The 7800 console actually makes me angry. Massively superior specs on almost everything but they put an obsolete 2600 sound chip in to save a little money.
That was one of the dumbest things Atari did, and that's saying something. If they could have at least had a soundchip as good as the 5200 it would have made the system so much better.
@@RetroComparisons I have no idea why they didn't use the POKEY chip from the computer 8-bit line. I know they were working on a sound chip for the 7800 but when Jack took over, he put a stop to it. You could put a POKEY chip into the cartridge but only 2 games for the 7800 did this.
@@bjbell52 That's even more frustrating that they could have had a different chip but ended up with an massively outdated chip instead. That's almost as bad of an idea as the 32x.
@@bjbell52 cost and the tia was used for 2600 compatibility. The idea was they save money by offering pokey chips as a add on to the carts sadly only two official games ever did that Ballblazer and Commando.
I've never known someone who's first console was the 5200 so it's really cool to finally hear from someone who had that experience! The system gets dunked on a lot retrospectively but I'm sure at the time it must have been amazing. The graphics and sound are a huge step up from its predecessor.
@@RetroComparisonsI was around 6yo. My mother worked at Walmart that year and had it put on Lay Away. I don't think she knew anything about video games other than it saying, "Atari." But I knew when my brother and I got it - it was pretty awesome! No one else had one..!
@@xtraflo Ha that's classic 80's parents. I think my Mom referred to video games as "The Atari" even when I was playing the Genesis. That's cool to have a unique system like that, it would be like someone having the Turbografx-16 during the height of the 16-bit console wars.
@@Tretheperson That's awesome! It's such an underrated console and if it was released just a little earlier or got more publicity in North America I think it would have done well.
Yeah a lot of those 2600 games are not only close in terms of graphics (or the same in terms of audio with the 7800) but a lot of them play better too. I'll take something like Space Invaders or Kaboom on the 2600 over it's technically superior counterparts any day of the week.
@@RetroComparisons I notice that as a theme with 2600 vs 5200. The 5200 has better graphics, but the 2600 plays smoother. I first noticed when comparing Pole Position, and noticed on others since then. The 2600 is the only Atari I own and love it, the next system I get will be the 7800 that's the one that really stepped it up. Plus they can both use my Sega controller unlike 5200.
@@kinginblack8232 wrong, it's was the developers of the era that didn't know how to push the systems, and they was dead set on making simple arcade like games instead of making something with some meat on the bones (so to speak). And no neither the 5200 or 7800 sucked. The only reason why people say that the 5200 sucked is because of the controllers constantly broke, the only reason why people say the 7800 sucked is because is has the same TIA the 2600 uses for sound (which can be bypassed by using a sound chip in a cart).
Its amazing how good the 2600 ports hold up in comparison. I have all 3 systems form originally released and share many memories with all 3 Ataris but in my heart the 2600 is king of my childhood.
Yeah it's incredible with the sheer amount of fantastic games on a system that was so underpowered compared to its 2 successors. Even though a lot of these games look better graphically on the 5200 or 7800, I'd much rather play the 2600 versions.
Bezerk has a homebrew port for the 7800. It's on the same cartridge has a homebrew port of the sequel Frenzy. Available from AtariAge. Both games are voice enhanced and fully licensed from Stern.
Very nice video! It is indeed how the 2600 games looked later on in the system's life. The programmers learned quite a few tricks to push the system and homebrew developers do it today as well.
As a guy of 26 years of age I went retro gaming wanted to explore history of gaming with an open heart and mind these games started to grow on me what I like the most is the idea that games dont need to be complex like we have in the modern era rather with simplicity and creativity they can still be quite entertaining 👍
I love hearing about younger generations getting into these classics. So many of these games are timeless. My child self would have been blown away by the way games look today but there's a certain charm about being able to pick up a game that you've never heard of and within 2 minutes you've already figured out everything you need to know and can pick up and play at any time.
Those games were complex at their time too, for the technology and knowledge at their time, extrapolating that to nowadays, it's like seeing a video game with almost realistic graphics/sound and complex gameplay mechanics
It is very impressive. I think maybe part of the reason is a lot of the 5200 games are based off of their computer line of games, but even still the fact they made 2 separate versions is super cool.
Part of the problem with the 5200 is most games that were not made by Atari were nothing but ports of 2600 versions with a little nicer backgrounds. There just wasn’t the “wow this totally justifies upgrading” factor yet. (The 7800 looked much nicer but had a worse sound chip so was crippled in that fashion as well). Nice video though. I always wondered the 5200/7800 graphical jump
Thanks for checking this out! That's a great way of looking at it. It would be like buying a PS4 just so you could play remastered PS3 games and maybe a couple of new games. They really dropped the ball with the 7800, I mean that sound is embarrassing when compared to the NES or Master System, or even the 5200.
If the 5200 had better controllers it would of done much better IMO. There was nothing wrong with it other than that. The 7800 was a nightmare without a decent sound chip. Atari really messed up in so many ways.
Thank you so much for checking this out:) I think Rescue on Fractalus only came out on the 5200, at least in terms of Atari consoles. That game is super advanced looking for its time.
What I love about the 2600 ports of some of these games is just how much better they run and control than the ports on the superior hardware, both Atari's own and their competitors. It's so weird and endearing.
It was a bad controller and bad timing. Had this come out in 80 or 81 with a better controller it would have made a much bigger impact. Backwards compatibility without an adapter would have been great too. Such a missed opportunity.
What I noticed the most in this comparison, is just how good many of the 2600 games really are. The programmers really learned how to push the hardware to it's limits, particularly Activision. Though you should put the Starpath Supercharger Version of Frogger for the 2600 in there , as it is superior to the Parker Brothers version.
Most definitely. It's impressive to see what they did with a lot of these games, and it's wild to see some of the late 80s games pushing the hardware limits well after the system was relevant.
I got 3 posts it and put a point everytime one game had the better version and the 7800 had 26 and the 2600 and 5200 tied at 25. That’s not counting unreleased games ofc
Pete Rose Baseball looks amazing for the 2600- new to me. Played Pengo for hours on the 5200, wasn't aware of 2600 version, which looks great gameplay-wise
It's pretty baffling. I can't imagine a bunch of PS3 games looking better than their PS4 or even PS5 counterparts. Equally head-scratching is Atari's decision to use the same sound chip in the 7800 as their console from 10 years earlier.
Great video! One thing about the VCS' architecture (thought I can't explain the technicalities) is that even if earlier games looked basic, a great many were smooth; the framerate, the scrolling, the feel. River Raid, Galaxian, even something with flicker like Pac-Man or Defender, still so playable and fun. Some used block scrolling, like Super Cobra and Vanguard, but they still played well due to everything else moving nicely. Just a thought, would be cool if you could alternate the sound with captions saying "2600 sound", "7800 sounds' etc.?
Thanks for checking this out! It's so impressive with what they were able to do with such limited hardware and tiny rom sizes back then. River Raid in particular is still as playable today than it was at release IMO. That is a great idea with the sound alternating! I do regret not doing something like that when making this video as I know I would have done things a little differently now than when I made this and was still figuring out how to edit properly.
@@RetroComparisons Doesn't detract at all, I quite enjoyed sort of picking out the sounds anyway! I totally agree about River Raid, what a remarkable piece of programming, what a polished game, amazing for its time and indeed still so much fun now.
@@RetroComparisons I've contemplated buying a 5200 but the controller issue turned me away. The games look just as fluent if not even more fluent than it's Colecovision competitor.
@@pinebarrenpatriot8289 It's maddening because even if you fix the controllers they can break again within weeks. With all of great 3rd party controllers out there it's frustrating that there's not really anything out there for this in the same way that there is for the Genesis, Dreamcast, etc.
With a real 2600, the flashing characters are harder to notice. They're more like a fast flicker so they're half see through, but you can still see every character most of the time. Well, in Defender, your ship really does disappear when you shoot. But you can always see every incoming missile in Missile Command, both sides of the Death Star trench etc.
It does make it harder to play when it flashes so much. In the 70s/early 80s when this came out people were probably playing these games on a 12" (possibly black and white) tv so I bet it was hardly an issue for something like Defender, but now on an HDTV it can be frustrating.
@@RetroComparisons It's mad how I played (and loved) the original VCS Defender so much back then, but never noticed the ship disappearing when firing until about 40 years later 😅 I own a copy on my VCS these days and still play that game (and Stargate too, which is obviously technically very impressive).
@@Hologhoul Haha there's so many things I never noticed back then either. There's a ton of stuff that has been pointed out to me too that I never picked up on. Thank goodness for observant people posting comments lol! Defender is so damn good as is Stargate. I could play those games any day of the week.
@@RetroComparisons Me too, fine games! I was such a bad loser though. I remember one time my good friend down the road was beating my Defender score so I simply walked up to the console (in his living room) and reset the game!
Had an Atari 7800 and Colecovision (very similar game play quality) back in the day. Great, simpler times. Fortunately, I was able to unload the game systems to a local used DVD and media store about 6 years back that went out of business a year later. :(
I love the simplicity of gaming in those days, the games were more straightforward and you could pick up and play them without a huge learning curve. Ugh that stinks about the store, a lot of those places are going under unfortunately.
The 5200 was a great system, it's only issues was the horrible controllers, and the way you plugged the power into it (you plugged the consoles power into the AV box). And what hurt the 7800 was the fact it used the TIA for sound (the same sound as the 2600, the 5200 had superior sound).
It's such a shame the way both turned out. The ultimate console they could have put out to compete with the NES & SMS would have been the 7800 with a better soundchip, backwards compatibility with not just the 2600 but the 5200 to really boost the library and a better output. I mean the SMS had a native RGB SCART output back then.
