I think a simpler and more realistic change to El Primo's hc effect is to also have the hc super have a bigger area instead of adding silenced effect to a rare brawler
> gives the meta brawlers nerfs that dont affect them enough or just makes them unplayable > ignores 70% of the bottom tier brawlers > gives some mediocre brawlers buffs that might or might not do anything > refuses to elaborate > leaves for a month
@@조깐 Alright then genius, you try balancing a game with 80+ brawlers. Sometimes you people forget that the devs are human and make mistakes like anyone else.
I think that eve’s trait was too unique to be used again for Angelo. I would make it so that when Angelo steps on water a bar appears which gives him a countdown of how much he can stay on water, and when the bar finishes he’ll start taking damage when staying on water.
Shelly: I would love to see her dash gadget reworked. Maybe even give her very fast movement speed back. Bull: he needs stomper gadget to become base kit without the slow effect.
Man i hate what happened to surge, not many used him so i could pick him and carnage everywhere, now so many people became "surge mains" becuse of the damn hypercharge😭
Sam: Remote recharge -> Voltage: super dealing 25% extra damage of your losing health. Gadget: using super, all nearby enemies take Belles mark for 3 seconds
Mico doesn't need a Damage buff, he need HP buff, for a brawler with the lowest hp could be possible on a brawler who literally needs to jump on enemies with the lowest reload speed possible, he needs hp buff
I would agree but that could potentially make him annoying as hell to kill if you buff to much and it won't do much if its not enough because he would just die because of no ammo/dmg
4:18 that would make the burning area always hit if you hit your shots, which would increase the damage (brock does NOT need more damage), so he'd be pretty damn broken
@@FOFOTOM trust me, i know this because ive done exactly the same in my mod. it hits you twice because same size = same "hitbox" (the game's implementation of these is different).
pipers hyper is fine. piper is fine too, she only needs small tweaks to the damage and she will be balanced. contrary to popular belief, she is not an S tier brawler rn. ash speed buffs are overkill, we dont need another clancy. maybe let him gain more range or buff his range or reduce attack delay but not a huge speed buff. hank also would be broken af, imo they should make his bubble pop if hes knockbacked or stunned. surge nerf is fine, but he does what he does, and that is punishing feeding
as a janet player, i want her to get a small range buff bc shes a marksman and feels more like a controller. Doug, it looks like supercell gave up on this brawler, honestly he needs rework to his main attack, bc buffing his healing or giving him tank or berry trait, would make him very toxic. Kenji needs super charge and starpower nerf. I hope that moe gets the hank treatment bc i hate him. Spike needs to have his nerf from a few months back reverted, he wasn't even op then just versatile. Poco should heal more with hc super and the shield shouldn't run out so fast. I really like your idea for a buff to ash and bonnie i think it would help them a lot :)
tbh i really hate how supercell cant make some brawlers at least balanced, some brawlers don't deserve to be completely useless even if at some point they were broken and meta (penny, maisie, charlie...)
and if they buff her in the future, I honestly really hope they dont buff small things about her kit because of fear of making her broken again, it's very obvious that she only needs damage, and increasing her damage won't make her broken again. She's not as risky to buff as Penny and Janet, for example
I think kenji shield needs a rework where it's only 4 seconds to wait but u can't get hit OR attack during that time, I think his healing gadget should js be nerfed from 75% to 50 percent, nerf his overall healing from 35% to 30% and kenji should be vulnerable during the super dash and his attack slash has an extended hitbox so I'd nerf the range of it by 1/3 or 2/3 of a tile, a broken aspect is how he heals from hitting ANYTHING but his heals alr got nerfed so I think he'd either be balanced or trash after this fan made balance change
i think that larry and lawrie ,biron ,rico,piper,darryl and surge don't need a nerf because they are not broken,they are just meta ,they are not just like moe or kenji,clansy ,gale and etc,i know that they are really strong ,but I don't think that they need a nerf
I agree with every change except 1. Mortis's HC nerf isn't enough his 2nd star power is also broken 2. Lou should get the HC buff you suggested but his freeze ability should be reduced by 33% because he is more annoying than broken rn 3. Bonnie should have 2 ammos
Charlie needs more like the last nerfs she had wasnt all abt dmg shs had a spiders duration nerf from 10ssc to 5 thats wild like worst than tara gadget
I agree with Cordelius gets buff also I think he deserves To get HP Buff Like from 6400->6800HP to can Survive another attack because currently he's kinda squishy with his Range and HP that even his basic attack can't open fast boxes... And Easy target from Frank and other Brawlers Such as Marksman aka Long range Brawlers and Throwers even in his Shadow Dimension why his attack can't move though wall?
