1 Buff For Every Character In Genshin Impact

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  • เผยแพร่เมื่อ 28 ก.ย. 2024

ความคิดเห็น • 1K

  • @Ratheil
    @Ratheil  2 ปีที่แล้ว +1123

    I definitely didn't almost leave out Ayaka, Ayato, Childe and Aloy because of file naming. Nope not me.

    • @DragonCanyon
      @DragonCanyon 2 ปีที่แล้ว +4

      🧐👌

    • @Hikikomoriiiii
      @Hikikomoriiiii 2 ปีที่แล้ว +15

      if your not gonna put it in the video may you list it in the comments? that just depends on you of course.

    • @Scar_444
      @Scar_444 2 ปีที่แล้ว +6

      I have broken the 69th like. It is 70 now.

    • @Vis_BSG
      @Vis_BSG 2 ปีที่แล้ว +29

      so THAT'S why the alphabetical order was broken

    • @OmegaSaurus
      @OmegaSaurus 2 ปีที่แล้ว +7

      Aloy: just remove her and give us some freemogems
      Worst collab I have seen in a long time

  • @thatgreenguy244
    @thatgreenguy244 2 ปีที่แล้ว +1235

    for kokomi, permanent water walking would be pretty neat, even if it didnt work when you go too far into an ocean

    • @thesage1429
      @thesage1429 2 ปีที่แล้ว +217

      probably reserved for the hydro archon

    • @juufa
      @juufa 2 ปีที่แล้ว +35

      @@thesage1429 Ohhh most likely

    • @daniekelacoyong5811
      @daniekelacoyong5811 2 ปีที่แล้ว

      she's a fish so probably she should be swimming underwater lol

    • @littleboss2006
      @littleboss2006 2 ปีที่แล้ว +76

      @@thesage1429 hydro archon doesn't consume stamina when swimming

    • @shadowed2824
      @shadowed2824 2 ปีที่แล้ว +156

      @@littleboss2006 this should be the same for venti when gliding (no stamina consumed when gliding with venti)

  • @Goosegobler
    @Goosegobler 2 ปีที่แล้ว +1047

    Make guoba run around and lit everyone’s ass. Would be hilarious. Also if they made traveller swap elements after using burst would also be interesting.

    • @Ratheil
      @Ratheil  2 ปีที่แล้ว +166

      Running Guoba would be hilarious

    • @San-cb9mj
      @San-cb9mj 2 ปีที่แล้ว +9

      omgg plsss this would absolutely make the Travelers better, and maybe even broken, maybe

    • @drunkenpeanut6582
      @drunkenpeanut6582 2 ปีที่แล้ว +40

      @@San-cb9mj that would be so awful, I use electro traveller as a support and a battery for Keqing, it also gives me electro resonance, having traveller swap upon using the ult completely ruins that and it also means that instead of levelling up the talents for one traveller, you have to level up talents for ALL traveller elements making them almost useless and many times more expensive just to even make them half decent. Also you're basically forced into a physical traveller build because if you put an elemental damage artifact on, it becomes useless when you swap elements

    • @San-cb9mj
      @San-cb9mj 2 ปีที่แล้ว +5

      @@drunkenpeanut6582 wow thats really smart, respect for people who uses their brain 👍👍
      I agree

    • @Emiturbina
      @Emiturbina 2 ปีที่แล้ว +2

      @@drunkenpeanut6582 By itself making the Traveller switch elements would be a big game changer, you don't have to apply current game logic to it since by itself is a concept we haven't seen used in the game

  • @Wizard_Lizard_
    @Wizard_Lizard_ 2 ปีที่แล้ว +1177

    Instead of making Xinyan have DEF scaling on her Burst, why not just make her shield have ATK scaling? That way she gets a boost from Pyro resonance and her normal attacks can still hit hard.

    • @silverstuff1146
      @silverstuff1146 2 ปีที่แล้ว +79

      Because theres only so much the atk stat can do before it becomes useless when the number gets that big, having her burst also scale off def would give her better shield longevity and would insentivize getting her to c6 because when c6 her atk stat gains extra damage off her def stat. She would do more damage in the long run by fully scaling with def just like albedo would. Plus, she would be the only pyro to scale off def, giving her something more to seperate her from her element. For an example between atk or def build and damage impact you can look up a noelle's damage video guide to show the difference.

    • @ryandeakyne3265
      @ryandeakyne3265 2 ปีที่แล้ว +76

      @@silverstuff1146 Even with C6, you don't build her for DEF. It's just an added bonus. Xinyan is not a defense scaling character. She shouldn't be compared to Noelle, either. Xinyan has a higher base attack and scales off of attack. Noelle scales off of defense. In addition, Xinyan's bonus from defense is 50% while Noelle's is 135%.
      Giving Xinyan's shield attack scaling (and removing the 3 stage requirement) would actually be of greater benefit to her or her group. It would also allow her shield to benefit from things like Bennett's attack buff/Noblesse/Millelith.
      As it stands, her shield is more off an offensive tool than a defensive one. Why not go all in on that concept?

    • @kevinwilley4180
      @kevinwilley4180 2 ปีที่แล้ว +4

      That would make The Unforged really good on her

    • @ryandeakyne3265
      @ryandeakyne3265 2 ปีที่แล้ว +13

      @@kevinwilley4180 The Unforged is already really good on her.

    • @kowiiino
      @kowiiino 2 ปีที่แล้ว +3

      they can also change her c6 to work on all attacks instead of just charged attacks

  • @luisc.5080
    @luisc.5080 2 ปีที่แล้ว +425

    The traveler switching elements in battle would actually be balanced by the artifacts. Since you already can't switch artifacts during battle the traveler would be stuck on using generic sets like gladiators or noblesse for example since having them equiped with veridessent, for example, and then switch to any other elements would decrease their viability a lot

    • @blaze8308
      @blaze8308 2 ปีที่แล้ว +11

      The main problem would be the goblet since they would need different goblet for different elements with different loadouts for different element.

