NOTE: I DIDN'T MAKE ANY MODS SHOWCASED IN THIS VIDEO. SORRY IF IT'S A LITTLE LOUD. My favorite part is at 6:00. 0:00 Intro 0:48 Valor/Limit/Wisdom 6:00 Anti 7:26 Master/Final/Valor 10:34 Ending
Hot DAMN that Anti-Form action looks SO sick. It literally looks like Sora is breaking the fabric of reality with his uncontrollable power the way he phases around all over the place and shakes the camera with every strike. And the fact that hes doing all that WITHOUT the keyblade no less, truly wicked.
Seeing this really made me understand why Sora doesn't use drive forms anymore. This was amazing. I loved every bit of it. But as I watched it I came to realise, Sora can do all those things now on his own. Drive forms were just ways for his uncontrolled power to manifest. Or so I think. I'm happy to have seen this 10/10 thank you. I'm looking forward to KH4. I love this game.
I like this take, it gives a justifiable explanation why anti-form randomly replaced a given drive form in-game. Focusing sora's power into different aspects helped him develop those aspects individually and make sense of the immense power he had to tap into, but the way I see it, anti-form is kind of a mistake brought on by all of this power being overwhelming and triggering something animalistic and uncontrolled instead.
Which also makes sense in KH3's combat system that instead of tapping into inner power, he brings the potential of his keyblades out instead of his (now not) dormant power
@@jacobc874 My own take on Anti Form is that Sora spent the back portion of KH1 and the entirety of KH:CoM as a heartless, and because he and Roxas were unnaturally integrated, that Heartless still exists. That is what Antiform and Rage Form represent. Those forms also represent that his Heartless is becoming more powerful. In the unnumbered midquels staring Sora, that Heartless gets stronger due to the darkness and pain Sora suffers that just never gets addressed by anyone. In KH 1, Sora's darkness is so insignificant that he becomes a Shadow, the weakest and most inconsequential of Heartless. In CoM, Sora suffers psychological and emotional torture. And that chain of memories is shattered. It can never be reassembled, but just like his real memories still existed and just had to be reassembled, the torment of Castle Oblivion still lives in his heart. In Kingdom Hearts 2, Sora's darkness goes from a tiny Shadow to Antiform. Antiform is, by all objective measures, the most physically powerful of Sora's Drive forms. After KH2 is DDD, and Sora is alone, sent spiralling off the course of his mission, wandering the darkness of dreaming worlds, tormented by the Three Ansem Stooges, and eventually, he is captured, and partially Norted. In Kingdom Hearts 3, Sora's inner Darkess goes from wild beast of darkness, to _wild beast capable of wielding a keyblade_ . Sora's Heartless also appeared in Coded as a boss, a dark counterpart to Code Sora. Rage Form is the current incarnation of Sora's Heartless, and the numbered games reveal that his Heartless is only getting stronger, and we should be very grateful that Kairi doused it in light so long ago, because it fights for the light.
@@Xahnel A heartless that fights for the side of light. I guess I never really fully realized that's what is going in here. Fucks sake, a heartless with a keyblade is a terrifying reality.
Very well edited and put together. Also, those combos and switching between forms was absolutely sick. The transition into Anti-Form took me by surprise, too. Nice work as always, quoy,
Augh omfg this brought tears to my eyes man. Seeing these forms mixed in with the fluidity of kh3 makes my heart burst. What a great video and amazing combo game lol. Everything looks so nice in this version of the game I can’t wait to see what people will do in KH4
I love the fact that Sora interchanges his styles to his keyblades on the fly, I had often wondered why wasn't that incorporated in to the latter games, but his Anti-Form? Heck yeah! That was a nice surprise, I enjoyed watching this!
Modders are creating such exquisite content. I wish we had a chance to fight Demyx Vexen, and the other members from the previous Org XIII group. Seeing an new version of their fight would've been pretty cool.
This was too well done!! And I thought it was over, but NO!! IT AIN'T OVER TIL IT'S OVER!! 6:00 was fire!! 💯🔥 I love how all these forms come together! It's a masterpiece of a fight!
