyable like the over the top Sheogorath and I love the Nords who put on their best Arnold Schwarzenegger impressions. My opinion regarding the voice acting is kinda strange. It's okay, bordering on cheesy for a lot of the Nords, but that's the reason why I love it and why it stands out in my mind. "there's barely any real gameplay mechanic for melee combat" I found the melee combat in Skyrim to be one of the most enjoyable of any RPG I've played. Sure it's rather simple, but I like it because it made me felt like I was actually in control of what my character could do. Skyrim easily has the most fun combat of any of the Elder Scrolls games. As much as I loved Morrowind, I hated how nearly every melee fight boiled down to your opponent standing 2 feet away from you and whacking you on the head like a caveman with the same animation while you did the same thing, hoping to god that one of your hits actually connected with the guy and maybe every once in a while your character would remember that he had a shield in his hand and use it to block an attack. "the guards stop you outside the gates of Whiterun the first time you arrive there (which I think allows you to say the 'message for the Jarl' line even if you have no message - more laziness on Beth's part), right?" Actually, when approached by the guard, you can bribe them, attempt to intimidate them only for the guard to point out that there's no way you'd be able to take on the entire city guard, or tell them you have news of the attack on Helgen. You'll always have that option for obvious reasons. At the end of the day, the main reason why I play Skyrim and Elder Scrolls games in general isn't because I want to role play. I play Elder Scrolls games so I can do quests that involve killing people and taking their shit so I can kill even more people and take their shit so I can buy a house to store all the shit I took from the people I killed. My enjoyment of Skyrim stems mainly from dungeon crawling and killing people as opposed to trying to roleplay in the world.
GiRayne I found the main quest in Skyrim to also be the best of any of TES main quests. To be honest, the worst MQ in TES games has to be Morrowind's. I never feel like Dagoth Ur is an imminent threat and the stuff you have to do in the quest begins to feel like busy work (talk to three people who might know something about the Nerevarine prophecies scattered across Vivec or give a poetry book to an ashlander so he'll tell you where his former tribe is). It's just not very compelling. Well, I've admitted that I don't care about roleplays where you aren't the dragonborn, I think it's weird to ignore the premise of the game. I just feel that if you want to roleplay, TES games have never been very good for it. If I want to roleplay I'll play Dragon Age Origins or Mass Effect (but only the first two). I've found myself liking the combat system even after playing games like Mount and Blade. It never felt automated or that it lacked in depth mainly because there's just so many ways I could approach combat. "why should that option be there if your character would not have had any clue about that task?" Err, I'm not entirely sure what you're getting at here, your character always has news about Helgen because that's where you start at the beginning of the game. There's no way you couldn't be there to witness the dragon attack on Helgen unless you were using mods.
GiRayne "obviously, if your RP involves your character not giving a damn about the safety of a city they have no connection to or knowledge about, and only wishes to trade or find a place to sleep. My first character had never heard of the place or Riverwood when she walked up to the gates." Well then I guess you better pay the bribe if you want to get in or get that speech skill high. In Dave's LP it was only 80 gold. Either way it's an insignificant amount. I'm pretty sure the guy who spreads disease, enslaves people's minds, wants to take over the world with a giant Dwemer death golem powered by the heart of a god and drive out all foreigners from Morrowind is the biggest asshole here. How he came to be the antagonist is murky and mired in controversy but it's clear from the moment you learn of him to the very end of the MQ that Dagoth Ur's the villain. The different factions and Npcs might have different views and opinions on what happened at the battle of Red Mountain or what's good for Morrowind and how exactly Morrowind should be governed but they all agree on one thing; Dagoth Ur is as an asshole and he needs to die. Never once did I question whether or not he was a villain or whether or not his plans would be beneficial to anyone else that wasn't him. At the end of the day he's a guy that wants to conquer the world and it's up to you to stop him. Morrowind's MQ is ultimately about how you shouldn't fuck around with the hearts of dead gods. If you do, one of your friends might go insane and try to take over the world with a giant doom robot. True, the Tribunal themselves were pretty big douche-canoes, but they're not integral to beating Dagoth Ur. The only one you interact with in the main quest is Vivec and even then you don't need him, you just need his glove. After finding out I had to become proclaimed Hortator by all the great houses I decided that it would be a lot easier to kill Vivec and took the gauntlet to Yagrum Bagarn to fix and killed Dagoth Ur that way. As for combat, I find it enjoyable, more enjoyable than any other RPG I've played (with the exception of Mount and Blade) despite its simplicity. So in the end it boils down to a matter of opinion.