    • @yeetuspatronus1050
      @yeetuspatronus1050 2 ปีที่แล้ว +98

      @@blaze8308 slap that badboi att% goblet. No problem

    • @blaze8308
      @blaze8308 2 ปีที่แล้ว +2

      @@yeetuspatronus1050 The dmg is already low compared to current 5* s and even some 4*s. Atk% goblet would decease the dmg even farther.

    • @victorsimionato6563
      @victorsimionato6563 2 ปีที่แล้ว +64

      @@blaze8308 with the upside of literally being able to switch elements though…

    • @blaze8308
      @blaze8308 2 ปีที่แล้ว +2

      @@victorsimionato6563 That would make Traveler even more useless in terms of dmg. What is the benefit of changing elements mid battle when the character hits like a wet noodles.

  • @NagantHunt
    @NagantHunt 2 ปีที่แล้ว +69

    i fully agree with the amber one. i would also remove the need of hitting baron bunnys foot, but just hitting baron bunny in general to trigger the explosion

    • @Eclipsed_Embers
      @Eclipsed_Embers 2 ปีที่แล้ว +16

      yeah, the foot requirement is pretty silly, it's so small and the stupid bunny is always dancing around which makes it quite a challenge to hit it in the middle of a fight, they don't need to change it to the whole bunny but at least let headshots count (it'd certainly be more intuitive).

  • @sincerely20
    @sincerely20 2 ปีที่แล้ว +524

    As a shield support...I wish Thoma could share his shield with others while in co-op ...like c2 Zhongli and c4 Diona :/
    Edit: c2 Dionada sorry for the mistake 🙈

    • @miketaya8128
      @miketaya8128 2 ปีที่แล้ว +43

      It’s c2 Diona not c4

    • @SirCastic17
      @SirCastic17 2 ปีที่แล้ว +25

      Yesssssss this would change Thoma so much to be decent in coop esp for Azhdaha

    • @demonluck999
      @demonluck999 2 ปีที่แล้ว

      wait u got then mix up it c2 of her and c4 of zhongli i think when he burst give shied which i wish i have right now on my zhongli maybe i will pull more of he con when he re roll come around just of that like i did with c2 diona

    • @salmonfish_fish
      @salmonfish_fish 2 ปีที่แล้ว +6

      @@demonluck999 nope, zhongli shares his shield on c2

    • @anyanP
      @anyanP 2 ปีที่แล้ว +53

      Hot take - all shields should be shared in coop by default, all of them, no constellation needed

  • @hriata168
    @hriata168 2 ปีที่แล้ว +2511

    i wonder why they're so hesitant about buffing characters, i know there are some legal issues about changing a released gacha character(apparently there aren't according to some sources) but they did it for Zhongli and unless it's a nerf I'm sure majority of people would be happy

    • @Asm0sday
      @Asm0sday 2 ปีที่แล้ว +415

      they only did for zhongli because bunch of CN player mad at their god weak and I mean, zhongli is an archon so it make no sense for him to be weak

    • @_tsuki_
      @_tsuki_ 2 ปีที่แล้ว +305

      @@Asm0sday we have seen that they listen to the CN playerbase more

    • @randomgamer6774
      @randomgamer6774 2 ปีที่แล้ว +130

      @@Asm0sday they reverted yae miko's buff when the community complained

    • @Vizible21
      @Vizible21 2 ปีที่แล้ว +100

      Only buff characters that can give them 💵💵💵💵
      -Mihoyo's rule for sure.

    • @DaiPai1777
      @DaiPai1777 2 ปีที่แล้ว +206

      @@Vizible21 they could literally do something as simple as number tweaks for some characters and that would generate money from people who didn't have an interest in them before solely due to their damage output or buffs or anything that could be raised with just boosting numbers a bit

  • @fizito_
    @fizito_ 2 ปีที่แล้ว +141

    I'd like it if every C6 of the traveler permanently infused their attacks with the respective element. That would be cool lorewise as you get the C6 as you finish the region's main plot so it makes sense that the character would gain more mastery over the element

    • @bencegergohocz5988
      @bencegergohocz5988 2 ปีที่แล้ว +5

      Hell no! My aquilla favonius is already copium enough on physical damade traveler...

    • @skskskeletoncolourful3484
      @skskskeletoncolourful3484 2 ปีที่แล้ว +11

      @@bencegergohocz5988 then just dont unlock it like c6 bennett, problem solved (also they should add the feature of switching constellations on and off, since some of the constellations basically change a character's utility, so having a switch would be important)

    • @WithBeautyAndWithLove
      @WithBeautyAndWithLove 2 ปีที่แล้ว +4

      @@bencegergohocz5988 A solution to that, would be give the travelers a 5 star weapon (the sword they use in the beginning) with aquilla level base attack and amazing crit dmg or crit rate, then have the passive be exclusive to Aether/Lumine, and that passive would be infusing the element of whatever region you're resonated with into your basics and charged attacks, and give 20% elemental damage bonus.
      That way, you can keep running Aquilla for physical traveler, and at the same time we can have elemental dps traveler.

  • @lunasquib
    @lunasquib 2 ปีที่แล้ว +157

    As a Kokomi owner and main
    I want her Walking on Water passive to be connected to her E skill, and last longer so that it can be used 100%
    Mess up the timing and swim your way to doom because you’ll probably drown
    Make it a better buff and allow her to switch in teams
    edit: wow first time this got attention (I commented this many times on twitter and youtube but it always just flopped)

    • @zurithiaxeli
      @zurithiaxeli 2 ปีที่แล้ว +7

      that would make fighting specters in watatsumi so much easier XD

    • @IdkGuessWhoIam
      @IdkGuessWhoIam 2 ปีที่แล้ว +9

      @@zurithiaxeli that is if it's not a hydro specter :')

    • @0xVENx0
      @0xVENx0 2 ปีที่แล้ว +5

      or even better, standing in her E or in water gives her energy periodically.
      so instead of searching for enemies to fill her burst like a psycho, we can just generate it passively

