You guys may come around to this later but I wanted to dispel the rumor that Hawkeye runs an empty quiver. Asking as he has the bow, he has arrows. That's where the +1 ATK comes from. He's just not always primed and ready with the trick arrows. :)
He seems to run out of arrows fairly often in the earth's mightiest heroes cartoon. But like you said he doesn't always shoot his arrows sometimes he uses them in close combat or he just hits people with the bow
This Rise or Red Skull box seems like the perfect introduction to campaigns. I’ve never played through a campaign in any LCG, so I really appreciate how streamlined and quick this experience is. I love it! Also, I’m glad to see how much Steven enjoys Hawkeye. He’s a lot of fun. I might be stuck on him for a while, even though Spider-Woman is really cool, too. Hawkeye is my new favorite hero in the game until at least the release of Ant-Man, whom I’m looking forward to as much as Steven is looking forward to Quicksilver and as much as Zach is looking forward to Scarlet Witch. Scott Lang (Ant-Man) is one of my favorite Marvel characters, and the early spoilers of his deck look awesome. (Also, as a fan of the Transformers TCG, I was personally delighted to hear how they’re handling his size-changing.)
Answer to favorite villain, Taskmaster. The whole thing is great fun. I do wish there was more storytelling in the booklet and on the cards, like Arkham. But this is definitely what Marvel Champions needed.
Not sure if you get to this later in the stream (I just got to the part where you're recording in the campaign log), but the instruction is to "record remaining hit points" which means Hawkeye has 10 remaining (from the Endurance), which means he starts the next one at full health.
Something that I noticed at the start of the Absorbing Man scenario: If you draw an Obligation in your opening hand, you still draw up to your hand size post mulligan. So since you pitched everything, you'd still draw 6 cards, then get the shield (assuming you don't draw it in those 6). This is because after you choose what cards to mulligan, you "draw up to your hand size" rather than drawing cards equal to the amount of cards you discarded. If you draw the Obligation post-mulligan (or any time during the game) it doesn't replace itself though. This has been confirmed by Caleb Grace. Edit: Just started watching Part Two, and this gets addressed, so you guys are obviously aware of this ruling. Leaving this comment here in case it helps anyone reading it.
Zach was on the right track with Teamwork. You get to use the ally's ATK or THW without having to take the incidental damage. It just gets added to your heroes ATK or THW, which isn't a big deal. Quite often your hero and allies are doing the same thing anyway, attacking or thwarting. If the Iron Man ally has a sky cycle (free upgrade for him), play Teamwork, let Cap attack or thwart for 4, Sky Cycle readies Iron Man, "I can do this all day" readies Cap and they can both go again. You would get to use Iron Man twice with one incidental damage. Throw in Strength in Numbers and multiple allies, Cap can get himself a LOT of cards for a shield toss. It's a fun way to play, especially if you think of The Avengers as a team, not just Cap and some allies.
You got it man. Teamwork can do work. I really think there is value to be explored with "enraged" paired with teamwork. Weeing as how the greatest cost with enraged is the extra consequential damage, now with teamwork you hit for +2 and you block 2 damage taken. I think there is a game plan here!
Your idea for the teamwork deck is significantly better in Spider-Woman because if teamwork is your first blue, you'll get the +1 to each stat. But you just use Aggression Avengers instead
Steve, I've worked as a head chocolate maker in a small chocolate factory in the late 90s and early 00s. I can tell you white chocolate contain. Coca butter, which is the "oil" part of a coca plant. Milk chocolate, coca, coca butter, milk power, sugar. Dark chocolate, coca, coca butter, sugar White chocolate, coca butter, milk power, sugar.
Fun stuff, really enjoyed your deck choices! It seemed like crossbones was down to 1 health and Cap readied for the final blow with Steven’s helicarrier unused. You may have been able to use Stevens extra 1 then have cap flip down to recover before the next scenario.
First Aid costs 1 resource while Strength in Numbers is zero. If you play a 4 cost hero from hand, and you don't have any bonus resources to help you; that zero cost is going to be much more effective than sitting on a first aid.
