Grym tidings... | Immersive Duo Coop Honour Mode (No Exploits) | Baldur's Gate 3 | EP47

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  • เผยแพร่เมื่อ 23 ต.ค. 2024

ความคิดเห็น • 21

  • @jeremytan739
    @jeremytan739 16 วันที่ผ่านมา +3

    Him not being superheated after the hammer is unfortunately intended

    • @immersioneer
      @immersioneer  16 วันที่ผ่านมา

      Kind of makes sense, but kind of doesn’t, to be honest… :(

  • @IsilionNELE
    @IsilionNELE 16 วันที่ผ่านมา +1

    The guardian losing superheated is NOT broken, it's fully working as intended.
    It's to remove the obvious cheese of spamming the hammer on him in 1 turn, completely reducing the encounter to a joke.

    • @immersioneer
      @immersioneer  16 วันที่ผ่านมา +1

      Yeah, I can see how that works, but they should have designed the encounter better such that, for example, the lava is splashed away by the hammer. Otherwise, it’s silly to see him lying prone in a pool of lava and not be overheated, whereas just a second ago he had his toes in there and was overheated… This encounter is just badly designed, in my opinion, quite a few things seem to be off :/

    • @IsilionNELE
      @IsilionNELE 16 วันที่ผ่านมา

      @@immersioneer Eh, visuals are just visuals. Maybe I'm showing my age here but I don't find them that important and not a source of information about mechanics.
      However, they should, perhaps, have added an extra line in the tooltip of Superheated that the condition disappears after being subjected to the impact of an extremely large force, or something like that.
      But perhaps they just preferred brevity in their tooltips because people are allergic to reading. I've seen so many people complain about the length of texts in games, especially RPGs, and just skip reading. We live in an age where people are unable to read anything longer than a tweet.

  • @frostbite-u8r
    @frostbite-u8r 16 วันที่ผ่านมา +1

    Ray of frost really good! Its great to see you use it :)

    • @immersioneer
      @immersioneer  16 วันที่ผ่านมา

      Yeah, came in really handy here! It’s definitely good, but given I can only get one action per turn and I can pull off a sneak attack almost every turn, it never sees much play :(

  • @frostbite-u8r
    @frostbite-u8r 16 วันที่ผ่านมา +1

    Just a heads up , if a creature has prone they use half their movement to stand up. Thats why Grym could get up despite having prone

    • @immersioneer
      @immersioneer  16 วันที่ผ่านมา

      Aaahhh… then what’s the point of saying “2 turns”? You can wait 2 turns to come back up without spending 50% of movement speed? :/ Is that ever worth it?

    • @frostbite-u8r
      @frostbite-u8r 16 วันที่ผ่านมา

      @@immersioneer To be frank not really, it does give advantage and if combined with other movement reducing things(like ray of frost) it could be quite powerful.

  • @Kamn_exe
    @Kamn_exe 16 วันที่ผ่านมา +1

    I got so lucky when a random monk player pretty much solo'd Grim while I was trying to use the hammer

    • @immersioneer
      @immersioneer  16 วันที่ผ่านมา

      Interesting, so there is a way to fight him in melee?

    • @marcrainbow1714
      @marcrainbow1714 16 วันที่ผ่านมา

      @@immersioneer Yes, Grym can be beated in melee combat. Monks are fanatastic in this fight, but martials with two-handed weapons coupled with great weapon master are also quite effective. I have personally soloed Grym using a monk and a barbarian on multiple occassions I have also had many solo honour runs ended in this encounter. I always enter into this combat with trepidation. I would completely avoid this fight, but the XP and items are too alluring.

  • @IsilionNELE
    @IsilionNELE 16 วันที่ผ่านมา +1

    The video suddenly cuts out at the end.
    Looking at your partner's video, there was an extra minute and then the game crashed. Did the last minute get corrupted by the crash?

    • @immersioneer
      @immersioneer  16 วันที่ผ่านมา +1

      Yes, I’m lucky to even have this video. There is some setting in OBS that I have enabled to do that. I think I’ve fixed my PC though (knock on wood), so we’ll resume tomorrow.

  • @hodosinin1594
    @hodosinin1594 16 วันที่ผ่านมา +1

    part 2!!!!!

    • @immersioneer
      @immersioneer  16 วันที่ผ่านมา

      Coming on Wednesday! For sure!

  • @Regular.History
    @Regular.History 6 วันที่ผ่านมา +1

    Great video, but I feel like the game sound is too loud

    • @immersioneer
      @immersioneer  6 วันที่ผ่านมา

      Really? I thought it was ok for the most part. Sometimes when I zoom in the in-game sounds get pretty loud, I noticed that. Unfortunately, the BG3 sound controls are a bit weird and hard to dial in properly. I always find the narrator's voice too quiet and the world ambient sounds too loud, but I don't think there is a way to adjust them any further :(

  • @frostbite-u8r
    @frostbite-u8r 16 วันที่ผ่านมา +1

    Creative title!

    • @immersioneer
      @immersioneer  16 วันที่ผ่านมา

      Haha, I tried!