@@elwinalice that’s not really advice it’s stupid to think if u mid max you will have fun u won’t either u will destroy anything and be bored or the dm will increase difficulty
One roleplay I enjoy doing is the "last minute" survivor. Ill stay in my starter house and collect food from the neighbors' houses and board up my home. Only when power and/or water goes off do I go and look for a generator and ways to get water. Pretty much I try to play as someone that would go "oh shit I did not think of that" until it happens, like water and power going off, canned food running low, etc
@@mattsproductions7525 it "slows" the game down a bit as in it drags out the time to reach the "endgame". Dont worry about grinding skills or anything other than just what happens naturally. Just try to keep the simplest approach to someone that just got lucky on the initial outbreak and just going day by day. No long term prep thought in mind
I like this idea too, but I'd try to change a few things if I did that. Like spawning a car similar to the car I have IRL, and spawning the items I have in my house. I don't like how in PZ your spawn is random. I have done an "home-made armored cosplay" to get a State Of Decay two-year anniversary shirt. Not to mention the great amount of tools most people have in their homes, like hammers, scissors, knives, screwdrivers. While in PZ you'll be lucky to spawn in a house with a jacket and a hammer.
@@dexlovesgames_dlg you give people too much credit, a package of peanuts has a warning that it contains peanuts. There definitely would be people who would not think about power going out during an unnatural event.
I once did a playthrough as a Vietnam Veteran named Vernon von Graff, and I journaled each day as the game went on (I play on 2 hr days and tended to pause while I typed, so it was manageable time-wise). I'd stop multiple times throughout the day, make a note of the time in military time, write what my character is thinking, their reactions to the news and events in the game (like that time I nearly died to the fatigue spiral while driving through West Point because I stopped to get out and try to grab a hat 😂) what their goals are for the coming day/days, etc. He tried to hoof it to the Event Boundary by Louisville, but by the time he had managed to work his way over there the TV's were all silent. It was kind of a profound moment to reach the event boundary and find out that it was all really over.
If i play burglars,my thing is taking any possible jewelery or other valuables, bunkering in the starting house, which by the end essentially becomes a dragons den.
I like to play as a hoarder/collector, I can imagine having your collection of jewelry with each item placed meticulously on tables and maybe on mannequins and trying to have the biggest collection lol
@@Fbsuab Sadly i am not that fun, but i always wear the most "expensive" jewelery available (gold rings and a necklace) and have a bunch of dufflebags filled with a certain type (cash, gold, silver) that are a priority over food if i need to load up a car and leave.
Nah my burglar playstyle more matches some psychotic car thief 😂😂😂 I loot houses usually for weapons rather than food, steal all good/high condition cars in the area for parts and slay hordes left and right using most horrifying methods i can
I have a year old playthrough and keep a diary on my day-to-day adventures. What I find, near deaths. My thoughts on strategy, future plans, some philosophy - things like that. Every other playthrough got boring after about a month into the game, but this - this adds a lot to the game. Makes you more invested in both your survivor and their survival, as well as the world you've crafted
Can't forget the good old ‘ive been bitten this is the end. I just hope someone finds my very well fortified house and supplies and uses them all” before making a new character and running them straight to the house ahaha
yea haha it's like telling a sims player to play an actual family instead of drowning all their sims...wild concept, as if the game isn't made for exactly that XD
I always love doing the sandbox option and have a couple saved presets, mainly a realistic one like this: Very high population, urban centered, 2-6 months water/electricity (Since the rest of the world outside the zone dies out AFTER the start of your playthrough) 2 hour long days to actually give you time to do something, Fertile land (Ohio River Valley), Helicopter to "sometimes" (once in the first week is too easy to be realistic), Normal loot population (since its the epicenter of the outbreak it probably took over the population too fast for people to start hoarding goods and use up supplies), high gas station level (not max or infinite but same reasoning as before), all clothing available so I can make a character with gear better than default I have on me in real life, gear I would grab in a moments notice in a real scenario, 100 extra starting trait points (so I can make my character exactly as I would see myself as right this moment (yes I still have like 6 or 7 negative traits but more good traits than normal)), fast shamblers with poor sight and vision and more active daytime than night(decomposing bodies are not going to have good hearing or eyesight), etc etc... Edit: Not everything I changed but I call this and some more changes my "Forgiving Realism" preset lol, makes the game more enjoyable for me personally and makes a good basic multiplayer preset as well!
i've always done something similar creating characters, picking attributes that would make sense for that build, for example, a burglar with sneaky/movement skills or a park ranger with nature related skills. but actually applying it into the gameplay is a whole another level, very interesting stuff
I have found that playing with random zombies and extremely rare loot prolongs the game, even with the same goals you’ve already been doing. however, those goals now take extremely more time and more risk because you’re having to search more places, even places you may normally have skipped on a normal Settings play through. you may go months without the generator magazine or other items so it keeps you constantly on the move rather than being completely Stored up in your safe house within the first two months and then getting bored.