Still watching the vod and just giving an insight on the ''don't kill ally deck''. Everybody is focusing on spamming cheap cards on SW, while I am refining a deck that worked wonders in my first expert campaign; I did it because Cpt Marvel ally is bonkers. Leadership/Protection with med teams, only Clea, Maria Hill and 2 more allies that should never die; Cpt Marvel ofc and Iron man (give them Inspired and the Cycle). I chose to play this way because you ''free'' more expendable allies in the campaign and Clea is perfect as meatshield once you have most of your deck down. With Lead from the front you have some pretty powerful turns and as crazy as it sounds not having Make the calls nor Get ready was perfectly fine, I didn't even use N Fury. Don't know about Heroics, but for expert, SW can play this way easily and this is a complete different way to do it from the usual meta. PS: Vibranium arrow is the actual MVP and lowkey the best Hawkeye arrow considering the actual brakepoints of Champions.
Super fun watching you go through this! I just got my subscription and am super excited to start playing! On another topic, have you guys considered playing Force of Will for your throwback Thursdays? It was a pretty big game back in 2016 but dropped off the face of the earth after some major blunders. It's not dead, but it might as well be. Would be cool to see you guys play. If you need decks I have almost all of the first 8 sets. In double.
You, depends on situation, hall of heroes can trigger if a card you control defeats a minion, don't have to be your hero. When "you" are a target of a card effect, then "you" (hero/alter-ego) is the target.
I see their way of playing leadership super interesting compared to how I play it. I use a combo of ready cards and buffs to just do an all out blitz for like 20 damage in a turn without much care for longevity of allies or defense. I just enjoy the all out blitz style of play so much.
This was so fun to watch. On a side note, my wife has never wanted to play this game but she got home from work yesterday and I was watching this on the tv and she actually started asking questions and getting interested. You guys might have finally got her to play with me! Haha
Hawkeye has been Cap/Strange level powerful to me. Having a blast with him and it’s been total opposite of what I expected. Likewise Spiderwoman has been mid tier feeling. Pheromones is amazing but otherwise she’s just fine really. I’ll comment more when I watch the whole stream!
I dont wanna be "that guy" but i think earths mightiest heroes is just a weaker version of get ready, probably made to run it in a different aspect (like aggression)
We actually ended up doing this in Part 2. Mainly agree - but standing a hero by exhausting an Ally can be game-changing, particularly for heroes like Thor and Hawkeye.
On the shield toss debate - I reckon cap’s fine to toss through a guard at the villain. You’re discarding x cards, not targeting x enemies. You can just KO the guard first and then you’re sweet. On another note - did you guys get a nice box to store all the cards in? And one last thing to answer Steven’s final question: I often have your videos playing through the same speakers as a bunch of other channels, and I have to have them cranked to the max to keep your videos at the same volume as others
@@Don49324 aunt may was my previous best definitely, but mockingbird is better imho. 2 thwart/attack full dodge and reusable for only 3. (nick fury may be better, which is why i specified hero cards, but he's not reusable at will and costs 4 which makes him more difficult to play)
Anyone knows what happens with Black Widows nemesis Taskmaster, when your villan is taskmaster? Does the same rule apply as with a hero blocks ally to be played, that only one can be present on board? Not a big fan of that they are doubling up on so many unique characters in the game, and doing it so early in the games lifespan. Same with the hero specific allies which becomes "dead" cards if another player want to play that Hero (as exampel Spider woman has Captain marvel as an ally), it's just clumsily by developers imo. It's just confusing
There’s a bit in the Red Skull rulebook about what to do if you’re playing Black Widow against Taskmaster. I can’t remember exactly but I think he’s not revealed, but it’s definitely something that is addressed in the book. As for it being confusing: it’s not that confusing. If a unique card is already in play, another unique card that shares that name can’t be played. (So no Peter Parker as a hero and Peter Parker as an ally). It’s nice to see Hulk or Iron Man show up to help if you’re not using those heroes. I’m glad they have minion versions of heroes. And it encourages deck building too: swap out those cards from your deck if your playing with one of the heroes you have as a minion.