    • @lunasquib
      @lunasquib 2 ปีที่แล้ว

      @@0xVENx0 thatd be awesome but I’m afraid they wont do that 🥲 since its a whole new feature to make while the walking on water is already there just copy and paste .. Oke probably a bit harder then that but still

  • @scaranara9970
    @scaranara9970 2 ปีที่แล้ว +54

    I WAS WAITING FOR THOMA
    Hoyo did him so dirty with the low HP, ICD and janky sheild.
    Xiao deserves a better weapon tbh or a four star one atleast, Xiangling has so many damn polearms to her name, whereas Xiao has to cut corners depending on which one he uses.
    Traveler NEEDS to have different stats depending on their elements becuz it feels so off and weak to use them otherwise, I'm really looking forward to Dendro Traveler (since they'll be out first Dendro chara) and I'm already upset becuz Hoyo won't do anything special for our MC who honestly deserves better

  • @anyanP
    @anyanP 2 ปีที่แล้ว +40

    Two buffs that I think are more needed:
    Sayu - being able to drop off from cliffs while rolling when she's not in combat
    Yoimiya - AoE, just AoE everything. Her infused AA should have AoE, her burst should have AoE, her infusing her AA should have AoE.

    • @victorsimionato6563
      @victorsimionato6563 2 ปีที่แล้ว +6

      i think for yoimiya i think it would be better if they just fixed her icd so she could vape every aa

    • @fangservicex2964
      @fangservicex2964 2 ปีที่แล้ว +4

      @@victorsimionato6563 you guys clearly lack the slightest idea of what yoimiya can do @every shot vaped.

    • @TheGamefreak346
      @TheGamefreak346 2 ปีที่แล้ว +17

      I'm genuinely surprised the character whose main theme is FIREWORKS struggles with AoE. I get that not literally 100% of fireworks are designed to do giant explosions, but those seem to be the generally most popular type, and are definitely what her burst animation attempts to evoke, so it really just doesn't make sense to me.

    • @anyanP
      @anyanP 2 ปีที่แล้ว +3

      @@victorsimionato6563 I don't think that having single-target oriented characters is necessarily bad - Ningguang is primarily single-target, Fischl is primarily single-target- but making a character whose theme is FIREWORKS - you know, big explosions - to be a single-target is such counter-intuitive choice.
      Tho I do think well-balanced characters should have some AoE in their kit, even if it's not their main source of damage.

    • @joeltoomer3332
      @joeltoomer3332 2 ปีที่แล้ว

      @@anyanP yes but it don’t make sense for HER to not have aoe, she’s literally a fireworks character, fireworks are known for exploding. 😐

  • @bonkey_ehe
    @bonkey_ehe 2 ปีที่แล้ว +22

    I love the Ayato’s special dash during his skill idea! It just makes sense considering his skill is about speed like you mentioned and Ayaka also has one. I honestly lowkey wished he had that before his release, just imagine his dash being similar to Hu Tao’s but with the trail of his water clone instead :D

  • @jakeepps1571
    @jakeepps1571 2 ปีที่แล้ว +25

    9:24 the idea of giving razor movement speed is genius!!
    It synergizes with his passive.
    It helps switching targets.
    And its hella fun
    And it might allow razor to be a crazy
    Dragon strike unit since the movement and attack speed makes it ideal to do so.
    Personal wish is that he would get a unique dash attack while enhanced.
    Amazing video =)

  • @chuchubag
    @chuchubag 2 ปีที่แล้ว +11

    YES to more HP scaling on Thoma's kit! His A2 definitely needs more love in HP scaling department, that 2% ain't cutting it. But more than that, I wish they also buffed his particle generation! Even just one extra particle would solve a LOT of his issues. I think his biggest problem is that his burst does not have reliable uptime due to 80 energy cost combined with his poor energy generation basically locking him with a pyro DPS / battery (and even then, sometimes Tankfei is the better option). Him being more self-sufficient would make him more flexible!

  • @akubekasi
    @akubekasi 2 ปีที่แล้ว +77

    In the future i hope the traveler can hold 2 element at one time. Example: use anemo burst but geo elemental skill

    • @freddyfazbear8580
      @freddyfazbear8580 2 ปีที่แล้ว +5

      Yea, that would be cool. The ability to have 2 elements at a time.

    • @vcenth8973
      @vcenth8973 2 ปีที่แล้ว +16

      it does exist in lore, as Traveler used two elements against Childe

    • @vcenth8973
      @vcenth8973 2 ปีที่แล้ว

      maybe it can happen when we unlock all of the elements

    • @harryvpn1462
      @harryvpn1462 2 ปีที่แล้ว +3

      @@vcenth8973 when that happens in 4 years from now

    • @shibanaio
      @shibanaio 2 ปีที่แล้ว

      @@harryvpn1462 id say more than 4 because Hoyoverse plans on finishing Genshin in ten years

  • @xueyi_lover
    @xueyi_lover 2 ปีที่แล้ว +20

    Make all levels of Xinyan's shield deal intermittent Pyro DMG, and make it scale off DEF. Increase the scaling of the shields absorption at LVL 1 by 20%, 25% and 35%. Give her some sort of way to buff them using her regular attack, like each hit increasing the shields level and adding onto its absorption. Its not game breaking, but it can at least make her shield actually good without too much building.

  • @rauru8570
    @rauru8570 2 ปีที่แล้ว +20

    For Yae Miko, her E aside, she could do more auto-atk dmg the less her ult is charged, it would be an on-lore raiden bonker, would work with shimenawa, and would be really unique.

