Awesome! I love your tutorials. One quick helpful note: I usually keep the GPU samples to 3, and turn on adaptive sampling. Controlling that sampling amount is a very effective way to get great renders, FAST. Also, if you install Arnold 7.0+, you can get the ODIN denoiser, which is very fast at cleaning up any remaining noise (and is also very fast at doing so).
Awesome! I don't remember seeing this ever so it's certainly not often.
exploration of not so prominent commands and options ;-)
This is brilliant! Thanks.
glad you like it.
Awesome! I love your tutorials.
One quick helpful note: I usually keep the GPU samples to 3, and turn on adaptive sampling. Controlling that sampling amount is a very effective way to get great renders, FAST. Also, if you install Arnold 7.0+, you can get the ODIN denoiser, which is very fast at cleaning up any remaining noise (and is also very fast at doing so).
thanks! and Maya: New Arnold Denoisers
th-cam.com/video/jQ1wkMWCmYM/w-d-xo.html
I love your content sir
And I see your work , I do .
Thanks sir
thanks, my friend.
How do I do it if it is a closed curve?
i haven‘t tried it with closed curves.