@@RetroComparisons and it also sucked that Nintendo basically locked Atari out of having a joypads (the CX78 joypad was never released in the states). BUT anyways the 7800 had the ability to have any sound chip it wanted to produce sound, except it had to be in the cart, but most game companies cheaped out and just used the TIA instead (only two games used a sound chip in the cart on the 7800).
I strongly disagree. The paddle was garbage, and that’s being kind. No need to go further. The stupid rubber buttons was the stupidest idea ever in the history of video games. I had that lousy machine and it killed video games for 15 years for me. Sega’s NHL94 and playstation’s tekken brought me back.
@@RetroComparisons seen the first Tekken in arcade and loved it when PlayStation came out I made it my mission to get it. I believe at that point it was tekken 2 that was arriving on PlayStation, which was even better than first. Used Jack-2 Got a sega for NHL94 because I was getting tired of being crushed by my buddy who had the game lol. You’re right, two great games
@@RobertJohnson-mn3br They were definitely too fragile but that analog controller made Pole Position and Centipede control sublimely while they lasted.
Thanks for checking this out! The 7800 doesn't get enough love. I know it wasn't a powerhouse during the 3rd gen like the SMS was or as popular as the NES but there were some really fun games and you got the whole 2600 back catalogue that you could play on it too.
@@RetroComparisons oh yeah I had more 2600 games than 7800 games as a kid. All my aunts and uncles and parents friends would give me their old 2600 games when they found out I was playing them. But the 7800 stuff definitely felt more advanced. I had Ms Pac man, rampage, double dragon, centipede, Mario Bros, donkey Kong and donkey Kong Jr for the 7800. I knew it wasn't as good as the nes and I did get one of those but the 7800 holds a special place in my heart.
@@watchsilverback You had the cream of the crop with your 7800 collection, those are all classics. The thing about having a so-called inferior system back then didn't always matter as long as you were having fun. My family was very poor so I was playing the 2600 when the Genesis & SNES were relevant and I have so many great memories playing those games even if they were passé at the time.
The atari 7800 is not much more powerful then the 5200,the only difference is that the atari 7800 has 48KB of rom but it only has 4KB of ram and an infirior soundchip, The atari 5200 does have only 32KB of rom but does contain 16KB of ram and it does have a PSG pokey soundchip, now both use the same 6502c cpu while the atari 2600 uses a 6507 chip with the only difference in that it only could access 8KB of data rather then 64KB of data, The nes was actually less powerfull then the both atari 5200 & atari 7800,but the media wanted to believe you otherwise.
It's really a shame how little of an improvement the 7800 was over the 5200. I mean in the case of the sound the 5200 blows it out of the water. I find it fascinating what advertising can do. I bet with the right ad campaign (especially before the internet) Nintendo could have convinced people that the NES was more powerful than the Genesis.
@@RetroComparisons I always found it such a strange system. Rectangular pixels, great system for pushing sprites...on a static screen, which limited it's potential for game genres, ability to mix resolutions and display lots of colours, but majority of games running in lower resolution modes and mo Pokey sound as standard, hindered it even more.
@@thefurthestmanfromhome1148 I really was an odd console. I know the prototype for the system went way back before its actual release but even still there was no excuse for its sound to be worse than its predecessor. Had the 7800 come out in place of the 5200 in 82 that would have made more sense.
The majority of these video games shown in this video have been released in all three game formats, however the Atari 7800 encryption key utility and the software for writing to the encrypted Atari 7800 game ROMs were discovered on both Atari ST computers and Windows PCs. Thus the homebrew game industry is now able to produce a number of Atari 7800 game cartridges for years to come.
We never had the 5200 over here in the UK, it was annouced, but the US crash put paid to that, then we were promised and shown the 7800,only Atari UK convinced Atari to release the XEGS here first, by which time the A8 computers, sold at too high a price initially, had been neglected to a very niche market only warehouse clearance deals doing anything to boost the user base. Software support was poor. By the time the 7800 did finally arrive, Atari were pushing the ST, hard. We watched in absolute disbelief as Atari tried to see us the 2600 Jr, XEGS and 7800 to the same limited 8-bit cartridge market.
You'd think those terrible decisions would have been a cautionary tale for everyone who came after them and then Sega went ahead and tried pushing the Sega CD and 32X, botching the release of the Saturn and then disowning the Saturn a few years after that. But that doesn't make Atari's decisions at that time any less stupid.
@@RetroComparisons don’t know how you felt. I was jealous of the Intellivision sports games. So when the 5200 came along, my INTV friends were jealous.
@@jbponzi1 I can totally see why for both. The Intellivision was a huge upgrade visually over the 2600 and was really the first console I can think of that had pretty decent sports games. The 5200 took another huge leap a few years later and I think that and the Colecovision would have made any Intellivision owner jealous.
@@RetroComparisons Is there a list of all the games on multiple Atari systems? because i just want to keep all the exclusives for each system, and decide which games of these i want from which system.
Is there a list of all the games on multiple Atari systems? because i just want to keep all the exclusives for each system, and decide which games of these i want from which system.
I put together an unofficial list when doing research for this video so hopefully it's 100% accurate but there's always a possibility that I missed something. Here's a Word document of the games and systems that they're on: mega.nz/file/kpgSUKjC#IVHF6LY81WMEkq2W0DV3DPA-QxWaGu76yr6T-A01slw
This is incredible!! I'll have to go back and watch these again to see how my personal list compares to yours. It looks like the 5200 may be the ultimate winner which makes sense seeing as it's the best middle ground in terms of visuals and the best overall with sound. Percentage wise though maybe the 7800 wins?
This proves that better graphics doesn't mean better games. Just look at Jungle Hunt, the 2600 version runs much smoother and faster whiile the 5200 port is slow and lagging.
Most definitely. Plus I'll take games like River Raid or Space Invaders on the 2600 with its smooth gameplay over their Atari counterparts any day of the week even if they look inferior.
The crazy thing is the Jungle Hunt port for the 2600 actually has a few layers of parallax scrolling (which the arcade original had, albeit with high res graphics) which the 5200 port seems to be missing.
the smooth and fast movement of the 2600 is pretty amazing when compared to the 5200 and 7800. Beats the other consoles of that time, Intellivision and Coleco. If only the sound chip was better.. Nonetheless, it was good fun back in the day.
It's such a timeless system. It may not have been the top notch console in terms of audio or visuals but there were so many amazing games that it doesn't even matter.
Demonstrates one of the reasons for the video game crash of 83-84, ie lack of real innovation, especially from Atari after TRamiel bought them. Yes, the ST/STe/TT/Falcon line was a real innovation for the 85-92 period, but Atari's gaming console lineup, not so much The only high points on the gaming side were the Lynx and Jaguar, both cutting edge. But the XEGS and 7800 were essentially 70s tech by the time they hit the market post 1985 Then the repackaged 2600Jr. If more effort had been put into games development for the 7800/XEGS, and/or a games console version of the ST were produced with more 3rd party games dev, Atari could have had a longer life. Instead, they kept pushing the same old early 80s titles again and again on carts, like PAcMAn, Joust, Dig Dug, etc
Very well said! It's a real shame because they still had name recognition in the late 80s and could have potentially competed even if it was at the same level as the Master System in terms of popularity. Having that 2600 sound chip in a mid 80s console was a horrible decision.
@@RetroComparisons looking at the video, I can kind of see why Leonard Tramiel described the 7800 as doing in hardware, things the 2600 did in software, 2600 coders took the system way beyond what was originally considered possible.
There was a pitched console version of the ST, Project Robin, Rob Zdybel wanted to put the ST hardware in an XE style case, sell it at a budget price, with games like Moon Patrol, Crystal Castles, Joust etc. These days he's forgotten all about it thinks Atari went from 7800 to Jaguar console wise, forgets the Panther and Lynx.
@@thefurthestmanfromhome1148 That would have been interesting had something like that been released. I was actually just watching something on the Panther recently and I'm curious as to how that would have been had come out too.
@@RetroComparisons Agreed, Atari is also a great way to start gaming! My favorite Atari games are Breakout, Pac-Man, Frogger, and Space Invaders but I played those on an Atari emulator on my pc lol.
@@Aaroncarter55726 Those are fantastic picks! Even to this day that version of Space Invaders is my favorite. River Raid is another top tier one too. And you can't go wrong emulating those games, they're pretty much perfect emulation now.
I think Zaxxon would have blown my mind had I been able to grab a 5200 back then, looks wicked. I was fascinated when that hit the arcades. 5200 Millipede is good, I have that on Atari 50 if I recall correctly. Battlezone with vector type graphics was a clever attempt by the looks of things.
I can't imagine playing basic looking games and then coming across something like Zaxxon back in the day. It was probably the equivalent of my generation seeing Donkey Kong Country during the 16 bit gen. Battlezone looks pretty incredible on the 2600. It's one of the few that completely re-imagines everything.
@@RetroComparisons That's true about Battlezone, another work of art. I also own Robot Tank, that's a brilliant game too. Indeed, Zaxxon was a shock! I was absolutely enthralled, and then you'd get hints of home versions in C&VG magazine, it was all such an incredible time! I love quality channels like yours paying such respect and reverence to the era.
@@Hologhoul Hmm I'll have to try out Robot Tank as I don't think I've played that before. Just when I think I've played everything on the system there's more gems to discover. I miss the days of seeing games in magazines, etc that got everyone hyped. Don't get me wrong, having access to everything online is incredible but the magic is lost in the process. Also, thanks so much for the kind words! There's a great channel called Atari Archive that I found last year that's awesome where he goes through each 2600 game chronologically so if you haven't seen that I'd highly recommend it.