So you have the difficulty set at adept, you finally get to a level where you can kill stuff pretty easily, then you raise the difficulty. Back to square one. I never understood why people do this.
Lydia is a Protected NPC, not an Essential NPC. Which means that at low health she'll go into the usual crouched position, at which time hostile NPCs will ignore her untill she gets back up after regaining health. She can still be killed though. For example, if a hostile NPC starts a slow power attack just before she goes down on one knee, if a hostile NPC accidentally catches them with a stray projectile while trying to hit someone else, or the player can kill them. Player accidentally killing them is usually the case..
God I get tired of people bitching about Lydia. I've used her as my primary companion on all of my play through's and have had no problems with her, mostly because I understand the weaknesses of the program and I play to Lydia's strengths. For one thing I always make sure she's well equipped, Lydia is set to aggressive and will always charge straight in. Knowing that I give her the best armor and weapons and armor (usually better than my characters) and while the monster is busy with her I can circle around and attack. Need to do a sneak attack? Just have Lydia wait, do the sneak attack, and if there's additional fighting to be done she'll charge in and help. She's limited by the program for followers, and if you compensate for that, she is very usefull.
Dke721 I agree. I like Lydia too. Other than the fact that she seems to ALWAYS be in my damn way.. Now yes, I understand that's the programming, but holy SHIT if she doesn't seem to do it more than anybody else like Kharjo, Uthgerd and others. lol
Yes, i know many culture groups didn't kill messengers. In fact, some found it customary to hold great feasts for them. The point is the NORSE did, rather often, kill them. Which is what the Nords, and by extension the Stormcloaks, are based off of.
Regarding the survival mod: "Dragonborn, the elements and the weather are unbalanced by an unnatural force. To correct this, you must quest to the source and slay it!"
I really want to see elf children in TES VI, I feel like that was just something they completely overlooked adding, ontop of the fact that all children look exactly the same with different hair/clothes lol
Really loving this LP Jingles. It prompted me to reinstall my skyrim and I've got it modded pretty much exactly likes yours and loving it. Had to flee a few bandits at the start but getting some decent gear now. Keep up the awesome work :-D
Jingles, what about the quest "Blood on the Ice"? I thought once you finish the civil war quest, you can't do it, because the Windhelm guards disappear and Imperial Guards replace them.
even though you probably wont see this I would like to say you are the first role playing youtuber I actually like and trust me ive seen loooooaaaaaddddsssss of you guys.
29:00 Frostfall is very heavy script. With enough other mods it just stops working (at least with the W.E.A.R. on). You might need to add/tweak Papyrus settings in Skyrim.ini to get it running again. Google 'skyrim script lag' and the nexus forum link has settings that seem to work.
Watching this series three years after I last watched(and still enjoying it☺), I'm thinking of having my Imperial vampire kill unseen Stormcloaks to make them thralls(or mindjob them into being followers)☺. Makes sense, I have in mind an Altmer vampire killing and turning thrall any Thalmor he comes across(just to further insult that cancerous infection in the Dominion)☺.
I think the problem with powers and shouts disappearing is with skyre. If that happens again get your shield out and do a shield bash and it is suppoesed to work.
I'd make one change to frostfall. Add a constant slow heat recovery to represent warm blooded metabolism. Make hazardous temperatures stronger by the same amount. This would let you actually recover in shelter like caves instead of staying perpetually half frozen
@@badideagenerator2315 I'd say yes. I think they are warm blooded in the lore somewhere, and they have other mammalian traits. But, I'd be down for an argonian toggle so you can choose. Actually, don't the khajiit complain more about the cold than argonians do?
@@alexmcd378 I'm guessing the kaijits are just expressing their displeasure about being in a place much colder than Elswyr, rather than being extra susceptible to the cold.
Hey Jingles wouldn't it kinda make sense for there to be a Riekling in one of the areas close to Solsthiem? Couldn't they sail there on little ships they built or something like that?
I love that mod, but I've never played as an actual Stormcloak or Legionnaire, so I'm not sure if it would buggar the quest with giving Ulfric the axe. Might be hard to get the axe to him if every Stormcloak in Windhelm is trying to kill you for your uniform...
Did you know that wind helm was the first capital of one of the empires and why I say empires is there was more than one empire in the timeline of tamriel
If you are really interested in serious roleplay as a legionnaire, might I suggest try the Civil War Overhaul mod? Stormcloaks will react to your uniform.
If you want the dragons to be more interested in you rather than trolls, try Dragon Combat Overhaul. I've been using with Deadly Dragons, Sahloknir was the first dragon I faced with both of the mods, awesome fun.