I love the idea of storing drive forms with different keyblades to have new stylish combos between forms. I would just wonder how that would be balanced with the drive gauge
Seeing videos like this where sora styles on bosses with 3 forms and 10 different super spells is exactly why sorrow did not trip about boss rushing all his ops in KH3’s final world.
All those are so impressive! Anti for at first seemed a bit derpy but i think i actually like it better once i saw it a bit more. Final and valor are just amazing!
This amazing video, even when I activated the Anti-Form, I even got goosebumps ( Sora's Incredible Transformation , but the Mechanics to Stir him up is hell -_-") But a nice job 👍
I really like the idea of anti form taking over after being defeated. Kinda like how after being defeated Mickey shows up to help you out, but instead of automatically being brought back you can still die during it if you mess up. Maybe it can work like the final xehanort fight where you can’t leave the form until you attack enough and you can get back to normal.
If there was an ultimate organization form I really really wanted to see... it's this one Just blend both forms of the doom counter and just watch the chaos unfold
I’ve been in the community for many many years, way before the introduction of KH mods….hands down this is the craziest, best KH gameplay I’ve ever seen and it almost makes me sad because I thought I would never see it; but this is KH perfection
9:07 God I love how the climax of the music is in sync with Sora's combo, into "Thunder" and the combo that follows after. For a moment, it made him appear god-like. It then even transitions into the bridge when Marluxia gets his turn again. I think the music played a big role in people's perception of this fight.
I swear. The frames of animations in the original KH III is so unnecessarily long that KH II crushes it with its animation and attack mechanics. I love the KH 2 attack mods for the simple reason you’re not in the air for an extra 2 seconds. Great content 👍
Yeah. That is why KH2 have more oomph given to it than KH3. Plus that is also what makes KH3 combo set are kind of bland if you ask me and gives more punishment than rewards as each moves leaves us open for extra frames before recovery hence why I feel Kh2 combos fits more for facing off many enemies at once than kh3 did.
Bro imagine you could switch forms mid combat, hell mid combo, on the fly in kh 2 without duck or dog. The tech in that game would have been fucking wild
Yen-Sid: "While you are *Self-taught* you still lack the skills necessary to understand and master your inner potential. Forget everything you know of the Keyblade." Sora KH2 Full Powered: "Oh, okay..." *Dream Drop Distance later* Yen-Sid: "Soooooo, you've lost your abilities, strength, resilience, and Forms that gave you power unimaginable all because of my test that got hacked that not only am I unwillingly going to apologize for, but not acknowledge you as a Keyblade Master because of it. So, i suggest-" Sora low-level KH3: "You know what? F**k you, Imma do this MY way, the RIGHT way!"
For those who don't understand, one of the mods, Robust Data Battle caused Marluxia to lose Super Armor, where if a physical attack lands on him at anytime, he can get damaged, including his retaliation attack midair.
Plot wise, the reason sora stopped using drive forms is due to his clothing change. Keep in mind in kh 2, the garments are given by 3 sleeping beauty fairies that can unlock potentials. In KH 3, sora's clothes are mostly given by yen sid, and wants sora to master keyblade transformation, which is a basic requirements for wayfinder trio.
they really should make a kh game where you can get all the keyblades, spells, forms, summons and items. and it's just a arena fighting heartless, nobodies, dream eaters, unversed and bosses. every few bosses you beat you unlock optional bosses and every few optional bosses you beat you unlock secret bosses. they also let you make your own character and fighting style. while also like kh3 give you an option to level any weapon you want. if you beat each arena you can make your own arena challenge for other players to try out. there should also be a level and 4 or 5 ranking system. you start with a low rank and every maxed level "99" you rank up higher and start at level 1 again and you can keep going higher ranks. why set it up like that? is for the sake of the challenge and need rank requirements for stronger spells, keyblades, forms, summons and limit attacks. it just makes the progress feel more rewarding. and if they add in pvp. players would have bars of health. so no one have to die super faster. and should also need to be in the same rank to fight each other. if they don't do matching ranks, I wont be in pvp. because there to many games out there that most lower or just beginner players always get there asses handed to them. because there's no matching level or power system...it just ruins the "fun" part of those games. mostly when they force you to play pvp to freaking progress the rest of those games. OH lastly there should be a easy, normal and hard modes for each arena level. but there a catch for each one. easy you fight 10 waves of enemies than a boss. normal the waves are cut in half and enemies hit in normal damage but at lest you get to the boss faster. and hard you fight the boss right away but the boss well hit much harder and fast. well that's my idea for a kh project game that I thought it would be fun to play.