I'm pretty sure you're right. I think they did that for the sake of backwards compatibility which is a very shortsighted decision. The 2600 had the best library, the 5200 had the best soundchip and the 7800 had the best visuals. It's too bad we didn't get it all in one on a console.
3:05 I don't think it's really fair to show 5200 choplifter without the color artifacts. It's also one of the ones that got a heavy revamp for the XEGS release to not use artifacting color, but of course that'd be cheating.
It's hard to believe they were the same generation sometimes. When you look at something like Double Dragon it's like looking at games that were released 10 years apart.
@@RetroComparisons To be fair, the 7800 was test market released before the NES, and especially if you look at the homebrews that have come out recently, there are some great looking 7800 games. Lazy ports don't make a bad system. But they can doom the system sales wise. ;-)
@@desiv1170 That's a great point, though I still think they made a bad decision on the sound chip. I know that they wanted it to be backwards compatible with the 2600 and that's a noble decision but at what cost?
@@RetroComparisons Yep, and they could have easily included the Maria for 2600 sound AND Pokey for 7800 sound. That was the original plan. Yeah, it would have raised the cost of the 7800 a bit, but the 7800 was already cheap for a console. They could have added a Pokey and still released it under $100 (for their second real release). That, and I hate those original 7800 joysticks... That said, with the Europad joypad and Pokey sound (included in BallBlazer and Commando carts, and used in lots of homebrews), the 7800 is awesome and shows what could have been. So close! ;-)
@@desiv1170 It's really frustrating to know that it had the potential and even certain things in place to make it competitive and yet they dropped the ball.
With such limited technology it's surprising that the 2600 outshined either in any circumstance but yet I feel that happened more often than I expected.
Thanks for checking this out! That project is definitely on my radar and I will more than likely have an entire season dedicated to that down the road. I'd be interested in particular to see how close the computer 8 bit lineup is to the 5200. I know it's not what you're looking for but in case you're interested I'm currently working on the next season which will be a comparison between every 2600 game and its arcade counterpart.
@@Tretheperson 8-bit computers are pretty close in terms of specs to 5200. It was basically an Atari 400 in a different case so only games that required more RAM would be better on the computers.
Atari makers are you watching, every 2600 and 7800 games should be bundled togther on one cartridge, so you could have both versions of asteroids on the one cartridge, you could either have a menu on the start to select, or manual switches. Also we want the trakball for centipede!
I have all 3 now and still can't decide which is the best. 2600 = lots of games, unique versions of classics. 5200 = less games but better versions of the more popular titles, along with true analog control for the ones that use it. 7800 = loss of analog control but much closer to arcade in graphics and speed. Powerful enough to compete with NES.
Very well said. It's too bad that the 7800 didn't have a better soundchip or a bigger library. If it did that could have been the definitive Atari system especially since it was backward compatible with the 2600.
@@RetroComparisons the 7800 was ultimately a victim of poor timing. Originally it was supposed to have launched in 84 but the crash happened and then Time Warner splitting Atar into Atari Corp and Atari Games and selling Atari Corp to Jack Tremell who shelved the 7800 until Nintendo launched the NES state side and by then Nintendo had a hell of a head start and already was past the initial black box line and had more complex games coming out like Metroid and such. While the 7800 had mostly arcade ports like Pole position 2, Galaga, Centipede and so on. Followed by a bunch of hit and miss microcomputer ports like One on one, Fight night, Karateka, etc and so by time they finally were putting out games more in line with the NES and Master system in 89 and 90 like Ninja Golf, Fatal run, Midnight Mutants, Dark Chambers,Commando, etc the damage was already done and the system had flopped. Had it launched in 84 it might have faired better
Wow! it's great to reminisce back in these days I remember a lot of these games. I had a atari 2600 and a ColecoVision back in the day. I remember pre-ordering Pac-Man back in the day I remembered it cost $40 waited weeks for that and when it finally came I was completely disappointed. the graphics sucked on it it was like one of the worst games ever and I waited so long for that game. I think one of the best games for the 2600 was pitfall we had a lot of hours of enjoyment on that game. I remember in the summertime I'd stay up with my friend and we play from 6:00 p.m. to 6:00 a.m. that game all night and all morning. Another fun game for the 2600 was circus Atari lots of hours of enjoyment on that game. Also remember another game by Activision it was called Alpine ski that was another good game. I think Activision made the best games for the Atari 2600 in my opinion. They had a lot better graphics versus some of the Atari games. I wish I could get another 2600 and a ColecoVision I'm going to look out for them.
I love hearing stories like that! I miss those days of staying up all night playing games with friends, nothing can ever replicate that kind of magic. You're absolutely right, Activision consistently knocked it out of the park, more than any other 3rd party or Atari themselves. I loved River Raid, H.E.R.O, Chopper Command and so many more by them. I could be wrong but I think the 2600 is still reasonably priced, at least compared to a lot of other retro consoles. I hope you can find one soon so you can play some of these amazing games.
In some ways the 7800 was a step backwards from the 5200. There were some games like this that the 5200 looked superior and in almost all cases sounded better.
The 5200 and 7800 shared a common problem: Most of the games for them were just marginally prettier versions of stuff that you could already play on the 2600. Then you had the platforms' unique problems: The 5200, with it's terrible controller issues and the 7800 coming out after the NES.
The 7800 also had an embarrassingly outdated soundchip which didn't help matter not that it could have overcome the NES by the time it was eventually released. The 5200's timing wasn't much better as it had about a year in the market before the video game crash.
So...the 2600 was superior to 5200? I mean I know it's NOT the case (it's obvious on other games) but *Berserk* (1:16) looks GREAT on 2600 and pretty mediocre on 5200. And than *Choplifter!* (3:05) looking almost as good as for Master System on 7800, but pretty forgettable on 5200. I simply don't get the curve. Or is it more about those who made the game and not about platform's capabilities?? 3:25 - it's CAPCOM's Commando? Never knew that they have licensed their games for Atari platforms (aside from ST and Jaguar). 9:11 - sooooooooooooo.... Konami not wanted to have anything with Master System but they not only licensed Frogger for Atari twice but also gave them the opportunity to make a port of Gyrus s?!? What da fug with those guys?((( 12:59 - MARIO GAME FOR ATARI PLATFORM??! o_o Now I've seen everything! XDDDDD
I know the 5200 is technically superior but I'd take the 2600 over either the 5200 or 7800 any day of the week. You know I never really thought of that with Capcom making a game for the 2600. They seem like they're from two completely separate generations. I'm guessing the Konami thing has something to do with Nintendo not allowing them to work with Sega at the time. Maybe Atari wasn't seen as a threat so they let them put those games out? Just guessing. Oh yeah I love that Mario game, I used to play that all the time as a kid. But it's so surreal to think that Mario was on an Atari console 2 years before Super Mario Bros came out.
@@RetroComparisons I know about Nintendo not allowed Konami to work with SEGA at some point in time, but...remember all that good Konami games on Sega Genesis (like 2 TMNT games, greatest Contra game and pretty nice Castlevania one)? So why not to do at least something for Master System/Game Gear? Do you think that SMS/SGG games' manufacturing was a thing only before 1994? I simply don't know^^
That's really cool! I've seen a decent amount of variants online but I've never known how many are out there. Do you know how many different types there are?
@@RetroComparisons I only have some North American models . The basic NA ones are the woodgrain models , the Vader , the Sears Video Arcade 1 & 2 and telegames , the 2 Atari Jrs , the Coleco Gemini , and the Colombia Home Arcade . atariage.com/2600/archives/consoles.html
I've noticed that, with some notable exceptions, Atari 2600 games are less fun to play and more an amazing demo of how determined developers can make something with the processing power of a bowl of guacamole dip sing and dance with nothing but pure determination. More often than not, when I pop in a 2600 game, I have more fun figuring out how they pulled off certain effects with the limited hardware than actually playing the game.
Some of the games on the system are pretty mind blowing to see graphically for such limited hardware. Now there's wizards out there making homebrews that look as good as at least a 5200 but on 2600 hardware.
The 7800 and 5200 had so much potential it’s too bad almost all of their games were just ports of 2600 games made to look better. If you wanted a Atari in the mid 80’s you would pick the 2600 if you were casual gamer that didn’t care about graphics, You’d buy the 5200 for good graphics similar to the Colecovision, and you would buy the 7800 if you wanted the best graphics for all the same games. 😂
It's such a shame about how they handled these. The 5200 had a much better soundchip and way better visuals than the 2600 but between the terrible controller and the fact it was only on the market for a short period of time it was a big letdown. Then the 7800 had great visuals for the time it was supposed to be released but got delayed and was outclassed by the NES and especially the SMS in the graphics department. And then there's the 7800 soundchip which was 10 years out of date.
Thanks for checking this out! I think if the 5200 had a better controller and was backwards compatible it could have been pretty good, but alas, it did just about everything wrong and at the worst possible time.
Adventure is a really fun game and E.T. gets way more of a bad rap than it deserves. I played that game a lot as a kid and there's no way it's one of the worst games ever made, not even one of the worst on the console.
Good to see you've played it a lot. Mostly I just here this. Kid: Dad, I can't get out of the pits, I don't know what to do. Dad: Did you read the manual? Kid:....... Throw it in the trash, worst game ever! I also like Superman, Haunted House, and Raiders of the Lost Ark.
@@ultrairrelevantnobody1862 Haha! Yes exactly, and you could probably also replace "kid" with 95% of youtubers that review the game too. Superman, Haunted House & Raiders are all underappreciated games too in a similar vein to E.T.