@@marks6928 It's not the fact that some heroes also are allys, I think that fine.. Just look at Hawkeye. I think that's awesome since you actually have to think about this when building your deck. It's that these hero mandatory allies become dead cards, if someone plays that Hero.. Sure the mandatory hero card can be used as a wild (from what I've seen so far), but would you actually want to add a wild resource card to your deck otherwise if it didn't have any other use. I wouldn't. I'm a long time Lord of the rings LCG player, so the concept of Heroes and allies with same unique charcter isn't alien to me (there is a ton of this in LotR LCG). I actually like it since the players has to interact a bit even when building the decks. But in LotR LCG you don't have any mandatory cards for a hero. Don't get me wrong I also like that every hero has it's own deck that really flavors the hero, but I would prefer if they left the allies out of it. =) And if there should be allies in there, make them some that will never become a hero Since I mentioned Hawkeye, what's the ruling about using diffent Hawkeyes in the game. I'm refering to Hawkeye (Kate Bishop) and Hawkeye (Clint Barton)? I saw that they played it in this game, but the live chat isn't available so I can't see what they stated. Do you know that?
@@bagarn73 I get what you're saying about the allies. Having a dead card, even if it still can be used as a resource, would be annoying. As for different Hawkeyes (and other heroes with the same name, not sure if there is any yet, but there could be in the future of course): you can have them both in play as long as their names (subtitles, so Kate Bishop and Cliff Barton) are different. This is what the rules references says about that (under the "Unique" rule): In the Marvel setting, it is possible for multiple people to bear the same title. (For example, more than one person can bear the title of “Captain America,” but there is only one Steve Rogers.) Because of this, a comparison of alter-egos and/or subtitles between two cards may create the following exceptions to the unique rules stated above: • If two identities share the same title, but each has a different alter-ego, they may coexist in play. • If two unique allies share the same title, but each has a different subtitle, they may coexist in a player’s deck and in play. • If a hero and a unique ally share the same title, but the alter-ego and the subtitle are different, they may coexist in deckbuilding and in play
Who that was very strong rules bending. The rules clearly say you can not play a Charakter card if is named the same as a Character allready in play ... don't matters if the two Hawkeyes are different Persons in the comics they cards are still both named Hawkeye.
Incorrect. "If a hero and a unique ally share the same title, but the alter-ego and the subtitle are different, they may coexist in deckbuilding and in play." marvelcdb.com/rules
22:11 Start
"Crossbones is wrecking us... And good for him!" -Steven the encourager. Loved the stream
You guys may come around to this later but I wanted to dispel the rumor that Hawkeye runs an empty quiver. Asking as he has the bow, he has arrows. That's where the +1 ATK comes from. He's just not always primed and ready with the trick arrows. :)
He seems to run out of arrows fairly often in the earth's mightiest heroes cartoon. But like you said he doesn't always shoot his arrows sometimes he uses them in close combat or he just hits people with the bow
This Rise or Red Skull box seems like the perfect introduction to campaigns. I’ve never played through a campaign in any LCG, so I really appreciate how streamlined and quick this experience is. I love it!
Also, I’m glad to see how much Steven enjoys Hawkeye. He’s a lot of fun. I might be stuck on him for a while, even though Spider-Woman is really cool, too. Hawkeye is my new favorite hero in the game until at least the release of Ant-Man, whom I’m looking forward to as much as Steven is looking forward to Quicksilver and as much as Zach is looking forward to Scarlet Witch. Scott Lang (Ant-Man) is one of my favorite Marvel characters, and the early spoilers of his deck look awesome. (Also, as a fan of the Transformers TCG, I was personally delighted to hear how they’re handling his size-changing.)
It's so great when that hero comes along that you're just amped for. Best feeling!
Answer to favorite villain, Taskmaster. The whole thing is great fun. I do wish there was more storytelling in the booklet and on the cards, like Arkham. But this is definitely what Marvel Champions needed.