Counterguard was beautiful. Dodge Slash was fast and reliable, as it should’ve been in KH2. Upper Slash was so fast I almost missed it. I do feel like Anti Form was a little full. Excessively anime imo
Ye. The KH2 move sets should be an option and same with upper slash since sometimes some enemies just plain vulnerable airborne than on the grounds like how the dancer nobody are basically useless when they got juggled.
NOTE: I DIDN'T MAKE ANY MODS SHOWCASED IN THIS VIDEO. SORRY IF IT'S A LITTLE LOUD. My favorite part is at 6:00.
0:00 Intro
0:48 Valor/Limit/Wisdom
6:00 Anti
7:26 Master/Final/Valor
10:34 Ending
6 minutes where you die?
...holy shit the anti sora form kind of seems a little broken now.
You can _heal yourself midcombo?!?_
That transition into Lord of the Castle was fantastic
Hello one question what is the name of the son in the form anti pls
Can I use the anti form part for an edit on tiktok
Yensid: "still not a keyblade master"
Yensid actually. Because his name backwards is disney
@@Alexander12276 his name backwards is di- hey Kairi is dead again
@@Crowned_Hearts LOLLL
He is just hasn’t been official.
Funny how if Sora still had all his powers from each game, Yensid probably still wouldn't say he's a Keyblade Master.
Dude, KH developers should hire these modders. The gameplays are all satisfying to watch and creative
For real
this was so fire!
Never expected to see the legend himself commenting on a KH vid !
Who would’ve guessed jojo was into kh?
YOOO LOOK WHO IT IS
Hot DAMN that Anti-Form action looks SO sick. It literally looks like Sora is breaking the fabric of reality with his uncontrollable power the way he phases around all over the place and shakes the camera with every strike. And the fact that hes doing all that WITHOUT the keyblade no less, truly wicked.
god it's so satisfying to see valor and wisdom combo together
plus komatsuna's work on limit and the kh2 animations is incredible to see
every KH players dream to combo that smooth 😌
it really feels like kh2, so good
@@megakoni1 right?
@@ExoticEio same
Weird question but, where could i find the names of individuals who work on the combat in Kh2 & 3?
Seeing this really made me understand why Sora doesn't use drive forms anymore.
This was amazing. I loved every bit of it.
But as I watched it I came to realise, Sora can do all those things now on his own.
Drive forms were just ways for his uncontrolled power to manifest.
Or so I think.
I'm happy to have seen this 10/10 thank you. I'm looking forward to KH4. I love this game.
I like this take, it gives a justifiable explanation why anti-form randomly replaced a given drive form in-game. Focusing sora's power into different aspects helped him develop those aspects individually and make sense of the immense power he had to tap into, but the way I see it, anti-form is kind of a mistake brought on by all of this power being overwhelming and triggering something animalistic and uncontrolled instead.
Which also makes sense in KH3's combat system that instead of tapping into inner power, he brings the potential of his keyblades out instead of his (now not) dormant power
@@jacobc874 My own take on Anti Form is that Sora spent the back portion of KH1 and the entirety of KH:CoM as a heartless, and because he and Roxas were unnaturally integrated, that Heartless still exists. That is what Antiform and Rage Form represent. Those forms also represent that his Heartless is becoming more powerful.
In the unnumbered midquels staring Sora, that Heartless gets stronger due to the darkness and pain Sora suffers that just never gets addressed by anyone.
In KH 1, Sora's darkness is so insignificant that he becomes a Shadow, the weakest and most inconsequential of Heartless. In CoM, Sora suffers psychological and emotional torture. And that chain of memories is shattered. It can never be reassembled, but just like his real memories still existed and just had to be reassembled, the torment of Castle Oblivion still lives in his heart. In Kingdom Hearts 2, Sora's darkness goes from a tiny Shadow to Antiform. Antiform is, by all objective measures, the most physically powerful of Sora's Drive forms. After KH2 is DDD, and Sora is alone, sent spiralling off the course of his mission, wandering the darkness of dreaming worlds, tormented by the Three Ansem Stooges, and eventually, he is captured, and partially Norted. In Kingdom Hearts 3, Sora's inner Darkess goes from wild beast of darkness, to _wild beast capable of wielding a keyblade_ .