@@FOFOTOM but what if using in Duration of shadow Realm only for 8 seconds? After all for this is calling "this is my Domain" Why not some special perks? And now Shade'll have this Ability permanent
@@FOFOTOM I think in His Shadow Realm must Rebalance some stuffs too I think still 8-Bit got His HC make Turret and Cord with his HC Makes slow down only Brawlers kinda they must Little Buff this Super NGL because currently even use his Super Didn't deals any damage and Can't Charge neither His Super nor his HC and Can't use any gadgets they just make him act as Basic Brawler without any Buff there... Even I still thinks why His Shadow Realm can't Use on Allies as well and Why Shadow Realm didn't deals any Damage toward Enemies Don't say something Big but like 1000-1800 damage for all 8 seconds... And I still think up to this day why they don't add his Star power which is Poison Mushroom as additional Perk to his Super... Some stuffs I still cant explain even myself... I like this concept to Shadow Realm but Absention to some Perks makes his Shadow Realm Kinda sticky situation don't like to expand too some stuffs for Throwers too which Even if Sent them in Shadow Realm they still can Survive because Cord Stays with just only his Attacks that either can't go though wall nor even Can't Outrun some Brawlers... Until Throwers they are just Throwers...
My opinions: Shelly -> Not a bad change. I am not sure if it is necessary or not, though it would not damage the game and make Shelly an A or B-tier brawler. Bull -> You cooked. SCR and HP buffs are necessary for Bull to be at least sort of viable compared to Darryl. El Primo -> Your HC idea is not bad...but together with an HCR buff, it would be absolutely BROKEN. Either buff the HCR only or add silence to the HC. Both of them together would make El-Primo the second Fang IMO, a 12k-hp Fang with wallbreak. Brock -> I agree with the hp buff but 1.5 tiles is far too large, and this buff does not even solve Brock's main issue. Why does Brock have less HP than Mandy when he is meant to be a zone controller brawler with an even worse unload speed than Mandy anyway? We should either buff Brock's unload speed by 10% or make his HP flat 5600. His attack zone tile is enough. 8-Bit -> Okay. Not much to say about it, it is not a bad buff. Rico -> I completely agree. His gadget and HC are just broken. He is just a better Colt and this needs to change. Darryl -> HP change? I completely agree. Damage? No, damage is not Darryl's main problem. Imo adding a cooldown between the two supers (3 seconds), or reducing the SCR would work better. Bo -> Just buff the SCR but do not touch his main super. The super is already good. An HC is enough to fix Bo. Piper -> Agreed. She has been meta for SO DAMN LONG, I do not remember her being below A in any period. Bonnie -> I agree with the first buff, but Clyde is already really solid right now, it does not need an HP buff. We can give her an HC instead of buffing her cannon's HP. Pam -> I agree. Gale -> Uhh...why his hp? His problem is his broken HC cycling. Either get rid of the second HC super's damage/knockback or simply reduce his HC charge rate down to oblivion. Ash -> Oh my actual god. YOU COOKED FOFOTOM. This is the best idea I have seen until now. Ash's main problem was his incapability of reaching the enemy and I always thought fixing his unload speed/range would fix that, though buffing his speed per rage level is crazy good of an idea. Hank -> I am a Hank main with Gold III and r29 so I was especially curious about that, and...did you copy my idea? Lol, it is almost the same as the idea I posted to the BS subreddit, it got 216 upvotes there. I thought of buffing the SCR from 28% -> 34% and giving him Tank Trait. Practically the same thing. Mortis -> Uhh, fine I guess. I would nerf his HC charge rate instead. Gene -> I get what you attempted to do, and it is not bad...but we should just rework the HC IMO. No need for all the stat buffs. Mr.P -> Again, it is not bad. I would buff his porter damage pre-jump to 1700 while keeping his porter damage after the jump at 1520 though. Byron -> A little, efficient nerf. Appreciated. Lou -> Fine...Your buff is good. I got busy rn so I will update it after watching the rest of the video.
Moe is a tier B brawler without the first star power (literally Bell O' Mania 2.0) buy Moe's second star power and use it and you will be playing with balanced Moe, I bought the first star power and started winning almost every match (I was using the second one).
