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The Godot one, to me, is oddly satisfying
Haha now I want to see it in c++ too. Very cool btw
Awesome man!
I think you can make GDscript faster by using static typing.
I did, i just need to optimize the generation code better
@@CrypticDevGames is this project open source
@@Speed-TV not this project but the project I referenced is. It should be in the description.
It's a bit slower but sick either way!
You would be surprised how slow the c# version was when I first tried converting my code to it
@@CrypticDevGames well i believe that with enough optimization you could make the godot version just as fast :]
@@pro_gemer I think you can using static typing
it's seems like c# is a little bit faster than gdscript but this isnt that bad anyway, good video
Would you be willing to do a tutorial on how you did this using GDScript? I’ve seen zen’s videos before but I think they’re in C#
How you got the terrain to keep generating? i can't seem to make it work following the same tutorial
PLEASE MAKE A TUTORIAL ON THIS!!
Yeah C# is faster. I wonder what generating in C++ would look like.
thats cool!
3.5 or 4?
4.0
Fast
What is this i don't understand
Minecraft-like world generation in godot, using C# and gdscript
@@theshadowgamedev61 oh nice
The Godot one, to me, is oddly satisfying
Haha now I want to see it in c++ too. Very cool btw
Awesome man!
I think you can make GDscript faster by using static typing.
I did, i just need to optimize the generation code better
@@CrypticDevGames is this project open source
@@Speed-TV not this project but the project I referenced is. It should be in the description.
It's a bit slower but sick either way!
You would be surprised how slow the c# version was when I first tried converting my code to it
@@CrypticDevGames well i believe that with enough optimization you could make the godot version just as fast :]
@@pro_gemer I think you can using static typing
it's seems like c# is a little bit faster than gdscript but this isnt that bad anyway, good video
Would you be willing to do a tutorial on how you did this using GDScript? I’ve seen zen’s videos before but I think they’re in C#
How you got the terrain to keep generating? i can't seem to make it work following the same tutorial
PLEASE MAKE A TUTORIAL ON THIS!!
Yeah C# is faster. I wonder what generating in C++ would look like.
thats cool!
3.5 or 4?
4.0
Fast
What is this i don't understand
Minecraft-like world generation in godot, using C# and gdscript
@@theshadowgamedev61 oh nice