The Encounter At Far Point episode actually had warp coasting on display, for any wondering. It's the maneuver Picard had the ship pull off before turning the Star Drive section around in order to confront the pursuing Q, while protecting the rest of the crew from the being's wrath.
But when you think about it, the way it's shown is actually kind of dumb: the saucer pulls forward & up / drive section pulls back & down, so they're actually having to expand the warp field for this manoeuvre to take place and then the drive section has to bear off as the saucer could collide back into the top of the drive section if they didn't (in a similar vein, the Captain's yacht can also leave at warp but it has to dodge the neck of the drive section on the way out the back). If you were designing the ship for this manoeuvre, you'd be better off turning the entire ship around - the nacelles at the "front" pulling the ship so then the saucer can just drift off without really doing anything special.
@@MrGoesBoom Other way around, the 2009 Trek soft... not... but still kinda is reboot came before he fucked up Star Wars as well. Also fun fact, the CG model was built to be only about 300 meters bigger then the motion picture Enterprise but JJ want it to be super sized to make it look "cooler" so he had them scale up the ship but didn't bother to have the details scaled down to match. So go look at some footage (I know it's hard... god that was such an ugly ship) and realize that windows are all several decks tall and stupidly wide.
@@TheRyujinLP @Z1gguratVert1go Huh, I coulda sworn that he was messing with Star Wars before he fucked around with Star Trek...but if I'm wrong then I'm wrong. Apologies
Actually during season 3's "Deja Q" the Enterprise used a warp field to lower the mass of Beral IV's moon and then used their tractor beam to push it into a higher orbit, then Q out of gratitude, fixed the problem
I think the guide was written during the pre-production of the series, in order to set things straight and avoid confusion. They want to avoid the TOS phaser bombs
There was also the time with the genetically engineered society where they put some visor tech into the tractor beams systems to allow it to tractor something that would easily have the mass of hundreds of death stars.
Great video! This was literally all new information to me. Thank you for not just rehashing the same 10 things other videos say. You actually did the math on some of this stuff and deep dive research. Bravo.
The Enterprise D could probably have gone longer than 3 years without a refuelling stop, but the ship's captain had this strange thing for an old English tea, that would constantly take up large amounts of energy to reproduce in the replicators, hence the 3 year period between refuelling. If you though that was bad, spare a thought for the USS Voyager [yikes].
@@JohnSmith-eo5sp even factoring in improvements in feddie tech, between the D and Voy, I am sure that the far smaller mass and volume of Voy would factor into a less energy hungry ship over all and ergo a longer range :)
its why in star trek Nemesis you see the shields are much closer to the ship, instead of a bubble. IT used a lot less power, better control where the shields were powered, and it also avoided that last little weakness. Not to mention the shields were a lot stronger the closer to the ship it was.
I imagine that there is a trade off for both versions. For your bubble shield while you're more vulnerable to the dimpling effect, it also keeps enemy fire away from the hull, while with the skin tight configuration it resists dimpling, but also reduces your margin of error for incoming fire that manages to penetrate the shield. Consider when the Romulan Warbird lost her wing and it bounced off of the Enterprise. With a bubble shield like the Enterprise-E had at the Battle of Sector 001, that impact would've been well away from the hull and done minimal damage, while with skin tight shields it actually managed to knock into the hull as she passed.
@@3Rayfire yep, I agree. That version of the sovereign didn't have the regenerative shielding, ablative hull armor, and the new power systems like nemesis. So it wad a great progression.
@@sulanis8444 She had ablative armor out of the box. Every combat ship after the Defiant did. According to the TNG Tech Manual even the Galaxy had an earlier Ablative Armor at key areas.
Don't forget dude it was seen several times in the show where the Enterprise D had numerous tractor beam emitters at different points on the hull not just on the keel remember in that episode from Season 2 where we first met Keylar when she was launched out in a class 8 probe to meet up with the Enterprise and a tractor beam was activated catching the probe and that tractor beam emitter appeared near the starboard impulse engine for the saucer section and in that season 3 episode 'The Hunt' where we saw a tractor beam activated to catch a stolen ship that tractor beam appeared to be near the forward torpedo tube so with that many tractor beam emitters she has who knows how strong the Enterprise D's towing strength could be
Standard Phaser effective range = 1 Light Second Standard Torpedo effective range = 16.67 Light Seconds Result: Most Star Trek space battles should take place BEYOND visual range. Plus enormous consideration for time over distance.
Considering how often they still manage to miss shots at what should be "bad-breath" or "knife-fighting" ranges, it makes me wonder if Starfleet's targeting computer systems were based on designs created by the X-Com program shortly before the Eugenics Wars.
@@tba113 The term for close range ship to ship combat is "melee range" or "Brawling range". "Bad Breath" and "Knife fighting" range sounds more like "broadsides", which would be closer, Too close to dodge, use countermeasures, or properly engage defenses. IN either case, if you are fighting at those ranges someone made so really bad mistakes. Honestly, I think that capital ships are too large and slow to "role a miss" in "Melee" or "Broadsides" ranges. This is where Fighters would be so much better. Too small and nimble for the big guns to target and hit them. Which is why fighters and shuttles, in canon, usually only take hits on approach or retreat from capital ships, the only times the guns can actually met or effectively lead the target. The targeting systems in Star Trek are done so poorly simply for the sake of the story. Writers trying to be exciting making everything weaker and less capable than they should be, by their own universe. If you really want drama and excitement, treat Trek space combat like real modern world warships and aerial combat, not WW2 schlock. Star WARS has that locked up.
If you look at TOS there were instances where the limited effects technology and budget worked in favor of showing the future technology. For instance in Journey to Babel and Arena the Orion and Gorn ships never had full models and they were shown as small colored light blips on the viewscreen which is what they would look like at extreme range, and the Enterprise would fire at those ranges at something they could barely see.
This is something they covered relatively well in The Expanse series. True the distances are nowhere near the theoretical weapons range of Trek, but they did at least show Missiles etc as having a long approach time from far out of any visual range, and things like point defense guns, and phalanx guns being only practical at truly close range.
The Enterprise D also has 14 weapons ports. 11 Phaser strips and 3 photon torpedo tubes. The forward and aft torpedo launchers are well known. The 3rd of these torpedo tubes is rear-facing on the saucer, but it's only exposed to space when the saucer is separated from the secondary hull. The main phaser strips are located on the ventral and dorsal saucer section. On the ventral (bottom) secondary hull, the battle section forward array runs laterally from starboard to port, and located aft of the main deflector. Two more battle section aft arrays are at the very aft of the ship at the central stern. There is one on each of the bottom of the two nacelle pylons also. On the dorsal (top) side, two more battle section aft arrays are located at the central stern, just aft and below the rear photon torpedo array. The battle section upper arrays are located a few decks up and further to port or starboard from the shuttle bays, close to the vehicle separation plane (the line where the saucer separates from the engineering section). Photon torpedoes were large and heavy, measuring 2.1m x 0.76m x 0.45m (6' 10.6" x 2' 5.9" x 1' 5.7") and weighing 247.5kg (545.6 lbs). Needless to say, the Enterprise is very well armed. I think the reason why we didnt ever see it fighting at it's full capacity was because of the limitations of 1980s-90s special effects capabilities. Today, it would be no trouble seeing the Enterprise go all out, but back then, it would have been a challenge.
if it hadnt have been for the episode "37 minutes" the galactica would have survived the whole journey easily...that only occurred to me the other day..