BULL: Super speed is now 22% faster Hypersuper: 80% -> 100% DMG reduction Stuns can no longer cancel Hypersuper FRANK: Hyper charge rate: 45% -> 35% (7 -> 9 Hits) Hyper Super can now hit enemies mid-air Power Grab duration: 12s -> 9s Sponge HP bonus: 10% -> 20% HP: 13400 -> 13000
@@FOFOTOM To add counterplay to all jumping abilities in the game that dodge his super that way, hence I made it exclusive to his Hyper Super for now.
I killed Adrian they need a balance guy in supercell I think you should give it a try But no matter what you do you can't compare to me did you see the Chester rework it's absolutely balance
Balance changes idea for those best brawler Larry HP for both himself and Lawrie are reduced from 3000 (6000) to 2800 (5600) Main attack damage reduced from 700 (1400) to 640 (1280) per hit Super charge increased from 8 hits to 10 hits Surge Super charge rate increases from 3 hits to 4 hits Mortis Hypercharge rate reduced from 40% to 35% Super recharge rate reduced, mean no more 2 attack + 2 supers, even cannot 1 attack + 3 supers Moe HP reduced from 3400 (6800) to 3000 (6000) Main attack Damage reduced from 540 (1080) to 480 (960) per hit Super charge rate slightly reduced
L&L he needs nerfs but somewhere else his baseline kit is not that broken Surge- That would make his Lv1 gameplay the worst thing ever...😖 Mortis agrre with the HC nerf but mortis just by him self is just bot that good... Moe-👌👍👍👍👍
Moe needs a super rework, its to broken. Making it charge slower won‘t fix the issue that he is immune to any effects or damage during it. And that it can‘t get canceled.
23:46 Uhmmm akscuaallyy Surge deals 2360 instead of 2560 🤓. But anyway. I don't think his damage is really the big issue.... It's his Hp. Like after getting 2 hp buff's, he has 1000 more hp than he last used to be when he was meta ( 5600--->6600 ) . No wonder he feels really tanky even is close range. Thus i think they should nerf his hp to 6000 as they overturned the hp a little bit IMO. He is supposed to be *weak* in terms of endurance, AKA high damage dealers. Also, as i already expected and warned ya, Kenji will be ABSOLUTELY busted!. His reload speed and how fast he charges his super annnd his high endurance really makes him invulnerable. Soo alongside your changes, i would also like nerfing the shield SP cuz BOI OH BOI THAT is Broken. Like bro really becomes a whole ass tank with that thing. Overall W vid tho
Tbh I did consider the HP nerf but I felt more like the Dmg nerf, aldo you're correct he should be more of a glass canon more. Kenji 2nd SP is so annoying just didn't wanted to accidentaly kill him... XD. Thanks!
Surge shouldn’t get a damage nerf I mean he has always been a high damaging brawler they should start with nerfing the hypercharge rate he is a damage dealer after all
Thanks for giving Bo the attention he needs. People say "he's balanced!!!", no he's not (he's almost ALWAYS low D tier). His design is quite outdated, so allowing for more supers is ideal, along the fact that getting a super will be a bit easier now. 9.7/10 idea for Bo, keep cooking.
Bo is harder to play because he require different types of aim. Bo had two version of shooting. Assuming u are at the bottom screen and shooting upwards, strafe to the right if u want to spread out ur shot for wide shots to hit fast movement brawlers. Strafe to the left to focus ur shots for maximum dmg. His gadgets is utter garbage. Idc how u wanna defend them. Other brawlers had instant cover like penny and spike. Some can go invisible or invinsible….tara spawns clones And what Bo gadgets can do? Some lousy remote and a crap totem that barely helps…
@@BigHead-yi7cc i have a boring idea on Bo’s gadgets rework. But i think it will help Bo. Gadget 1 : “Guerilla Tactic” Upon activation, Bo becomes invisible when he exits a bush for 7 seconds. (He will break invisiblity when he attack. Duration does not refresh when he re-enter a bush) Gadget 2 : “Mucus Tips” Bo’s arrow slows down target upon hit by 40% for 2 seconds (This increase his controller role)
@@segitigagaming2436 I had a different idea: - Get rid of Super Totem entirely Wildfire: - Bo's next main attack will burn enemies for 960 for 4 seconds Tripwire: - Bo detonates a mine underneath him, knocking nearby enemies back and dealing 500 damage
Personally I don't think she's that bad and once she gets the HyperCharge she'll probably be an A tier or something depending on how good the HyperCharge is.