I've no idea if the mods you are using change this, but in the vanilla game Lydia (and I forget if other companions are as well) isn't essential she is protected. Meaning you can kill her, but nothing else can.
Actually, many dark ages and medieval cultures had concepts of not killing messengers (unless the act of killing was in itself a message,) but messengers had to wear messenger type livery which was recognizable, and Claudius certainly wasn't DRESSED like a "messenger" he was dressed as a soldier. So...
And about Lydia, you are the only person that can kill a follower such as Lydia until if and when you use one of the black book abilities from the Dragonborn DLC
A) That's because Solstheim is covered with ash now, so these creatures can survive here, but Jiub drove the Cliff Racers off when Solstheim was still covered in snow, so there's no way they would've settled there. B) Oh, that's cool. Like I said, it's your choice, I don't really care if it breaks lore or not, this is your let's play, you decide what to do. I'm fine with having Cliff Racers in the game if you are. :)
I noticed you set Cliffracers to Solstheim Only, isn't that breaking lore? As far as I remember the lore states that Saint Jiub eradicated the Cliffracers. :)
But how can that be? "They are very aggressive and will attack anyone in sight" -UESP Juib wouldn't have had any reason to drive them out if they were not. Maybe a good lore friendly excuse would be that the Solstheim Cliff-racers are a more friendly kind than the Vvardenfell ones. Or maybe they live long lives and experienced the horrors caused by Juib for themselves and never dared to attack anyone ever again. That would mean they aren't mindless beasts though.
there is a mod that causes stormcloaks and imperials to attack the opposing factions if your wearing the armor ect its called "Wearing faction armour causes aggression by IrksomeBadger" on the nexus i dont know if you want this or not just putting it out there based on your comments in Windhelm
Who could the assassins sender be? A nosy bystander working at Balgruufs court, overhearing Cluadius scoff at Nordic customs? An agent working for the now-defunct line of dragon priests, intent on eliminating the dragonborn? Or an enemy from Cluadius' past, who recognised him when he re-enlisted at solitude....
amazing follower Tweaks is good for turning the "essential" flag off on followers and it has a few more neat features. Although if you only want to make them mortal and nothing else then I there isn't a huge selection of mods to choose from. Most are very outdated and don't support mod added followers and DLC's.
And I did not say there isn't a heavy influence. Kahrytan claimed that the stormcloaks do not attack messengers, s/he said nothing about norse culture.
Once, I actually had Lydia die on the console version. I was fighting Krosis for the first time. He plus the dragon killed her so many times that finally she refused to get up. I've, also, accidentally killed Shadowmare in Oblivion while fighting a Daedroth on the road.
If it is only elves you see are diffirent that would be the Ethereal Elven Overhaul. If non-elves are looking different I don't know what mod he is using that does that.
I have a guilty pleasure in Skyrim. Whenever I see a banquet table set up like that in the palace of kings, I have to fus ro dah everything on it. I can´t help it. And i giggle every time.
oddly enough a lightning breathing dragon is actually more possible than a fire or ice breathing dragon seeing as there are actual animals that do take advantage of electricity in real life and none that breath fire or shoot ice
Ok. Sorry. Maybe I should have checked the description eh. I wonder if he just forgot to include it, because he was wondering if he had to turn up the dificulty for it on the episode where he fought Mirmulnir. Once again I apologize.
The dragon doesn't breath electricity, he Shouts it. Dragons don't fight, they are very civilized, they have very deadly verbal debates
omg I never noticed that XD
They do bite, don't they?
Not each other
Kenneth Satterfield raises the question really why dragons have specific types, i mean if it is all one big language wouldnt every dragon know every shout? and yet most are limited to either fire, frost or lightning, even alduin doesnt know how to use the lightning breath spell that storm dragons use, its like not knowing your ABCs quite frankly
atomic blast11 Maybe the type is more like an accent, for them. If they know the language maybe they can simply bend it to their will, rather than how the Dovakin must bend his voice to the language
The count of bravil preformed the black sacrament because he never got his prized horse back
Cody_1804 - Hate to mess up you insulting someone who posted a comment 4 years ago but if you had watched the introduction video you would have known that the count of Bravil’s horse is part of the backstory Dave wrote for poor Claudius
@@codylarsen6127 Oh, the irony of that accusation
Wow that guy is a bit obsessed with horses
>is decked out in full imperial armor in windhelm
>"well, you've come to the wrong place, then"
you dont fucking say?
Good god, I can't stop watching these.
"Still here".
Brilliant.
Every playtroygh or let's play Lydia does something badass.