I think by that point the original team wasn't there anymore or were on their way out. Their early 2600 stuff was incredible with River Raid being my all time favorite on the console.
Asteroids 2600 Ballblazer 5200 Beamrider 2600 Berserk 5200 Blue Print sucks, so does Buck Rogers Centipede 2600 Choplifter Sega Master System Commando Arcade No Dark Chambers instead play Gauntlet Arcade Dig Dug Arcade Donkey Kong Arcade Donkey Kong Junior Arcade Double Dragon Arcade NES Genesis Frogger Arcade Gorf 2600 Gremlins NES Gyruss NES Hero 2600 Ikari Warriors Arcade James Bond N64 Joust Arcade Jungle Hunt 2600 Arcade Kaboom 2600 Keystone Kapers 2600 Kung Fu Arcade NES Mario Bros Arcade Missile Command Arcade Moon Patrol 2600 Arcade Mountain King 5200 Ms PacMan 2600 Arcade PacMan Arcade Pitfall 2600 Pitfall 2 5200 Pole Position Arcade Popeye Arcade Qbert Arcade Rampage N64 River Raid 2600 Robotron Arcade Space Invaders 2600 Arcade Star Raiders 2600 & 5200 Star Wars Arcade Super Breakout 2600 Vanguard 2600 Battle Zone Arcade Klax Arcade Defender Arcade Xevious Arcade
I think I agree with pretty everything on your list, though I'd take River Raid on the 2600 solely even though the 5200 version has its charms. Also I'd add the Genesis version of Double Dragon on there even though that gets a lot of hate, but it's probably just nostalgia that would qualify it for my list.
centipede looked better 7800, defender looks better 2600 . dk is better on 7800, but grx and sound is wrong colecovision is perfect . fatal run on 2600 car is better not generic . missile command i like 2600 . moon patrol 2600 pitfall 2600 cant get past new look/sfx . mega mania grx better but some like the meter look weird . bezerk even 52 has voice i dont like how room closes or reopens, i like how exiting/entering room the walls close/open on 2600 . space invaders i like old style . vanguard 2600 much more colorful . battle zone 2600 amazing . 7800 colors bit brighter than 5200
@@RetroComparisons yes dk 2600 suux intelevision REALLY SUX and 7800 looks ok but its like they started look good but gave up, sounds dont match colecovision and that ones a masterpiece compared to 7800 and intelevision
@@cootmaster Growing up I had only ever played the 2600 version which I thought was what the game was meant to look like. When I got a Colecovision at a tag sale in the mid to late 90s and played this port I was blown away. I couldn't believe it was the same game. If that system had come out a couple of years earlier I think it could have possibly given Atari a run for its money.
@@RetroComparisons i had atari 2600 when i was 10 for my bday in 80, coleco in 82 at 12 and comodore at 83/84 13/14 ran that then in 90 ran a bbs in 91-92
@@RetroComparisons yeah the thing was huge, the controllers didn't work, and also the f--king box sucks seriously if you plug the actual console into the box you'll see Sparks that's not good!!!
The 7800 console actually makes me angry. Massively superior specs on almost everything but they put an obsolete 2600 sound chip in to save a little money.
That was one of the dumbest things Atari did, and that's saying something. If they could have at least had a soundchip as good as the 5200 it would have made the system so much better.
@@RetroComparisons I have no idea why they didn't use the POKEY chip from the computer 8-bit line. I know they were working on a sound chip for the 7800 but when Jack took over, he put a stop to it. You could put a POKEY chip into the cartridge but only 2 games for the 7800 did this.
@@bjbell52 That's even more frustrating that they could have had a different chip but ended up with an massively outdated chip instead. That's almost as bad of an idea as the 32x.
@@RetroComparisons or putting the primitive AY soundchip in the 16-bit ST
@@bjbell52 cost and the tia was used for 2600 compatibility. The idea was they save money by offering pokey chips as a add on to the carts sadly only two official games ever did that Ballblazer and Commando.
My very first console ever was the 5200. Got for Christmas in the early 80s.
Beautiful games for its time....
I've never known someone who's first console was the 5200 so it's really cool to finally hear from someone who had that experience! The system gets dunked on a lot retrospectively but I'm sure at the time it must have been amazing. The graphics and sound are a huge step up from its predecessor.
@@RetroComparisonsI was around 6yo.
My mother worked at Walmart that year and had it put on Lay Away. I don't think she knew anything about video games other than it saying, "Atari." But I knew when my brother and I got it - it was pretty awesome! No one else had one..!
@@xtraflo Ha that's classic 80's parents. I think my Mom referred to video games as "The Atari" even when I was playing the Genesis. That's cool to have a unique system like that, it would be like someone having the Turbografx-16 during the height of the 16-bit console wars.
@@RetroComparisons my mom had the Turbografx-16 in the 16 bit era
@@Tretheperson That's awesome! It's such an underrated console and if it was released just a little earlier or got more publicity in North America I think it would have done well.
Surprising how well the 2600 holds up on a lot of those games, given its specs.
Yeah a lot of those 2600 games are not only close in terms of graphics (or the same in terms of audio with the 7800) but a lot of them play better too. I'll take something like Space Invaders or Kaboom on the 2600 over it's technically superior counterparts any day of the week.
@@RetroComparisons I notice that as a theme with 2600 vs 5200. The 5200 has better graphics, but the 2600 plays smoother. I first noticed when comparing Pole Position, and noticed on others since then.
The 2600 is the only Atari I own and love it, the next system I get will be the 7800 that's the one that really stepped it up. Plus they can both use my Sega controller unlike 5200.
@@Lightblue2222 That's such an underrated thing with those systems, being able to use the Genesis controller. The 7800 is a great purchase to make!
Maybe it's not that they hold up well maybe it's just that the 5200 and the 7800 sucks
@@kinginblack8232 wrong, it's was the developers of the era that didn't know how to push the systems, and they was dead set on making simple arcade like games instead of making something with some meat on the bones (so to speak). And no neither the 5200 or 7800 sucked. The only reason why people say that the 5200 sucked is because of the controllers constantly broke, the only reason why people say the 7800 sucked is because is has the same TIA the 2600 uses for sound (which can be bypassed by using a sound chip in a cart).
Considering that the computer in the 5200 was created in 1979, the games are really amazing.
The 5200 had the potential to be amazing.
Its amazing how good the 2600 ports hold up in comparison. I have all 3 systems form originally released and share many memories with all 3 Ataris but in my heart the 2600 is king of my childhood.
Yeah it's incredible with the sheer amount of fantastic games on a system that was so underpowered compared to its 2 successors. Even though a lot of these games look better graphically on the 5200 or 7800, I'd much rather play the 2600 versions.
This was an awesome comparison of the systems-- So glad you had the sounds also for comparison!
Thank you so much for checking this out! It was a very fun project to work on.
This was pretty interesting. Thanks for putting it together
Thanks for checking this out!
Bezerk has a homebrew port for the 7800. It's on the same cartridge has a homebrew port of the sequel Frenzy. Available from AtariAge. Both games are voice enhanced and fully licensed from Stern.
That's cool! I love Berzerk so I'll have to get that at some point to try it out. Some of those homebrew ports blow my mind with what they can do.
this is the content ive been looking for
Thank you for checking this out!
Very nice video! It is indeed how the 2600 games looked later on in the system's life. The programmers learned quite a few tricks to push the system and homebrew developers do it today as well.
Thanks for checking this out! Yeah it's pretty impressive how well they figured out how to utilize the hardware to its full potential.
As a guy of 26 years of age I went retro gaming wanted to explore history of gaming with an open heart and mind these games started to grow on me what I like the most is the idea that games dont need to be complex like we have in the modern era rather with simplicity and creativity they can still be quite entertaining 👍
I love hearing about younger generations getting into these classics. So many of these games are timeless. My child self would have been blown away by the way games look today but there's a certain charm about being able to pick up a game that you've never heard of and within 2 minutes you've already figured out everything you need to know and can pick up and play at any time.
Kinda on the same boat here i turned 21 a couple months ago and ive been super interested in retro games and the history of gaming recently
@@anthonynunez5356 thats cool dude welcome aboard :)
Those games were complex at their time too, for the technology and knowledge at their time, extrapolating that to nowadays, it's like seeing a video game with almost realistic graphics/sound and complex gameplay mechanics
Nice sélection, these are some of the best looking games for these systems.
Thanks for checking this video out!
I am amazed how they made a complete different game and not just a port for the newer console...
It is very impressive. I think maybe part of the reason is a lot of the 5200 games are based off of their computer line of games, but even still the fact they made 2 separate versions is super cool.
Part of the fun of the 2600 was/is being amazed what can be done with the limited hardware, at least on post 1982 carts.
Oh absolutely. Some of those games really pushed the limits of the system. Seeing some of the homebrew stuff now though is like magic.
Love this. Thank you for doing this.
Thanks so much for watching! I may have a sequel to this video coming out this year fyi.
28:42 is the best death I've seen on almost any game!
That is an amazing animation for a 2600 game. Thanks for checking this out!
Part of the problem with the 5200 is most games that were not made by Atari were nothing but ports of 2600 versions with a little nicer backgrounds. There just wasn’t the “wow this totally justifies upgrading” factor yet. (The 7800 looked much nicer but had a worse sound chip so was crippled in that fashion as well).
Nice video though. I always wondered the 5200/7800 graphical jump
Thanks for checking this out! That's a great way of looking at it. It would be like buying a PS4 just so you could play remastered PS3 games and maybe a couple of new games. They really dropped the ball with the 7800, I mean that sound is embarrassing when compared to the NES or Master System, or even the 5200.