Im still not over what they did the enterprise in generations, a single bird of prey bested the crew that had first contact and fought the borg several times and they just forgot about modulating shields, you can grant them the first shot but after that, if it was a few birds of prey with a Negh' Var it would be ok. I wonder what they use as a deflector when warp coasting. Keep these create vids coming
I agree. Plus the fact that the shields are in CONSTANT FLUX. "During Alert situations, shields are raised to defensive configuration by increasing generator power to at least 85% of rated output. Shield modulation frequencies and bandwidths are randomly varied to prevent a Threat force from adjusting the frequency of a directed energy weapon (such as a phaser) to penetrate shields by matching frequency and phase. Conversely, when the frequency characteristics of a directed energy weapon are known, it is possible to dramatically increase deflector efficiency by adjusting the shielding frequencies to match those of the incoming weapon. Similar techniques are used to protect the vehicle against various natural hazards, as when shielding is increased in the 10‐¹⁰ meter band to protect against X-rays generated by a supernova." (From: Star Trek The Next Generation Technical Manual, by Rick Sternbach and Michael Okuda, 1991)
The Galaxy Class certainly was a good all rounder. Not a true battleship, science vessel, or troup carrier. It was a luxury liner that could kick arse, carry out scientific missions and explore deep space. Still my favourite ship, but the Sovereign was definitely a much more sleek design.
Yeah. The Galaxy class was designed in peacetime, and as such, was geared towards exploration, but could be a warship if circumstances demanded. Unlike the Sovereign class, which is pure warship, with exploration secondary. A post-Nemesis novel kinda plays around with this, when they make first contact with a species, and they point out "You claim to be on an exploration mission, but your ship is bristling with weaponry!"
I have to congratulate you on bringing up ten unknown facts that haven't already been mentioned in ten other videos on the same subject. Good job, I'd like to see more of this.
2:51 Wait a minute the antimatter fuel consumption depends on how long they use maximum warp. So it could vary from 3 years to 30 depending on consumption rates
@@JohnSmith-eo5sp No. I think they mean three years at the most efficient cruising speed. Meaning if you set course and locked the cruise in at your most fuel efficient speed the ship could continue on for up to three years. In practice it’s a little different, your speeding up, slowing down, putting the pedal to the metal, and so on. Fuel consumption and speed would be a non linear progression; the faster your speed beyond cruise the shorter your range will become because the ship will becomes more inefficient. Similar concept with contemporary vehicles.
I always saw Q as the main character in TNG. The pilot episode opens with the crew on trail for the short comings of Humanity. I always liked to think the show was being shown from Q’s point of view.
#1.: They did show that exact maneuver, not in TNG but in the Animated Series. Captain Kirk more than once orders "FIre phasers and photon torpedoes in combination" in a couple of the animated episodes. I assume he came up with that trick after TOS, probably with the help of Spock and Scotty. Nice to see the writers were a fan of the Animated series.
Main take away from this video for me is that all the battles in star trek should have been similar to space battles in Legend of Galactic Heroes, with fleets hurling volleys of phasers and torpedoes at fleets they can barely see on sensors.
The saucer coasting is actually referenced in an episode. I forget who says it, but a character says something along the lines of ‘the saucer should drop out of warp after a few minutes’.
What I would love to do if I had access to a Holodeck is create the ultimate LARP. There would be the Worf setting, which is difficult and the Guinan setting ( which is only playable by Guinan herself ... )
And you have hit on exactly why millions of trek fans hate the Kelvin timeline. In every movie they succeed in blowing the enterprise to bits before the paint dries.
In theory, the Enterprise could tow the Death Star as long as it wasn't actively resisting with counter thrust. I can pull a loaded barge into a dock just by stepping on the lines.
An argument could be made that it isn't so much the size and weight of the towed object put more the drain on the power reserves (a larger and heavier object requires a larger beam which would use more power and in turn compromise other systems many of which are vital) or the tow capacity of the actual tractor beam isn't high enough, you see it on vehicles nowadays. The size of the engine in my car along with the amount of power and torque it produces is more than enough to pull a caravan, yet if you actually hooked it up to a caravan and attempted to pull it the car would eventually break because the chassis isn't built for the job you're asking it to do. The tractor beam aboard Ent D could be in a similar position, yes it could do it but at the very high risk of the Enterprise's crew all dying from the life support failing or the tractor beam ripping itself out of its housing.
@@mathewwilkins1613 I just said “in theory” I didn’t say anything about how fast they could go or how long until the Enterprise burned something out. You of course are correct in all points.
Im no expert on physics, theoretical or otherwise, but could the Enterprise perhaps start by "pushing" a much heavier object/one of far greater mass, and then move in front to tow it as it has gained some momentum? I do suppose pushing is the same as pulling in this case though, as far as amount of energy required...
It doesn't really make sense for the holodeck to even have large rooms. It would make way more sense to simply have many individual pods, and then network them together, as that effortlessly overcomes the issue with 2 or more characters spreading out in different directions beyond the boundaries of the room.
It's much much more than eight times the internal volume of the original. We do also see two sizes of holodeck in the series. Despite my nitpickiness, I really do appreciate the videos
Ent D would have been better with no neck, like Soverin or Voyager, the Saucer section rotated so saucer was like Voyager , then they could make the Nacelles less tall , this overall would have been a better Design. I also felt Ent D was under Armed , with just one forward Torp launcher and one AFT torp launcher, though Phaser array was sufficient. I would add 2 more Launcher in the Saucer and at least 2 more in the Star Drive.
Love these types of videos, I was thinking how about doing some about the history of equipment from Star Trek? You could start with phasers, tricorders communictors ect? Also without sounding like a knob I know quite a bit and would be happy to help out. 😆
Hello, need to point out a mild misnomer at 8:58, where you describe talking about dropping other ships' shielding. Senior Chief Miles Edward O'Brien used a rotating replenishment technique used in Starfleet shield nutation in order to beam aboard the U.S.S. Phoenix in the TNG episode "The Wounded" to attempt to bring reason to his former commanding officer Captain Benjamin Maxwell. It's not exactly a combat tactic until "Star Trek Generations" but it's still a nifty trick. 😀
That's three completely different techniques though. Phaser bubble dimpling as he's describing uses the rebound of the target ship's shields against them. Miles used a window in the Phoenix' shields to beam aboard. Shields block a portion of the subspace spectrum, which means it blinds itself to certain sensor frequencies. The Phoenix got around the problem by having an opening in the shields so they can periodically do a high powered sensor sweep. Miles with foreknowledge of this was able to beam in through the window. The Duras sisters on the other hand just spied via Geordi's VISOR to hijack the Enterprise's shield frequency and match it so they could fire as if the shields weren't even there, what the Borg do to defend themselves in reverse.
Re: warp coasting a) it is much more effective than indicated b) the saucer DOES have minimal warp capacity c) the saucer is due to arrive at Farpoint Station for Riker to perform that manual docking - in a few more years (relative time to the last appearance of the characters).