TheKrigeron seen the giant battle video with Alduin, a bunch of other dragons, giants, Dwemer Centurions, Draugr Deathlords, many other very scary things... and Lydia? Good free for all slugfest, that one, but in the end, guess who was going toe to toe with Alduin until he gave up? Or don't guess, if you've seen the video. Though I suppose you could probably just infer the answer based on the comment I am replying to, so really, don't guess. Or do, I'm not picky. Guessing for no one, I guess. Wait...
Yep, that's something i desperately hope they address in the next TES game. Attire reactions. Not only can you walk around a Stormcloak controlled city in Imperial armor, and vise-versa, but you can also walk around in broad daylight in Dark Brotherhood and Thieves Guild armor without everyone freaking out.
+MickMaan Too bad Bethesda doesn't know to do that. Obsidian did it in Fallout: New Vegas just fine.
@@CherryScent disguises in nvwas horrible and didnt work 90% of the time
How would they react if you wore mismatch stuff tho
@@miruharabae guards actually do react to the chest piece you're wearing sometimes, but it's limited to an idle comment. Instead of complimenting your choice of good old fashioned steel, they might say they recognize thieves guild armor and will keep an eye on you.
@@alexmcd378 During A False Front (when presenting forged documents to an enemy commander), you get questioned if not wearing the enemy's armor. I also found out that Yrsarald Thrice-Pierced (in the Palace of the Kings) will challenge you for wearing Imperial armor.
It's also worth mentioning that while Lydia spent a day and a night battling that dragon across the wilderness alone, she also found time to butcher an errant troll that stumbled into their battleground.
Guys. Calmeth thy breeches. Some of you are taking this so seriously it's "Get the popcorn!"-worthy. It's an RPG, he's taking on a role for goodness sake. But gee, let's imprison every actor who ever played the role of a villain, because surely they must agree with their character.
SorcererDave, you are hilarious with your dry, witty comments, and you keep me entertained through my uneventful work day. For that, I thank you. And Claudius is a pompous ass, but he's still kind of fabulous.
"You don't fucking say!" Pretty sure that's the first time I've heard you drop the F-bomb ;-) It's not becoming of you, SD! You are sophisticated and well-spoken! Not that I give a flying fuck about swearing...
A) Netches, ash wastes and Telvanni mushroom towers were never in Solthsheim either, but they are in Dragonborn. Why not have some Cliff Racers too?
B) They don't actually fight you with this mod. They just fly around high up above you passively like the hawks do.
ok officially the funniest episode because of how many "what the hells" there were just every unfortunate encounter after another and your reactions were HILARIOUS! Fantastic job. 10/10
It would have been funny if Lydia absorbed the Dragon's Soul instead. XD
I'm pretty sure that it was the dragon who preformed the black sacrament. If he can't kill you then he will have someone else kill you.
Basically the dragon can't kill Lydia since she's an essential NPC that (I believe) can only be killed by the player and Lydia on the other hand is not strong enough to take on a dragon, thus if you run away from dragon fights it can result in a stalemate which could mess with some of your mods. This problem can be solved with a follower mod like "Ultimate Follower Overhaul", which among other things, allows you to either make your followers mortal or to make them stay close to you.
I knew I should've hired the Zoldyck family..... XD The Dark Brotherhood fails every time against the Dragonborn.
Sweet Hunter x Hunter reference
Thanks. :3 it is my number 2 favorite anime. X3
Yep this prooves it, Lydia is an absolute badass.
I love how Claudius dislikes the fact that the Nords bully minorites when he's spent the entire series yelling racism at nords
To be fair to the mod, the Rickeling wasn't alive in Skyrim, so it didn't really spawn, just gently placed.
Note to self, get lydia and just leave her fighting the dragons while i go off to party then come back to collect the souls.
Ahhh...Claudius used the old bait the dragon with a lydia and hightail it out of there trick, thats a personal favorite of mine.
I love the way Claudias acts in this lets play!! So awesome!
15:05 Actually, it's fairly obvious that you're a messenger, I mean, if they were going to assault Windhelm they would have sent far more than one soldier.
MrHamof imperial commando
Appaloosa Hill that walked through the front door
I thought you were going to pick a flower while you were running for you life. I've done that. "Aw, crap, I'm almost dead, no health potions left, companion a cinder....ooh, blue mountain flowers."
"Still here." Lydia, Arch-Master-Overlady of the Understatement.
Now, now, Claudius. No need to insult the electrified flying death machine...least not till it's nothing but bones on the ground :)
They let you in because you're alone. A lot of legion soldiers turned traitor and make up a lot of the Stormcloak army. An in universe reason for letting you in could be because they think you're here to do the same.