A couple small roleplay details that add life to your character -Eat with a spoon/fork in your inventory -Have "loungewear" like a bathrobe or something that you only wear around your base -Have workout clothes for when you exercise -If you can, have a cup of coffee or tea in the morning just because it's a nice way to start the day. -work towards having luxuries rather than just necessities. Get a working washer/dryer. Decorate your base. Acquire a few arcade machines. Maybe a piano. Even better with mods that make instruments and arcade machines usable Make it feel like a place someone would be living in
I remember my first plays, when I gave burials to ex-survivors, who got infected inside barricaded buildings. I can imagine how horrific it was to see your mate turns into a zombie and you can't get away from the base.
As a car guy i always enjoy collecting cars and fixing them using tons of cars mods I just wish a game same as PZ but in normal world and you can build a garage to collect, fix, build and drive cars 😂
I would play that. One of my favorite playthroughs is just a bunch of car mods on a low population map and I just drive around looking for cars to fix up and add to the collection.
@@zaraheart don't get me wrong i love GTA but it's shallow in term of cars Does it allow you to manually fuel your car? No Does it allow you manually getting parts? No Does it allow you to disassemble your car? No And the list go on GTA is a great game but it doesn't have any deep mechanics of anything but i hope it gets deeper in GTA 6
I remember a youtuber talking exactly about this for PZ and how taking it slow clicked when he started doing things as simple as takiny off his metal welding mask when he ate.
My favorite quest ive yet to complete is securing the art museum, start in any town but Louisville, get to Louisville, then do everything to protect the museum and its art,
There is a channel called, two whelled gamer, he has like 4 or 3 series that take this aproach, is very entertaining to watch, his editing and storytelling are amazing.
I think one of the best self set goals for a run is ‘escape’. Pick a point on the map, pretend there is an escape vehicle there waiting for you, start on the other end of the map, and try to get there within a set time limit. Best if you make the settings with either dense population or sprinters, and disable cars (or just don’t use them).
As a burglar I keep taking all the jewelry & melting it down in my fires in order to one day forge me a silver sword that will burn the undead as I cut them, & blinding golden armor that will keep them away from me even in the light of the moon deep within the forest. But alas this has never worked for me. Even with the old ovens. My town is burned to the ground & the jewelry is still there, flawless: exactly why I want it as armor. Diamond tipped spears sound mint AF too
Roleplaying is incredibly fun in almost every game. I highly recommend this approach to most games you play if you're feeling kinda bored of them and want something new
This is how I initially started to play, but I didn’t know the mechanics of the game, so I started googling and that just lead me down the path of “optimizing”. RPing is so much more fun.
That's is actually how I play. When I first played it I was playing as if it was me. I would dig graves for one reason. I wanted to be 100% sure a zombie was dead dead. So I dug a spot so just in case near my base point none would get back up and come at my place while I was in game sleeping. Next I loaded up on melee weapons. I kill everything because I know one left undead and walking is one that can get you later. I see it it dies. Only hordes above 50 do I question killing them all. If I was in these kinds of situations I play like it. 7 days to die I been reaching 0 deaths. This game is the challenge that I was hoping for.
My go-to character build is a character who has a little bit of everything but also a lot of negative traits. I call it "Retired Southern Dad" and he starts off with a little bit of everything, but he is also overweight, hard-of-hearing and other old-man traits. The most important part is you have to dress the part. Dress shoes, polo, maybe a flatcap
I'm just happy to have a bread truck & a hatchback in my waterside 2 story fireplace home next to the brewery so I am stocked up on Molotov cocktails & made a run to the library & have every skillbook imaginable. I've made a journal of all my teachings so even if I die my next character can be the exact opposite & inherent my skills + his. If I die enough times I'll eventually become god of this world & then burn it down & cleanse it in the thirsty flames of judgement.
Things i go for, for the “just cuze” reason: Collect a garbage of jewelry until maxed out. This is for the reminder that the trinkets hold no value now in the apocalypse. Then it switches to one garbage bag of gold and one for silver. Trying to collect all the VHS tapes like a collector. Chopped down 100 tiles worth of trees to build a walkway from base to where I put my traps. Gives me a little of a safe zone between the forest line the pathway to see Zeds coming. Can use the Moat mod to build a small pond and fish automatically spawn there now too. Collect paintings.
One I've had a lot of fun with is a randomizer (not the random traits, as I didn't know it existed before this lol) I made spin wheels for all negative and positive traits and occupations and start locations. Spun a wheel to figure out how many if each negative and positive I got. And after it was set, tried to come up with a reason why this character had what they did, to make sense of jt, and proceeded to do something like this. Had some wild ones, some great. Some didn't last but a few hours.
When i play, i set up a main base in a rosewood house. Everytime i die, i go find my last character and bring them back to the base and bury them in the front yard with a cross. Im on 3rd life now. Gonna head to military checkpoint towards Louisville to find some 5.56
If you're like me you've already used the cheat menu to create a custom start of yourself. Complete with all the stuff available to you in your home, your vehicles, your clothes, tools, weapons and skills. It's nice to start as me.