Why did they wait until they could throw rocks out the windows until getting into a space battle for the rest of the show lol. They gave the enterprise most of the top trumps then threw the deck away. I liked the idea of the massive arboretum, mall, theatre and grotto in the original plans.
In a few Star trek video games, epsecially the Super NES Starfleet Academy, the sneeky shield penetrating trick was designed into it. I f you fire phasers or a torpedo th eshield takes damage. If you fire successive or synchronous attacks the shields and hull will take massive damage.
I don't care what people say, to me Picard is British. I know in the show he's "supposed" to be French, but honestly Picard is obviously an Englishman. The stiff upper lip personality, that accent, love of earl grey tea, etc. Legit the most British Frenchman ever, or maybe just straight up an Englishman. Wish they had just written him as an Englishman, because it's Patrick Stewart. Harder to get more English than that
Yes..I'm very sure the personal holodecks would only ever be used to "go jogging in the park". That seems like the very first thing which comes to mind.
1.) yes 2.) it'd flush 3.) you know how the Replicator can turn your leftovers into stored matter? eyup. 3.A) presumably that's what Mariner had to clear out when she was put on Holodeck Cleaning Duty.
It would be interesting to see a "realistic" Star Trek ship-to-ship battle using these tactics and distances. Firing torpedoes would feel a lot like submarine warfare.
The Expanse does a pretty good job there. No phasers, but different weapon systems are more effective in different ranges. Torpedoes are fired first, because they can travel long distance. For medium they have railsguns and for short distance PDC (Point Defense Cannons) which are used to shoot down torpedoes and in close quarters directly attack the enemy ship. But on long distances Railguns and PCD slugs are easy to dodge.
It's not quite what you're looking for but the Battle of the Mutara Nebula in Wrath Of Kahn and a few battles during DS9's dominion arc come to mind in terms of feeling particularly submariney.
Small shuttles and ships could tow Galaxy Class sized starships. The power of the tractor beam isn't necessarily relative to the size of the ship generating the tractor. This was seen on-screen.
the personal holorooms are featured in the original ED Whitefire blueprints. on deck 35 in the aft area. you can see them as a series of cubes lining one of the corridors on both sides of the ship.
Well, interesting problem here then. This means that the Enterprise-D, after rescuing billions, stopping numerous wars, and exploring billions of miles of space essentially died cold and alone on an alien world with no one beside it.
Well She die lone as it mean she did her job and make sure her crew and there family s got away in the saucer when her work core blew. She Must have known as all of us walk lone when we die.
@@GenerationFilms - cheers. I was also a proponent for the series lasting beyond 6yrs. The contract was for 8 seasons + 4 films. We never got season 8 - something few know we're technically owed a season 8.
I am sure thanks to Phaser strips Star Fleets ships would have a Point Defense System to shoot down oncoming enemy torpedoes like how modern battle ships have those rotary guns or in the Expanse the ships have Point Defense Cannons or in Andromeda Point Defense Lasers
I hope the torpedoes were equipped with a self-destruct mechanism that would activate automatically after a period of time. Otherwise, a torpedo that misses its target could endlessly hurtle through space until it hits a random target like a ship, a space station, or a colony that is totally unrelated to the conflict. As for a phaser missing the target, I suspect you're just hoping it turns out fine without causing a greater calamity.
The star trek torpedoes used mater/antimatter for the warhead and the fuel. So after a certain distance it would run out and become inert. Just an empty shell coasting through the void.
This should be a fun one: Can you try a video (or series) doing a breakdown on potential diagnoses of primary villains? Dukat might be one of the 'paths' (socio, psycho)...and Khan.
Warp speed is a multiple scale. Warp 2 is NOT 2 times the speed of light so Warp 9 is not 9 times the speed of light, in the STNG technical manual is it explained as . Warp 1 = 1c, c= speed of light Warp 2 = 10c Warp 3 = 39c Warp 4 = 102c Warp 5 = 214c Warp 6 = 392c Warp 7 = 656c Warp 8 = 1024c Warp 9 = 1516c
Picard and Riker were co-leads because they weren't sure at the beginning if people would accept Picard, that's why they had Riker who was basically a Kirk like character. It's the same reason they did the cliffhanger at the end of Best of Both Worlds, because they didn't know if Stewart would be back, so Frakes would have taken over as Capt. with Shelby as his 1st officer.
I think they had two or maybe possibly three episodes of Star Trek the Next Generation where they had warp coasting saucer separation. Yes, if the Starship Enterprise was real, there would be a lot of detail to give out more than you could ever possibly imagine of every technical detail.
The personal holodecks were mentioned in voyager season 5 the episode were voyager helps the generational ship restore warp drive and Harry Kim gets it on with Teal'c girlfriend Tom speaking with Tuvok about their tech "there is zero waste you could simulate vulcan in your own quarters"
Regarding the tractor beam, you should consider as well that in order to tow the max capacity of the beam, the ship's engines also have to be able to accelerate the added mass of a second ship. The Enterprise is an OP ship in canon, it's a shame the show only ever displayed a cheap knock off version of it :P
an oddball query: of all of the artificial structures built in the Star Trek Universe, were there more materials consumed than what the original sourced/populated planets could provide to make all of the planet-side and spacefaring structures (taking into account all of the known space-faring races, not just the Federation and neighboring allies/enemies)? it was made apparent in some episodes that not all planets contained necessary materials for spaceships, but what about for planet-side structures as well that were made of refined materials? basically, was more materials consumed in the making of artificial structures than what the galaxy could provide? was anything like this ever addressed in an episode?
I can see personal Holodecks being used in Sickbay to provide a more clear and even interactive view of a patient. In Engineering, as part of a telemetry system that a engineer would control a drone as if said engineer was the drone. The possibilities are myriad.
@@markplott4820 True. They just never used it after that. Per episode budgets and all that rot. The main reason why Star Trek is so full of holes and "WTF" idiosyncrasies.
If you do the same for ne NX-01 could we talk about how the impuls engine and basically the entire aft of the ship look completely different in the intro in the series itself
I think I know what you mean - we see the back of the ship leaving earth in the intro? It's not the same ship. It's one of the evolutions shown in the opening sequence. It just looks a lot like Enterprise.
The ship in the intro is the warp delta, not the nx01. It's shown at the end of a sequence of ever advancing ships starting with am ancient sailing canoe a ship of the line some rockets and the delta.
@@a.l.e.x8118 I only realised it recently when i started re-watching the show. I can't decide if the 'delta' is leaving Earth or passing over a moon base? What do you reckon?
@@FirstDan2000 yea could be the moon I think what threw me off is that it has smth. like a saucer in the mirror intro it acutally is blowing up the base and you can see some delta shaped ships but I don't think these are the ones seen in that shot
The thing about range: (1) A lot of times ships would be much closer because transporter range is only 40,000 km, and battle would break out unexpectedly. (2) Having a maximum range is one thing, but accuracy and target response time is another. The closer you are, the more intensive (damaging) phasers are, and the less time the target has to attempt evasion. So this is another reason to get closer.
Daniel - one wonders why dosent Starfleet , just beam Phaser stikes at maximum range , and also beam over armed Photon Torpedoes and detnonate inside a Enemy Ship.