GiRayne Maybe the Stormcloaks are just really super confident in Ulfric's combat skills. I mean this is the guy who supposedly killed a man just by shouting at him.
In Bethesda's defense; it'd be really annoying if you had to be escorted through Windhelm to the Palace of Kings every time you wanted to see Ulfric. Sure, it would make more sense if the guards at the gates took away your weapons but that still wouldn't render you harmless if you knew destruction magic. Even if you were kept a certain distance away from Ulfric you could still blast him in the face with a fireball.
If the Npcs were using any common sense then you wouldn't be able to go to half the cities and villages in the game as an Imperial soldier or Stormcloak without being attacked by all the Hold guards, which basically means players would be forced to rush through or ignore the civil war quest if they wanted to be able to explore all of Skyrim.
You'd have to wear a disguise every time you visited an enemy settlement and you wouldn't be able to use any of your shouts because guards would immediately recognize you as the shouting guy who's working for the enemy. Sometimes you have to sacrifice common sense for fun.
Tullius is kinda weird since he himself acknowledges just how dumb it is to let random people into the castle when you first meet him.
"Are my men now giving free reign to anyone who wanders into the castle?"
GiRayne The funny thing is that even though I've come to regard the Elder Scrolls as one of my favourite gaming franchises, I can't stand playing Morrowind, Oblivion, or Skyrim without mods. I don't even bother playing Arena or Daggerfall (mainly because I have no idea what I'm doing and can never escape the first dungeon.) I think all three games are really good as they are, but once I've played them using mods I just can't go back to vanilla.
I can understand where you're coming from in terms of immersion. The civil war quest is the most disappointing quest line in the game IMO since for the most part it's barely noticeable. Bethesda did plan for the Civil war to be a much bigger part of Skyrim but a lot of content was cut out due to time constraints if my memory is correct.
"the voice acting inconsistent (in accent and quality)"
In general; I like the voice acting in Skyrim, I find most of it serviceable but some I think are really enjoyable like the over the top Sheogorath and I love the Nords who put on their best Arnold Schwarzenegger impressions.
My opinion regarding the voice acting is kinda strange. It's okay, bordering on cheesy for a lot of the Nords, but that's the reason why I love it and why it stands out in my mind.
"there's barely any real gameplay mechanic for melee combat"
I found the melee combat in Skyrim to be one of the most enjoyable of any RPG I've played. Sure it's rather simple, but I like it because it made me felt like I was actually in control of what my character could do. Skyrim easily has the most fun combat of any of the Elder Scrolls games.
As much as I loved Morrowind, I hated how nearly every melee fight boiled down to your opponent standing 2 feet away from you and whacking you on the head like a caveman with the same animation while you did the same thing, hoping to god that one of your hits actually connected with the guy and maybe every once in a while your character would remember that he had a shield in his hand and use it to block an attack.
"the guards stop you outside the gates of Whiterun the first time you arrive there (which I think allows you to say the 'message for the Jarl' line even if you have no message - more laziness on Beth's part), right?"
Actually, when approached by the guard, you can bribe them, attempt to intimidate them only for the guard to point out that there's no way you'd be able to take on the entire city guard, or tell them you have news of the attack on Helgen. You'll always have that option for obvious reasons.
At the end of the day, the main reason why I play Skyrim and Elder Scrolls games in general isn't because I want to role play. I play Elder Scrolls games so I can do quests that involve killing people and taking their shit so I can kill even more people and take their shit so I can buy a house to store all the shit I took from the people I killed.
My enjoyment of Skyrim stems mainly from dungeon crawling and killing people as opposed to trying to roleplay in the world.
GiRayne I found the main quest in Skyrim to also be the best of any of TES main quests. To be honest, the worst MQ in TES games has to be Morrowind's. I never feel like Dagoth Ur is an imminent threat and the stuff you have to do in the quest begins to feel like busy work (talk to three people who might know something about the Nerevarine prophecies scattered across Vivec or give a poetry book to an ashlander so he'll tell you where his former tribe is). It's just not very compelling.
Well, I've admitted that I don't care about roleplays where you aren't the dragonborn, I think it's weird to ignore the premise of the game. I just feel that if you want to roleplay, TES games have never been very good for it. If I want to roleplay I'll play Dragon Age Origins or Mass Effect (but only the first two).
I've found myself liking the combat system even after playing games like Mount and Blade. It never felt automated or that it lacked in depth mainly because there's just so many ways I could approach combat.