Sora's Heartless also appeared in Coded as a boss, a dark counterpart to Code Sora.
Rage Form is the current incarnation of Sora's Heartless, and the numbered games reveal that his Heartless is only getting stronger, and we should be very grateful that Kairi doused it in light so long ago, because it fights for the light.
@@Xahnel A heartless that fights for the side of light. I guess I never really fully realized that's what is going in here. Fucks sake, a heartless with a keyblade is a terrifying reality.
So in KH4, i hope he master his heartless form and turn into nightsky form.
10:17 Marluxia throwing his scythe 3 times sync'd to the beat of Lord of the Castle was pretty cool
Very well edited and put together. Also, those combos and switching between forms was absolutely sick. The transition into Anti-Form took me by surprise, too. Nice work as always, quoy,
Anti form will forever be the greatest form to me and this mod proves my point. Plus I felt that cinematic to its core, absolutely wonderful. 👌👌
Augh omfg this brought tears to my eyes man. Seeing these forms mixed in with the fluidity of kh3 makes my heart burst. What a great video and amazing combo game lol. Everything looks so nice in this version of the game I can’t wait to see what people will do in KH4
I love the slight slowdown on each Anti hit, giving it a real sense of power.
Man my favorite about that part is when sora transformed into the anti form the music changed!
I love the fact that Sora interchanges his styles to his keyblades on the fly, I had often wondered why wasn't that incorporated in to the latter games, but his Anti-Form?
Heck yeah! That was a nice surprise, I enjoyed watching this!
9:09
KH3 modding has surpassed KH2, like good lord this combo is glorious
one of the best mod videos i´ve seen in my life!!! great work.
Modders are creating such exquisite content. I wish we had a chance to fight Demyx Vexen, and the other members from the previous Org XIII group. Seeing an new version of their fight would've been pretty cool.
Good riddance lol. Second encounter against Demyx on proud mode was a brutally hard fight
This was too well done!! And I thought it was over, but NO!! IT AIN'T OVER TIL IT'S OVER!! 6:00 was fire!! 💯🔥 I love how all these forms come together! It's a masterpiece of a fight!
Dude, this looks clean AF! Between this and project "Nobody May Cry" I'm really getting my fill with KH2 related content, and loving it!
Man oh man! These mods are always getting better. Great showcase!
The fluid changes between drive forms is so satisfying. It's like the god to blue switch from DBS on steroids
its so accurate to kh2 that even the dodge slash whiffs on its 2nd or 3rd hit :O
Sora: Am I a Keyblade master now?
Yen Sid: Nope.
Sora: 😐
Dude crazy, had flashbacks! Imagine this was in the real game… wow.
I love the idea of storing drive forms with different keyblades to have new stylish combos between forms. I would just wonder how that would be balanced with the drive gauge
Seeing videos like this where sora styles on bosses with 3 forms and 10 different super spells is exactly why sorrow did not trip about boss rushing all his ops in KH3’s final world.
That went so goddamn hard. Big clap for the cinematography.
I like how Marluxia said “What?!” When Sora went *Rage* mode. We call that a 😙👌 chefs kiss.
All those are so impressive!
Anti for at first seemed a bit derpy but i think i actually like it better once i saw it a bit more.
Final and valor are just amazing!
I much prefer drive forms to change forms. The only kh3 keyblades I really liked using were oathkeeper and the pirates one
But having three forms at once that can be comboed into one another
Love the glass shattering as he transforms
This amazing video, even when I activated the Anti-Form, I even got goosebumps ( Sora's Incredible Transformation , but the Mechanics to Stir him up is hell -_-") But a nice job 👍
Imma need dat...
Great content, and thank you legend
6:00 I can imagine him roaring in seething rage while transforming into anti-form
Even better when you realize marluxia was screaming as his combo interruption SETTLE DOWN
I know it was said before, but THIS is what I expected from KH3. The forms flow amazingly
Dawg if they EVER did a final remaster/remake for kh2, this is it. This is beautiful
No one is talking about how badass KH2's ultimate weapon looks!! I screamed when i saw it
A cinematic masterpiece 🔥
quoy my boy, always good to see an upload from you - loved this one.