@@markplott4820 You can't beam through shields. And, usually, by the time their shield are breached, if they aren't destroyed at that moment, it would be assassination on a disabled ship.
@@Daniel-Strain - FALSE, Interphase technology can BYPASS most Sheilding systems , and is perfect for "beaming" Inorganic matter like Anti-matter and Photon Torpedoes, but the Federation by TNG abandoned Interphase technology .
@@markplott4820 well it was kind of a fringe cutting edge tech that was still difficult and unpredictable. I suppose by the time of the Picard series one might wonder what became of it. But they could just have easily had integrated anti interphasic tech into shields too.
Dude you were partially right the Enterprise D is 641.25 meters in length,is 487.89 meters wide, is 188.9 meters in height and it does not weigh 5 million metric tonnes it weighs in at 4.5 million metric tonnes.
It's closer to 135-ish meters in hight, actually. I was building one 1:1 scale in Space Engineers and i realized that the usual 200-ish meter hight can't possibly be right. Upon getting the oportunity to ask Andrew Probert in some Trekyards-comments he said he never thought about it but gave me the numbers for deck hight (yes yes i know) and i think hull too; i generally go with 135 as a hard number since even a wrong number can get you better results than inconsistent "right" ones. I think by my maths it's somewhere between 125 and 145-ish meters depending on how generous you are with deck hights, hull thiccness etc. Basically it depends on which deck plans you use.
Just something about this ship class. It was made it even better that it was on on par is the other large ship classes in the show like the bird of prey and not over powered
A Phaser is not a laser, it's a particle beam weapon that charges, uh, particles and yeets them at the enemy inside an energy field-type thing. If you tried to reflect a phaser beam with a mirror it'd at best work like handheld shield.
Bruv! LOVED the explanation of quantum computing and the Terminators coming to kill us all! Lol! And Obi-Wan's line from "Attack of the Clones?" Classic! Love the channel and the nuances and direct humour that you use! Keep it up! It's great and I have a lot of fun watching it! Be safe and healthy! Peace and Long Life! 🖖😎
Check out Ed Whitefires original season 1 blueprints of the Enterprise D. There is plenty of unknown dropped ideas on the Enterprise. Like the five story mall. Casino, civilian towns, the singles bar with a waterfall. Yes plenty of fodder for another 10 things video.
(I'm curious, what's a VSD? Venator Stardestroyer?) Depends on whether or not ISDs use their full engagement range in the movies or do the same unnessesary-knife-fight-thing Star Trek does. A quick google search says turbolasers have an effective range of... 1000km. That sounds excessive but imo not more than the weapons range of Starfleet vessels if they allowed them to use them. The part where it gets interesting is, though; ISDs are lumbering behemoths at the best of times, and turbolaser aim seems to get more and more useless the further you're trying to shoot. Meanwhile Starfleet vessels (CGI-budget provided) can maneuver relatively gracefully at high sub light speeds and phasers fire at light speed and have precice computer targeting. Range-advantage or not, my money is on the Starfleet vessel... provided it's captain doesn't fall into the trap of trying to deploy diplomacy while the Imp shoots first and asks questions later. Poor Galaxy's probably eating a broadside before they think of turning on the shields.
"Personal Holodecks where the resident could go jogging."
Yeah, I'm sure that's exactly what they would be used for.
Was about to say it, but found you instead
Was thinking the same... ;-)
"Why do you want to join Starfleet?" "You know..."
holodeck 4 was probbably a "personal" holodeck.
just ask riker
The Encounter At Far Point episode actually had warp coasting on display, for any wondering. It's the maneuver Picard had the ship pull off before turning the Star Drive section around in order to confront the pursuing Q, while protecting the rest of the crew from the being's wrath.
But when you think about it, the way it's shown is actually kind of dumb: the saucer pulls forward & up / drive section pulls back & down, so they're actually having to expand the warp field for this manoeuvre to take place and then the drive section has to bear off as the saucer could collide back into the top of the drive section if they didn't (in a similar vein, the Captain's yacht can also leave at warp but it has to dodge the neck of the drive section on the way out the back).
If you were designing the ship for this manoeuvre, you'd be better off turning the entire ship around - the nacelles at the "front" pulling the ship so then the saucer can just drift off without really doing anything special.
I was going to say the same thing.
J. J. Abrams ignored fact 1 (which counts for every Enterprise). For him it was just a vehicle, that he destroyed without any emotions
he also made it way bigger with a ridiculously sized crew...then again he worked on Star Wars first and it kinda shows
@@MrGoesBoom Other way around, the 2009 Trek soft... not... but still kinda is reboot came before he fucked up Star Wars as well.
Also fun fact, the CG model was built to be only about 300 meters bigger then the motion picture Enterprise but JJ want it to be super sized to make it look "cooler" so he had them scale up the ship but didn't bother to have the details scaled down to match. So go look at some footage (I know it's hard... god that was such an ugly ship) and realize that windows are all several decks tall and stupidly wide.
@@MrGoesBoom He wrecked Star Wars after he wrecked Star Trek. He wrecks everything he touches.
@@TheRyujinLP @Z1gguratVert1go Huh, I coulda sworn that he was messing with Star Wars before he fucked around with Star Trek...but if I'm wrong then I'm wrong. Apologies
@@Z1gguratVert1go I think you've confused him with Ruin Johnson
Actually during season 3's "Deja Q" the Enterprise used a warp field to lower the mass of Beral IV's moon and then used their tractor beam to push it into a higher orbit, then Q out of gratitude, fixed the problem
I think the guide was written during the pre-production of the series, in order to set things straight and avoid confusion. They want to avoid the TOS phaser bombs
There was also the time with the genetically engineered society where they put some visor tech into the tractor beams systems to allow it to tractor something that would easily have the mass of hundreds of death stars.
I think they used the idea of personal holodecks in DS9. Quark's bar had several Holo-Suites in the upper area of the bar.
Great video! This was literally all new information to me. Thank you for not just rehashing the same 10 things other videos say. You actually did the math on some of this stuff and deep dive research. Bravo.
The Enterprise D could probably have gone longer than 3 years without a refuelling stop, but the ship's captain had this strange thing for an old English tea, that would constantly take up large amounts of energy to reproduce in the replicators, hence the 3 year period between refuelling. If you though that was bad, spare a thought for the USS Voyager [yikes].
Good point, Voyager travel across the galaxy for over 5 years without an antimatter refueling
@@JohnSmith-eo5sp they refueled on the "Demon" planet in season 4. But otherwise I agree, they kind of glossed over this for most of the series.
Think of how far Voyager could have gone without refueling, were it not for Janeway's coffee consumption.
@@JohnSmith-eo5sp even factoring in improvements in feddie tech, between the D and Voy, I am sure that the far smaller mass and volume of Voy would factor into a less energy hungry ship over all and ergo a longer range :)
@@sixeswild274 although being a smaller ship, Voyager's fuel storage tanks are also smaller.
About the Enterprise being the main character of the show: Perhaps this is why it is titled “Raumschiff Enterprise” (Starship Enterprise) in German.
its why in star trek Nemesis you see the shields are much closer to the ship, instead of a bubble. IT used a lot less power, better control where the shields were powered, and it also avoided that last little weakness. Not to mention the shields were a lot stronger the closer to the ship it was.