If the 5200 had better controllers it would of done much better IMO. There was nothing wrong with it other than that. The 7800 was a nightmare without a decent sound chip. Atari really messed up in so many ways.
@@RetroComparisons
Funny enough, that’s what it feels like owning a ps5. I just play ps4 games on it and remastered ps3 games!
@@Jonnyboy158 Lol seriously! The PS5 is basically just a PS4 that can play 8th gen games at 60fps.
Awesome video, but I was really hoping to find a comparison of Rescue on Fractalus. Still, thank you for your hard work!
Thank you so much for checking this out:) I think Rescue on Fractalus only came out on the 5200, at least in terms of Atari consoles. That game is super advanced looking for its time.
@@RetroComparisons I was mistakenly looking at a prototype rom for the game on 7800 that was never released. Thanks for responding!
@@ROMBomb001 it had the potential to be the best version, improved cockpit graphics and such a smooth frame rate.
What I love about the 2600 ports of some of these games is just how much better they run and control than the ports on the superior hardware, both Atari's own and their competitors. It's so weird and endearing.
That is really strange. It's hard to weed out nostalgia from opinion but I'd take most of these games on the 2600 over their 5200 or 7800 counterpart.
Imagine if the controller for the 5200 wasn't such a disaster. What could have been.
It was a bad controller and bad timing. Had this come out in 80 or 81 with a better controller it would have made a much bigger impact. Backwards compatibility without an adapter would have been great too. Such a missed opportunity.
What I noticed the most in this comparison, is just how good many of the 2600 games really are. The programmers really learned how to push the hardware to it's limits, particularly Activision. Though you should put the Starpath Supercharger Version of Frogger for the 2600 in there , as it is superior to the Parker Brothers version.
Most definitely. It's impressive to see what they did with a lot of these games, and it's wild to see some of the late 80s games pushing the hardware limits well after the system was relevant.
The Starpath Frogger also has two things the 5200 version doesn't have: in-game music and the otter!
Look at the homebrew version of gorf on the 2600 it's totally amazing on a 40yr old console.
I got 3 posts it and put a point everytime one game had the better version and the 7800 had 26 and the 2600 and 5200 tied at 25. That’s not counting unreleased games ofc
Wow that's about as close as it gets! I guess Atari was consistent at least:)
Pete Rose Baseball looks amazing for the 2600- new to me.
Played Pengo for hours on the 5200, wasn't aware of 2600 version, which looks great gameplay-wise
Some of those 2600 games are shockingly good both in terms of gameplay and visuals considering the system limitations.
I'm just constantly amazed how good the vcs version is!
So many of those games still hold up 40 years later.
Superb job
Thanks so much for checking this out!
Bizarre... How is it that some of these games look better on the 2600 than on the newer systems?
It's pretty baffling. I can't imagine a bunch of PS3 games looking better than their PS4 or even PS5 counterparts. Equally head-scratching is Atari's decision to use the same sound chip in the 7800 as their console from 10 years earlier.
Great video! One thing about the VCS' architecture (thought I can't explain the technicalities) is that even if earlier games looked basic, a great many were smooth; the framerate, the scrolling, the feel. River Raid, Galaxian, even something with flicker like Pac-Man or Defender, still so playable and fun. Some used block scrolling, like Super Cobra and Vanguard, but they still played well due to everything else moving nicely. Just a thought, would be cool if you could alternate the sound with captions saying "2600 sound", "7800 sounds' etc.?
Thanks for checking this out! It's so impressive with what they were able to do with such limited hardware and tiny rom sizes back then. River Raid in particular is still as playable today than it was at release IMO. That is a great idea with the sound alternating! I do regret not doing something like that when making this video as I know I would have done things a little differently now than when I made this and was still figuring out how to edit properly.
@@RetroComparisons Doesn't detract at all, I quite enjoyed sort of picking out the sounds anyway! I totally agree about River Raid, what a remarkable piece of programming, what a polished game, amazing for its time and indeed still so much fun now.
@@Hologhoul Agreed. That game is a masterpiece for its time.
I love Atari. The 5200 games look amazing for early 80's graphics.
Yeah the 5200 looks great for its time. Seeing the crossover between the 2600 and the 5200 was one of the first instances of "remastered" ports.
@@RetroComparisons shame what could of been if not for those faulty 5200 controllers
@@pinebarrenpatriot8289 Yeah between that and the timing of the console's release it's a shame and a waste of a cool console.
@@RetroComparisons I've contemplated buying a 5200 but the controller issue turned me away. The games look just as fluent if not even more fluent than it's Colecovision competitor.
@@pinebarrenpatriot8289 It's maddening because even if you fix the controllers they can break again within weeks. With all of great 3rd party controllers out there it's frustrating that there's not really anything out there for this in the same way that there is for the Genesis, Dreamcast, etc.
With a real 2600, the flashing characters are harder to notice. They're more like a fast flicker so they're half see through, but you can still see every character most of the time. Well, in Defender, your ship really does disappear when you shoot. But you can always see every incoming missile in Missile Command, both sides of the Death Star trench etc.
It does make it harder to play when it flashes so much. In the 70s/early 80s when this came out people were probably playing these games on a 12" (possibly black and white) tv so I bet it was hardly an issue for something like Defender, but now on an HDTV it can be frustrating.
@@RetroComparisons It's mad how I played (and loved) the original VCS Defender so much back then, but never noticed the ship disappearing when firing until about 40 years later 😅 I own a copy on my VCS these days and still play that game (and Stargate too, which is obviously technically very impressive).
@@Hologhoul Haha there's so many things I never noticed back then either. There's a ton of stuff that has been pointed out to me too that I never picked up on. Thank goodness for observant people posting comments lol! Defender is so damn good as is Stargate. I could play those games any day of the week.
@@RetroComparisons Me too, fine games! I was such a bad loser though. I remember one time my good friend down the road was beating my Defender score so I simply walked up to the console (in his living room) and reset the game!
@@Hologhoul Lmao! That's hilarious!
Had an Atari 7800 and Colecovision (very similar game play quality) back in the day. Great, simpler times. Fortunately, I was able to unload the game systems to a local used DVD and media store about 6 years back that went out of business a year later. :(
I love the simplicity of gaming in those days, the games were more straightforward and you could pick up and play them without a huge learning curve. Ugh that stinks about the store, a lot of those places are going under unfortunately.
Ok 26:00 has to be the funniest wrestling game ever! It was cracking me up how fast their moves are 😂
Lol! The best part is I can't even tell which one is funnier. They're both ridiculous.
The 5200 was a great system, it's only issues was the horrible controllers, and the way you plugged the power into it (you plugged the consoles power into the AV box).
And what hurt the 7800 was the fact it used the TIA for sound (the same sound as the 2600, the 5200 had superior sound).
It's such a shame the way both turned out. The ultimate console they could have put out to compete with the NES & SMS would have been the 7800 with a better soundchip, backwards compatibility with not just the 2600 but the 5200 to really boost the library and a better output. I mean the SMS had a native RGB SCART output back then.
@@RetroComparisons that's sucks that USA consoles was pretty much stuck with either RF or composite.
@@RetroComparisons and it also sucked that Nintendo basically locked Atari out of having a joypads (the CX78 joypad was never released in the states).
BUT anyways the 7800 had the ability to have any sound chip it wanted to produce sound, except it had to be in the cart, but most game companies cheaped out and just used the TIA instead (only two games used a sound chip in the cart on the 7800).
Crazy how video games have evolved , what year was the 7800 release?
They've come a long, long way from those days. The 7800 is a weird one. It had a test launch in 84 but didn't officially come out until 86.
Donkey Kong was also released on the 2600 and the 7800
It's on there at 6:17. For some reason it doesn't show up in the preview.
The Atari 5200 is way too unappreciated
That console is a prime example of being at the wrong place at the wrong time.
I strongly disagree. The paddle was garbage, and that’s being kind. No need to go further. The stupid rubber buttons was the stupidest idea ever in the history of video games. I had that lousy machine and it killed video games for 15 years for me. Sega’s NHL94 and playstation’s tekken brought me back.
@@RobertJohnson-mn3br Those are 2 amazing games to bring you back into gaming!
@@RetroComparisons seen the first Tekken in arcade and loved it when PlayStation came out I made it my mission to get it. I believe at that point it was tekken 2 that was arriving on PlayStation, which was even better than first. Used Jack-2
Got a sega for NHL94 because I was getting tired of being crushed by my buddy who had the game lol.
You’re right, two great games
@@RobertJohnson-mn3br They were definitely too fragile but that analog controller made Pole Position and Centipede control sublimely while they lasted.
The 7800 was my childhood console so I figured I would give it some love in these comments.
Thanks for checking this out! The 7800 doesn't get enough love. I know it wasn't a powerhouse during the 3rd gen like the SMS was or as popular as the NES but there were some really fun games and you got the whole 2600 back catalogue that you could play on it too.
@@RetroComparisons oh yeah I had more 2600 games than 7800 games as a kid. All my aunts and uncles and parents friends would give me their old 2600 games when they found out I was playing them. But the 7800 stuff definitely felt more advanced. I had Ms Pac man, rampage, double dragon, centipede, Mario Bros, donkey Kong and donkey Kong Jr for the 7800. I knew it wasn't as good as the nes and I did get one of those but the 7800 holds a special place in my heart.
@@watchsilverback You had the cream of the crop with your 7800 collection, those are all classics. The thing about having a so-called inferior system back then didn't always matter as long as you were having fun. My family was very poor so I was playing the 2600 when the Genesis & SNES were relevant and I have so many great memories playing those games even if they were passé at the time.
