Houdini Vellum Fundamentals - Week 01 - The Basics
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- เผยแพร่เมื่อ 26 ก.ย. 2024
- New series! Learn the fundamentals of vellum.
Will be recording one every week, so let me know if there are things that you want covered.
In this first video I'm going over different constraint types and how they work, which will lay the ground work to doing more complex stuff in later videos.
Support the channel and get the source files on:
/ houdini-vellum-87879969
Join discord:
/ discord
Other social media links:
/ tvanhelsdingen
/ timvanhelsdingen
Wait, the whole tutorial series will be free? That's amazing, thank you!
Yup! All the videos will be free.
I may add some additional stuff to the source files on patreon (maybe around rendering some of the stuff we’ll be learning) but main videos are all going to be on youtube.
So if you have questions for stuff you want covered, be sure to let me know :)
I never comment on things, but I felt I had to let you know this has been a great help to me and my artwork. Thank you
What a brilliant idea, thanks a lot Tim. keep up
The man delivers.
You probably know already, but if you select the "game dev" layout, it will look the same as the one you set up at the begining of the video
Amazing tutor! Thank You!
Wow man new look.🎉❤
Thank you. Very informative!
Thank you!
The Labs menu has an option “Reset viewport” , specifically for this old bug 👾
great tip! thanks. Didn’t know about that
Thanks
BEARD!!! Nice Buddy
yeah i’ve been growing it out xD still waiting for some of the patches to fill in but hopefully it’ll get there af some point
The main thing to learn about vellum is how groups work inside the solver. Such a pain to figure that stuff out
So specifically referencing to the different groups of constraints and how to run things on those in the solver? Definitely something I should cover!
@TimvanHelsdingen Yup, Yup. Took a long time for me to figure out, but you should cover it cause not a lot of tutorials are available on that stuff
Thanks Tim. You were my starting point for learning Houdini through Howdini. It's been 2 years since i started. I watch tutorials every day to improve. I really love Houdini.
Hello, i have created a scene of tearing cloth before the vellum constrain and vellum weld and vellum solver i have added a attrib vop and made an animated mask. then inside the vellum constrain at pin groups i wrote "@Cd>0" so it pins the white parts of the mask my problem is that it takes in account only the first frame of the mask instead of looking back on it at each frame. Is this something that can be fixed at the Sop level?
I want to learn FEM as I hear it's better for cloth, if Tim could do a little comparison in another video or wouldn't mind explaining to me by means of a way I could reach him I would appreciate it.
There may be some edge cases as to where FEM might be better for cloth but it’s extremely slow and harder to control.
FEM for softbodies still relevant though, but might be interesting to show it in a video! thanks for the suggestion
awesome! thanks Tim!
I guess PBD can mean Position and Point Based Dynamics, right? Same thing different name?
I think official definition is position based but boils down to pretty much the same. Points have positions :)
whatever it is called it's awesome ;) @@TimvanHelsdingen
Hi Tim. Question, I am a newbie user with Vellum. Do you know how to do a page break or move something from one page to the next page in Vellum? You seem to know alot about this. There's certain subheadings or sections I want to move and can't. Could you help?
Hey! thanks, glad you like it.
What do you mean by a page break exactly? Not sure what you’re refering to in this context.
@@TimvanHelsdingen well, I uploaded my manuscript. It's all there. That was so nice and easy but at the end of every chapter I have an added section for the reader that I want to start at a clean page on the right side but it starts right at the end of the chapter rather than a clean new page and I can't edit it to get it to go there.
I also don't like how certain pages end and would like to readjust and click enter to move some to the next page because it looks cleaner and can't figure that out either. I'm thinking I'm missing something easy but it's not making sense to me.
NICE BEARD
this is great, thanks!
awesome, please do stable thick ropes!
good suggestion! i’ll add it to the list