"why should that option be there if your character would not have had any clue about that task?"
Err, I'm not entirely sure what you're getting at here, your character always has news about Helgen because that's where you start at the beginning of the game. There's no way you couldn't be there to witness the dragon attack on Helgen unless you were using mods.
GiRayne "obviously, if your RP involves your character not giving a damn about the safety of a city they have no connection to or knowledge about, and only wishes to trade or find a place to sleep. My first character had never heard of the place or Riverwood when she walked up to the gates."
Well then I guess you better pay the bribe if you want to get in or get that speech skill high. In Dave's LP it was only 80 gold. Either way it's an insignificant amount.
I'm pretty sure the guy who spreads disease, enslaves people's minds, wants to take over the world with a giant Dwemer death golem powered by the heart of a god and drive out all foreigners from Morrowind is the biggest asshole here. How he came to be the antagonist is murky and mired in controversy but it's clear from the moment you learn of him to the very end of the MQ that Dagoth Ur's the villain.
The different factions and Npcs might have different views and opinions on what happened at the battle of Red Mountain or what's good for Morrowind and how exactly Morrowind should be governed but they all agree on one thing; Dagoth Ur is as an asshole and he needs to die.
Never once did I question whether or not he was a villain or whether or not his plans would be beneficial to anyone else that wasn't him.
At the end of the day he's a guy that wants to conquer the world and it's up to you to stop him. Morrowind's MQ is ultimately about how you shouldn't fuck around with the hearts of dead gods. If you do, one of your friends might go insane and try to take over the world with a giant doom robot.
True, the Tribunal themselves were pretty big douche-canoes, but they're not integral to beating Dagoth Ur. The only one you interact with in the main quest is Vivec and even then you don't need him, you just need his glove.
After finding out I had to become proclaimed Hortator by all the great houses I decided that it would be a lot easier to kill Vivec and took the gauntlet to Yagrum Bagarn to fix and killed Dagoth Ur that way.
As for combat, I find it enjoyable, more enjoyable than any other RPG I've played (with the exception of Mount and Blade) despite its simplicity. So in the end it boils down to a matter of opinion.
So you have the difficulty set at adept, you finally get to a level where you can kill stuff pretty easily, then you raise the difficulty. Back to square one.
I never understood why people do this.
Oh goddammit I almost spat water out of my nose for Claudius' Clint Eastwood expression xD
Lydia is a Protected NPC, not an Essential NPC. Which means that at low health she'll go into the usual crouched position, at which time hostile NPCs will ignore her untill she gets back up after regaining health. She can still be killed though. For example, if a hostile NPC starts a slow power attack just before she goes down on one knee, if a hostile NPC accidentally catches them with a stray projectile while trying to hit someone else, or the player can kill them. Player accidentally killing them is usually the case..
***** LOL
God I get tired of people bitching about Lydia. I've used her as my primary companion on all of my play through's and have had no problems with her, mostly because I understand the weaknesses of the program and I play to Lydia's strengths. For one thing I always make sure she's well equipped, Lydia is set to aggressive and will always charge straight in. Knowing that I give her the best armor and weapons and armor (usually better than my characters) and while the monster is busy with her I can circle around and attack. Need to do a sneak attack? Just have Lydia wait, do the sneak attack, and if there's additional fighting to be done she'll charge in and help. She's limited by the program for followers, and if you compensate for that, she is very usefull.
Dke721 I agree. I like Lydia too. Other than the fact that she seems to ALWAYS be in my damn way.. Now yes, I understand that's the programming, but holy SHIT if she doesn't seem to do it more than anybody else like Kharjo, Uthgerd and others. lol
Faendal get's in the way a lot too. I've found that if I charge into a fight, get in a few hit's, then back pedal, Lydia and I can tag team.
JESUS!! When the dragon landed and used its shock breath I just about had a heart attack.
Feels like I'm playing Skyrim again
that idea of "somebody else did something similar in the past, so you can't now" essentially means no human should do anything.
Yes, i know many culture groups didn't kill messengers. In fact, some found it customary to hold great feasts for them. The point is the NORSE did, rather often, kill them. Which is what the Nords, and by extension the Stormcloaks, are based off of.
Regarding the survival mod:
"Dragonborn, the elements and the weather are unbalanced by an unnatural force. To correct this, you must quest to the source and slay it!"
I really want to see elf children in TES VI, I feel like that was just something they completely overlooked adding, ontop of the fact that all children look exactly the same with different hair/clothes lol
Really loving this LP Jingles. It prompted me to reinstall my skyrim and I've got it modded pretty much exactly likes yours and loving it. Had to flee a few bandits at the start but getting some decent gear now. Keep up the awesome work :-D
You forget that SkyRe makes a lot of things OP, namely the player.