The atari 7800 is not much more powerful then the 5200,the only difference is that the atari 7800 has 48KB of rom but it only has 4KB of ram and an infirior soundchip,
The atari 5200 does have only 32KB of rom but does contain 16KB of ram and it does have a PSG pokey soundchip, now both use the same 6502c cpu while the atari 2600 uses a 6507 chip with the only difference in that it only could access 8KB of data rather then 64KB of data,
The nes was actually less powerfull then the both atari 5200 & atari 7800,but the media wanted to believe you otherwise.
It's really a shame how little of an improvement the 7800 was over the 5200. I mean in the case of the sound the 5200 blows it out of the water. I find it fascinating what advertising can do. I bet with the right ad campaign (especially before the internet) Nintendo could have convinced people that the NES was more powerful than the Genesis.
@@RetroComparisons I always found it such a strange system. Rectangular pixels, great system for pushing sprites...on a static screen, which limited it's potential for game genres, ability to mix resolutions and display lots of colours, but majority of games running in lower resolution modes and mo Pokey sound as standard, hindered it even more.
@@thefurthestmanfromhome1148 I really was an odd console. I know the prototype for the system went way back before its actual release but even still there was no excuse for its sound to be worse than its predecessor. Had the 7800 come out in place of the 5200 in 82 that would have made more sense.
The most curious thing is the fact that the port of Double Dragon for Atari 2600 and 7800 have almost the same sound!
The soundchip on the 7800 was so outdated, I think that helped in its demise.
@@RetroComparisons I saw a vid that stated they used the *same* sound chip!
I don't doubt it either!
@@generalzod7959 That's crazy that they thought that was a good decision.
@@generalzod7959 It IS the same sound chip indeed. Now you know why Atari went bust. ;)
They used the same pokey sound chip in the 7800 system to keep backwards compatibility with the 2600 cartridges.
The majority of these video games shown in this video have been released in all three game formats, however the Atari 7800 encryption key utility and the software for writing to the encrypted Atari 7800 game ROMs were discovered on both Atari ST computers and Windows PCs. Thus the homebrew game industry is now able to produce a number of Atari 7800 game cartridges for years to come.
That's super cool! So many of those homebrew games look incredible.
We never had the 5200 over here in the UK, it was annouced, but the US crash put paid to that, then we were promised and shown the 7800,only Atari UK convinced Atari to release the XEGS here first, by which time the A8 computers, sold at too high a price initially, had been neglected to a very niche market only warehouse clearance deals doing anything to boost the user base.
Software support was poor.
By the time the 7800 did finally arrive, Atari were pushing the ST, hard.
We watched in absolute disbelief as Atari tried to see us the 2600 Jr, XEGS and 7800 to the same limited 8-bit cartridge market.
You'd think those terrible decisions would have been a cautionary tale for everyone who came after them and then Sega went ahead and tried pushing the Sega CD and 32X, botching the release of the Saturn and then disowning the Saturn a few years after that. But that doesn't make Atari's decisions at that time any less stupid.
Being a 7800 owner, some of these games I really need to get on my concerto.
But honestly, I find it more fun games instead.
Huge fan of 5200 sports games. Baseball was awesome.
Me too, I always loved the Realsports games that Atari put out.
@@RetroComparisons don’t know how you felt. I was jealous of the Intellivision sports games. So when the 5200 came along, my INTV friends were jealous.
@@jbponzi1 I can totally see why for both. The Intellivision was a huge upgrade visually over the 2600 and was really the first console I can think of that had pretty decent sports games. The 5200 took another huge leap a few years later and I think that and the Colecovision would have made any Intellivision owner jealous.
That must have been a wonky 5200 stick (no shock!)
Haha! I think the only shock would be a non-wonky 5200 stick.
@@RetroComparisons Is there a list of all the games on multiple Atari systems? because i just want to keep all the exclusives for each system, and decide which games of these i want from which system.
The 5200 had the absolute worst controllers I have ever used bar none! 100% grade A 💩
This is proof that Atari games can rock in multiple ways!
No doubt! These games are timeless on any of these systems.
@@RetroComparisons Yeah, really. The only problem you would have is that Atari 5200 controllers tend to brake easily.
@@ExtremeWreck Replace the Atari 5200 with an Atari 800. I believe the computers are the same.
@@bjbell52 They are not the same but they have similar hardware.
I love the heaven outta atari
Is there a list of all the games on multiple Atari systems? because i just want to keep all the exclusives for each system, and decide which games of these i want from which system.
I put together an unofficial list when doing research for this video so hopefully it's 100% accurate but there's always a possibility that I missed something. Here's a Word document of the games and systems that they're on: mega.nz/file/kpgSUKjC#IVHF6LY81WMEkq2W0DV3DPA-QxWaGu76yr6T-A01slw
@@RetroComparisons thank you!
@@Steerable6827 You're welcome! Thanks for checking out the video!
if a 7800 plays 2600 cartridges will they look like the original or be 'upgraded' I kind of like how it looks on the 2600 - cooler
Time to decide which of these is better. Will update throughout.
Decathlon: 5200
Asteroids: 7800
Ballblazer: 5200
Beamrider: 2600
Berzerk: 5200
Blue Print: 5200
Buck Rogers: 5200
Centipede: 7800
Choplifter: 7800
Commando: 7800
Congo Bongo: 2600
Crossbow: 7800
Dark Chambers: 7800
Defender: 2600
Desert Falcon: 7800
Dig Dug: 7800
Donkey Kong: 7800
Donkey Kong Jr.: 7800
Double Dragon: 7800
Fatal Run: 2600
Frogger: 5200
Frogger 2: 5200
Galaxian: 5200
Gorf: 2600
Gremlins: 5200
Gyruss: 5200
H.E.R.O.: 5200
Ikari Warriors: 7800
James Bond 007: 5200
Joust: 7800
Jungle Hunt: 5200
Kaboom: 5200
Kangaroo: 5200
Keystone Kapers: 5200
Kung Fu Master: 7800
Mario Bros.: 7800
Megamania: 5200
Miner: 2600
Missile Command: 5200
Montezuma's Revenge: 5200
Moon Patrol: 5200
Mountain King: 2600
Mr. Do's Castle: 5200
Ms. Pac-Man: 7800
Pac-Man: 5200
Pengo: 5200
Pete Rose Baseball: 7800
Pitfall: 2600
Pitfall 2: 5200
Pole Position: 2600
Popeye: 5200
Q-Bert: 5200
Quest for Quintana Roo: 5200
Rampage: 7800
Realsports Baseball: 5200
Realsports Football: 5200
Realsports Soccer: 5200
Realsports Tennis: 5200
River Raid: 2600
Robotron 2084: 7800
Sentinel: 7800
Space Invaders: 2600
Space Shuttle: 2600
Star Raiders: 5200
Star Trek SOS: 5200
Star Wars Arcade: 5200
Star Wars Death Star Battle: 2600
Summer Games: 2600
Super Breakout: 2600
Super Cobra: 5200
Title Match Pro Wrestling: 7800
Tomcat F-14: 7800
Vanguard: 5200
Winter Games: 7800
Wizard of Wor: 5200
Xenophobe: 2600
Zaxxon: 5200
Battlezone: 2600
Pac-Man Jr.: 5200
Klax: 7800
Millipede: 5200
Realsports Basketball: 5200
Stargate: 2600
Track and Field: 2600
Xevious: 7800
This is incredible!! I'll have to go back and watch these again to see how my personal list compares to yours. It looks like the 5200 may be the ultimate winner which makes sense seeing as it's the best middle ground in terms of visuals and the best overall with sound. Percentage wise though maybe the 7800 wins?
Lol looks like a scoreboard!
This proves that better graphics doesn't mean better games. Just look at Jungle Hunt, the 2600 version runs much smoother and faster whiile the 5200 port is slow and lagging.
Most definitely. Plus I'll take games like River Raid or Space Invaders on the 2600 with its smooth gameplay over their Atari counterparts any day of the week even if they look inferior.
The crazy thing is the Jungle Hunt port for the 2600 actually has a few layers of parallax scrolling (which the arcade original had, albeit with high res graphics) which the 5200 port seems to be missing.
the smooth and fast movement of the 2600 is pretty amazing when compared to the 5200 and 7800. Beats the other consoles of that time, Intellivision and Coleco. If only the sound chip was better.. Nonetheless, it was good fun back in the day.
It's such a timeless system. It may not have been the top notch console in terms of audio or visuals but there were so many amazing games that it doesn't even matter.
ColecoVision*
Coleco is the logo.
Demonstrates one of the reasons for the video game crash of 83-84, ie lack of real innovation, especially from Atari after TRamiel bought them.
Yes, the ST/STe/TT/Falcon line was a real innovation for the 85-92 period, but Atari's gaming console lineup, not so much
The only high points on the gaming side were the Lynx and Jaguar, both cutting edge.
But the XEGS and 7800 were essentially 70s tech by the time they hit the market post 1985
Then the repackaged 2600Jr.
If more effort had been put into games development for the 7800/XEGS, and/or a games console version of the ST were produced with more 3rd party games dev, Atari could have had a longer life.
Instead, they kept pushing the same old early 80s titles again and again on carts, like PAcMAn, Joust, Dig Dug, etc
Very well said! It's a real shame because they still had name recognition in the late 80s and could have potentially competed even if it was at the same level as the Master System in terms of popularity. Having that 2600 sound chip in a mid 80s console was a horrible decision.