Not sure if you get to this later in the stream (I just got to the part where you're recording in the campaign log), but the instruction is to "record remaining hit points" which means Hawkeye has 10 remaining (from the Endurance), which means he starts the next one at full health.
Great video! Glad you guys are back playing MC!
Something that I noticed at the start of the Absorbing Man scenario: If you draw an Obligation in your opening hand, you still draw up to your hand size post mulligan. So since you pitched everything, you'd still draw 6 cards, then get the shield (assuming you don't draw it in those 6). This is because after you choose what cards to mulligan, you "draw up to your hand size" rather than drawing cards equal to the amount of cards you discarded. If you draw the Obligation post-mulligan (or any time during the game) it doesn't replace itself though. This has been confirmed by Caleb Grace.
Edit: Just started watching Part Two, and this gets addressed, so you guys are obviously aware of this ruling. Leaving this comment here in case it helps anyone reading it.
Zach was on the right track with Teamwork. You get to use the ally's ATK or THW without having to take the incidental damage. It just gets added to your heroes ATK or THW, which isn't a big deal. Quite often your hero and allies are doing the same thing anyway, attacking or thwarting. If the Iron Man ally has a sky cycle (free upgrade for him), play Teamwork, let Cap attack or thwart for 4, Sky Cycle readies Iron Man, "I can do this all day" readies Cap and they can both go again. You would get to use Iron Man twice with one incidental damage. Throw in Strength in Numbers and multiple allies, Cap can get himself a LOT of cards for a shield toss. It's a fun way to play, especially if you think of The Avengers as a team, not just Cap and some allies.
You got it man. Teamwork can do work. I really think there is value to be explored with "enraged" paired with teamwork. Weeing as how the greatest cost with enraged is the extra consequential damage, now with teamwork you hit for +2 and you block 2 damage taken. I think there is a game plan here!
Your idea for the teamwork deck is significantly better in Spider-Woman because if teamwork is your first blue, you'll get the +1 to each stat. But you just use Aggression Avengers instead
Steve, I've worked as a head chocolate maker in a small chocolate factory in the late 90s and early 00s. I can tell you white chocolate contain. Coca butter, which is the "oil" part of a coca plant.
Milk chocolate, coca, coca butter, milk power, sugar.
Dark chocolate, coca, coca butter, sugar
White chocolate, coca butter, milk power, sugar.
This is so helpful.
Thank you Jeremy!! I almost got mad as Steve went to town on white chocolate. I'm Belgian, so I'm kind of cheating on our knowledge.
Fun stuff, really enjoyed your deck choices! It seemed like crossbones was down to 1 health and Cap readied for the final blow with Steven’s helicarrier unused. You may have been able to use Stevens extra 1 then have cap flip down to recover before the next scenario.
First Aid costs 1 resource while Strength in Numbers is zero. If you play a 4 cost hero from hand, and you don't have any bonus resources to help you; that zero cost is going to be much more effective than sitting on a first aid.
Still watching the vod and just giving an insight on the ''don't kill ally deck''. Everybody is focusing on spamming cheap cards on SW, while I am refining a deck that worked wonders in my first expert campaign; I did it because Cpt Marvel ally is bonkers. Leadership/Protection with med teams, only Clea, Maria Hill and 2 more allies that should never die; Cpt Marvel ofc and Iron man (give them Inspired and the Cycle). I chose to play this way because you ''free'' more expendable allies in the campaign and Clea is perfect as meatshield once you have most of your deck down. With Lead from the front you have some pretty powerful turns and as crazy as it sounds not having Make the calls nor Get ready was perfectly fine, I didn't even use N Fury. Don't know about Heroics, but for expert, SW can play this way easily and this is a complete different way to do it from the usual meta. PS: Vibranium arrow is the actual MVP and lowkey the best Hawkeye arrow considering the actual brakepoints of Champions.
Super fun watching you go through this! I just got my subscription and am super excited to start playing!