  • @silver.shoelaces
    @silver.shoelaces 2 ปีที่แล้ว +24

    I have strong feelings about Thoma's best fix...I agree with you that scaling more than his shield off HP would help, but what I really want is for his shield to apply to other characters in co-op. There are only TWO CHARACTERS in the entire game who grant shields to other party members in co-op: Zhongli and Diona. And each needs c2 to do it. Obviously geo characters can also grant elemental shields to party members with the crystallize reaction, but most co-op is done in the early to mid game, when players don't have a lot of 5* characters yet, so maybe we should even take Zhongli off that list because how many AR 20-45 players have c2 of a 5*?. I don't expect those players to understand the mechanics well enough to know to dash for the crystals, nor do I expect them to be good enough at playing to get there. And Thoma's whole deal is that he wants to protect the other people around him. His kit as it is makes him useless in co-op unless the player builds him as a DPS instead, which is technically viable (because almost any build you want to do is technically viable) but it also defeats the entire purpose of his stated niche.
    Now, at this point it's pretty clear that there isn't all that much co-op in the game. But if they're trying to keep things fresh and avoid power creep, Hoyo could benefit so much from making the characters who are single-player/Spiral Abyss meta oriented distinct from the characters who are co-op oriented. Take Albedo and Klee, for instance. Both of them are pretty bad in 4p co-op, for different reasons: Albedo is an off-field damage dealer whose primary damage either comes from his skill (if you build him for defense) or his burst (if you build him for attack), so in my case, with my DEF-based Albedo, once I've dropped his skill, I'm stuck standing there swinging his sword around for 200 damage per hit, waiting for his 25k damage ticks from the flower to activate. He does good, consistent damage with few drawbacks, but he's incredibly boring to play. Klee, on the other hand, has a powerful charged attack, which with my build can pretty consistently do 22k per hit, but without a way to give her shields, she's going to die in one hit! So in 4p co-op, I'm either relying on another player to give me a shield, hoping the other players draw the aggro, or sacrificing a bunch of damage, either because I'm spending my stamina with dash cancels to get out of the way of an enemy attack or because I'm toddling around outside the line of fire waiting for my stamina bar to refill. They're both unfun options in 4p co-op! But together, they're really fun to play, especially in 2p co-op. Albedo drops his flower and then Klee, being the selfish DPS that she is, takes the field, climbs his flower, and unleashes a barrage of fire down upon her foes. When she runs out of stamina, I can switch to Albedo to tank a hit or three, and all the while I can rely on the crystals they've dropped from their elemental reactions.
    But what if there were more characters and mechanics, that were explicitly co-op friendly? What if Thoma's shield protected everyone, if Barbara's skill created an aura of music around all players, if there was a 3* or 4* weapon that, like Thrilling Tales, buffed characters on the field, but instead of buffing the switching character, it buffed all active characters aside from the player? Players who pull and build for endgame won't care, but my first several months of playing Genshin were almost exclusively in co-op, *and they were fun.*

    • @maliart8635
      @maliart8635 ปีที่แล้ว

      Wow, bro wrote whole essay

  • @megadit2180
    @megadit2180 2 ปีที่แล้ว +11

    I want Diluc to deal one big damage with his ult like Hutao, at lvl 10 his ult deals 367%x2 I want it to be 734% in one hit, that would be great buff.

  • @TheSilverHermitMage
    @TheSilverHermitMage 2 ปีที่แล้ว +10

    For amber I would like it if just shooting baron caused an explosion, aiming at his feet is hard
    Other buffs: diluc, albedo, and kazoo hair buff. That is all
    And electro traveller buff-
    And yes changing elements away from the statue would be so helpful
    In the future I would also like if we could use several traveller elements at once, but I don't think it's possible
    Edit: the thought of razor running towards you in super speed with a stand on his back is terrifying, but also sounds amazing

  • @pointlessfeather5830
    @pointlessfeather5830 2 ปีที่แล้ว +8

    Looking at the chapters beforehand and seeing the massive diluc portion hahahah

    • @Ratheil
      @Ratheil  2 ปีที่แล้ว +1

      I have so much to say about some characters but gotta keep it short for the overall length lol

  • @Oxygen1004
    @Oxygen1004 2 ปีที่แล้ว +6

    Thing with Bennett, even in a main DPS Bennett, most of his damage comes from his press E rather then holding it as it's nearly impossible to get them all to melt/vape so a buff I would add is to make his C4 make his charge lv1 skill a single attack instead of adding one to it

  • @stargazer-cb
    @stargazer-cb 2 ปีที่แล้ว +7

    Some really good ideas here and I agree 100% that hoyo needs to do a pass on every character and weapon in a way such as you describe! It does not need to be a "buff" or balance, just fix what obviously needs fixing, adjust oversights in early design, give everything some valid reason for existing in game.

  • @ruuubyrestricts
    @ruuubyrestricts ปีที่แล้ว

    Im so happy I discovered your channel. Ive been putting your videos in the background and i love how we actually get useful information put of your videos and not just clickbait. Please continue this!!

  • @babann_57
    @babann_57 2 ปีที่แล้ว +19

    just make Sara's C2 part of her base kit, she's borderline unusable with those charge shots since you keep getting hit or needing to dodge.
    I get it's an early con but all characters should have a kit that's not so clunky to be irritating at C0, anytime i use her i just wait for her burst to be up and avoid the skill like the plague and it doesn't do her any favors since she's such a niche support to begin with

    • @blenderr4619
      @blenderr4619 2 ปีที่แล้ว +1

      Im pretty sure it was her reduced ca time passive and it got switched in beta

    • @babann_57
      @babann_57 2 ปีที่แล้ว

      @@blenderr4619 mmh that would've been much better, the biggest problem of her CA is that you keep getting interrupted from having to dodge or enemy hits

  • @giofunny6391
    @giofunny6391 2 ปีที่แล้ว +9

    For Shenhe, her being able to stack quills with her C1 double skill, would make her so much more valuable as a Cryo buffer

  • @unrelentingduress
    @unrelentingduress 2 ปีที่แล้ว +5

    I wish that Dionas icd lined up with her improved charge shot speed from her constellation.

