Physics-Based Vehicles IMPROVED in Unity | Programming Projects 2.4

แชร์
ฝัง
  • เผยแพร่เมื่อ 27 ส.ค. 2021
  • A physics-based vehicle in Unity3d! The game uses realistic physics to simulate lift and drag, similarly to Kerbal Space Program (KSP). It works for many different types of vehicles, such as cars, airplanes and rockets. It's basically realistic vehicle physics in Unity. I've done a lot of programming since the last episode and in this video, I show you what I've improved. In the future, I intend to use this vehicle on my level of detail (LOD) planet.
    "Hmmm" -me, always
    Github repo: github.com/HolmanDev/Physics-...
    Vander's TH-cam channel: / @_5bit_
    Vander's Github: github.com/Val7498
    ▷Subscribe: / @simonholmqvist1951
    ▷Twitter: / simonjholmqvist
    ▷My previous video in this series: • I Programmed a Physics...
    ▷Some other game development channels that you should check out
    Dani: / @danidev
    Brackeys: / brackeys
    Sebastian Lague: / cercopithecan
    Jabrils: / @jabrils
    ▷All music is from the TH-cam audio library
    ▷What I use to make my games
    Game engine: Unity 2019.2.8f1
    IDE: Visual Studio 2019
    3D models: Blender
    SFX: Audacity and freesound.org
    ▷My LOD planet series (also knows as Programming Projects 1.x)
    Level Of Detail Planets in Unity #1 | Quadtrees and basics
    • Level Of Detail Planet...
    LOD Planets in Unity #2 | Culling and Performance
    • LOD Planets in Unity #...
    LOD Planets in Unity #3 | Edge Fans
    • LOD Planets in Unity #...
    LOD Planets in Unity #4 | Terrain and Normals
    • LOD Planets in Unity #...
    LOD Planets #5 | Texturing | Programming Projects 1.4
    • LOD Planets #5 | Textu...
    Complete playlist:
    • LOD Planets

ความคิดเห็น • 25

  • @DerAua
    @DerAua 2 ปีที่แล้ว +1

    Wow, I can't believe I just now found this video and your projects. Subbed. This might be useful in my car simulation I am working on.

  • @yadav-r
    @yadav-r 2 ปีที่แล้ว +2

    Yay, awesome man, it looks cool & it is more awesome, that you deconstructed it for everyone to watch, learn & implement, rather than just showing gameplay. Very interesting.

  • @NaviYT
    @NaviYT 7 หลายเดือนก่อน +1

    Wow! Those planes fly just like KSP. Great job! That's not an easy feat

  • @_5bit_
    @_5bit_ 2 ปีที่แล้ว +1

    Very nice, keep up the good work!

  • @juliaqiu5813
    @juliaqiu5813 2 ปีที่แล้ว +1

    WOW COOLT!! 🤩👏👏

  • @user-ly9uz1fc9q
    @user-ly9uz1fc9q 2 ปีที่แล้ว +1

    SO COOL

  • @amanda-linnbodin147
    @amanda-linnbodin147 2 ปีที่แล้ว

    bättre musik den här gången, tack!

  • @livingsouloftimestudio2887
    @livingsouloftimestudio2887 ปีที่แล้ว

    Well doneA

  • @mrpotato8196
    @mrpotato8196 9 หลายเดือนก่อน

    if you are working on a sandbox game, how do u plan on determine the drag based on the shape of the build?

  • @mrboo4265
    @mrboo4265 2 ปีที่แล้ว

    can you make a video when you setup everything?

  • @TheHermitcraft
    @TheHermitcraft 2 ปีที่แล้ว +1

    epic

  • @milkywegian
    @milkywegian ปีที่แล้ว

    I'm an amateur musician (heavily interested newbie in gamedev might make my own game in future like ksp), I've been watching your videos and fell in love with your channel. If you need any help with sound design or music or anything else for your game I'll be happy to volunteer.

  • @georgbergsten6050
    @georgbergsten6050 2 ปีที่แล้ว +1

    Nah he tweakin

  • @EnricoSperanza
    @EnricoSperanza 2 ปีที่แล้ว +1

    Please add how to add new airplane and also navy. It is very cool!

    • @simonholmqvist1951
      @simonholmqvist1951  2 ปีที่แล้ว +1

      Thank you! That sounds like a good idea. I've not added water physics yet though so navy is not currently possible. I can, however, make a short video on how to create a new airplane and add it to the GitHub repository's README. I will notify you when it's done :)

    • @simonholmqvist1951
      @simonholmqvist1951  2 ปีที่แล้ว +1

      I've now made a short video where I create a really simple vehicle. It's not the best video but hopefully you'll find it useful. If I ever make a better version I'll add it to the repo. Here's the link: th-cam.com/video/Kgx-zUZeGeY/w-d-xo.html

  • @RyuginStudio
    @RyuginStudio 2 ปีที่แล้ว

    why the plane always got crashed? I mean in the github version

    • @RyuginStudio
      @RyuginStudio 2 ปีที่แล้ว

      it's hard to ctrl..

    • @simonholmqvist1951
      @simonholmqvist1951  2 ปีที่แล้ว

      Hello! Have you tried turning on SAS? It will help stabilize your plane.

  • @user-if8tg1or7m
    @user-if8tg1or7m 2 ปีที่แล้ว

    compiler error

  • @DrDandD
    @DrDandD 10 หลายเดือนก่อน

    come back