I do like the idea, as I play normally to learn a few times. Play as myself some, even having a frw saves that are personal coming back to when I want to. While I have like 20 to 30 starting saves and continue onward saves with labels of the name of who I am playing as to remember how they would make choices. Something I do even for Fallout and TES/ESO. Keeping in character of choices, actions, and what they pick up, keep, store, sell/buy, etcetera etcetera. Its very interesting, especially adjusting the same character into another game world or setting and the likes.
I love having my house barricaded and stocked with food so that I may stay up to date with he news stations.. builds up the feeling of being alone in a very, very awful situation
Started playing with zero viral transmission in custom sandbox with high zombie pop, no respawning zombies and somewhat frequent helicopter events. Give First Aid a lot more use and its really fun to blast through zombies. Feels like Resident Evil now, like im an umbrella agent clearing out zones while a support heli flies by.
I like starting in one town and playing like I have a family in another town. I'm desperately trying to gather supplies so I can go find them. I get to the new town with a car full of supplies only to find the house empty and then spend the rest of the time slowly clearing out the town to try and find theme, dead or alive.
I enjoy asking chatgpt short plots. For example, once me and my friend played the brother and sister who live far away and now they're trying to find each other, we played a couple of old man trying to survive, with all of the disadvantages of being old, that one got insanely great at the end we managed to survive even more than we thought.
I always recommend playing like a drifter. Camp out in a house until all of the supplies are gone. It gets more challenging when the power goes out and you can’t cook or get water and you don’t know where you’re sleeping next
For me it was revisiting my old house I spawned in at the start of the game seeing it all wrecked and stuff. I took it upon myself to rebuild it and fix it up. Considering moving back to my old neighborhood now that all my neighbors are dead
Our coops we always go back to give our friends proper burials. Our rules are we play until one man is left standing, that, the last man standing has to finish burying anyone left unburied or dye trying before we start again =D
Yeah, me and a friend did that in a multiplayer server once, I played a kid looking for her parents and she played an old vietnan war veteran, kind of making a father daughter dymamic. It was really fun!
Sometimes my main goal is to make links between buildings in Louiville or sometimes in ravencreek with the 10 years later mod, it is some kinds of an obsession, like a goal to achieve by all means necessaries, so me with 4/5 friends are trying to to make a big mall like building near Ravencreek but we plays like death is permanent (a lot because we decided to always spawn at Rosewood) and it is the 4th server we open because we all dies before finishing the "doomsday plaza". The last server we closed was probably the best because we almost finished (we where also at our all times higest players count (10) because some friends could finally afford a pc) but semeone forget to turn off an oven and so burned all our wood and then the admin (me) suddently allowed friendly fire and the whole city became a slaughterhouse so me and my closest friend becames the griefers of the server, putting mines everywhere, killing on sight, emptying every cars except our and drawing a gigantic horde to the last 3 survivors, wait a little to be sure they where deads, proceed to shoot my budy who admited forgeting the oven and then jump of a building. In short, chase your dreams but be careful because your friend and a oven can ruin everythings.
I actually did a roleplay run for my very first playthrough. Buried any zombies I killed around my base, looted the neighbors houses for supplies, before eventually wandering too far and getting caught fighting infront of a supermarket and bitten. At that point I went home, boarded up my room once locking myself inside, and drank bleach Lasted about 3 days
I usually enable superb survivors and make my own little ricktatorship and always make sure to have one random survivor with a crossbow. There is just something about being Rick grimes that’s so much fun especially with the mod that adds his python and machete
I do like the role playing in this game. I wanted to try something like that game into the Dead so I made my character like a paratrooper,I dropped off in a random area and try to run to Louisville to join military checkpoint. I just gave my character an M16 ammo in a military uniform improve my fitness stats and sprinting with the debug mode, and had the zombie population higher. It was basically a whole nomad adventure looting town to town and keep running.
In case of a real zombie outbreak i am well enough prepared, i got my own well, got solar power, got a generator, got all kinds of tools, live in the middle of nowhere and got a Machete
As a book worms i always Collect full collection of all books skills and organized it according their level and every type cloths in game in my large wardrobes and my area end up full will naked Zombies... Always put a smile when i actually did it😊
A simple mod to help with role playing or giving a new goal, is the cure mod. Customizable to a point and can bring you places you wouldn’t go before, and gives you a goal if you’re playing with regular transmission
Theres a mod you can download (i forget the name but Johnnys Big Day Out 10 Years Later server has it) where you can choose a background as a Delta Force Operator, an Army Ranger, or an Insurgent which not only spawns you with good stats and weapons (you can also choose starting with just a knife as a negative perk) but also a mission to get lab samples from a secret military base and some other stuff to do. I roleplay in the character heavily and have a fun time. I rp as if the military sent me in to collect the samples and secure an outpost for an eventual military operation to retake the state (as in the server lore iirc the virus didnt end the world and was contained successfully), since one of the missions is to secure an airfield.