On another topic, have you guys considered playing Force of Will for your throwback Thursdays? It was a pretty big game back in 2016 but dropped off the face of the earth after some major blunders. It's not dead, but it might as well be. Would be cool to see you guys play. If you need decks I have almost all of the first 8 sets. In double.
We've got it on the long list of possible CCGs. It looks really interesting.
I wonder how often Clint wonders why Tony Can't spare him an iron suit... IRON ARCHER!!! (paraphrased from Rahdo's playthrough)
You, depends on situation, hall of heroes can trigger if a card you control defeats a minion, don't have to be your hero. When "you" are a target of a card effect, then "you" (hero/alter-ego) is the target.
I'm on board with a 49 card deck. In theory it reduces the chance to draw that added obligation. Don't shatter my delusion. :)
- Can you stun him?
- ...why don't we just win?
love it.
A girl tells a marvel champions player "hey, can I get a date with YOU?"
...the marvel champions player introduces her to Spiderman.
I see their way of playing leadership super interesting compared to how I play it. I use a combo of ready cards and buffs to just do an all out blitz for like 20 damage in a turn without much care for longevity of allies or defense. I just enjoy the all out blitz style of play so much.
I cannot tell. Do those boards you guys make and use hold sleeved cards?
Absolutely!
This was so fun to watch. On a side note, my wife has never wanted to play this game but she got home from work yesterday and I was watching this on the tv and she actually started asking questions and getting interested. You guys might have finally got her to play with me! Haha
What a huge win! We'll be here every Monday if she needs more convincing!
Hawkeye has been Cap/Strange level powerful to me. Having a blast with him and it’s been total opposite of what I expected. Likewise Spiderwoman has been mid tier feeling. Pheromones is amazing but otherwise she’s just fine really. I’ll comment more when I watch the whole stream!
You can play Kaye bishops Hawkeye along with the identity Hawkeye?
Yep. They both have different subtitles, so it’s permitted (under the rules for Unique in the rules reference).
I was seeing a camera glitch on the overhead where it *seemed* like the auto focus kept refocusing? Didn't anyone else notice this?
Yeah I wonder...
They’re called the Infinity Gems in the comics, I think?
Moving? Could you move to Northern Virginia so I can visit? :)
You never know, some day we might just have a store in your neck of the woods!
Now when you say I attack you. Is that actually an attack and who exactly are you attacking?
Your volume is pretty close but a little lower than other “produced” videos
I dont wanna be "that guy" but i think earths mightiest heroes is just a weaker version of get ready, probably made to run it in a different aspect (like aggression)
We actually ended up doing this in Part 2. Mainly agree - but standing a hero by exhausting an Ally can be game-changing, particularly for heroes like Thor and Hawkeye.
Something is wrong with this stream/video. It keeps rejusting the picture? Is a Big fan of the contend though.
Did you ever find out if an ally defeating a minion triggers Hall of Heroes?
It does not.
On the shield toss debate - I reckon cap’s fine to toss through a guard at the villain. You’re discarding x cards, not targeting x enemies. You can just KO the guard first and then you’re sweet.
On another note - did you guys get a nice box to store all the cards in?
And one last thing to answer Steven’s final question: I often have your videos playing through the same speakers as a bunch of other channels, and I have to have them cranked to the max to keep your videos at the same volume as others
Thanks for letting us know, Ben! We'll keep tweaking the audio to get it there.
You know, Steven, I liked you, I really did.... then you had to smack talk white chocolate. I do not know if I'll ever recover.
It's absolutely lifeless. A husk of sweetener with its soul missing!
@@teamcovenant it doesn't matter if it tastes good! 😆
Mockingbird is the best hero card printed so far...convince me I'm wrong ;)
I think Black Knight is also very good too.
Aunt may would like a word...
Nick Fury is hands down the best ally and he's colorless to boot. It's going to take a lot to dethrone him.
Black Knight and Nick Fury are not identity specific cards, Aunt May is a support.