  • @nightfallnoir
    @nightfallnoir 2 ปีที่แล้ว +5

    This is the greatest inspiration that Hoyoverse could ever get, they should take this as an example or a pattern / draft to improve the characters they basically don‘t care about if not everybody shows criticism about the situation…

  • @lunasquib
    @lunasquib 2 ปีที่แล้ว +13

    Maybe Eula could become bigger once you build up the stacks

    • @JaguarBST
      @JaguarBST 2 ปีที่แล้ว +2

      Bruh! She's already quite big, ya know 😂😂😂

    • @lunasquib
      @lunasquib 2 ปีที่แล้ว

      @@JaguarBST I was responding to the video part :)

    • @JaguarBST
      @JaguarBST 2 ปีที่แล้ว

      @@lunasquib I know I'm jk

  • @Exalted-Beleth
    @Exalted-Beleth 2 ปีที่แล้ว +1

    Hi, Noelle main here, just wanted to say that at 8:38 that's actually Noelle's C4 that causes that explosion. Amazing video though. ☺️💓✨

  • @williamdwyer1541
    @williamdwyer1541 2 ปีที่แล้ว +5

    for sara, all i want is a burst cost decrease. she often struggles to get her burst up without raiden and lowering it to 60 or even 70 could help her see more use outside of raiden teams.

    • @raidenimpact7885
      @raidenimpact7885 2 ปีที่แล้ว +1

      She has a high burst because you generally pair her with Raiden and raidens resolve stacks are gained based off the energy cost of ults. This would be an indirect Raiden nerf. Also Raiden skill increases burst damage based off burst cost so another nerf there.

  • @MC-vv1mu
    @MC-vv1mu 2 ปีที่แล้ว +3

    What does everyone have against Xingqiu's shorts xd??
    And yeah, I've thought about the implementation of the Xiao one for quite a while. It wouldn't make him straight up broken but I'd make his gameplay a lot more dynamic.
    The Razor one is amazing, I can imagine some fatui agents just vibing when suddenly a stand user approaches them at the speed of light

    • @Goblinhandler
      @Goblinhandler 2 ปีที่แล้ว

      Mf looks like an elementary school student

  • @reccavisey1819
    @reccavisey1819 2 ปีที่แล้ว +1

    Childe's part about being kidnapped by Albedo's elevetor cracked me up🤣

  • @arei.17
    @arei.17 2 ปีที่แล้ว +4

    For Xiao - energy generation in burst, C6 should proc with 1 enemy (or even just part of it like restoring 1 charge of the skill without the ‘use it endlessly’ bit)
    For Chongyun, you can always use sacrificial

    • @unendingvoid
      @unendingvoid 2 ปีที่แล้ว +2

      There's so much that Xiao could use.
      Energy regen on burst. C4 actually being useful. The beta plunge speed being reverted, C6 not needing 2 enemies to activate etc

    • @vickycaruana9261
      @vickycaruana9261 2 ปีที่แล้ว

      Xiao's dash sometimes hits enemies but deals no damage. Particles are obtained but the damage number does not appear nor does the enemy's life goes down

  • @denn2501
    @denn2501 2 ปีที่แล้ว +1

    Literally every characters in the list : Damage buff, system changes, kit utilities changes, etc
    Xingqiu : PANTS

  • @praevidens
    @praevidens 2 ปีที่แล้ว +6

    I wish Thoma had more HP and his burst costed less energy. I always pair him with Hu tao because 1. I like him, 2. He's pyro, 3. He's a shield, and 4. Hu tao can kinda help with the energy problem. But that's it. I like his character so much but its too bad I cant say the same for his playstyle

    • @zeph769
      @zeph769 2 ปีที่แล้ว

      He also has anti synergy with Hu Tao since his burst's pyro application steals Hu Tao's vapes resulting in *less* damage overall in a lot of cases

  • @monadoboy9639
    @monadoboy9639 2 ปีที่แล้ว +4

    Qiqi should 100% apply like 20% debuff with her talisman remove her ascension 1 talent and replace it with a debuff she will be way more useful

  • @Axterix13
    @Axterix13 2 ปีที่แล้ว +2

    Changes I'd want:
    Albedo - he can proc his E on shields. What other character gets as completely gutted as badly as he does by a common mechanic?
    Amber - Just have to hit Baron Bunny, not just his feet.
    Barbara - 1s wet status on her E, and then it is gone. End the freezing.
    Bennett - nerf his burst's buff. Yeah, that's a nerf, but it is what he most needs to make the game more fun (in my opinion, obviously).
    Fischl - bit longer duration on Oz, so less hassle
    Gorou - better personal damage, so he's less niche.
    Hu Tao - if you have her C2, you should be able to charge attack even if you have 0 stamina. As it works currently, you need to have enough stamina to charge attack as if you didn't have her C2, despite her C2 supposedly reducing the cost to 0. Honestly, this should be considered a bug fix, rather than a buff.
    Kaeya - Amber, Kaeya, and Lisa replaced in the shop by a generic "four star constellation" token.
    Klee - her burst works off field. Yup, yours as well, but she really needs it.
    Kokomi - using her burst should summon a new JF at her location while despawning the old one, rather than increase the duration of an existing one.
    Lisa - see Kaeya.
    Noelle - she can heal without her E's shield being up. Lower percent, sure, but let her heal.
    Qiqi - while I agree she needs energy particle generation, I'd honestly rather see the ticks reduced to 2s, instead of 4. Lower healing/damage per tick, of course, but the important thing is more frequent cryo application.
    Raiden - her elemental skill can proc on shields
    Sara - her buff should last longer. And really, her C2 should be innate to her kit, and she should have a new C2 that helps the team in a general way, not an electro niche thing.
    Sayu - super armor when in rolling mode.
    Traveler - Normal attack talent levels are shared across all forms.
    -- Anemo - that movement on the burst. Lose it. Can remove the anemo damage from it, so it is only a CC/gathering tool, that's fine. Just no movement.
    -- Electro - generates personal energy when using E skill, without requiring picking up the created things.
    -- Geo - Her E breaks rocks in a single hit.
    Xinyan - either def scaling on her normal attacks or hold E for her elemental skill that gives +1 level to it and adds the same AoE DoT her burst has.
    Yae - using her burst refreshes the duration on her totems, rather than eating them.
    Yanfei - 30 stamina cost for her charged attack as its base level.
    Yoimiya - can move without interrupting her attack chain, similar to how Itto works.
    Yun Jin - deals bonus geo damage on her 4th normal attack (like geo Traveler's talent). This way, she can maintain/build stacks of Husk, needed for co-op. The damage this proc does should be based on her defense.
    Zhongli - using his E while you are capped on how many you can have out replaces the oldest one with a new one.
    Aloy - reduced cooldown on her elemental skill.