I use a mod that adds more military checkpoints to the map. My favorite play through I’ve done “realistically” is being a National Guard soldier, leaving a checkpoint after it overrun
If you can get a group of friends together, I've found that a fun situation to try is setting the population to high and turning off zombie respawns. Playing the game this way gives a sense of purpose to zombie kills, because you know that they're gone when you put them down.
Been doing this with my friend and some of our viewers, instead of hyper optimized gameplays, we try to RP what we'd actually do if we were in the actual zombie apocalypse. Lot harder and a lot more fun tbh
3 months into my world, i have base, weapon, food, water, entertainment, and i was bored until i read an annotated map, now i pretending to trying rescue those people even though i know there's no one except me in the world, still it's nice to explore the map with a objective in mind😂
I used to be so scared that I would play on debug mode just for some semblance of assurance that I won't die immediately after spawning but lately, I've been playing with 0 cheats and while I do die a lot, it feels a lot more fun and rewarding when everything I do is done through the usual grind, not just handed to me on a silver platter.
The best way to improve your gameplay is to make all the zombies sprinters or at least random, that some of them will be sprinters. Also choose cold winter, 7 months after apocalypse and low amount of loot. And you'll see what the real zomboid is. This is a real survival
I've done few playthroughs where I give myself 24 hours to gather items and supplies and then I fugg off in to the woods (near lake or a river) and try to survive there foraging and using my gathered supplies.
I’m a chronic car hoarding mechanic or burglar every time. My goal is to repair and own every model of car and basically just stack every car on the map on my base as trophies and fuel tanks and parts cars. This is what every play through turns into.
that's actually what i do from the start, that's why i play veteran and act like i knew what will happend and act in consequence of knowing the zombie virus in advance because i saw the test made by the governement and military with the virus.
I role played as a teenage girl named Serena Errenmore, the daughter of a decorated police sergeant. He taught her how to handle weapons and basic survival skills, but after the virus her mother and sister turned, forcing her to put them down. I made it my goal to gear up and head to Louisville to hopefully find her ‘dad’ who had been called to help with the growing civil unrest. Eventually after getting there I find the closest looking police zombie. She had found him turned and took him out, then held a funeral for him. Thus her story continues somberly, living for living’s sake while trying to find the meaning in her life after losing her entire family. Very dramatic for me honestly, and it became one of my favorite worlds. It sort of gave me an end point for her world, where the save game now sits as a reminder of what her story means.
i remember trying to do a realistic playthrough where i just played as myself and immediately died after spawning
Anytime I give a character a name that’s significant to me, dead.
@FinnThyHuman and anytime i name my character Quantavius Giggleworth VII i end up surviving for like 12 days
I always play as myself ridiculous misfortunate and terrible eyesight.
My chaeicter Leroy jankens charged into the mall and yea u can guess what happend next worth it
Same every single time to 😂
bro invented roleplaying
Like people haven’t been doing this already
MIND BLOWN
still solid advice, cause many players just focused on minmaxing and get bored when theymanaged to cheesed ut the game
@@elwinalicebro you could just say "progression"
@@elwinalice that’s not really advice it’s stupid to think if u mid max you will have fun u won’t either u will destroy anything and be bored or the dm will increase difficulty
One roleplay I enjoy doing is the "last minute" survivor. Ill stay in my starter house and collect food from the neighbors' houses and board up my home. Only when power and/or water goes off do I go and look for a generator and ways to get water. Pretty much I try to play as someone that would go "oh shit I did not think of that" until it happens, like water and power going off, canned food running low, etc
really cool idea ill try that out
@@mattsproductions7525 it "slows" the game down a bit as in it drags out the time to reach the "endgame". Dont worry about grinding skills or anything other than just what happens naturally. Just try to keep the simplest approach to someone that just got lucky on the initial outbreak and just going day by day. No long term prep thought in mind
I like this idea too, but I'd try to change a few things if I did that.
Like spawning a car similar to the car I have IRL, and spawning the items I have in my house.
I don't like how in PZ your spawn is random.
I have done an "home-made armored cosplay" to get a State Of Decay two-year anniversary shirt.
Not to mention the great amount of tools most people have in their homes, like hammers, scissors, knives, screwdrivers.
While in PZ you'll be lucky to spawn in a house with a jacket and a hammer.
Really praying to RNGsus arent ya? Ain’t nobody gonna just forget their power will go out. Water I might believe depending on where they’re from
@@dexlovesgames_dlg you give people too much credit, a package of peanuts has a warning that it contains peanuts. There definitely would be people who would not think about power going out during an unnatural event.
I once did a playthrough as a Vietnam Veteran named Vernon von Graff, and I journaled each day as the game went on (I play on 2 hr days and tended to pause while I typed, so it was manageable time-wise). I'd stop multiple times throughout the day, make a note of the time in military time, write what my character is thinking, their reactions to the news and events in the game (like that time I nearly died to the fatigue spiral while driving through West Point because I stopped to get out and try to grab a hat 😂) what their goals are for the coming day/days, etc. He tried to hoof it to the Event Boundary by Louisville, but by the time he had managed to work his way over there the TV's were all silent. It was kind of a profound moment to reach the event boundary and find out that it was all really over.