If phaser fire creates a dimple in the shield, I would assume that a shield directly lining the hull could be pushed inside, exposing the hull.
@@MetalheadAndNerd yes, but in this case the shield closer to the shield allowed it to be "denser" in a way to avoid the dimple affect.
I imagine that there is a trade off for both versions. For your bubble shield while you're more vulnerable to the dimpling effect, it also keeps enemy fire away from the hull, while with the skin tight configuration it resists dimpling, but also reduces your margin of error for incoming fire that manages to penetrate the shield. Consider when the Romulan Warbird lost her wing and it bounced off of the Enterprise. With a bubble shield like the Enterprise-E had at the Battle of Sector 001, that impact would've been well away from the hull and done minimal damage, while with skin tight shields it actually managed to knock into the hull as she passed.
@@3Rayfire yep, I agree. That version of the sovereign didn't have the regenerative shielding, ablative hull armor, and the new power systems like nemesis. So it wad a great progression.
@@sulanis8444 She had ablative armor out of the box. Every combat ship after the Defiant did. According to the TNG Tech Manual even the Galaxy had an earlier Ablative Armor at key areas.
Don't forget dude it was seen several times in the show where the Enterprise D had numerous tractor beam emitters at different points on the hull not just on the keel remember in that episode from Season 2 where we first met Keylar when she was launched out in a class 8 probe to meet up with the Enterprise and a tractor beam was activated catching the probe and that tractor beam emitter appeared near the starboard impulse engine for the saucer section and in that season 3 episode 'The Hunt' where we saw a tractor beam activated to catch a stolen ship that tractor beam appeared to be near the forward torpedo tube so with that many tractor beam emitters she has who knows how strong the Enterprise D's towing strength could be
Standard Phaser effective range = 1 Light Second
Standard Torpedo effective range = 16.67 Light Seconds
Result: Most Star Trek space battles should take place BEYOND visual range. Plus enormous consideration for time over distance.
Considering how often they still manage to miss shots at what should be "bad-breath" or "knife-fighting" ranges, it makes me wonder if Starfleet's targeting computer systems were based on designs created by the X-Com program shortly before the Eugenics Wars.
@@tba113
The term for close range ship to ship combat is "melee range" or "Brawling range". "Bad Breath" and "Knife fighting" range sounds more like "broadsides", which would be closer, Too close to dodge, use countermeasures, or properly engage defenses. IN either case, if you are fighting at those ranges someone made so really bad mistakes.
Honestly, I think that capital ships are too large and slow to "role a miss" in "Melee" or "Broadsides" ranges. This is where Fighters would be so much better. Too small and nimble for the big guns to target and hit them. Which is why fighters and shuttles, in canon, usually only take hits on approach or retreat from capital ships, the only times the guns can actually met or effectively lead the target.
The targeting systems in Star Trek are done so poorly simply for the sake of the story. Writers trying to be exciting making everything weaker and less capable than they should be, by their own universe. If you really want drama and excitement, treat Trek space combat like real modern world warships and aerial combat, not WW2 schlock. Star WARS has that locked up.
If you look at TOS there were instances where the limited effects technology and budget worked in favor of showing the future technology. For instance in Journey to Babel and Arena the Orion and Gorn ships never had full models and they were shown as small colored light blips on the viewscreen which is what they would look like at extreme range, and the Enterprise would fire at those ranges at something they could barely see.
@@tba113 lmao
This is something they covered relatively well in The Expanse series. True the distances are nowhere near the theoretical weapons range of Trek, but they did at least show Missiles etc as having a long approach time from far out of any visual range, and things like point defense guns, and phalanx guns being only practical at truly close range.
The Enterprise D also has 14 weapons ports. 11 Phaser strips and 3 photon torpedo tubes. The forward and aft torpedo launchers are well known. The 3rd of these torpedo tubes is rear-facing on the saucer, but it's only exposed to space when the saucer is separated from the secondary hull. The main phaser strips are located on the ventral and dorsal saucer section. On the ventral (bottom) secondary hull, the battle section forward array runs laterally from starboard to port, and located aft of the main deflector. Two more battle section aft arrays are at the very aft of the ship at the central stern. There is one on each of the bottom of the two nacelle pylons also. On the dorsal (top) side, two more battle section aft arrays are located at the central stern, just aft and below the rear photon torpedo array. The battle section upper arrays are located a few decks up and further to port or starboard from the shuttle bays, close to the vehicle separation plane (the line where the saucer separates from the engineering section). Photon torpedoes were large and heavy, measuring 2.1m x 0.76m x 0.45m (6' 10.6" x 2' 5.9" x 1' 5.7") and weighing 247.5kg (545.6 lbs). Needless to say, the Enterprise is very well armed. I think the reason why we didnt ever see it fighting at it's full capacity was because of the limitations of 1980s-90s special effects capabilities. Today, it would be no trouble seeing the Enterprise go all out, but back then, it would have been a challenge.
On BSG, the Galactica was 100% a character, I teared up when she broke her back. "She'll never jump again."
if it hadnt have been for the episode "37 minutes" the galactica would have survived the whole journey easily...that only occurred to me the other day..
@@stuartmcmahon8870 Do you mean “33” where they had to keep jumping?
@@Loki.Lyesmyth yes, I got a bit mixed up with SG1 and that was 38 mins… I was almost right..
Im still not over what they did the enterprise in generations, a single bird of prey bested the crew that had first contact and fought the borg several times and they just forgot about modulating shields, you can grant them the first shot but after that, if it was a few birds of prey with a Negh' Var it would be ok.
I wonder what they use as a deflector when warp coasting. Keep these create vids coming
I agree. Plus the fact that the shields are in CONSTANT FLUX. "During Alert situations, shields are raised to defensive configuration by increasing generator power to at least 85% of rated output. Shield modulation frequencies and bandwidths are randomly varied to prevent a Threat force from adjusting the frequency of a directed energy weapon (such as a phaser) to penetrate shields by matching frequency and phase. Conversely, when the frequency characteristics of a directed energy weapon are known, it is possible to dramatically increase deflector efficiency by adjusting the shielding frequencies to match those of the incoming weapon. Similar techniques are used to protect the vehicle against various natural hazards, as when shielding is increased in the 10‐¹⁰ meter band to protect against X-rays generated by a supernova." (From: Star Trek The Next Generation Technical Manual, by Rick Sternbach and Michael Okuda, 1991)
Aye the things studio execs will do, when they're itching to introduce a new hero ship.
The Galaxy Class certainly was a good all rounder. Not a true battleship, science vessel, or troup carrier. It was a luxury liner that could kick arse, carry out scientific missions and explore deep space. Still my favourite ship, but the Sovereign was definitely a much more sleek design.
Yeah. The Galaxy class was designed in peacetime, and as such, was geared towards exploration, but could be a warship if circumstances demanded. Unlike the Sovereign class, which is pure warship, with exploration secondary. A post-Nemesis novel kinda plays around with this, when they make first contact with a species, and they point out "You claim to be on an exploration mission, but your ship is bristling with weaponry!"