Maybe the person who sent the assassin after you IS THE GODDAMN STORMCLOAK GENERALS!
intro while fighting a dragon would have been pretty damn epic
Jingles, what about the quest "Blood on the Ice"? I thought once you finish the civil war quest, you can't do it, because the Windhelm guards disappear and Imperial Guards replace them.
"The Dragon didn't perform the black sacrament, did he? No, why would he?"
even though you probably wont see this I would like to say you are the first role playing youtuber I actually like and trust me ive seen loooooaaaaaddddsssss of you guys.
Ah a lot like when Gopher spent an entire 45 minute episode fighting a dragon, oh the memories
Theres something about jingles lets plays that makes him one of my favorite lets players
the dragon doesn't breath lightning. it uses a shout to produce lightning. the dragon doesn't create lightning naturally.
so technical im impressed
Thank you.
+Sir Chazzer i liked that he was apparently fine with the dragons "Breathing" frost or Fire but Lightning was too much for him lol
29:00 Frostfall is very heavy script. With enough other mods it just stops working (at least with the W.E.A.R. on). You might need to add/tweak Papyrus settings in Skyrim.ini to get it running again. Google 'skyrim script lag' and the nexus forum link has settings that seem to work.
So, you remember what Irileth said about skulking dragons...
The biology behind the lightning breath is that the dragon unloads charges, that he produces in chambers in his belly.
You could probably console command lydia to nonessential.
Think it's setessential 0
That's just it, Lydia isn't set to essential, by default.
If you don't like the difficulty I'm playing on then either leave or stop complaining about it. It's that simple.
Your breathing! You totally took that from George Washington!
A) He only drove them out of Vvardenfell.
B) Who cares? I want Cliff Racers.
Watching this series three years after I last watched(and still enjoying it☺), I'm thinking of having my Imperial vampire kill unseen Stormcloaks to make them thralls(or mindjob them into being followers)☺. Makes sense, I have in mind an Altmer vampire killing and turning thrall any Thalmor he comes across(just to further insult that cancerous infection in the Dominion)☺.
I think the problem with powers and shouts disappearing is with skyre. If that happens again get your shield out and do a shield bash and it is suppoesed to work.
Damn dude, I freaking love your channel
lol maybe the dragon did do the black sacrament... the whole village looks like a black sacrament by now lol!
I should've learned from the last six times I sent them after you. They couldn't even bloody find you! XD
I'd make one change to frostfall. Add a constant slow heat recovery to represent warm blooded metabolism. Make hazardous temperatures stronger by the same amount. This would let you actually recover in shelter like caves instead of staying perpetually half frozen
would it apply to argonians?
@@badideagenerator2315 I'd say yes. I think they are warm blooded in the lore somewhere, and they have other mammalian traits. But, I'd be down for an argonian toggle so you can choose. Actually, don't the khajiit complain more about the cold than argonians do?
@@alexmcd378 I'm guessing the kaijits are just expressing their displeasure about being in a place much colder than Elswyr, rather than being extra susceptible to the cold.
22:45 I was half expecting him to finish with "I must break you"
Considering how you're walking everywhere, you should have picked up that walking stick.
if you set the skyrim survival skills and weathersense hotkeys to the "esp" key, then the powers will reappear in your powers menu.
i don't know why but these let's play is verry enjoyable to watch
I accaully think the blades suggested to the empower about building the barrows and in turn designing those dragon claw gates
Hey Jingles wouldn't it kinda make sense for there to be a Riekling in one of the areas close to Solsthiem? Couldn't they sail there on little ships they built or something like that?
Thank you, Jingles. That is EXACTLY what I would have said. This is why you're awesome.
I love that mod, but I've never played as an actual Stormcloak or Legionnaire, so I'm not sure if it would buggar the quest with giving Ulfric the axe. Might be hard to get the axe to him if every Stormcloak in Windhelm is trying to kill you for your uniform...
btw the ash equipment in the game "kingdoms of amalur:reckoning" is also green like your ash longbow so i think its supposed to be green
So is a shout considered by CLaudius to be maagic? If not, he should use it to his advantage, espeically when fighting the dragons.
Did you know that wind helm was the first capital of one of the empires and why I say empires is there was more than one empire in the timeline of tamriel
If you are really interested in serious roleplay as a legionnaire, might I suggest try the Civil War Overhaul mod? Stormcloaks will react to your uniform.