Straight up an apocalypse movie protag
If i play burglars,my thing is taking any possible jewelery or other valuables, bunkering in the starting house, which by the end essentially becomes a dragons den.
I like to play as a hoarder/collector, I can imagine having your collection of jewelry with each item placed meticulously on tables and maybe on mannequins and trying to have the biggest collection lol
@@Fbsuab Sadly i am not that fun, but i always wear the most "expensive" jewelery available (gold rings and a necklace) and have a bunch of dufflebags filled with a certain type (cash, gold, silver) that are a priority over food if i need to load up a car and leave.
But can u convince the dragons to invest
Nah my burglar playstyle more matches some psychotic car thief 😂😂😂 I loot houses usually for weapons rather than food, steal all good/high condition cars in the area for parts and slay hordes left and right using most horrifying methods i can
I have a year old playthrough and keep a diary on my day-to-day adventures. What I find, near deaths. My thoughts on strategy, future plans, some philosophy - things like that. Every other playthrough got boring after about a month into the game, but this - this adds a lot to the game. Makes you more invested in both your survivor and their survival, as well as the world you've crafted
Can't forget the good old ‘ive been bitten this is the end. I just hope someone finds my very well fortified house and supplies and uses them all” before making a new character and running them straight to the house ahaha
Lol, the suggestion is just to roleplay.
We are slowly getting insane I see.
Sometimes when I dream, I can see the devs laughing at me while they dangle build 42 just out of my reach
role playing in a role playing game ? yeah definitely crazy
@@Jacob-dp8nt
MADNESS!
MADNESS I SAY!!
yea haha it's like telling a sims player to play an actual family instead of drowning all their sims...wild concept, as if the game isn't made for exactly that XD
@olapapi5486 This guy’s talking crazy!
I always love doing the sandbox option and have a couple saved presets, mainly a realistic one like this:
Very high population, urban centered, 2-6 months water/electricity (Since the rest of the world outside the zone dies out AFTER the start of your playthrough) 2 hour long days to actually give you time to do something, Fertile land (Ohio River Valley), Helicopter to "sometimes" (once in the first week is too easy to be realistic), Normal loot population (since its the epicenter of the outbreak it probably took over the population too fast for people to start hoarding goods and use up supplies), high gas station level (not max or infinite but same reasoning as before), all clothing available so I can make a character with gear better than default I have on me in real life, gear I would grab in a moments notice in a real scenario, 100 extra starting trait points (so I can make my character exactly as I would see myself as right this moment (yes I still have like 6 or 7 negative traits but more good traits than normal)), fast shamblers with poor sight and vision and more active daytime than night(decomposing bodies are not going to have good hearing or eyesight), etc etc...
Edit: Not everything I changed but I call this and some more changes my "Forgiving Realism" preset lol, makes the game more enjoyable for me personally and makes a good basic multiplayer preset as well!
i've always done something similar creating characters, picking attributes that would make sense for that build, for example, a burglar with sneaky/movement skills or a park ranger with nature related skills. but actually applying it into the gameplay is a whole another level, very interesting stuff
I have found that playing with random zombies and extremely rare loot prolongs the game, even with the same goals you’ve already been doing. however, those goals now take extremely more time and more risk because you’re having to search more places, even places you may normally have skipped on a normal Settings play through. you may go months without the generator magazine or other items so it keeps you constantly on the move rather than being completely Stored up in your safe house within the first two months and then getting bored.
"You can have more fun by not try harding every run" is applicable to every game
A couple small roleplay details that add life to your character
-Eat with a spoon/fork in your inventory
-Have "loungewear" like a bathrobe or something that you only wear around your base
-Have workout clothes for when you exercise
-If you can, have a cup of coffee or tea in the morning just because it's a nice way to start the day.
-work towards having luxuries rather than just necessities. Get a working washer/dryer. Decorate your base. Acquire a few arcade machines. Maybe a piano. Even better with mods that make instruments and arcade machines usable Make it feel like a place someone would be living in
I remember my first plays, when I gave burials to ex-survivors, who got infected inside barricaded buildings. I can imagine how horrific it was to see your mate turns into a zombie and you can't get away from the base.
As a car guy i always enjoy collecting cars and fixing them using tons of cars mods
I just wish a game same as PZ but in normal world and you can build a garage to collect, fix, build and drive cars 😂
I would play that. One of my favorite playthroughs is just a bunch of car mods on a low population map and I just drive around looking for cars to fix up and add to the collection.
Car mechanic simulator, here you could probably satisfy this desire.