  • @daptus9968
    @daptus9968 2 ปีที่แล้ว +1

    dude everytime i see one of your colourful thumbnails, it makes me think 'HEHE TIS TIME FOR ME TO WATCH' because how do you come up with viable/creative buff that don't break the game for all of the characters with such appealing videos? idk man keep it up amazing and so painfully underrated creator

    • @Ratheil
      @Ratheil  2 ปีที่แล้ว +2

      I consider this high praise so thank you for the kind words! Glad to have you hear and I'm happy to hear my colorful thumbnails work to catch the eye. :P

  • @bowenjudd1028
    @bowenjudd1028 ปีที่แล้ว +1

    So, the best buff I could think of for Yoimiya would be a solid buff to her elemental burst damage and lower cool down. Maybe a small buff on her base stats. But I think that her C6 should be changed to "All of Yoimiya's pyro attacks explode into aoe fireworks with splash damage the same as initial damage. Auto target and arrow speed of pyro attacks is increased. Upon activating Ryuxin Sacrifage, unleashes a cluster firework."
    This would have the effect of making the ult really powerful to activate with a non cluster explosion for the aurous blaze. Blazing and kindling arrows will be replaced with fast fireworks and homing fireworks respectively. Kindling arrow damage should also be increased here to 100% of attack

  • @youravghuman5231
    @youravghuman5231 2 ปีที่แล้ว +6

    As for me, the buff for keqing isn't stamina reduction, rather i wish she didn't take like 3 step backward and reduces enemy stagger when she's doing CA. That way her stamina efficiency will be more increase than CA stamina reduction.

  • @TheFFsage
    @TheFFsage 2 ปีที่แล้ว +2

    I approve the OST choices for this video

  • @agorilla7137
    @agorilla7137 2 ปีที่แล้ว

    I've talked about the traveler changes with my buddies, and we figured a consumable item you could make, have it cost a material from whichever elemental region, let you use it in combat, and have it change the Travelers element is something that they genuinely need.
    Another major issue with the traveler is not being able to go through the story with the element of the region. I have Traveler at level 90, I'm at a higher world level. When I got to Inazuma and unlocked electro traveler, I literally couldn't use him because every skill resets to 1, and you can't upgrade them until you get later into the region. I'd love to play through the story with the actual traveler, but this kind of stuff makes it impossible to do.

  • @Swagbastian
    @Swagbastian 2 ปีที่แล้ว +3

    Why tf do you have to shoot Baron Bunny's foot? Just make it easier and have it be any part of it.
    REMOVE KOKOMI'S NEGATIVE CRIT
    Yae Miko rework when
    Yoimiya is a dps that doesn't benefit from her own ult LMAO
    DEF bow and spear when

  • @ShinkaiAncer
    @ShinkaiAncer 2 ปีที่แล้ว

    Those maplestory background songs? Pog 🥰

  • @Khak1
    @Khak1 ปีที่แล้ว

    what you said for klee and childe is what ive been wanting since i got them. theyre both up there in fav characters for me all i want are these extremely simple changes please

  • @anthonyowens8822
    @anthonyowens8822 2 ปีที่แล้ว +1

    I think the best way to buff Thoma is to release a sacrificial polearm. It is the only weapon family without a sacrificial variant and I can’t understand why. It would not make any polearm character OP, and it would probably make Thoma actually viable. His biggest problem is his shield takes too long to build up, so it is pretty weak when you need it. Plus it would also solve Thoma’s energy problems

  • @Dagobert-jw2lc
    @Dagobert-jw2lc 2 ปีที่แล้ว +15

    I wish Ningguang had Def Scaling, would kind of mess up Widsith, but would make her fit in a mono geo team even more

    • @sabrinaash4104
      @sabrinaash4104 2 ปีที่แล้ว +8

      Umm... No thanks, keep her the way she is please

  • @graysquaresandbluecircles
    @graysquaresandbluecircles 2 ปีที่แล้ว +1

    I have an idea for aloy, when the tiny bombs appear, when she attacks an enemy with a fully charged attack, the tiny bombs will be attracted to that enemy for a few seconds

    • @Ratheil
      @Ratheil  2 ปีที่แล้ว +4

      That'd be sick for some DMG% but would still need the ICD change too to actually get infusions.

  • @kngames7746
    @kngames7746 2 ปีที่แล้ว

    damn bro i got nostalgia from that backround music... ahh yes good old final fantasy X-2

  • @imdani4997
    @imdani4997 2 ปีที่แล้ว +2

    "Itto my beloved" so true bro so true 🤝

  • @nickjayme7151
    @nickjayme7151 2 ปีที่แล้ว

    And more about the traveler change that you didn’t mention, but the change would be balanced by, for that to be viable, you need to raise the talents for every element, and you would need a more all-around artifact set. It definitely wouldn’t be overpowered and would make it a lot of fun

  • @Bv-yl5dg
    @Bv-yl5dg 2 ปีที่แล้ว +2

    All standard banner 5 stars need a buff to both their kit and cons(except for mona). Also, Hu Tao’s ult healing should be missing hp based, Eula’s passive bug should be fixed, and Yae Miko’s second passive should scale off of ER not EM. That’s all that needs fixing IMO.

  • @marrier9999
    @marrier9999 ปีที่แล้ว

    Ah, revisiting this... I've got another change I'd make.
    I would give Jean either an anemo infusion after her Gale Blade, or a longer lasting, more powerful anemo conversion when she uses her burst that turns her normals into anemo slashes that can hit multiple enemies.
    I've got cooler idea for a "Liongfang Knight" version of Jean with a full burst state instead but that's a much longer explanation.

  • @BenPhoenix
    @BenPhoenix 2 ปีที่แล้ว

    Ratheil: i want Bennet's final charge to be a bigger explosion
    Me : Screaming C6 😭

  • @gmoney9469
    @gmoney9469 2 ปีที่แล้ว +2

    5:26 was that a wrathgate reference?