4:50 you see. 2nd gadget doesnt leave the burning area because Supercell forgot to give the Brock attack rework to 2nd gadget and the "burning area" is called inciendiary
@@FOFOTOM Charlie main attack charge scale like Gus, next attack spawn spider. Super now blow with the spiders, they deal damage in area some time and catch every enemy in area at the end (spiders just a picture, they cant die)
@@FOFOTOM I understand, thank you, because some guys on the call were watching your video and showing it to a bunch of people and they thought it was real.
I think a simpler and more realistic change to El Primo's hc effect is to also have the hc super have a bigger area instead of adding silenced effect to a rare brawler
Yeah thats what they promised us on the brawl talk but for some reason it got cut out before reaching the actual game😭
@@FOFOTOM Very unfortunate, especially since it's a good idea
Me. Who know Adrian will just throw random bullshit:
> gives the meta brawlers nerfs that dont affect them enough or just makes them unplayable
> ignores 70% of the bottom tier brawlers
> gives some mediocre brawlers buffs that might or might not do anything
> refuses to elaborate
> leaves for a month
@AquelAnónimo019 Even worse, he accidently nerfed Mandy(good thing for me tho)
@@조깐 Alright then genius, you try balancing a game with 80+ brawlers. Sometimes you people forget that the devs are human and make mistakes like anyone else.
@@TheImmortal2705 *proceeds to defend Piper and leave most of the D/F tiers rot anyways*
@@조깐 He has done a good job with brawlers like Gus and some of the former F tiers are in a much better spot. For instance Frank isnt even that broken.
Finally someone who actually says good buff ideas for hank and not some random bullshit like reworking everything , W vid
23:46 thanks for screaming for us, Surge needs massive damage nerf
You could just nerf his hp instead of an assasin's kill potential
Love your ideas Fofotom!
Keep it up please!❤
18:37 Fang Hc Needs 5 supers to charge
Yep searched it after other person told me that... Thats crazy expensive!
Kenji's nerfs aren't enough tbh, he also needs a reload speed nerf imo
Maybe... just didn't felt like taking the risk of making him trash🫠
I think that eve’s trait was too unique to be used again for Angelo. I would make it so that when Angelo steps on water a bar appears which gives him a countdown of how much he can stay on water, and when the bar finishes he’ll start taking damage when staying on water.
I think the Janet changes are a MUST! Grom needs some love too but your sugestions are great! keep up!!
Thanks, Hopefully Grom receives a HyperCharge soon! :)
All I have to say for 8bit is he needs a speed buff for regular running it’s annoying even as a 8bit main
bull already gets his hypercharge so fast 💀
Shelly: I would love to see her dash gadget reworked. Maybe even give her very fast movement speed back.
Bull: he needs stomper gadget to become base kit without the slow effect.
3:24 i think that he could still pull enemies to him but he will stun them for 1.5s
Or that yes could also work
Hey bro are u gonna do a lot of kicks during club events? To prevent noobs/ afk’s
Probably I REALLY want to win whataver there is to win on this events
Man i hate what happened to surge, not many used him so i could pick him and carnage everywhere, now so many people became "surge mains" becuse of the damn hypercharge😭
The Hypercharge is actually pretty stronger than I expected
Sam:
Remote recharge -> Voltage: super dealing 25% extra damage of your losing health.
Gadget: using super, all nearby enemies take Belles mark for 3 seconds
8:35 500 trophies and not much?
Mico doesn't need a Damage buff, he need HP buff, for a brawler with the lowest hp could be possible on a brawler who literally needs to jump on enemies with the lowest reload speed possible, he needs hp buff
I would agree but that could potentially make him annoying as hell to kill if you buff to much and it won't do much if its not enough because he would just die because of no ammo/dmg
Love this Bo rework idea!
After watching the Brawl Talk i wonder how you would balance the new brawlers and hypercharges!
Well I could do that would be kinda hard though because of time.
4:18 that would make the burning area always hit if you hit your shots, which would increase the damage (brock does NOT need more damage), so he'd be pretty damn broken
Not necessarly specially if you landed on the end of the blast radious
@@FOFOTOM trust me, i know this because ive done exactly the same in my mod. it hits you twice because same size = same "hitbox" (the game's implementation of these is different).
I heard somewhere that there will not be balance changes this update besided kenji and moe,i really hope this is not the case..
Me too...
as an ash main, would love that fucking buff broo
Fang's HCR rn is 5 supers
Omg just searched it... That's way it is just so crazy expensive...