GTA? Kinda lol
@@zaraheart don't get me wrong i love GTA but it's shallow in term of cars
Does it allow you to manually fuel your car? No
Does it allow you manually getting parts? No
Does it allow you to disassemble your car? No
And the list go on
GTA is a great game but it doesn't have any deep mechanics of anything but i hope it gets deeper in GTA 6
@@mohammadsamara5398 CDDA is a super complex roguelike somewhat similar to zomboid, it has crazy detailed vehicle customization
I remember a youtuber talking exactly about this for PZ and how taking it slow clicked when he started doing things as simple as takiny off his metal welding mask when he ate.
I’ve started to play blindfolded
Dafuq?
Stream that, please
My favorite quest ive yet to complete is securing the art museum, start in any town but Louisville, get to Louisville, then do everything to protect the museum and its art,
Ey this sounds like a really cool idea
There is a channel called, two whelled gamer, he has like 4 or 3 series that take this aproach, is very entertaining to watch, his editing and storytelling are amazing.
I think one of the best self set goals for a run is ‘escape’. Pick a point on the map, pretend there is an escape vehicle there waiting for you, start on the other end of the map, and try to get there within a set time limit.
Best if you make the settings with either dense population or sprinters, and disable cars (or just don’t use them).
there is no escape, everything and everyone is infected
"Rip and Tear, until it is done"
As a burglar I keep taking all the jewelry & melting it down in my fires in order to one day forge me a silver sword that will burn the undead as I cut them, & blinding golden armor that will keep them away from me even in the light of the moon deep within the forest.
But alas this has never worked for me. Even with the old ovens. My town is burned to the ground & the jewelry is still there, flawless: exactly why I want it as armor.
Diamond tipped spears sound mint AF too
Roleplaying is incredibly fun in almost every game. I highly recommend this approach to most games you play if you're feeling kinda bored of them and want something new
i do this n try to find friends along the way in superb survivors
that often die in dramatic fashion
it’s awesome
Thats how i've always played PZ and other games like Fallout and stuff😂
I have given this advice to everyone. Im glad its being said on you're channel. The RP is endless
This is how I initially started to play, but I didn’t know the mechanics of the game, so I started googling and that just lead me down the path of “optimizing”. RPing is so much more fun.
That's is actually how I play.
When I first played it I was playing as if it was me. I would dig graves for one reason. I wanted to be 100% sure a zombie was dead dead. So I dug a spot so just in case near my base point none would get back up and come at my place while I was in game sleeping.
Next I loaded up on melee weapons. I kill everything because I know one left undead and walking is one that can get you later. I see it it dies. Only hordes above 50 do I question killing them all.
If I was in these kinds of situations I play like it. 7 days to die I been reaching 0 deaths. This game is the challenge that I was hoping for.
My go-to character build is a character who has a little bit of everything but also a lot of negative traits.
I call it "Retired Southern Dad" and he starts off with a little bit of everything, but he is also overweight, hard-of-hearing and other old-man traits. The most important part is you have to dress the part. Dress shoes, polo, maybe a flatcap
I'm just happy to have a bread truck & a hatchback in my waterside 2 story fireplace home next to the brewery so I am stocked up on Molotov cocktails & made a run to the library & have every skillbook imaginable.
I've made a journal of all my teachings so even if I die my next character can be the exact opposite & inherent my skills + his.
If I die enough times I'll eventually become god of this world & then burn it down & cleanse it in the thirsty flames of judgement.
That’s a good role-playing idea
I usually play just an average joe, but I still try to bury the zeds cuz 'They were nice neighbours before this.'
Things i go for, for the “just cuze” reason:
Collect a garbage of jewelry until maxed out. This is for the reminder that the trinkets hold no value now in the apocalypse. Then it switches to one garbage bag of gold and one for silver.
Trying to collect all the VHS tapes like a collector.
Chopped down 100 tiles worth of trees to build a walkway from base to where I put my traps. Gives me a little of a safe zone between the forest line the pathway to see Zeds coming.
Can use the Moat mod to build a small pond and fish automatically spawn there now too.
Collect paintings.
One I've had a lot of fun with is a randomizer (not the random traits, as I didn't know it existed before this lol) I made spin wheels for all negative and positive traits and occupations and start locations. Spun a wheel to figure out how many if each negative and positive I got. And after it was set, tried to come up with a reason why this character had what they did, to make sense of jt, and proceeded to do something like this.
Had some wild ones, some great. Some didn't last but a few hours.
When i play, i set up a main base in a rosewood house.
Everytime i die, i go find my last character and bring them back to the base and bury them in the front yard with a cross.
Im on 3rd life now.
Gonna head to military checkpoint towards Louisville to find some 5.56
If you're like me you've already used the cheat menu to create a custom start of yourself. Complete with all the stuff available to you in your home, your vehicles, your clothes, tools, weapons and skills. It's nice to start as me.
You fool I have been doing this for thousands of hours
I do like the idea, as I play normally to learn a few times. Play as myself some, even having a frw saves that are personal coming back to when I want to. While I have like 20 to 30 starting saves and continue onward saves with labels of the name of who I am playing as to remember how they would make choices. Something I do even for Fallout and TES/ESO. Keeping in character of choices, actions, and what they pick up, keep, store, sell/buy, etcetera etcetera. Its very interesting, especially adjusting the same character into another game world or setting and the likes.