    • @Ratheil
      @Ratheil  2 ปีที่แล้ว +1

      Not intentionally but considering how similar it is to the Apothecary's quote, how often I say it and how many times I've seen it during my days in WotLK I'd say yes. lol

  • @San-cb9mj
    @San-cb9mj 2 ปีที่แล้ว +1

    For Ningguang that would also be nice, but I would love if her Jade Screen actually buffed all projectiles that go through, this could potentially make her a better pair with bow users and some other catalysts

  • @AMWmyu00
    @AMWmyu00 2 ปีที่แล้ว +2

    my proposal for Guoba rework:
    Forward rush sustained flamethrower. not just sitting, spray&intervals
    -ugh…maybe this is plausible if he is still the god Marchosius tho 🙄

    • @Ratheil
      @Ratheil  2 ปีที่แล้ว +1

      Gawd dayum I would love that so much. He'd lose the strong pyro application he has now but it might be worth it just for the cool factor.

  • @kimarimoi
    @kimarimoi 2 ปีที่แล้ว

    People say Xinyan's problem is "split scaling," but she just uses DEF for shield and ATK for damage, which just means she can be built either for damage or shielding, like Yanfei. The real problems she has are split elements--pyro and physical--and the fact that she needs two supports for superconduct due to not being cryo or electro. An interesting fix would be a passive (maybe activated by the shield) that makes her calculate physical damage as if it were pyro damage; then she could just use a pyro-damage cup and an anemo support for VV.
    But since that won't happen, maybe they could at least fix the lag glitch with her shield not always counting all the enemies it hits...

  • @Borderlines
    @Borderlines ปีที่แล้ว

    I'd personally want Rosaria to have a shatter property on her spear slam normal attack to give some more oomph to her physical damage cons

  • @acerregualos5272
    @acerregualos5272 2 ปีที่แล้ว +1

    lmfao xingqiu really needs pants he needs a remodel

  • @kusa4909
    @kusa4909 2 ปีที่แล้ว

    I would love, and I mean LOVE. If Xiao's e generated particles during his burst. The e already generates very little particles and xiao also struggles immensely with energy problems unless paired with an energy fuser, so I don't see the problem with this

  • @triattackzach
    @triattackzach 5 หลายเดือนก่อน

    For Amber, let her fly and drop baron bunny as bombs! Lean into the wind glider background!

  • @plaggomg22yt
    @plaggomg22yt 2 ปีที่แล้ว

    also allow jean on her burst to swirl anything on the ground instead of the ones that is affected by her? and also make her suction a bit stronger and make her ascention stat be anemo dmg bonus or energy recharge rather than healing bonus

  • @spartan671_
    @spartan671_ 2 ปีที่แล้ว

    one thing i really want them to add is the option to try out constellations while in the character try out and maybe the option use our own weapons, artifacts, and supports

  • @bonhilyes
    @bonhilyes 2 ปีที่แล้ว

    8:35 It is actually C4 of Noelle but sesh I wish too that she could produce geo particles. 🥺 I love her character so much!

  • @sucharitaMCK
    @sucharitaMCK 2 ปีที่แล้ว +16

    I know this is not a buff or a nerf but can Zhongli stop pole climbing each time I use his skill and accidentally go forward 🥲
    It's such an annoying part of his otherwise amazing skill
    Albedo's construct is amazing for exploration but extremely annoying during combat, I've accidentally wasted bursts multiple times by being lifted to Celestia mid combat.
    For Barbara I'd suggest her burst does something, anything other than pure healing
    Even if it's just applying wet on enemies in the AoE without any DMG

    • @strawberrymilk607
      @strawberrymilk607 2 ปีที่แล้ว +1

      I think that it would make sense story-wise if Barbara could restore a certain amount of energy to all party members but her herself after casting her burst. After all, in her hangout event we see that Barbara has a whole fanclub who are reenergized by her and adore her :)

    • @sucharitaMCK
      @sucharitaMCK 2 ปีที่แล้ว

      @@strawberrymilk607 you're right! Well we got Dori recently who has that talent

  • @spedslowed_haru
    @spedslowed_haru 2 ปีที่แล้ว

    It's been a year and Childe still doesn't have a plunged attack in his melee stance

  • @tokenofdreams
    @tokenofdreams ปีที่แล้ว

    big agree on klee’s one, i would love it if her burst lasted off field so much

  • @sylverdoqqo
    @sylverdoqqo 2 ปีที่แล้ว

    as a razor main that sounds insanely fun and i really want that now :’)

  • @Nerdslayer0
    @Nerdslayer0 2 ปีที่แล้ว

    Best buff for yae imo would be for her E to have a hit box when you press it. There's really no good reason to be pressing it 6 damn times per rotation... Adding a hit box would make it so fun and possibly worth staying on field a little longer

  • @genericname719
    @genericname719 2 ปีที่แล้ว

    Personally, I'd like it if the velocity of yoimiya's arrows were increased (maybe as added perk for her e) to make missing just a little less common

  • @magekazin
    @magekazin 2 ปีที่แล้ว

    this was a fun idea, and one I have thought about from time to time. I like a lot of your ideas. Here's one for you for Diona have her C4 make is so all bow users charge shots charge faster inside her burst radius.

  • @captaincookie5042
    @captaincookie5042 ปีที่แล้ว

    Fyi noelles skill does actually generate particles. when you first create the shield it can hit enemies really close to you, thats whwn the particles are generated

  • @anaelnock2989
    @anaelnock2989 2 ปีที่แล้ว +1

    I always thought they could lower the cost the of energy of amber ult or make it longer just for better up time

  • @Frosty-Iruma1969
    @Frosty-Iruma1969 ปีที่แล้ว +1

    kokomi can walk on water without her burst but it uses stamina and with her burst it doesn't and she regains stamina, Raiden NEEDS BIGGER B- i mean she needs no changes

  • @Dani-it9vc
    @Dani-it9vc ปีที่แล้ว

    I kinda want Diona's c4 to be for all bow charged attacks.. I use her as a support in my Ganyu team already, could you imagine while in Diona's burst the charged attack time for all bow charged attacks decreases? I think that'd be really cool

  • @peeps8481
    @peeps8481 ปีที่แล้ว +1

    Bruh i just want the Childe burst to become a Whale lmao

  • @DespairMagic
    @DespairMagic 2 ปีที่แล้ว

    Oh wow the Xiao Buff was the exact buff I once came up with a while ago.. Give him a little vacuum when plunging, shouldn't be to hard to implement...