Tbh, valid video but i disagree with darryl nerfs, he should only get one nerf and that's that his super doesn't charge by it self anymore
That would be a very good change as well honestly😌
Fofotom u should do a nuzlocke i feel like it fits ur channel
Hmmm that could be interesting ngl😄
pipers hyper is fine. piper is fine too, she only needs small tweaks to the damage and she will be balanced. contrary to popular belief, she is not an S tier brawler rn. ash speed buffs are overkill, we dont need another clancy. maybe let him gain more range or buff his range or reduce attack delay but not a huge speed buff. hank also would be broken af, imo they should make his bubble pop if hes knockbacked or stunned. surge nerf is fine, but he does what he does, and that is punishing feeding
as a janet player, i want her to get a small range buff bc shes a marksman and feels more like a controller. Doug, it looks like supercell gave up on this brawler, honestly he needs rework to his main attack, bc buffing his healing or giving him tank or berry trait, would make him very toxic. Kenji needs super charge and starpower nerf. I hope that moe gets the hank treatment bc i hate him. Spike needs to have his nerf from a few months back reverted, he wasn't even op then just versatile. Poco should heal more with hc super and the shield shouldn't run out so fast. I really like your idea for a buff to ash and bonnie i think it would help them a lot :)
Already made a full video on how to rework her
tbh i really hate how supercell cant make some brawlers at least balanced, some brawlers don't deserve to be completely useless even if at some point they were broken and meta (penny, maisie, charlie...)
and if they buff her in the future, I honestly really hope they dont buff small things about her kit because of fear of making her broken again, it's very obvious that she only needs damage, and increasing her damage won't make her broken again. She's not as risky to buff as Penny and Janet, for example
I mean penny is good again so maybe it doesn kinda work aldo they exagerate a bit sometimes
except for the life buff, brock realy needs a nerf on the attack
I think kenji shield needs a rework where it's only 4 seconds to wait but u can't get hit OR attack during that time, I think his healing gadget should js be nerfed from 75% to 50 percent, nerf his overall healing from 35% to 30% and kenji should be vulnerable during the super dash and his attack slash has an extended hitbox so I'd nerf the range of it by 1/3 or 2/3 of a tile, a broken aspect is how he heals from hitting ANYTHING but his heals alr got nerfed so I think he'd either be balanced or trash after this fan made balance change
The gadget already received that nerf ans honestly I think that he would actually be balanced after this change
18:35 Exactly it is 5 supers
Yep learned it recently🫠
i think that larry and lawrie ,biron ,rico,piper,darryl and surge don't need a nerf because they are not broken,they are just meta ,they are not just like moe or kenji,clansy ,gale and etc,i know that they are really strong ,but I don't think that they need a nerf
I mean kinda but most of them are Meta for a reason
I love these videos but also I would like fangs hyper charge to just make him bounce infinitely
I also like that idea honestly!
I agree with every change except
1. Mortis's HC nerf isn't enough his 2nd star power is also broken
2. Lou should get the HC buff you suggested but his freeze ability should be reduced by 33% because he is more annoying than broken rn
3. Bonnie should have 2 ammos
Underrated ytber,new suscriabar
Thanks!😄
Also, nerf Nigri Nemesis to like 50% shield, 90% is too high
Charlie needs more like the last nerfs she had wasnt all abt dmg shs had a spiders duration nerf from 10ssc to 5 thats wild like worst than tara gadget
I know that but I felt like not changing the spiders for now
@@FOFOTOM ye maybe you're right but a supercharge buff rate from 7 to 6 can help her
@@AmineKarbaa Probably
charlie doesn't deserve buffs
she's toxic
@@issamdin-o5e nah bro she is useless now and there is a ton of toxic brawlers now more than her
Willow super now control people more time with distance
close - 2 seconds, far - 6 seconds
Maybe... But shee would still need the width buff
I think they should remove moe's double super damage
4:51 really good gadget rework
Wouldn't call it a rework but Thanks!😄
3:15 this silence is too long bro💀but overall good idea
I agree with Cordelius gets buff also I think he deserves To get HP Buff Like from 6400->6800HP to can Survive another attack because currently he's kinda squishy with his Range and HP that even his basic attack can't open fast boxes... And Easy target from Frank and other Brawlers Such as Marksman aka Long range Brawlers and Throwers even in his Shadow Dimension why his attack can't move though wall?