@@RetroComparisons looking at the video, I can kind of see why Leonard Tramiel described the 7800 as doing in hardware, things the 2600 did in software, 2600 coders took the system way beyond what was originally considered possible.
There was a pitched console version of the ST, Project Robin, Rob Zdybel wanted to put the ST hardware in an XE style case, sell it at a budget price, with games like Moon Patrol, Crystal Castles, Joust etc.
These days he's forgotten all about it thinks Atari went from 7800 to Jaguar console wise, forgets the Panther and Lynx.
@@thefurthestmanfromhome1148 That would have been interesting had something like that been released. I was actually just watching something on the Panther recently and I'm curious as to how that would have been had come out too.
I was born during the height of Atari’s popularity (1982).
Nice! I sadly was born during their decline in 86 though my first console was the 2600.
@@RetroComparisons Nice! My first console was the NES that came with Super Mario Bros and Duck Hunt with the legendary light gun.
@@Aaroncarter55726 Damn that is one hell of a way to start out with gaming!
@@RetroComparisons Agreed, Atari is also a great way to start gaming! My favorite Atari games are Breakout, Pac-Man, Frogger, and Space Invaders but I played those on an Atari emulator on my pc lol.
@@Aaroncarter55726 Those are fantastic picks! Even to this day that version of Space Invaders is my favorite. River Raid is another top tier one too. And you can't go wrong emulating those games, they're pretty much perfect emulation now.
I think Zaxxon would have blown my mind had I been able to grab a 5200 back then, looks wicked. I was fascinated when that hit the arcades. 5200 Millipede is good, I have that on Atari 50 if I recall correctly. Battlezone with vector type graphics was a clever attempt by the looks of things.
I can't imagine playing basic looking games and then coming across something like Zaxxon back in the day. It was probably the equivalent of my generation seeing Donkey Kong Country during the 16 bit gen. Battlezone looks pretty incredible on the 2600. It's one of the few that completely re-imagines everything.
@@RetroComparisons That's true about Battlezone, another work of art. I also own Robot Tank, that's a brilliant game too. Indeed, Zaxxon was a shock! I was absolutely enthralled, and then you'd get hints of home versions in C&VG magazine, it was all such an incredible time! I love quality channels like yours paying such respect and reverence to the era.
@@Hologhoul Hmm I'll have to try out Robot Tank as I don't think I've played that before. Just when I think I've played everything on the system there's more gems to discover.
I miss the days of seeing games in magazines, etc that got everyone hyped. Don't get me wrong, having access to everything online is incredible but the magic is lost in the process. Also, thanks so much for the kind words! There's a great channel called Atari Archive that I found last year that's awesome where he goes through each 2600 game chronologically so if you haven't seen that I'd highly recommend it.
I heard the 7800 used the same sound chip the 2600 had. Did the 5200 have a better sound card than the 7800?!
I'm pretty sure you're right. I think they did that for the sake of backwards compatibility which is a very shortsighted decision. The 2600 had the best library, the 5200 had the best soundchip and the 7800 had the best visuals. It's too bad we didn't get it all in one on a console.
3:05 I don't think it's really fair to show 5200 choplifter without the color artifacts. It's also one of the ones that got a heavy revamp for the XEGS release to not use artifacting color, but of course that'd be cheating.
There is so much awesomeness here. Have you played Atari today?
Absolutely, so many of these are so fun to play even to this day four decades after their release.
Amazing the 7800 graphics were so awful yet it was released after the NES
It's hard to believe they were the same generation sometimes. When you look at something like Double Dragon it's like looking at games that were released 10 years apart.
@@RetroComparisons To be fair, the 7800 was test market released before the NES, and especially if you look at the homebrews that have come out recently, there are some great looking 7800 games. Lazy ports don't make a bad system. But they can doom the system sales wise. ;-)
@@desiv1170 That's a great point, though I still think they made a bad decision on the sound chip. I know that they wanted it to be backwards compatible with the 2600 and that's a noble decision but at what cost?
@@RetroComparisons Yep, and they could have easily included the Maria for 2600 sound AND Pokey for 7800 sound. That was the original plan. Yeah, it would have raised the cost of the 7800 a bit, but the 7800 was already cheap for a console. They could have added a Pokey and still released it under $100 (for their second real release). That, and I hate those original 7800 joysticks... That said, with the Europad joypad and Pokey sound (included in BallBlazer and Commando carts, and used in lots of homebrews), the 7800 is awesome and shows what could have been. So close! ;-)
@@desiv1170 It's really frustrating to know that it had the potential and even certain things in place to make it competitive and yet they dropped the ball.
Some 2600 looks and feels better then 5200 and 7800. They usually have nicer colors, gradients and run smoother.
With such limited technology it's surprising that the 2600 outshined either in any circumstance but yet I feel that happened more often than I expected.
@@RetroComparisons I am surprised that 5200 and 7800 games rearly use those nice color gradient and rainbow effects used in many 2600 games.
hey, could you remake this video but with the Atari 8 bit computer line included?
can you can respond to me! Thanks
Thanks for checking this out! That project is definitely on my radar and I will more than likely have an entire season dedicated to that down the road. I'd be interested in particular to see how close the computer 8 bit lineup is to the 5200. I know it's not what you're looking for but in case you're interested I'm currently working on the next season which will be a comparison between every 2600 game and its arcade counterpart.
@@RetroComparisons Okay got it!
8 bit lineup vs the Atari 5200 would be fine.
@@Tretheperson 8-bit computers are pretty close in terms of specs to 5200. It was basically an Atari 400 in a different case so only games that required more RAM would be better on the computers.
7800 would have been a great system if they added the pokey soundchip.
Most definitely. The soundchip on it was so outdated that it was laughable when compared to its contemporaries.
This is great.
Thanks! I appreciate you checking this out.
Atari makers are you watching, every 2600 and 7800 games should be bundled togther on one cartridge, so you could have both versions of asteroids on the one cartridge, you could either have a menu on the start to select, or manual switches. Also we want the trakball for centipede!
That would be incredible if they did that for both the bundle idea and for the trackball.
Depends of the game competition.
A few of these look better on the 2600!
Yeah isn't that pretty nuts? If a PS4 game came out that looked worse than its PS3 counterpart people would have been furious.
I have all 3 now and still can't decide which is the best.
2600 = lots of games, unique versions of classics.
5200 = less games but better versions of the more popular titles, along with true analog control for the ones that use it.
7800 = loss of analog control but much closer to arcade in graphics and speed. Powerful enough to compete with NES.
Very well said. It's too bad that the 7800 didn't have a better soundchip or a bigger library. If it did that could have been the definitive Atari system especially since it was backward compatible with the 2600.
@@RetroComparisons the 7800 was ultimately a victim of poor timing. Originally it was supposed to have launched in 84 but the crash happened and then Time Warner splitting Atar into Atari Corp and Atari Games and selling Atari Corp to Jack Tremell who shelved the 7800 until Nintendo launched the NES state side and by then Nintendo had a hell of a head start and already was past the initial black box line and had more complex games coming out like Metroid and such. While the 7800 had mostly arcade ports like Pole position 2, Galaga, Centipede and so on. Followed by a bunch of hit and miss microcomputer ports like One on one, Fight night, Karateka, etc and so by time they finally were putting out games more in line with the NES and Master system in 89 and 90 like Ninja Golf, Fatal run, Midnight Mutants, Dark Chambers,Commando, etc the damage was already done and the system had flopped. Had it launched in 84 it might have faired better
@@The_Real_DCT That's a great point. Timing is everything when it comes to cutting-edge technology and generally just getting ahead in the market.
Wow! it's great to reminisce back in these days I remember a lot of these games. I had a atari 2600 and a ColecoVision back in the day. I remember pre-ordering Pac-Man back in the day I remembered it cost $40 waited weeks for that and when it finally came I was completely disappointed. the graphics sucked on it it was like one of the worst games ever and I waited so long for that game. I think one of the best games for the 2600 was pitfall we had a lot of hours of enjoyment on that game. I remember in the summertime I'd stay up with my friend and we play from 6:00 p.m. to 6:00 a.m. that game all night and all morning. Another fun game for the 2600 was circus Atari lots of hours of enjoyment on that game. Also remember another game by Activision it was called Alpine ski that was another good game. I think Activision made the best games for the Atari 2600 in my opinion. They had a lot better graphics versus some of the Atari games. I wish I could get another 2600 and a ColecoVision I'm going to look out for them.
I love hearing stories like that! I miss those days of staying up all night playing games with friends, nothing can ever replicate that kind of magic. You're absolutely right, Activision consistently knocked it out of the park, more than any other 3rd party or Atari themselves. I loved River Raid, H.E.R.O, Chopper Command and so many more by them.
I could be wrong but I think the 2600 is still reasonably priced, at least compared to a lot of other retro consoles. I hope you can find one soon so you can play some of these amazing games.
Love video
Thanks for checking this video out:)
dig dug looks better on 5200 than the 7800
In some ways the 7800 was a step backwards from the 5200. There were some games like this that the 5200 looked superior and in almost all cases sounded better.
Sad the 7800 could have been a real challenge if they would of only have given it a pokey chip another trammel screw up
It's really a shame between the terrible soundchip, R/F only output, and bad timing having to compete with a now established NES.
The 5200 and 7800 shared a common problem: Most of the games for them were just marginally prettier versions of stuff that you could already play on the 2600. Then you had the platforms' unique problems: The 5200, with it's terrible controller issues and the 7800 coming out after the NES.
The 7800 also had an embarrassingly outdated soundchip which didn't help matter not that it could have overcome the NES by the time it was eventually released. The 5200's timing wasn't much better as it had about a year in the market before the video game crash.