I aways do this. That's why I'm always cautious and never die in my playthrough every time I join my friends' server.
Being used to play RP, this is something I tend to do on every playthrough.
Good to see this, I'm so bored waiting for build 43. This is a good idea.
I like writing about my day in the notebooks. Fun to read after not playing a while.
I love having my house barricaded and stocked with food so that I may stay up to date with he news stations.. builds up the feeling of being alone in a very, very awful situation
Started playing with zero viral transmission in custom sandbox with high zombie pop, no respawning zombies and somewhat frequent helicopter events. Give First Aid a lot more use and its really fun to blast through zombies. Feels like Resident Evil now, like im an umbrella agent clearing out zones while a support heli flies by.
I like starting in one town and playing like I have a family in another town. I'm desperately trying to gather supplies so I can go find them. I get to the new town with a car full of supplies only to find the house empty and then spend the rest of the time slowly clearing out the town to try and find theme, dead or alive.
I enjoy asking chatgpt short plots. For example, once me and my friend played the brother and sister who live far away and now they're trying to find each other, we played a couple of old man trying to survive, with all of the disadvantages of being old, that one got insanely great at the end we managed to survive even more than we thought.
Picking the park ranger profession and being so far in the wilderness that you never see the zoids and don’t know anything is wrong
I always recommend playing like a drifter. Camp out in a house until all of the supplies are gone. It gets more challenging when the power goes out and you can’t cook or get water and you don’t know where you’re sleeping next
For me it was revisiting my old house I spawned in at the start of the game seeing it all wrecked and stuff. I took it upon myself to rebuild it and fix it up. Considering moving back to my old neighborhood now that all my neighbors are dead
That’s awesome; I always take the police build with:
Restless sleeper
Butterfingers
Athletic &
First Aider
Bro said police and moral compass in the same sentence lol
I love project zomboid in a similar way that I love Rimworld. Here's the world, create your own story out of it
Our coops we always go back to give our friends proper burials. Our rules are we play until one man is left standing, that, the last man standing has to finish burying anyone left unburied or dye trying before we start again =D
Yeah this game really is so immersive if you roleplay your character
Yeah, me and a friend did that in a multiplayer server once, I played a kid looking for her parents and she played an old vietnan war veteran, kind of making a father daughter dymamic. It was really fun!
I played a fire fighter in Rosewood recently. Went to the fire station immediately and buried all my coworkers
PZ is an incredible survival game that uses the simple “do what you want” to generate all the fun
Sometimes my main goal is to make links between buildings in Louiville or sometimes in ravencreek with the 10 years later mod, it is some kinds of an obsession, like a goal to achieve by all means necessaries, so me with 4/5 friends are trying to to make a big mall like building near Ravencreek but we plays like death is permanent (a lot because we decided to always spawn at Rosewood) and it is the 4th server we open because we all dies before finishing the "doomsday plaza". The last server we closed was probably the best because we almost finished (we where also at our all times higest players count (10) because some friends could finally afford a pc) but semeone forget to turn off an oven and so burned all our wood and then the admin (me) suddently allowed friendly fire and the whole city became a slaughterhouse so me and my closest friend becames the griefers of the server, putting mines everywhere, killing on sight, emptying every cars except our and drawing a gigantic horde to the last 3 survivors, wait a little to be sure they where deads, proceed to shoot my budy who admited forgeting the oven and then jump of a building.
In short, chase your dreams but be careful because your friend and a oven can ruin everythings.
40hours in, i found myself keep coming back to one specific house in muldrough
TwoWheeledGaming creates whole randomized character series playthrus based on this. He makes phenomenal content
Other than the lack of guns, in Kentucky of all places, I love the immersion that Project Zomboid gives.
I actually did a roleplay run for my very first playthrough. Buried any zombies I killed around my base, looted the neighbors houses for supplies, before eventually wandering too far and getting caught fighting infront of a supermarket and bitten. At that point I went home, boarded up my room once locking myself inside, and drank bleach
Lasted about 3 days
I usually enable superb survivors and make my own little ricktatorship and always make sure to have one random survivor with a crossbow. There is just something about being Rick grimes that’s so much fun especially with the mod that adds his python and machete
its always more fun when you roleplay with the game, even when its a sandbox game in single player
I do like the role playing in this game. I wanted to try something like that game into the Dead so I made my character like a paratrooper,I dropped off in a random area and try to run to Louisville to join military checkpoint.
I just gave my character an M16 ammo in a military uniform improve my fitness stats and sprinting with the debug mode, and had the zombie population higher. It was basically a whole nomad adventure looting town to town and keep running.
If i were in a zombie apocalypse i'd 100% pile up bodies in a corner lmao
Build 42 is out now !
