This game was sick because it shows that you aren't perfect at this game because your initial push essentially crumbled, but you remained poised and flexible. You quickly pivoted to another portion of the map, analyzed its weakness and then fully exploited it to keep your team in the lead when defeat on your side looked imminent or likely. Even if you lost the flag in the town you were going to make them bleed to retake it by leaving those commandos. This is why Vulcan should be called Vulcan The Great.
Really goes to show how feast or famine close air support can be in terms of effectiveness. Total waste of points if the air defense has reached a critical mass but in this instance, you gave Taki the Steel Division 2 equivalent of an atomic wedgie
I think the only way this would work both in a semi historically accurate way and gameplay way would be if at the start of the game, you could forward deploy certain units like in WARNO but they are dropped in by paradrop or gliders. Having a paradrop during an active battle would be tedious gameplay wise and unrealistic.
This game was sick because it shows that you aren't perfect at this game because your initial push essentially crumbled, but you remained poised and flexible. You quickly pivoted to another portion of the map, analyzed its weakness and then fully exploited it to keep your team in the lead when defeat on your side looked imminent or likely. Even if you lost the flag in the town you were going to make them bleed to retake it by leaving those commandos. This is why Vulcan should be called Vulcan The Great.
Haha I appreciate it!
Damn those two tank busters towards the beginning of the game got so close!!!! Crushing!
Btw I loved the super aggressive strategy, fun to watch
Great video! Always love seeing the SSB in action
Loved this. Rarely see UK/US decks used in your MP videos. I guess they're not competitive, but so cool to see this. Thanks!
Really goes to show how feast or famine close air support can be in terms of effectiveness. Total waste of points if the air defense has reached a critical mass but in this instance, you gave Taki the Steel Division 2 equivalent of an atomic wedgie
Yes indeed, he only had one SDKFZ 7/1 when I started the attack and it just snowballed from there.
The enemy team got rolled like a carpet, Black Widows MVP!!
I find myself playing mostly defense game mode, with the defenses.
I love this game, but I wish this game incorporated paratrooper air drops like Ruse did. that would have been a sweet dimension added to the game.
Paratroops on 10vs10 arnheim map with destroyable bridges, fixed division spawnpoints and landingzones for airsupport xD
You need to make this game for all of us
@@holzbergerpeter4480
I think the only way this would work both in a semi historically accurate way and gameplay way would be if at the start of the game, you could forward deploy certain units like in WARNO but they are dropped in by paradrop or gliders. Having a paradrop during an active battle would be tedious gameplay wise and unrealistic.
Hi Vulcan is there record function on steel division 2 so I could rewatch the battles I’ve just played ?
If you go into profile in the main menu, you can check your replays. They are saved automatically.
*Looks at Thumbnail text knowingly*
_Simple Jack_ is down. ;)
So many big boom
Hi, sir, the bootcamp discord exist? can you share with me? thank you!
It does, if you are having trouble ask on one of the other SD2 discords