@@RetroComparisons Yeah they did that so they could maintain compatibility with the 2600. It was a good idea on paper, but only on paper.
@@SomeOrangeCat Exactly. I know having that backwards compatibility was a selling point for some people but at what expense.
So...the 2600 was superior to 5200? I mean I know it's NOT the case (it's obvious on other games) but *Berserk* (1:16) looks GREAT on 2600 and pretty mediocre on 5200.
And than *Choplifter!* (3:05) looking almost as good as for Master System on 7800, but pretty forgettable on 5200. I simply don't get the curve. Or is it more about those who made the game and not about platform's capabilities??
3:25 - it's CAPCOM's Commando? Never knew that they have licensed their games for Atari platforms (aside from ST and Jaguar).
9:11 - sooooooooooooo.... Konami not wanted to have anything with Master System but they not only licensed Frogger for Atari twice but also gave them the opportunity to make a port of Gyrus s?!? What da fug with those guys?(((
12:59 - MARIO GAME FOR ATARI PLATFORM??! o_o
Now I've seen everything! XDDDDD
I know the 5200 is technically superior but I'd take the 2600 over either the 5200 or 7800 any day of the week.
You know I never really thought of that with Capcom making a game for the 2600. They seem like they're from two completely separate generations.
I'm guessing the Konami thing has something to do with Nintendo not allowing them to work with Sega at the time. Maybe Atari wasn't seen as a threat so they let them put those games out? Just guessing.
Oh yeah I love that Mario game, I used to play that all the time as a kid. But it's so surreal to think that Mario was on an Atari console 2 years before Super Mario Bros came out.
@@RetroComparisons I know about Nintendo not allowed Konami to work with SEGA at some point in time, but...remember all that good Konami games on Sega Genesis (like 2 TMNT games, greatest Contra game and pretty nice Castlevania one)? So why not to do at least something for Master System/Game Gear? Do you think that SMS/SGG games' manufacturing was a thing only before 1994? I simply don't know^^
@@oldfan4049 That's a great point. And those Genesis Konami games were phenomenal so it's even more of a shame.
@@RetroComparisons Yap((
@@RetroComparisons I think the 7800 could play 2600 games without the need for an adapter.
the consoles may have gotten more powerful, but the games did not get any better. I understand why the NES was so popular.
Atari relied way too much on older games for their consoles and even their computers in the late 80s.
I collect 2600 console variants but not 2600 games . I play the 8-bit versions when I need Atari .
That's really cool! I've seen a decent amount of variants online but I've never known how many are out there. Do you know how many different types there are?
@@RetroComparisons I only have some North American models . The basic NA ones are the woodgrain models , the Vader , the Sears Video Arcade 1 & 2 and telegames , the 2 Atari Jrs , the Coleco Gemini , and the Colombia Home Arcade .
atariage.com/2600/archives/consoles.html
@@bryanobrien2726 Wow that's a lot of variations! Thanks for the link.
Should've included the XEGS/ 8-bit computers..
I think I'll do a separate season on those at some point and then maybe make a compilation with those plus the 2600, 5200 & 7800.
I've noticed that, with some notable exceptions, Atari 2600 games are less fun to play and more an amazing demo of how determined developers can make something with the processing power of a bowl of guacamole dip sing and dance with nothing but pure determination. More often than not, when I pop in a 2600 game, I have more fun figuring out how they pulled off certain effects with the limited hardware than actually playing the game.
Some of the games on the system are pretty mind blowing to see graphically for such limited hardware. Now there's wizards out there making homebrews that look as good as at least a 5200 but on 2600 hardware.
I still have my Atari 2600 but use the Raspberry Pi. Easier to connect to the television.
The 7800 and 5200 had so much potential it’s too bad almost all of their games were just ports of 2600 games made to look better. If you wanted a Atari in the mid 80’s you would pick the 2600 if you were casual gamer that didn’t care about graphics, You’d buy the 5200 for good graphics similar to the Colecovision, and you would buy the 7800 if you wanted the best graphics for all the same games. 😂
It's such a shame about how they handled these. The 5200 had a much better soundchip and way better visuals than the 2600 but between the terrible controller and the fact it was only on the market for a short period of time it was a big letdown. Then the 7800 had great visuals for the time it was supposed to be released but got delayed and was outclassed by the NES and especially the SMS in the graphics department. And then there's the 7800 soundchip which was 10 years out of date.
Not much of a reason to sell your 2600 to buy one of these others systems, eh?
Definitely not, though I guess you could make the argument that you should get a 7800 instead since it was backwards compatible with the 2600.
Fabulous video. For me, it's the 7800 at a minimum. The 5200 is just the awful 2600 with slightly better graphics. The 7800 is an amazing system.
Thanks for checking this out! I think if the 5200 had a better controller and was backwards compatible it could have been pretty good, but alas, it did just about everything wrong and at the worst possible time.
Xenophobia on the 2600 must've been painful to play.
Yeah it's not great but the fact that game is even on the 2600 is pretty crazy to think about.
My favourite 2600 games are mostly adventure games, like Adventure and E.T.
Adventure is a really fun game and E.T. gets way more of a bad rap than it deserves. I played that game a lot as a kid and there's no way it's one of the worst games ever made, not even one of the worst on the console.
Good to see you've played it a lot. Mostly I just here this.
Kid: Dad, I can't get out of the pits, I don't know what to do.
Dad: Did you read the manual?
Kid:....... Throw it in the trash, worst game ever!
I also like Superman, Haunted House, and Raiders of the Lost Ark.
@@ultrairrelevantnobody1862 Haha! Yes exactly, and you could probably also replace "kid" with 95% of youtubers that review the game too. Superman, Haunted House & Raiders are all underappreciated games too in a similar vein to E.T.
Activision was amazing for the 2600 but their ports to the 5200 and 7800 are lazy. They didnt even try.
I think by that point the original team wasn't there anymore or were on their way out. Their early 2600 stuff was incredible with River Raid being my all time favorite on the console.
I see y people stopped buying video games and the market had a crash in the 80s
Asteroids 2600
Ballblazer 5200
Beamrider 2600
Berserk 5200
Blue Print sucks,
so does Buck Rogers
Centipede 2600
Choplifter Sega Master System
Commando Arcade
No Dark Chambers
instead play
Gauntlet Arcade
Dig Dug Arcade
Donkey Kong Arcade
Donkey Kong Junior Arcade
Double Dragon Arcade NES Genesis
Frogger Arcade
Gorf 2600
Gremlins NES
Gyruss NES
Hero 2600
Ikari Warriors Arcade
James Bond N64
Joust Arcade
Jungle Hunt 2600 Arcade
Kaboom 2600
Keystone Kapers 2600
Kung Fu Arcade NES
Mario Bros Arcade
Missile Command Arcade
Moon Patrol 2600 Arcade
Mountain King 5200
Ms PacMan 2600 Arcade
PacMan Arcade
Pitfall 2600
Pitfall 2 5200
Pole Position Arcade
Popeye Arcade
Qbert Arcade
Rampage N64
River Raid 2600
Robotron Arcade
Space Invaders 2600 Arcade
Star Raiders 2600 & 5200
Star Wars Arcade
Super Breakout 2600
Vanguard 2600
Battle Zone Arcade
Klax Arcade
Defender Arcade
Xevious Arcade
I think I agree with pretty everything on your list, though I'd take River Raid on the 2600 solely even though the 5200 version has its charms. Also I'd add the Genesis version of Double Dragon on there even though that gets a lot of hate, but it's probably just nostalgia that would qualify it for my list.
centipede looked better 7800, defender looks better 2600 . dk is better on 7800, but grx and sound is wrong colecovision is perfect . fatal run on 2600 car is better not generic . missile command i like 2600 . moon patrol 2600 pitfall 2600 cant get past new look/sfx . mega mania grx better but some like the meter look weird . bezerk even 52 has voice i dont like how room closes or reopens, i like how exiting/entering room the walls close/open on 2600 . space invaders i like old style . vanguard 2600 much more colorful . battle zone 2600 amazing . 7800 colors bit brighter than 5200
It's wild to think that the 2600 was better, or at the very least, more fun than a lot of its graphically superior counterparts.
@@RetroComparisons yes dk 2600 suux intelevision REALLY SUX and 7800 looks ok but its like they started look good but gave up, sounds dont match colecovision and that ones a masterpiece compared to 7800 and intelevision
@@cootmaster Growing up I had only ever played the 2600 version which I thought was what the game was meant to look like. When I got a Colecovision at a tag sale in the mid to late 90s and played this port I was blown away. I couldn't believe it was the same game. If that system had come out a couple of years earlier I think it could have possibly given Atari a run for its money.
@@RetroComparisons i had atari 2600 when i was 10 for my bday in 80, coleco in 82 at 12 and comodore at 83/84 13/14 ran that then in 90 ran a bbs in 91-92
@@cootmaster That's an awesome string of gaming consoles/computers!
Wow i hardly realizd how ofn atari shot itself in the foot programmng the 2600 gams . . .
Mario Bros 5200 plays best, but is ugly.
After playing the 2600 version since I was a kid I was not expecting Mario Bros to have that art style on the 5200, it was off-putting.
These were the pits
The Atari 5200 sucks though
It's definitely a system that's for collectors only, there's not many reasons to pick one up otherwise.
@@RetroComparisons yeah the thing was huge, the controllers didn't work, and also the f--king box sucks seriously if you plug the actual console into the box you'll see Sparks that's not good!!!
@@latexbeep Nothing screams "bad console" more than being terrified just to plug it in.