In case of a real zombie outbreak i am well enough prepared, i got my own well, got solar power, got a generator, got all kinds of tools, live in the middle of nowhere and got a Machete
As a book worms i always Collect full collection of all books skills and organized it according their level and every type cloths in game in my large wardrobes and my area end up full will naked Zombies... Always put a smile when i actually did it😊
Police and morale compass being used in the same sentence is wild
A simple mod to help with role playing or giving a new goal, is the cure mod. Customizable to a point and can bring you places you wouldn’t go before, and gives you a goal if you’re playing with regular transmission
It's roleplaying and it is quite common. Actually a good alternative to minmaxxing skills and endless grinding.
Theres a mod you can download (i forget the name but Johnnys Big Day Out 10 Years Later server has it) where you can choose a background as a Delta Force Operator, an Army Ranger, or an Insurgent which not only spawns you with good stats and weapons (you can also choose starting with just a knife as a negative perk) but also a mission to get lab samples from a secret military base and some other stuff to do. I roleplay in the character heavily and have a fun time. I rp as if the military sent me in to collect the samples and secure an outpost for an eventual military operation to retake the state (as in the server lore iirc the virus didnt end the world and was contained successfully), since one of the missions is to secure an airfield.
I use a mod that adds more military checkpoints to the map. My favorite play through I’ve done “realistically” is being a National Guard soldier, leaving a checkpoint after it overrun
I was gonna sleep but now I am. Gonna destroy my sleep schedule... Thanks
Me playing the game: “Food water weapons medical tools geny”
Me irl if it happened irl: the exact same thing
If you can get a group of friends together, I've found that a fun situation to try is setting the population to high and turning off zombie respawns. Playing the game this way gives a sense of purpose to zombie kills, because you know that they're gone when you put them down.
Been doing this with my friend and some of our viewers, instead of hyper optimized gameplays, we try to RP what we'd actually do if we were in the actual zombie apocalypse. Lot harder and a lot more fun tbh
3 months into my world, i have base, weapon, food, water, entertainment, and i was bored until i read an annotated map, now i pretending to trying rescue those people even though i know there's no one except me in the world, still it's nice to explore the map with a objective in mind😂
I used to be so scared that I would play on debug mode just for some semblance of assurance that I won't die immediately after spawning but lately, I've been playing with 0 cheats and while I do die a lot, it feels a lot more fun and rewarding when everything I do is done through the usual grind, not just handed to me on a silver platter.
This is how i play all my games. No questions their morals in game. The only one who can is you.
Makes decisions lean one way more than others
The best way to improve your gameplay is to make all the zombies sprinters or at least random, that some of them will be sprinters. Also choose cold winter, 7 months after apocalypse and low amount of loot. And you'll see what the real zomboid is. This is a real survival
I've done few playthroughs where I give myself 24 hours to gather items and supplies and then I fugg off in to the woods (near lake or a river) and try to survive there foraging and using my gathered supplies.
Also good idea to ask AI to generate a story for your character with backstory, goals, stats etc. and then roleplaying according to it
It'd just be me speedrunning finding and drinking as much bleach as possible
lol I only play as myself when I play, it really does make things fun but also heartbreaking when I die, very humbling.
We called these roleplay back in my day (waving a cane argerly)
Roleplay styled playthroughs are so fun
I did a run that was inspired off of 1 of my fallout characters 😂
i really enjoyed a play through where i played a kleptomaniac and had to steal all the jewelry and cash ocd style
I’m a chronic car hoarding mechanic or burglar every time. My goal is to repair and own every model of car and basically just stack every car on the map on my base as trophies and fuel tanks and parts cars. This is what every play through turns into.
My favorite thing. Is to set up a no zombie respawn and play a full exterminator run
I really like the random sprinters mod it spices up the game a lot
YES i did this as a vet and i had to go from rosewood to louisville to check on my family cause i was sent to rosewood
Playing a police officer and holding down the Rosewood police station as a shelter for potential survivors is a great play style.
I like to avoid killing as long as possible or until the character learns about the real danger from a broadcast
Select an occupation close to what you do irl and your real positive traits, that will let you know how you really would fair in that scenario.
that's actually what i do from the start, that's why i play veteran and act like i knew what will happend and act in consequence of knowing the zombie virus in advance because i saw the test made by the governement and military with the virus.
this is how i played from the start this is just how you’re supposed to play
No i haven‘t but thank you that you play that way so other people don’t have to 😊
I role played as a teenage girl named Serena Errenmore, the daughter of a decorated police sergeant. He taught her how to handle weapons and basic survival skills, but after the virus her mother and sister turned, forcing her to put them down. I made it my goal to gear up and head to Louisville to hopefully find her ‘dad’ who had been called to help with the growing civil unrest. Eventually after getting there I find the closest looking police zombie. She had found him turned and took him out, then held a funeral for him. Thus her story continues somberly, living for living’s sake while trying to find the meaning in her life after losing her entire family. Very dramatic for me honestly, and it became one of my favorite worlds. It sort of gave me an end point for her world, where the save game now sits as a reminder of what her story means.