Best mod ever. If this was an actual function in Re:Mind, it would’ve made the game 100,000x better than it already was.
I really like the idea of anti form taking over after being defeated. Kinda like how after being defeated Mickey shows up to help you out, but instead of automatically being brought back you can still die during it if you mess up. Maybe it can work like the final xehanort fight where you can’t leave the form until you attack enough and you can get back to normal.
With a similar end attack?
If there was an ultimate organization form I really really wanted to see... it's this one
Just blend both forms of the doom counter and just watch the chaos unfold
I’ve been in the community for many many years, way before the introduction of KH mods….hands down this is the craziest, best KH gameplay I’ve ever seen and it almost makes me sad because I thought I would never see it; but this is KH perfection
ay swag on all these combos props bro
Now THIS is a beautifully-crafted cinematic masterpiece here.
I LOVE HOW MAGIC WITH VALOR IS IMPLEMENTED, ITS LIKE A PHYSICAL ATTACK WITH THE MAGIC ENHANCING IT
Oh hey toni
God Dammit we need a Kingdom hearts 2 Re:HD with this Graphics.
Fr
9:07 God I love how the climax of the music is in sync with Sora's combo, into "Thunder" and the combo that follows after.
For a moment, it made him appear god-like.
It then even transitions into the bridge when Marluxia gets his turn again.
I think the music played a big role in people's perception of this fight.
He's absolutely cracked! I'm SHOOK! My inner child absolutely loves this. However my inner nerd does raise an eyebrow at Valor using magic.
Idk what your settings are on but holy the keyblades just look so good! Lovely video
This looks amazing. I’m beyond impressed!!! These combos you do are fucken doppe
Of course once again another peak video as always
it looks SO GOOD. love to see more videos.
TOO DAMN COOL!!!! :)
Especially love the Anti Form cinematics.
Canon Sora
Anti Sora: NO. IS YOU WHO FEARS DEATH.
Marluxia: *In the medical bed in pain and casts* Owwwwwww.......
At this point ,this isn't kingdom hearts anymore....it's ART😢
I love hoe every KH2 Moveset is recreated!
I swear. The frames of animations in the original KH III is so unnecessarily long that KH II crushes it with its animation and attack mechanics. I love the KH 2 attack mods for the simple reason you’re not in the air for an extra 2 seconds. Great content 👍
Yeah. That is why KH2 have more oomph given to it than KH3. Plus that is also what makes KH3 combo set are kind of bland if you ask me and gives more punishment than rewards as each moves leaves us open for extra frames before recovery hence why I feel Kh2 combos fits more for facing off many enemies at once than kh3 did.
Whoa I didn't know this was a thing. Very cool fight
Bro imagine you could switch forms mid combat, hell mid combo, on the fly in kh 2 without duck or dog. The tech in that game would have been fucking wild
I want someone to make a mod like this
@@Nobody_Shroom honestly if I had the talent I would, if I had the money I'd pay someone to do it, but neither are possible rn
Every bad guy: Give in to darkness
kh2 and kh3 sora: Ight bet
Man the flow of this conflict is insane..
Back when i was a kid and the first KH3 E3 trailer dropped i thought that LITERALLY THIS VIDEO is exactly what KH3 would be......
jesus christ the graphics in this vid are so good
Anti form is goddamn INCREDIBLE here! For once, i wish something in kh2 looked like it does in kh3!
This only show how Great the forms of the second game was ❤
Yen-Sid: "While you are *Self-taught* you still lack the skills necessary to understand and master your inner potential. Forget everything you know of the Keyblade."
Sora KH2 Full Powered: "Oh, okay..."
*Dream Drop Distance later*
Yen-Sid: "Soooooo, you've lost your abilities, strength, resilience, and Forms that gave you power unimaginable all because of my test that got hacked that not only am I unwillingly going to apologize for, but not acknowledge you as a Keyblade Master because of it. So, i suggest-"
Sora low-level KH3: "You know what? F**k you, Imma do this MY way, the RIGHT way!"