Attacks passing walls is just the most broken thing ever... depending on the range a bit
@@FOFOTOM but what if using in Duration of shadow Realm only for 8 seconds? After all for this is calling "this is my Domain" Why not some special perks? And now Shade'll have this Ability permanent
@@Veritas_of_the_Galaxy Well in the shadow realm would be cool it would just make his Hypercharge a bit more useless...🫠
@@FOFOTOM I think in His Shadow Realm must Rebalance some stuffs too I think still 8-Bit got His HC make Turret and Cord with his HC Makes slow down only Brawlers kinda they must Little Buff this Super NGL because currently even use his Super Didn't deals any damage and Can't Charge neither His Super nor his HC and Can't use any gadgets they just make him act as Basic Brawler without any Buff there...
Even I still thinks why His Shadow Realm can't Use on Allies as well and Why Shadow Realm didn't deals any Damage toward Enemies Don't say something Big but like 1000-1800 damage for all 8 seconds... And I still think up to this day why they don't add his Star power which is Poison Mushroom as additional Perk to his Super...
Some stuffs I still cant explain even myself... I like this concept to Shadow Realm but Absention to some Perks makes his Shadow Realm Kinda sticky situation don't like to expand too some stuffs for Throwers too which Even if Sent them in Shadow Realm they still can Survive because Cord Stays with just only his Attacks that either can't go though wall nor even Can't Outrun some Brawlers... Until Throwers they are just Throwers...
Emz needs her hyper charge rate increased
I think that would be a nice change aldo she's already balanced so to not make the video longer I just cuted a lot of changes from this video
My opinions:
Shelly -> Not a bad change. I am not sure if it is necessary or not, though it would not damage the game and make Shelly an A or B-tier brawler.
Bull -> You cooked. SCR and HP buffs are necessary for Bull to be at least sort of viable compared to Darryl.
El Primo -> Your HC idea is not bad...but together with an HCR buff, it would be absolutely BROKEN. Either buff the HCR only or add silence to the HC. Both of them together would make El-Primo the second Fang IMO, a 12k-hp Fang with wallbreak.
Brock -> I agree with the hp buff but 1.5 tiles is far too large, and this buff does not even solve Brock's main issue. Why does Brock have less HP than Mandy when he is meant to be a zone controller brawler with an even worse unload speed than Mandy anyway? We should either buff Brock's unload speed by 10% or make his HP flat 5600. His attack zone tile is enough.
8-Bit -> Okay. Not much to say about it, it is not a bad buff.
Rico -> I completely agree. His gadget and HC are just broken. He is just a better Colt and this needs to change.
Darryl -> HP change? I completely agree. Damage? No, damage is not Darryl's main problem. Imo adding a cooldown between the two supers (3 seconds), or reducing the SCR would work better.
Bo -> Just buff the SCR but do not touch his main super. The super is already good. An HC is enough to fix Bo.
Piper -> Agreed. She has been meta for SO DAMN LONG, I do not remember her being below A in any period.
Bonnie -> I agree with the first buff, but Clyde is already really solid right now, it does not need an HP buff. We can give her an HC instead of buffing her cannon's HP.
Pam -> I agree.
Gale -> Uhh...why his hp? His problem is his broken HC cycling. Either get rid of the second HC super's damage/knockback or simply reduce his HC charge rate down to oblivion.
Ash -> Oh my actual god. YOU COOKED FOFOTOM. This is the best idea I have seen until now. Ash's main problem was his incapability of reaching the enemy and I always thought fixing his unload speed/range would fix that, though buffing his speed per rage level is crazy good of an idea.
Hank -> I am a Hank main with Gold III and r29 so I was especially curious about that, and...did you copy my idea? Lol, it is almost the same as the idea I posted to the BS subreddit, it got 216 upvotes there. I thought of buffing the SCR from 28% -> 34% and giving him Tank Trait. Practically the same thing.
Mortis -> Uhh, fine I guess. I would nerf his HC charge rate instead.
Gene -> I get what you attempted to do, and it is not bad...but we should just rework the HC IMO. No need for all the stat buffs.
Mr.P -> Again, it is not bad. I would buff his porter damage pre-jump to 1700 while keeping his porter damage after the jump at 1520 though.
Byron -> A little, efficient nerf. Appreciated.
Lou -> Fine...Your buff is good.
I got busy rn so I will update it after watching the rest of the video.
Thank you for writting all of this and for the feedback! Very apreciated!😄
8:01 excellent idea🔥🔥🔥
Moe is a tier B brawler without the first star power (literally Bell O' Mania 2.0) buy Moe's second star power and use it and you will be playing with balanced Moe, I bought the first star power and started winning almost every match (I was using the second one).
Yep that 1st SP is literally the most broken thing ever... 50% more projectiles!?
