I love this interview so much, their first game I ever played was Super Crate Box and while I thought it was a fun pick up and play game in short bursts--it was not until I played Luftrausers that I really enjoyed games made from Vlambeer. And then came Nuclerar Throne, which I enjoy to bits and pieces. Whatever Vlambeer makes, I know they have a purchase from me. One of my favorite developers who genuinely love making games and are fun to play.
@12:47 Engines & popular games made with them:
* Unreal (UDK) - Anti-chamber
* Source - The Stanley Parable
* Unity - Gone Home
* Game Maker - Samurai Gun (& Hotline Miami)
* Haxe - Papers Please
* Mono - Towerfall
* Twine - Depression Quest
Antichamber was made in Unreal?! Also every Vlambeer game except maybe 1 or 2 of them has been made in game maker.
Michael Pohoreski
Haxe is NOT an Engine, it’s a programming language.
Rami is my hero.
I love this interview so much, their first game I ever played was Super Crate Box and while I thought it was a fun pick up and play game in short bursts--it was not until I played Luftrausers that I really enjoyed games made from Vlambeer. And then came Nuclerar Throne, which I enjoy to bits and pieces. Whatever Vlambeer makes, I know they have a purchase from me. One of my favorite developers who genuinely love making games and are fun to play.
Vlambeer are an inspiration to me. Rami and JW rock.
Rami gets me so pumped. Dude is on top of things.
You seem like you're on top of things with Doko Roko.
Haven't taken a good look at presskit() yet, but it sounds awesome.
Thank you for this