After the resurrection, the music returned to the module-free.
For those who don't understand, one of the mods, Robust Data Battle caused Marluxia to lose Super Armor, where if a physical attack lands on him at anytime, he can get damaged, including his retaliation attack midair.
I love how terrifyingly fast Anti-Form is. And Final Form combines overwhelming speed with overwhelming POWER.
This is incredible!!!!
Just thinking how op we would have been if they allowed this in KH2FM
Plot wise, the reason sora stopped using drive forms is due to his clothing change. Keep in mind in kh 2, the garments are given by 3 sleeping beauty fairies that can unlock potentials.
In KH 3, sora's clothes are mostly given by yen sid, and wants sora to master keyblade transformation, which is a basic requirements for wayfinder trio.
I wish I could play sora like this he’s such a bad ass
I love how the fake out death came
Jesus,
He summons a giant bloody skull with glowing red eyes from a pool of blood in KH3?
I love the video when he turn anti-form 6:10 if you believe everyone gets a second chance😇
This is beautiful
9:57 "99 seconds til the end."
This is amazing
Valor: Hidden Dragon Keyblade
BRO U WENT CRAZY WITH RAGE BRO
本編やったことない+動画でしか見たことない+数年前で忘れてるけど
キンハーのフォームチェンジってこんなかっこよかったっけ?
記憶が曖昧なのもあってどこからMODなのかもわからないw
Kh2 moves with the much smoother kh3 sora is the perfect combo
I hope so much we become a Remake of KH 1 & 2! 🙏🏻
a mod now exists that truly gives you soras old drive system back. this can now be updated to more closely resemble kh2 lmao
I like the evolving keyblade weapon forms...but drive forms were/are so much better.
I absolutely ❤ The soundtrack it's like listening to an Opera
Is Marluxias health like "Untill the players done kicking his ass"
kh2 sora best sora
very high quality and stylish!
Marluxia "settle down!!!"
Sora " .....shieet you gon learn today"
Marluxia: SETTLE DOWN!
All the Soras of the rainbow: _no_
Naaaah if we got KH2 drive forms in KH3... The combos would be INSANE and crispy!
Marluxia telling Anti Sora to "settle down!" Made so much sense in thus case! 😂
i'm glad they incorporated the best part of kh2: dodge slash
This shit makes want to play KH3 again. I didn't think I'd ever say that
they really should make a kh game where you can get all the keyblades, spells, forms, summons and items. and it's just a arena fighting heartless, nobodies, dream eaters, unversed and bosses. every few bosses you beat you unlock optional bosses and every few optional bosses you beat you unlock secret bosses. they also let you make your own character and fighting style. while also like kh3 give you an option to level any weapon you want. if you beat each arena you can make your own arena challenge for other players to try out. there should also be a level and 4 or 5 ranking system. you start with a low rank and every maxed level "99" you rank up higher and start at level 1 again and you can keep going higher ranks. why set it up like that? is for the sake of the challenge and need rank requirements for stronger spells, keyblades, forms, summons and limit attacks. it just makes the progress feel more rewarding. and if they add in pvp. players would have bars of health. so no one have to die super faster. and should also need to be in the same rank to fight each other. if they don't do matching ranks, I wont be in pvp. because there to many games out there that most lower or just beginner players always get there asses handed to them. because there's no matching level or power system...it just ruins the "fun" part of those games. mostly when they force you to play pvp to freaking progress the rest of those games. OH lastly there should be a easy, normal and hard modes for each arena level. but there a catch for each one. easy you fight 10 waves of enemies than a boss. normal the waves are cut in half and enemies hit in normal damage but at lest you get to the boss faster. and hard you fight the boss right away but the boss well hit much harder and fast. well that's my idea for a kh project game that I thought it would be fun to play.
Counterguard was beautiful.
Dodge Slash was fast and reliable, as it should’ve been in KH2.
Upper Slash was so fast I almost missed it.
I do feel like Anti Form was a little full. Excessively anime imo
Ye. The KH2 move sets should be an option and same with upper slash since sometimes some enemies just plain vulnerable airborne than on the grounds like how the dancer nobody are basically useless when they got juggled.
Damn guy fighting Marluxia without his HP bar, wanting to fight forever