BULL:
Super speed is now 22% faster
Hypersuper: 80% -> 100% DMG reduction
Stuns can no longer cancel Hypersuper
FRANK:
Hyper charge rate: 45% -> 35% (7 -> 9 Hits)
Hyper Super can now hit enemies mid-air
Power Grab duration: 12s -> 9s
Sponge HP bonus: 10% -> 20%
HP: 13400 -> 13000
I like the changes but why hitting enemie mid air with Frank??
@@FOFOTOM To add counterplay to all jumping abilities in the game that dodge his super that way, hence I made it exclusive to his Hyper Super for now.
I killed Adrian they need a balance guy in supercell I think you should give it a try
But no matter what you do you can't compare to me did you see the Chester rework it's absolutely balance
I'm sorry you did what!? :O
@@FOFOTOM nothing wrong
Balance changes idea for those best brawler
Larry
HP for both himself and Lawrie are reduced from 3000 (6000) to 2800 (5600)
Main attack damage reduced from 700 (1400) to 640 (1280) per hit
Super charge increased from 8 hits to 10 hits
Surge
Super charge rate increases from 3 hits to 4 hits
Mortis
Hypercharge rate reduced from 40% to 35%
Super recharge rate reduced, mean no more 2 attack + 2 supers, even cannot 1 attack + 3 supers
Moe
HP reduced from 3400 (6800) to 3000 (6000)
Main attack Damage reduced from 540 (1080) to 480 (960) per hit
Super charge rate slightly reduced
Bro not another larry and lawrie nerf he already got nerfed 11 times and is balanced
@@LetsArctix , they said he's still broken even many nerfs, as well as without hypercharge
L&L he needs nerfs but somewhere else his baseline kit is not that broken
Surge- That would make his Lv1 gameplay the worst thing ever...😖
Mortis agrre with the HC nerf but mortis just by him self is just bot that good...
Moe-👌👍👍👍👍
Moe needs a super rework, its to broken. Making it charge slower won‘t fix the issue that he is immune to any effects or damage during it. And that it can‘t get canceled.
@@FOFOTOM, Mortis one must be charge rate nerf, since he get the buff from season 3, make 2 attack + 2 super to fully charge
9:52 william afton be like:
Better bull buff : give him a gear that increase the speed of bulldozer
Like a mythic gear that could be cool
@@FOFOTOM that's what i meant
And i feel it will be add into the game by anychance
23:46 Uhmmm akscuaallyy Surge deals 2360 instead of 2560 🤓.
But anyway. I don't think his damage is really the big issue.... It's his Hp. Like after getting 2 hp buff's, he has 1000 more hp than he last used to be when he was meta ( 5600--->6600 ) . No wonder he feels really tanky even is close range. Thus i think they should nerf his hp to 6000 as they overturned the hp a little bit IMO. He is supposed to be *weak* in terms of endurance, AKA high damage dealers.
Also, as i already expected and warned ya, Kenji will be ABSOLUTELY busted!.
His reload speed and how fast he charges his super annnd his high endurance really makes him invulnerable. Soo alongside your changes, i would also like nerfing the shield SP cuz BOI OH BOI THAT is Broken. Like bro really becomes a whole ass tank with that thing.
Overall W vid tho
Tbh I did consider the HP nerf but I felt more like the Dmg nerf, aldo you're correct he should be more of a glass canon more. Kenji 2nd SP is so annoying just didn't wanted to accidentaly kill him... XD. Thanks!
Is the background music from indie cross?
Yes it is!
Surge shouldn’t get a damage nerf I mean he has always been a high damaging brawler they should start with nerfing the hypercharge rate he is a damage dealer after all
Or reduce a bit his HP
Thanks for giving Bo the attention he needs. People say "he's balanced!!!", no he's not (he's almost ALWAYS low D tier). His design is quite outdated, so allowing for more supers is ideal, along the fact that getting a super will be a bit easier now. 9.7/10 idea for Bo, keep cooking.
Bo is harder to play because he require different types of aim.
Bo had two version of shooting. Assuming u are at the bottom screen and shooting upwards, strafe to the right if u want to spread out ur shot for wide shots to hit fast movement brawlers. Strafe to the left to focus ur shots for maximum dmg.
His gadgets is utter garbage. Idc how u wanna defend them.
Other brawlers had instant cover like penny and spike.
Some can go invisible or invinsible….tara spawns clones
And what Bo gadgets can do? Some lousy remote and a crap totem that barely helps…
Bo needs a rework on both of his gadgets…
@@BigHead-yi7cc i have a boring idea on Bo’s gadgets rework. But i think it will help Bo.
