Houdini Vellum Fundamentals - Week 01 - The Basics

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  • เผยแพร่เมื่อ 26 ก.ย. 2024
  • New series! Learn the fundamentals of vellum.
    Will be recording one every week, so let me know if there are things that you want covered.
    In this first video I'm going over different constraint types and how they work, which will lay the ground work to doing more complex stuff in later videos.
    Support the channel and get the source files on:
    / houdini-vellum-87879969
    Join discord:
    / discord
    Other social media links:
    / tvanhelsdingen
    / timvanhelsdingen

ความคิดเห็น • 32

  • @fastlearner292
    @fastlearner292 ปีที่แล้ว +7

    Wait, the whole tutorial series will be free? That's amazing, thank you!

    • @TimvanHelsdingen
      @TimvanHelsdingen  ปีที่แล้ว +5

      Yup! All the videos will be free.
      I may add some additional stuff to the source files on patreon (maybe around rendering some of the stuff we’ll be learning) but main videos are all going to be on youtube.
      So if you have questions for stuff you want covered, be sure to let me know :)

  • @latsistihalha
    @latsistihalha 8 หลายเดือนก่อน

    I never comment on things, but I felt I had to let you know this has been a great help to me and my artwork. Thank you

  • @omidmehdipour4912
    @omidmehdipour4912 ปีที่แล้ว +2

    What a brilliant idea, thanks a lot Tim. keep up

  • @SamiElHyadi
    @SamiElHyadi ปีที่แล้ว +2

    The man delivers.

  • @asr59
    @asr59 9 หลายเดือนก่อน +2

    You probably know already, but if you select the "game dev" layout, it will look the same as the one you set up at the begining of the video

  • @korf.design
    @korf.design 9 หลายเดือนก่อน

    Amazing tutor! Thank You!

  • @Gyanevlogs
    @Gyanevlogs ปีที่แล้ว

    Wow man new look.🎉❤

  • @SergeyPeykarov
    @SergeyPeykarov ปีที่แล้ว

    Thank you. Very informative!

  • @AparatStudija
    @AparatStudija ปีที่แล้ว

    Thank you!

  • @bi1ash
    @bi1ash ปีที่แล้ว +1

    The Labs menu has an option “Reset viewport” , specifically for this old bug 👾

    • @TimvanHelsdingen
      @TimvanHelsdingen  ปีที่แล้ว

      great tip! thanks. Didn’t know about that

  • @mohamedazab3586
    @mohamedazab3586 ปีที่แล้ว

    Thanks

  • @parastudio7244
    @parastudio7244 ปีที่แล้ว

    BEARD!!! Nice Buddy

    • @TimvanHelsdingen
      @TimvanHelsdingen  ปีที่แล้ว +1

      yeah i’ve been growing it out xD still waiting for some of the patches to fill in but hopefully it’ll get there af some point

  • @animhaxx
    @animhaxx ปีที่แล้ว +1

    The main thing to learn about vellum is how groups work inside the solver. Such a pain to figure that stuff out

    • @TimvanHelsdingen
      @TimvanHelsdingen  ปีที่แล้ว +2

      So specifically referencing to the different groups of constraints and how to run things on those in the solver? Definitely something I should cover!

    • @animhaxx
      @animhaxx ปีที่แล้ว

      @TimvanHelsdingen Yup, Yup. Took a long time for me to figure out, but you should cover it cause not a lot of tutorials are available on that stuff

  • @paitanmedia
    @paitanmedia 11 หลายเดือนก่อน +2

    Thanks Tim. You were my starting point for learning Houdini through Howdini. It's been 2 years since i started. I watch tutorials every day to improve. I really love Houdini.

  • @Elysium.4D
    @Elysium.4D 6 หลายเดือนก่อน

    Hello, i have created a scene of tearing cloth before the vellum constrain and vellum weld and vellum solver i have added a attrib vop and made an animated mask. then inside the vellum constrain at pin groups i wrote "@Cd>0" so it pins the white parts of the mask my problem is that it takes in account only the first frame of the mask instead of looking back on it at each frame. Is this something that can be fixed at the Sop level?

  • @christopher8116
    @christopher8116 ปีที่แล้ว

    I want to learn FEM as I hear it's better for cloth, if Tim could do a little comparison in another video or wouldn't mind explaining to me by means of a way I could reach him I would appreciate it.

    • @TimvanHelsdingen
      @TimvanHelsdingen  ปีที่แล้ว

      There may be some edge cases as to where FEM might be better for cloth but it’s extremely slow and harder to control.
      FEM for softbodies still relevant though, but might be interesting to show it in a video! thanks for the suggestion

  • @chrisufriendly886
    @chrisufriendly886 ปีที่แล้ว

    awesome! thanks Tim!
    I guess PBD can mean Position and Point Based Dynamics, right? Same thing different name?

    • @TimvanHelsdingen
      @TimvanHelsdingen  ปีที่แล้ว +1

      I think official definition is position based but boils down to pretty much the same. Points have positions :)

    • @chrisufriendly886
      @chrisufriendly886 ปีที่แล้ว

      whatever it is called it's awesome ;) @@TimvanHelsdingen

  • @CoachDanaLyons
    @CoachDanaLyons 11 หลายเดือนก่อน

    Hi Tim. Question, I am a newbie user with Vellum. Do you know how to do a page break or move something from one page to the next page in Vellum? You seem to know alot about this. There's certain subheadings or sections I want to move and can't. Could you help?

    • @TimvanHelsdingen
      @TimvanHelsdingen  11 หลายเดือนก่อน

      Hey! thanks, glad you like it.
      What do you mean by a page break exactly? Not sure what you’re refering to in this context.

    • @CoachDanaLyons
      @CoachDanaLyons 11 หลายเดือนก่อน

      @@TimvanHelsdingen well, I uploaded my manuscript. It's all there. That was so nice and easy but at the end of every chapter I have an added section for the reader that I want to start at a clean page on the right side but it starts right at the end of the chapter rather than a clean new page and I can't edit it to get it to go there.
      I also don't like how certain pages end and would like to readjust and click enter to move some to the next page because it looks cleaner and can't figure that out either. I'm thinking I'm missing something easy but it's not making sense to me.

  • @peterxbuilt
    @peterxbuilt ปีที่แล้ว

    NICE BEARD

  • @cs4miles
    @cs4miles 10 หลายเดือนก่อน

    this is great, thanks!

  • @dnch
    @dnch ปีที่แล้ว

    awesome, please do stable thick ropes!

    • @TimvanHelsdingen
      @TimvanHelsdingen  ปีที่แล้ว +1

      good suggestion! i’ll add it to the list