If you want the dragons to be more interested in you rather than trolls, try Dragon Combat Overhaul. I've been using with Deadly Dragons, Sahloknir was the first dragon I faced with both of the mods, awesome fun.
I've no idea if the mods you are using change this, but in the vanilla game Lydia (and I forget if other companions are as well) isn't essential she is protected. Meaning you can kill her, but nothing else can.
The Ash Longbow is just green, if you look at the mod it shows the original bows vs the new bows and the Longbow becomes green and HUGE!
Actually, many dark ages and medieval cultures had concepts of not killing messengers (unless the act of killing was in itself a message,) but messengers had to wear messenger type livery which was recognizable, and Claudius certainly wasn't DRESSED like a "messenger" he was dressed as a soldier. So...
And about Lydia, you are the only person that can kill a follower such as Lydia until if and when you use one of the black book abilities from the Dragonborn DLC
It's just the Ash bow texture, I have two without enchantments and both are the same green colour.
It's like the game expects you to kill every dragon you come across
Jingles you are awesome! I love watching your Let's Plays!!
A) That's because Solstheim is covered with ash now, so these creatures can survive here, but Jiub drove the Cliff Racers off when Solstheim was still covered in snow, so there's no way they would've settled there.
B) Oh, that's cool. Like I said, it's your choice, I don't really care if it breaks lore or not, this is your let's play, you decide what to do. I'm fine with having Cliff Racers in the game if you are. :)
I noticed you set Cliffracers to Solstheim Only, isn't that breaking lore? As far as I remember the lore states that Saint Jiub eradicated the Cliffracers. :)
you have inspired me to do my own in depth RP character
But how can that be?
"They are very aggressive and will attack anyone in sight" -UESP
Juib wouldn't have had any reason to drive them out if they were not. Maybe a good lore friendly excuse would be that the Solstheim Cliff-racers are a more friendly kind than the Vvardenfell ones. Or maybe they live long lives and experienced the horrors caused by Juib for themselves and never dared to attack anyone ever again. That would mean they aren't mindless beasts though.
there is a mod that causes stormcloaks and imperials to attack the opposing factions if your wearing the armor ect its called "Wearing faction armour causes aggression by IrksomeBadger" on the nexus i dont know if you want this or not just putting it out there based on your comments in Windhelm
Who could the assassins sender be? A nosy bystander working at Balgruufs court, overhearing Cluadius scoff at Nordic customs? An agent working for the now-defunct line of dragon priests, intent on eliminating the dragonborn? Or an enemy from Cluadius' past, who recognised him when he re-enlisted at solitude....
A mod to turn off follower aggro during dragon attacks would be great. Is there such a thing?
The bow might be green due to the enchantment color on it.
amazing follower Tweaks is good for turning the "essential" flag off on followers and it has a few more neat features. Although if you only want to make them mortal and nothing else then I there isn't a huge selection of mods to choose from. Most are very outdated and don't support mod added followers and DLC's.
Hey Jingles are all the dragons you encounter going to breathe lightning or are some going to breathe fire and frost also?
And I did not say there isn't a heavy influence. Kahrytan claimed that the stormcloaks do not attack messengers, s/he said nothing about norse culture.
The former are everywhere. Jingles is pretty good at ignoring them/smacking them down.
I agree. I really like the texture and immersion mods. But I couldn't care less about the other stuff.
Just as a fyi, most of the issues your having are related to mods, especially the dragon scripts for DD.
I've never encountered a lightning breathing dragon
Once, I actually had Lydia die on the console version. I was fighting Krosis for the first time. He plus the dragon killed her so many times that finally she refused to get up. I've, also, accidentally killed Shadowmare in Oblivion while fighting a Daedroth on the road.
Please get Deadly dragons (Not lore version)
It is a very fun mod and will make the fight more AWESOME!
If it is only elves you see are diffirent that would be the Ethereal Elven Overhaul. If non-elves are looking different I don't know what mod he is using that does that.
I have a guilty pleasure in Skyrim. Whenever I see a banquet table set up like that in the palace of kings, I have to fus ro dah everything on it. I can´t help it. And i giggle every time.
God, I love the long episodes but i can never sit and watch one without having to do stuff...
oddly enough a lightning breathing dragon is actually more possible than a fire or ice breathing dragon seeing as there are actual animals that do take advantage of electricity in real life and none that breath fire or shoot ice
Ok. Sorry. Maybe I should have checked the description eh. I wonder if he just forgot to include it, because he was wondering if he had to turn up the dificulty for it on the episode where he fought Mirmulnir. Once again I apologize.