@@Don49324 aunt may was my previous best definitely, but mockingbird is better imho. 2 thwart/attack full dodge and reusable for only 3. (nick fury may be better, which is why i specified hero cards, but he's not reusable at will and costs 4 which makes him more difficult to play)
Anyone knows what happens with Black Widows nemesis Taskmaster, when your villan is taskmaster? Does the same rule apply as with a hero blocks ally to be played, that only one can be present on board?
Not a big fan of that they are doubling up on so many unique characters in the game, and doing it so early in the games lifespan.
Same with the hero specific allies which becomes "dead" cards if another player want to play that Hero (as exampel Spider woman has Captain marvel as an ally), it's just clumsily by developers imo.
It's just confusing
There’s a bit in the Red Skull rulebook about what to do if you’re playing Black Widow against Taskmaster. I can’t remember exactly but I think he’s not revealed, but it’s definitely something that is addressed in the book.
As for it being confusing: it’s not that confusing. If a unique card is already in play, another unique card that shares that name can’t be played. (So no Peter Parker as a hero and Peter Parker as an ally).
It’s nice to see Hulk or Iron Man show up to help if you’re not using those heroes. I’m glad they have minion versions of heroes. And it encourages deck building too: swap out those cards from your deck if your playing with one of the heroes you have as a minion.
@@marks6928 It's not the fact that some heroes also are allys, I think that fine.. Just look at Hawkeye. I think that's awesome since you actually have to think about this when building your deck. It's that these hero mandatory allies become dead cards, if someone plays that Hero.. Sure the mandatory hero card can be used as a wild (from what I've seen so far), but would you actually want to add a wild resource card to your deck otherwise if it didn't have any other use. I wouldn't.
I'm a long time Lord of the rings LCG player, so the concept of Heroes and allies with same unique charcter isn't alien to me (there is a ton of this in LotR LCG). I actually like it since the players has to interact a bit even when building the decks. But in LotR LCG you don't have any mandatory cards for a hero.
Don't get me wrong I also like that every hero has it's own deck that really flavors the hero, but I would prefer if they left the allies out of it. =) And if there should be allies in there, make them some that will never become a hero
Since I mentioned Hawkeye, what's the ruling about using diffent Hawkeyes in the game. I'm refering to Hawkeye (Kate Bishop) and Hawkeye (Clint Barton)?
I saw that they played it in this game, but the live chat isn't available so I can't see what they stated.
Do you know that?
@@bagarn73 I get what you're saying about the allies. Having a dead card, even if it still can be used as a resource, would be annoying.
As for different Hawkeyes (and other heroes with the same name, not sure if there is any yet, but there could be in the future of course): you can have them both in play as long as their names (subtitles, so Kate Bishop and Cliff Barton) are different. This is what the rules references says about that (under the "Unique" rule):
In the Marvel setting, it is possible for multiple people to
bear the same title. (For example, more than one person can bear the title of “Captain America,” but there is only one Steve Rogers.) Because of this, a comparison of alter-egos and/or subtitles between two cards may create the following exceptions to the unique rules stated above:
• If two identities share the same title, but each has a
different alter-ego, they may coexist in play.
• If two unique allies share the same title, but each
has a different subtitle, they may coexist in a player’s deck and in play.
• If a hero and a unique ally share the same title, but
the alter-ego and the subtitle are different, they may coexist in deckbuilding and in play
@@marks6928 thanks =)
At risk of sounding like an edge lord, I would love them to add Punisher and Ghost Rider.
Who that was very strong rules bending. The rules clearly say you can not play a Charakter card if is named the same as a Character allready in play ... don't matters if the two Hawkeyes are different Persons in the comics they cards are still both named Hawkeye.
Incorrect.
"If a hero and a unique ally share the same title, but the alter-ego and the subtitle are different, they may coexist in deckbuilding and in play."
marvelcdb.com/rules
No creepy intro? I'm so disappoint.
I'm here from the future. Someone was swallowed by a whale....
Excellent comment.
Absorbing man is by far the most boring of the whole campaign (whole game to be honest). The rest of the scenarios are absolutely amazing.
Should've absorbed some excitement.