I have to congratulate you on bringing up ten unknown facts that haven't already been mentioned in ten other videos on the same subject. Good job, I'd like to see more of this.
1.45 so right, I literally nearly or complaetely cried every time when I saw the enterprise destroyed
That last fact gave me an idea, how about "Top 10 things you didnt knew about startrek weapons"
How about a comparison between the original ST Enterprise and the space cruiser Yamato? That could be fun to watch...
Rather see a comparison between the Yamato and ships of the "Star Wars" universe. They seem to be more similar.
2:51 Wait a minute the antimatter fuel consumption depends on how long they use maximum warp. So it could vary from 3 years to 30 depending on consumption rates
Bussard collectors can make extra fuel , but at High warp this begins to Deplete resources Faster , than it can Replenish fuel.
Theoretical cruising range.
@@bobross4886 You mean distance covered and not speed of transportation?
@@JohnSmith-eo5sp No. I think they mean three years at the most efficient cruising speed. Meaning if you set course and locked the cruise in at your most fuel efficient speed the ship could continue on for up to three years. In practice it’s a little different, your speeding up, slowing down, putting the pedal to the metal, and so on. Fuel consumption and speed would be a non linear progression; the faster your speed beyond cruise the shorter your range will become because the ship will becomes more inefficient. Similar concept with contemporary vehicles.
I'll never forgive them for destroying the ship in Generations.
I always saw Q as the main character in TNG. The pilot episode opens with the crew on trail for the short comings of Humanity. I always liked to think the show was being shown from Q’s point of view.
Q liked ad breaks then.
#1.: They did show that exact maneuver, not in TNG but in the Animated Series. Captain Kirk more than once orders "FIre phasers and photon torpedoes in combination" in a couple of the animated episodes. I assume he came up with that trick after TOS, probably with the help of Spock and Scotty. Nice to see the writers were a fan of the Animated series.
Firing all weapons at once doesn't mean that this specific maneuver was used.
It can literaly just smacing you'r head on the consol and hoping it hits
Sry bad writing
That tactic sounds like artillery "time on target", timing the strikes of several weapons to land at the same time.
fire for effect
Always love to see the big D get some love.
Main take away from this video for me is that all the battles in star trek should have been similar to space battles in Legend of Galactic Heroes, with fleets hurling volleys of phasers and torpedoes at fleets they can barely see on sensors.
The saucer coasting is actually referenced in an episode. I forget who says it, but a character says something along the lines of ‘the saucer should drop out of warp after a few minutes’.
What I would love to do if I had access to a Holodeck is create the ultimate LARP.
There would be the Worf setting, which is difficult and the Guinan setting ( which is only playable by Guinan herself ... )
We need the Enterprise. The big gray lady!... I am not programmed to comply with that request.
And you have hit on exactly why millions of trek fans hate the Kelvin timeline. In every movie they succeed in blowing the enterprise to bits before the paint dries.
In theory, the Enterprise could tow the Death Star as long as it wasn't actively resisting with counter thrust. I can pull a loaded barge into a dock just by stepping on the lines.
Yep! It's all about force over time.
An argument could be made that it isn't so much the size and weight of the towed object put more the drain on the power reserves (a larger and heavier object requires a larger beam which would use more power and in turn compromise other systems many of which are vital) or the tow capacity of the actual tractor beam isn't high enough, you see it on vehicles nowadays. The size of the engine in my car along with the amount of power and torque it produces is more than enough to pull a caravan, yet if you actually hooked it up to a caravan and attempted to pull it the car would eventually break because the chassis isn't built for the job you're asking it to do. The tractor beam aboard Ent D could be in a similar position, yes it could do it but at the very high risk of the Enterprise's crew all dying from the life support failing or the tractor beam ripping itself out of its housing.
@@mathewwilkins1613 I just said “in theory” I didn’t say anything about how fast they could go or how long until the Enterprise burned something out. You of course are correct in all points.
@@mathewwilkins1613 Good points!
Im no expert on physics, theoretical or otherwise, but could the Enterprise perhaps start by "pushing" a much heavier object/one of far greater mass, and then move in front to tow it as it has gained some momentum? I do suppose pushing is the same as pulling in this case though, as far as amount of energy required...
As we learn in Lower Decks, jogging may be not the main thing people use holodecks for...
No:1 is the main factor lost in current Star Trek. Ships are just tools, with no character. They're disposable with no sense of loss or regret.
It doesn't really make sense for the holodeck to even have large rooms. It would make way more sense to simply have many individual pods, and then network them together, as that effortlessly overcomes the issue with 2 or more characters spreading out in different directions beyond the boundaries of the room.
It's much much more than eight times the internal volume of the original.
We do also see two sizes of holodeck in the series.
Despite my nitpickiness, I really do appreciate the videos
For me the Enterprise D is the most beautiful ship.
Ent D would have been better with no neck, like Soverin or Voyager, the Saucer section rotated so saucer was like Voyager , then they could make the Nacelles less tall , this overall would have been a better Design.
I also felt Ent D was under Armed , with just one forward Torp launcher and one AFT torp launcher, though Phaser array was sufficient.
I would add 2 more Launcher in the Saucer and at least 2 more in the Star Drive.
@@markplott4820 She was plenty well armed, those torpedo launchers could launch ten torpedoes at a time every five seconds.
@@3Rayfire - true, though a Fed starship w/ Torpedeo turret can track directly to target and Deliver a volley of 6 Torpedoes.
see - Kachina Class.
@@markplott4820 Googled, got nothin.
@@3Rayfire - well, yea kinda non Canon , I used Jakill's Starship Reference .
but I think FASA has FED Starship w/ Torpedeo Turrets.
Love these types of videos, I was thinking how about doing some about the history of equipment from Star Trek? You could start with phasers, tricorders communictors ect? Also without sounding like a knob I know quite a bit and would be happy to help out. 😆
Hello, need to point out a mild misnomer at 8:58, where you describe talking about dropping other ships' shielding. Senior Chief Miles Edward O'Brien used a rotating replenishment technique used in Starfleet shield nutation in order to beam aboard the U.S.S. Phoenix in the TNG episode "The Wounded" to attempt to bring reason to his former commanding officer Captain Benjamin Maxwell. It's not exactly a combat tactic until "Star Trek Generations" but it's still a nifty trick. 😀
That's three completely different techniques though. Phaser bubble dimpling as he's describing uses the rebound of the target ship's shields against them. Miles used a window in the Phoenix' shields to beam aboard. Shields block a portion of the subspace spectrum, which means it blinds itself to certain sensor frequencies. The Phoenix got around the problem by having an opening in the shields so they can periodically do a high powered sensor sweep. Miles with foreknowledge of this was able to beam in through the window. The Duras sisters on the other hand just spied via Geordi's VISOR to hijack the Enterprise's shield frequency and match it so they could fire as if the shields weren't even there, what the Borg do to defend themselves in reverse.
@@3Rayfire Thanks for the correction! Highly appreciated. :)
So basically like the topedo field sustainer, the saucer module basically grabs and holds on to the warp bubble until it dissipates.
The personal holodecks must be like the testing chambers on Lower Decks' "I, Excretus".
