How to create dynamic grids in After Effects

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  • เผยแพร่เมื่อ 11 พ.ย. 2024

ความคิดเห็น • 31

  • @dam1nson
    @dam1nson 19 วันที่ผ่านมา +1

    This turned out to be much more complicated than I thought... Thank you so much for making a template for us, Olly!!! Saves so much time!🙏🙏

  • @bbkintanar
    @bbkintanar หลายเดือนก่อน +5

    i was LITERALLY thinking about how to make a dynamic grid like this yesterday, but didn't know how to execute it 😭this tutorial is a savior thank you 🙏

    • @OllySpin
      @OllySpin  หลายเดือนก่อน

      Happy to be of help!

  • @de.movies
    @de.movies 14 วันที่ผ่านมา +2

    so much to learn from you, thanks for this

  • @harmon1k
    @harmon1k 13 วันที่ผ่านมา +1

    Awesome tutorial, thanks so much!

  • @volodymyrloyko7775
    @volodymyrloyko7775 หลายเดือนก่อน +1

    Cool tutorial, will def use this technique! Didn't know about the shape to null path thing, that's cool! When you're duplicating all of the shapes, you could probably set the name of the shape to something like X1_Y1_X2_Y2 and then both in the respective path nulls and in the X position and Y position, grab the "X1", "Y1", etc from the layer name using a substring method. That way you can just duplicate the shape and the nulls associated with it and you would modify the position expressions using the shape layer name. This also applies to later when you are modifying what cells each panel covers. IDK if that makes any sense, but essentially you're using the layer name as a variable to modify the expressions of that element. I do this all the time when I'm make grids of shapes.

  • @vasily3994
    @vasily3994 หลายเดือนก่อน +1

    fantastic tut. just blowing mind technic. keep this approach for further vfx Olly!

  • @agungfirmansyah723
    @agungfirmansyah723 หลายเดือนก่อน +1

    Bro! i cant be more thankfull for your tutorial! Thank you verymuch!

    • @OllySpin
      @OllySpin  หลายเดือนก่อน

      thanks to you!

  • @deckard977
    @deckard977 18 วันที่ผ่านมา

    Che bomba i tuoi tutorial!

    • @OllySpin
      @OllySpin  18 วันที่ผ่านมา

      grazie mille! ;)

  • @bharat5194
    @bharat5194 หลายเดือนก่อน +2

    Really cool and nicely explained

  • @Shownime
    @Shownime หลายเดือนก่อน +3

    Thanks for tutorial bro 🥰🙏

  • @martinaroux
    @martinaroux หลายเดือนก่อน +1

    each video is more interesting than the previous one and you’re more handsome every time 😮

    • @OllySpin
      @OllySpin  หลายเดือนก่อน

      Can i have you number?

    • @martinaroux
      @martinaroux หลายเดือนก่อน

      @@OllySpin i thought you’d never ask 🥰

  • @fazeachiro877
    @fazeachiro877 หลายเดือนก่อน +1

    thank uso muchh for the tutoriall
    🤩

  • @gregkrazanski
    @gregkrazanski หลายเดือนก่อน

    this is awesome. quick note, though, most grid intersections have 4 null objects on them, so you can just re-use those nulls if you don't want to have sooo many nulls in the comp. not sure if that would end up saving time or computation, though, but i prefer setting things up with as few extra layers as i can (provided it's not more work)

    • @OllySpin
      @OllySpin  หลายเดือนก่อน

      thanks! yes, you're absolutely right a lot of those nulls objects are overllaped and could be just one, but I found it's more easy and tidy to have 4 nulls for each pox so you can find them instantly, and in some situation you just want to affect the boxes individually (like when creating space offset) and if they share a null with other boxes it's a problem.
      Also, as you say, i would end up with less nulls and that's less work for the machine but is more work for me to set it up properly, (and i'm lazy)

    • @RaoniLima43
      @RaoniLima43 13 วันที่ผ่านมา

      Or use Void free script by Battle Axe, zero solids on your project and beautiful empty guide-layered nulls, I honestly don't know what is life without Void anymore, so much better than using the default Nulls

  • @benjaminaguilera8097
    @benjaminaguilera8097 หลายเดือนก่อน

    awesome tutorial Olly. Just what i was looking for, but a piece of advice: keep the standard coordinates of X,Y. This went the other way and broke my brain - spent 2h fixing it after the fact.

    • @OllySpin
      @OllySpin  หลายเดือนก่อน

      thanks very much, I'm sorry about that!

  • @simoneblax
    @simoneblax หลายเดือนก่อน

    Domanda, qualcuno ti ha mai insegnato questa tecnica o l'hai scoperta sperimentando? Comunque spettacolare, sono sicuro che mi tornerà utile in un progetto. Sei a 29,5k iscritti ma ne meriti milioni!!

    • @OllySpin
      @OllySpin  หลายเดือนก่อน

      wow grazie mille! la tecnica è venuta fuori sperimentando su after avendo però in mente questo preciso risultato (anche grazie al fatto che ultimamente uso la funziona "point follows null" per ogni cosa)

  • @kina2108
    @kina2108 หลายเดือนก่อน +1

    Brooooo tysm ❤️❤️❤️

    • @OllySpin
      @OllySpin  หลายเดือนก่อน

  • @kamjxu2248
    @kamjxu2248 หลายเดือนก่อน

    Thanks, bro, but why don't you use Parent and Link directly to control the same effects?

    • @OllySpin
      @OllySpin  หลายเดือนก่อน

      hei man thanks! what do you mean? usually I do parent lnd link effects but in this case are you referring some moment in the video in particular?

  • @tommaso_freelance
    @tommaso_freelance หลายเดือนก่อน +2

    clamoroso

    • @OllySpin
      @OllySpin  หลายเดือนก่อน

      Grazie mille