  • @RevenantKitsune_
    @RevenantKitsune_ 2 ปีที่แล้ว

    Diona
    I'd change her main bonus stat from Cryo DMG Bonus to HP%.
    I would change her icy paw damage to scale off her HP.
    I would add to her constellation 4 so it also increases charged attack damage 30% when standing in her signature mix.

  • @ThatGuyOnCops_
    @ThatGuyOnCops_ 2 ปีที่แล้ว

    THE BIGGEST way you can improve the game is change the way some characters send enemies into the stratosphere (RAIDEN, DILUC) They severely reduce a co-op/team DPS when enemies are flying about.
    Also, the way you can improve Venti is just revert back to a time when he gathered on field bombs which in turn would improve Klee and Aloy ;)
    Mona herself could use what you said and they actually fix her C1 lol.
    Honestly, Some characters just need a buff since the Inazuma Power Creep.
    Then again... the game needs an end game buff entirely.
    Enjoyed the video!

  • @hammadnayyar7454
    @hammadnayyar7454 2 ปีที่แล้ว

    for childe what i want is an ability to change his form like he does when he is a boss it would be so cool .after some time playing with him a rage meter gets full an boom electro and hydro tartaglia

  • @firefly1222
    @firefly1222 6 หลายเดือนก่อน

    I think boba she be able to move around like it is the soul of a god or something like that

  • @0Z4ND3R0
    @0Z4ND3R0 2 ปีที่แล้ว

    I think for Albedo they do that with c2 which is increase his Burst dmg by 30% of DEF for each Transient Blossom explodes (maximum 4 stacks)

  • @PogMcDog
    @PogMcDog 2 ปีที่แล้ว

    Imagine if yunjin did have that multihit, she could be main dps with that craftable weapon (crescent pike I think it's called?) Like OG xiangling before everyone started doing national team with her.

  • @lucas-pi1ts
    @lucas-pi1ts 2 ปีที่แล้ว

    I'd accept a 25 energy charged attack if she's being stable like Ayaka's. So basically 25 energy + stable and doesn't knock back + fast charged atk speed

  • @magicalduckye2356
    @magicalduckye2356 2 ปีที่แล้ว +1

    So, what I'm hearing is my Boi, Razor should be more of a rush-down character then he already is? DONE!

  • @redace4821
    @redace4821 2 ปีที่แล้ว

    My little tweak I want on Jean is for after she used her Burst the camera automatically spin back to the front (showing our characters back) you could swap into your dps and start going ham right away.
    Lisa is another interesting one, perhaps just adding a small shield while holding her E could make her alot better as her dmg is very high.

  • @Ye4gerz
    @Ye4gerz 2 ปีที่แล้ว

    im glad im not the only one who think that kokomi needs to be able to reposition her jellyfish

  • @xRagingxDemonx
    @xRagingxDemonx 2 ปีที่แล้ว

    Keqing could refund stamina when she hits opponents with her E skill on both hits. So even if you are using Phys Keqing it would refund stamina.
    Diona should really give that reduced charge time to other bow and catalyst users.
    She doesn't excel more than others in any particular role, but make her a jack of all trades. EM, Healing, Shielding, and increased DPS for ranged characters.
    Also that Infusion for Raiden Shogun would actually be amazing.

  • @yourhomiejack5977
    @yourhomiejack5977 2 ปีที่แล้ว

    I think instead of having a time limit AND limited number of hits for shenhe’s skill. They should’ve just chosen one of those, most preferably get rid of the number of hits and leave the time limit or have the burst increase attack for a time limit for cyro users

  • @spaciebun
    @spaciebun 2 ปีที่แล้ว

    i think xinyan could benefit more if her shield in general gave a damage boost based on her defense. OR an attack speed bonus, with a max of 50% extra attack speed at the highest possible value.
    one of her constellations already does this but its 15% extra attack speed when you land a crit - and not just on her normal attacks either. if her burst crits? speed buff. skill crits? speed buff.

  • @snowsandshrew1276
    @snowsandshrew1276 2 ปีที่แล้ว

    How come some youtubers can't hum the halo theme without a copywrite claim and this guy has maplestory soundtrack, ffx soundtrack among others

  • @sharenaluvr3364
    @sharenaluvr3364 2 ปีที่แล้ว

    I think a cool buff for Shenhe would be Shenhe’s hold E to infuse her own attacks with cryo so she can function as a DPS, then she can actually trigger her own icy quills. If you wanna lean fully into support make her icy quills capable of double critting (her icy quills first check her crit rate/crit damage THEN checks the character triggering it, if she’s the one triggering it then it’ll only crit once)

  • @ryzhik9608
    @ryzhik9608 2 ปีที่แล้ว

    1:46 what. His infusion is available for 12-13 seconds, the cd is 15, and you won't have the infusion for 3-2 seconds. This is like... A time for supports to cast their skils and for cryo dps to be back on time.

  • @justzanu9338
    @justzanu9338 2 ปีที่แล้ว

    For kokomi i thought about the jellyfish stick to an enemy

  • @divinestorm3562
    @divinestorm3562 2 ปีที่แล้ว

    Great video idea I would love so small buffs for some characters. Specify the beido and raiden shogun working together is what I want

  • @W4cky_
    @W4cky_ 2 ปีที่แล้ว

    the one buff I've wanted for any characters in genshin for a while now was for klee's burst to work off-field

  • @marshymoo_
    @marshymoo_ 2 ปีที่แล้ว

    I like how you added a heart next to yoimiya
    Yoimiya best waifu