Re: warp coasting
a) it is much more effective than indicated
b) the saucer DOES have minimal warp capacity
c) the saucer is due to arrive at Farpoint Station for Riker to perform that manual docking - in a few more years (relative time to the last appearance of the characters).
Why did they wait until they could throw rocks out the windows until getting into a space battle for the rest of the show lol. They gave the enterprise most of the top trumps then threw the deck away. I liked the idea of the massive arboretum, mall, theatre and grotto in the original plans.
In a few Star trek video games, epsecially the Super NES Starfleet Academy, the sneeky shield penetrating trick was designed into it. I f you fire phasers or a torpedo th eshield takes damage. If you fire successive or synchronous attacks the shields and hull will take massive damage.
I don't care what people say, to me Picard is British. I know in the show he's "supposed" to be French, but honestly Picard is obviously an Englishman. The stiff upper lip personality, that accent, love of earl grey tea, etc. Legit the most British Frenchman ever, or maybe just straight up an Englishman. Wish they had just written him as an Englishman, because it's Patrick Stewart. Harder to get more English than that
Yeah, i mean the actor is british, and when most other people on the show are American, his Britishness really stands out
Yes..I'm very sure the personal holodecks would only ever be used to "go jogging in the park". That seems like the very first thing which comes to mind.
Get your mind out of the gutter. This is Star Trek, dammit!
I can't believe you found ten new (to me, and probably most of us) facts about the Big E of Picard's era. Well done!
I'd like to know if the holodeck could generate a bathroom and what would happen if a crew member used it.
1.) yes
2.) it'd flush
3.) you know how the Replicator can turn your leftovers into stored matter? eyup.
3.A) presumably that's what Mariner had to clear out when she was put on Holodeck Cleaning Duty.
It would be interesting to see a "realistic" Star Trek ship-to-ship battle using these tactics and distances. Firing torpedoes would feel a lot like submarine warfare.
The Expanse does a pretty good job there. No phasers, but different weapon systems are more effective in different ranges. Torpedoes are fired first, because they can travel long distance. For medium they have railsguns and for short distance PDC (Point Defense Cannons) which are used to shoot down torpedoes and in close quarters directly attack the enemy ship. But on long distances Railguns and PCD slugs are easy to dodge.
It's not quite what you're looking for but the Battle of the Mutara Nebula in Wrath Of Kahn and a few battles during DS9's dominion arc come to mind in terms of feeling particularly submariney.
Small shuttles and ships could tow Galaxy Class sized starships. The power of the tractor beam isn't necessarily relative to the size of the ship generating the tractor. This was seen on-screen.
they could tow, just not at WARP , we see in DS9 onscreen WARP tug.
the Defiant towed the Vor'Cha class attack cruiser as well.
the personal holorooms are featured in the original ED Whitefire blueprints. on deck 35 in the aft area. you can see them as a series of cubes lining one of the corridors on both sides of the ship.
Thats cool
God I love this channel. British Ben, you're the man
Well, interesting problem here then. This means that the Enterprise-D, after rescuing billions, stopping numerous wars, and exploring billions of miles of space essentially died cold and alone on an alien world with no one beside it.
Well She die lone as it mean she did her job and make sure her crew and there family s got away in the saucer when her work core blew. She Must have known as all of us walk lone when we die.
Unless you talk about the book. Then She Kill what left of herself to save others and do her Last Duty to Starfleet.
The Primary hull could've been saved if it wasn't for Troi's ass at the Con. 🤬
The Enterprise it's such an awesome ship, great video!
I'm on to you British Ben! That facial hair means you're from the mirror universe, you're EVIL British Ben!
Facts
I really enjoyed this video it makes me appreciate my model Enterprise D so much more all the time! Thank you so much⭐⭐👍❤
I used own the original writers manual in the 90s.
When i wrote for the series.
Its an honor to have you comment here
@@GenerationFilms - cheers.
I was also a proponent for the series lasting beyond 6yrs. The contract was for 8 seasons + 4 films. We never got season 8 - something few know we're technically owed a season 8.
I am sure thanks to Phaser strips Star Fleets ships would have a Point Defense System to shoot down oncoming enemy torpedoes like how modern battle ships have those rotary guns or in the Expanse the ships have Point Defense Cannons or in Andromeda Point Defense Lasers
It had dolphins aboard, they were crewmembers.
I hope the torpedoes were equipped with a self-destruct mechanism that would activate automatically after a period of time. Otherwise, a torpedo that misses its target could endlessly hurtle through space until it hits a random target like a ship, a space station, or a colony that is totally unrelated to the conflict. As for a phaser missing the target, I suspect you're just hoping it turns out fine without causing a greater calamity.
The star trek torpedoes used mater/antimatter for the warhead and the fuel. So after a certain distance it would run out and become inert. Just an empty shell coasting through the void.
Any hit takes shields down to 72%
This should be a fun one: Can you try a video (or series) doing a breakdown on potential diagnoses of primary villains?
Dukat might be one of the 'paths' (socio, psycho)...and Khan.
Thanks for this. This ship was my dads favorite ship of all of Star Trek.
That ending to " Enterprise" in the holodeck,.😂😂😂😂
Warp speed is a multiple scale. Warp 2 is NOT 2 times the speed of light so Warp 9 is not 9 times the speed of light, in the STNG technical manual is it explained as .
Warp 1 = 1c, c= speed of light
Warp 2 = 10c
Warp 3 = 39c
Warp 4 = 102c
Warp 5 = 214c
Warp 6 = 392c
Warp 7 = 656c
Warp 8 = 1024c
Warp 9 = 1516c
That Gottee is British Ben Going Romulan??? ;-) Interesting as this could turn up in the new series as many were unused!
Just the Mirror Universe version of BB. He looks great with it, BTW. Of course, he's a handsome devil anyway!
No, mirror-verse.
Picard and Riker were co-leads because they weren't sure at the beginning if people would accept Picard, that's why they had Riker who was basically a Kirk like character. It's the same reason they did the cliffhanger at the end of Best of Both Worlds, because they didn't know if Stewart would be back, so Frakes would have taken over as Capt. with Shelby as his 1st officer.
Very cool new information. Very impressive
Top notch, great info, thank you.
So...the Galaxy class was basically a cross between a cruise liner and a university science department run by paramilitary space hippies?
that is a very good way of putting it, yes :)
That mismatched scale in battle pissed me off; thousands of KM apart, the two ships shouldn't be shown NEXT to each other.
Just because the range was thousands of km doesn't mean every engagement must be at that range.
I think they had two or maybe possibly three episodes of Star Trek the Next Generation where they had warp coasting saucer separation.
Yes, if the Starship Enterprise was real, there would be a lot of detail to give out more than you could ever possibly imagine of every technical detail.
Saucer seperation and seperation at warp were done in season 1 episode 1/2. And seperation occured a couple more times in season 1and 2.
The personal holodecks were mentioned in voyager season 5 the episode were voyager helps the generational ship restore warp drive and Harry Kim gets it on with Teal'c girlfriend Tom speaking with Tuvok about their tech "there is zero waste you could simulate vulcan in your own quarters"
Regarding the tractor beam, you should consider as well that in order to tow the max capacity of the beam, the ship's engines also have to be able to accelerate the added mass of a second ship. The Enterprise is an OP ship in canon, it's a shame the show only ever displayed a cheap knock off version of it :P
Phasers were a maximum of 500,000 km and torpedoes were 750,000 km range as per the technical blueprint and the technical manual as per cannon.