Gadget 1 : “Guerilla Tactic” Upon activation, Bo becomes invisible when he exits a bush for 7 seconds.
(He will break invisiblity when he attack. Duration does not refresh when he re-enter a bush)
Gadget 2 : “Mucus Tips” Bo’s arrow slows down target upon hit by 40% for 2 seconds
(This increase his controller role)
@@segitigagaming2436 No I agree, Bo's gadgets are another problem.
@@segitigagaming2436 I had a different idea:
- Get rid of Super Totem entirely
Wildfire:
- Bo's next main attack will burn enemies for 960 for 4 seconds
Tripwire:
- Bo detonates a mine underneath him, knocking nearby enemies back and dealing 500 damage
Ash will most likely get a hyper charge, this will be his buff
It is already confirmed in Franks vid you can see a part where his attack is purple🤯
14:30 what was this music in the background 😂
pls tell me it sounds good
Wii sports - Title HQ
Brooo lola is buttom c-top d tier and you didn’t give any buffs at all? Whyyy
Personally I don't think she's that bad and once she gets the HyperCharge she'll probably be an A tier or something depending on how good the HyperCharge is.
Lola is getting a hypercharge in this update, it was seen dont worry
@@kole3k803where?
nah lola is overhated and underrated
Surge doesnt deal 2560, he deals 2360 damage
Oh well... In that case... I would nerf his Hp I guess🫠
Indie cross music 😍😍😍
Technicolor Tussle at the start
kenji shouldnt heal, its stupid that he heals, buff health, delete healing, why the healing do even exist?
I don't know🫠
which brawlers do you think will get a hyper in the next update?
Penny, Ruffs, Ash, Lola, Lily, And... Someone else
@@FOFOTOM these would be cool, i hope for a stu hyper too
My Penny finally back
True true!
Sam????
I cutted a lot of changes in order to make the vid shorter and he was one of them...
19:28 Yooo, Polytopia is hype
Fr
10:13 acting like a turret health buff fixes pam is DERANGED btw??
Well it won't "Fix her" but it well make her better
@@FOFOTOM where do you get the information about brawlers?
@@MeOnlyMe91 Brawl Stars Fandom, aldo rarely it doesn't have ALL the info
where are you from my friend? which country
Portugal
Bibi need small rangr buff 3,67-4,33 or first attack speed -20%
Bibi Is quite annoying but she isn't really in the need of a nerf honestly...
@@FOFOTOM I was wrong, I wanted her to have a slightly faster first attack because sometimes it can be very irritating
@@Kobzerka OOOOOOooh ok ok makes a lot more sense now!
Good ideas good work
Yessir buff fang
this guy✅supercell❌
You bufft surge damage...
Yeah I miss calculated his actual dmg...😅😂
I dont aggre with 1 nerf and thats surges
Thats a pretty good ratio honestly😀
4:50 you see. 2nd gadget doesnt leave the burning area because Supercell forgot to give the Brock attack rework to 2nd gadget and the "burning area" is called inciendiary
Yeah well I remember that just not sure why supercell didn't fix that??🤔
They should totally give ash the same buff that they gave to frank
Or do that would also work
Charlie: rework
Mico: rework
Moe: rework
Mico agree! Charlie maybe on the gadgets but the super honestly is a great concept
@@FOFOTOM now Mico attack its a cone, who deal more damage in close
@@FOFOTOM Charlie main attack charge scale like Gus, next attack spawn spider.
Super now blow with the spiders, they deal damage in area some time and catch every enemy in area at the end (spiders just a picture, they cant die)
I think piper and Byron need a huge nerf
They're a bit of a skilled choice so didn't felt like over nerfing them
nah, not nerf gale again
Its just a HP nerf shouldn't hurt him to much
Would you like to collab? Im a new creator but soon I'll post a super good video
Sure I'm allways open to this type of stuff just enter the discord and DM so that we can combine this well. :)
@@FOFOTOM Alr! Im joining rn
@@FOFOTOM the link is invalid tho,either send me a new link or add me catalinpog
@@TheFruitGang discord.gg/UCNQxaDCkx Does this one work??
@@FOFOTOM yeah i joined
Is this true or is it your idea?
Its just a concept🙂
@@FOFOTOM I understand, thank you, because some guys on the call were watching your video and showing it to a bunch of people and they thought it was real.
@cappzinho Oooh... Thanks I guess for believing that it was the real changes!😅
0:31 even El Primo is better?
Dude... I forgot he's meant to do that! XD
Мо потеряет уникальность лол