That was really good! Especially the dimple shield tactic
an oddball query: of all of the artificial structures built in the Star Trek Universe, were there more materials consumed than what the original sourced/populated planets could provide to make all of the planet-side and spacefaring structures (taking into account all of the known space-faring races, not just the Federation and neighboring allies/enemies)? it was made apparent in some episodes that not all planets contained necessary materials for spaceships, but what about for planet-side structures as well that were made of refined materials? basically, was more materials consumed in the making of artificial structures than what the galaxy could provide? was anything like this ever addressed in an episode?
I can see personal Holodecks being used in Sickbay to provide a more clear and even interactive view of a patient. In Engineering, as part of a telemetry system that a engineer would control a drone as if said engineer was the drone. The possibilities are myriad.
they already had this technology back in TMP era , MaCoys sickbay .
@@markplott4820
True. They just never used it after that. Per episode budgets and all that rot. The main reason why Star Trek is so full of holes and "WTF" idiosyncrasies.
Newer versions of the Galaxy class, borrowing from the work on the Prometheus class of ships, have Warp cores in their Saucer sections too now.
Take a shot every time he says. "The Writer's Technical Manual."
the personal sized holo decks you can see in star treck lower decks season 2 ;) also the ds9 holo suits are quite small
9 TH-cam channels? -Laughs in Simon Whistler
If you do the same for ne NX-01
could we talk about how the impuls engine and basically the entire aft of the ship look completely different in the intro in the series itself
I think I know what you mean - we see the back of the ship leaving earth in the intro?
It's not the same ship. It's one of the evolutions shown in the opening sequence. It just looks a lot like Enterprise.
The ship in the intro is the warp delta, not the nx01. It's shown at the end of a sequence of ever advancing ships starting with am ancient sailing canoe a ship of the line some rockets and the delta.
just rewatched it
you two are right
it just looks A LOT like the enterprise
the next shot cuts to the real ship that looks "normal"
@@a.l.e.x8118 I only realised it recently when i started re-watching the show.
I can't decide if the 'delta' is leaving Earth or passing over a moon base?
What do you reckon?
@@FirstDan2000 yea could be the moon
I think what threw me off is that it has smth. like a saucer
in the mirror intro it acutally is blowing up the base and you can see some delta shaped ships but I don't think these are the ones seen in that shot
The thing about range: (1) A lot of times ships would be much closer because transporter range is only 40,000 km, and battle would break out unexpectedly. (2) Having a maximum range is one thing, but accuracy and target response time is another. The closer you are, the more intensive (damaging) phasers are, and the less time the target has to attempt evasion. So this is another reason to get closer.
Yet the biggest reason for close combat?
Because it is more entertaining. Same reason for sound in space.
Daniel - one wonders why dosent Starfleet , just beam Phaser stikes at maximum range , and also beam over armed Photon Torpedoes and detnonate inside a Enemy Ship.
@@markplott4820 You can't beam through shields. And, usually, by the time their shield are breached, if they aren't destroyed at that moment, it would be assassination on a disabled ship.
@@Daniel-Strain - FALSE, Interphase technology can BYPASS most Sheilding systems , and is perfect for "beaming" Inorganic matter like Anti-matter and Photon Torpedoes, but the Federation by TNG abandoned Interphase technology .
@@markplott4820 well it was kind of a fringe cutting edge tech that was still difficult and unpredictable. I suppose by the time of the Picard series one might wonder what became of it. But they could just have easily had integrated anti interphasic tech into shields too.
List aboit the Next Generation Enterprise and you didnt have to mention the Captain's Yacht. Take my upvote!
Dude you were partially right the Enterprise D is 641.25 meters in length,is 487.89 meters wide, is 188.9 meters in height and it does not weigh 5 million metric tonnes it weighs in at 4.5 million metric tonnes.
It's closer to 135-ish meters in hight, actually. I was building one 1:1 scale in Space Engineers and i realized that the usual 200-ish meter hight can't possibly be right. Upon getting the oportunity to ask Andrew Probert in some Trekyards-comments he said he never thought about it but gave me the numbers for deck hight (yes yes i know) and i think hull too; i generally go with 135 as a hard number since even a wrong number can get you better results than inconsistent "right" ones. I think by my maths it's somewhere between 125 and 145-ish meters depending on how generous you are with deck hights, hull thiccness etc. Basically it depends on which deck plans you use.
Just something about this ship class. It was made it even better that it was on on par is the other large ship classes in the show like the bird of prey and not over powered
So are those personal holodecks like what was used for the testing in that one episode of “Lower Decks”?
British Ben, you shoudl cosplay as the 10th Doctor!
You would be spectacular!
I have a question,a fazer is a beam of light ,if you put a mirror coating on the enterprise ,would it reflect the beam?
A Phaser is not a laser, it's a particle beam weapon that charges, uh, particles and yeets them at the enemy inside an energy field-type thing. If you tried to reflect a phaser beam with a mirror it'd at best work like handheld shield.
1 thing you did get wrong is the bit about the largest container ship in the world, the largest is the Ever Ace
The personal holodecks and the last one was news to me.
Bruv! LOVED the explanation of quantum computing and the Terminators coming to kill us all! Lol! And Obi-Wan's line from "Attack of the Clones?" Classic! Love the channel and the nuances and direct humour that you use! Keep it up! It's great and I have a lot of fun watching it! Be safe and healthy! Peace and Long Life! 🖖😎
Check out Ed Whitefires original season 1 blueprints of the Enterprise D. There is plenty of unknown dropped ideas on the Enterprise. Like the five story mall. Casino, civilian towns, the singles bar with a waterfall. Yes plenty of fodder for another 10 things video.
"Tea, Earl Gray. Hot"
Now we need the Enterprise-E. Still the sexiest ship in everything Star Trek.
Very cool! Are these two books available for purchase?
So with the weapons range a galaxy class can destroy a ISD or VSD before the weapons of the other ship can get into range
(I'm curious, what's a VSD? Venator Stardestroyer?)
Depends on whether or not ISDs use their full engagement range in the movies or do the same unnessesary-knife-fight-thing Star Trek does. A quick google search says turbolasers have an effective range of... 1000km. That sounds excessive but imo not more than the weapons range of Starfleet vessels if they allowed them to use them.
The part where it gets interesting is, though; ISDs are lumbering behemoths at the best of times, and turbolaser aim seems to get more and more useless the further you're trying to shoot. Meanwhile Starfleet vessels (CGI-budget provided) can maneuver relatively gracefully at high sub light speeds and phasers fire at light speed and have precice computer targeting. Range-advantage or not, my money is on the Starfleet vessel... provided it's captain doesn't fall into the trap of trying to deploy diplomacy while the Imp shoots first and asks questions later. Poor Galaxy's probably eating a broadside before they think of turning on the shields.
@@RotalHenricsson victory star destroyer
I still have the Enterprise D technical manual somewhere.
Excellent list! Please do one on the NX-01