Works with mower too, which is useful if you driving on a more realistic looking field. If you sit inside the tractor you can just push autosteer on and it will drive for you, without hiring a worker.
If you're mowing (haven't checked with any other implement) you start the tractor using cruise control ("3") and in the row of buttons that appear when you press ctrl "h" there is a button called autosteer. If you activate it you will see how ai extension seeks after the edge of where your last pass went and the wheel of the tractor will turn accordingly. You need to babysit it a little sometimes at start of a new pass but most times it will find the correct position by itself.
CRAP! Thank you soooo much. That left/right side switch was killing me. I thought it meant turn and I was ready to club baby seals. Gary you dummy for not reading the instructions. LOL My guy always wanted to turn off the field and crash into the trees. (I thought the driver was a tree hugger or something).
anyone run into a problem with sowing, for some reason every once in a while my hired working will start going in circles I need help to stop this from happening. it will miss a small bit for no reason and just do circles or screw the field up.
can you tell me why on a straight square field does auto tractor keep turning left its annoying me now i have tried everything and still turns off to the left there must be a bug as it never uesd to do that
Have you noticed any issues with the vehicle.xml file with this mod? I had a little older version that deleted all of my vehicles and vehicles when I removed it. Otherwise, I used it a lot in FS15...so I will back up my game saves and give it a try. Good find and a great video.
Idk how to make it work... installed it many times, i dont get the menu in the setting and i cant open it cause there is no popup with the left shit +6 key... what am i missing here?
This mod screwed up my helper even after I uninstalled it. How do I make my helper go back to original settings? I turned it off but my helper is just doing a small corner of my plots and then turns off.
+Lucifer2066 hmm. I'm not sure why it is continuing to do that. Perhaps, if you have the game extension, you may want to delete any xml associated with the AI extension
Doesnt seem to work 100% with courseplay , lets say your harvesting maize and have the foragerusing Ai vehicle extension and the tractors carting on courseplay it doesnt seem to work right , just suprised modhub released it as they are fairly strict on releasing mods that cause confliction with others , its not the first mod they released to do this though in fairness
Works with mower too, which is useful if you driving on a more realistic looking field. If you sit inside the tractor you can just push autosteer on and it will drive for you, without hiring a worker.
That's a great tip. Thanks for the input
how?
If you're mowing (haven't checked with any other implement) you start the tractor using cruise control ("3") and in the row of buttons that appear when you press ctrl "h" there is a button called autosteer. If you activate it you will see how ai extension seeks after the edge of where your last pass went and the wheel of the tractor will turn accordingly. You need to babysit it a little sometimes at start of a new pass but most times it will find the correct position by itself.
I get a 20fps hit when I enable this mod. You notice any performance impact?
Not one that significant
Iain Robson Ok mate. Thanks for the reply.
i still have 50-60 FPS. might want to update your GPU Driver(s)
Hab ich manchmal auch. Kommt wohl auf die Spielsituation an bzw. welche Mods zusammenkommen
CRAP! Thank you soooo much. That left/right side switch was killing me. I thought it meant turn and I was ready to club baby seals. Gary you dummy for not reading the instructions. LOL
My guy always wanted to turn off the field and crash into the trees. (I thought the driver was a tree hugger or something).
+Gary Parkin there are a few little things to remember but once you got them it's easy.
anyone run into a problem with sowing, for some reason every once in a while my hired working will start going in circles I need help to stop this from happening. it will miss a small bit for no reason and just do circles or screw the field up.
why ai vehicle extenions doesn't work anymore after i installed latest patch 1.4.4 ?
+Lazar Adrian I'm not sure. I haven't tried it yet
Thank you so much I couldn't figure it out and then I saw your video and you showed me exactly how to do it Thank you
glad I could help
Just what I've been looking for. Thank you.
Happy to help
can someone help when im using this mod it keeps saying field detection failed not sure whats happened as its never done this before whats going on?
Are you trying to use it in a grass field?
can you tell me why on a straight square field does auto tractor keep turning left its annoying me now i have tried everything and still turns off to the left there must be a bug as it never uesd to do that
+nickda1 I know you can set it up to turn one way or another
i used it on 2 combines with hired help and it did work but when i tired it with 2 differ combines it doesnt work with hired work with anything...
Yeah I find it a bit finicky as well
any word on this for fs19 i personally cant find any thing about it for FS19.
I had a couple of games crash with this mod and courseplay working together, but its probably more likely that courseplay was the cause.
Yeah I noticed a few small problems as well.
Thanks, very useful....will it work for mowing odd looking fields?
+Barefoot Billy it should theoretically workp
I have two questions, does this work with multiplayer, what map was that? great video!!
Yes, I have used it on a multiplayer server and it was Sosnovka
is prety strange i push left shift+h but nothing :/i try all the bind and nothing
Check your key binds. It may have been used for something else
I've been trying this, but I find they just stop all the time or have major problems
+zagan1 Yeah I am not a huge fan of it
Is this from the people who made autocombine and autotractor?
I think it is the same people.
for me he will just circle nomatter what i do plz help
+homie cat confirmed have you tried it on the standard map
still having trouble but its better
thanks iain, looks very interesting, btw i'm big fan of that lemken cultivator pack ;)
The lemken cultivator pack is pretty awesome.
Have you noticed any issues with the vehicle.xml file with this mod? I had a little older version that deleted all of my vehicles and vehicles when I removed it. Otherwise, I used it a lot in FS15...so I will back up my game saves and give it a try. Good find and a great video.
I have only encountered problems with the BIg Bud DLC. Other than that nothing else
Idk how to make it work... installed it many times, i dont get the menu in the setting and i cant open it cause there is no popup with the left shit +6 key... what am i missing here?
This mod screwed up my helper even after I uninstalled it. How do I make my helper go back to original settings? I turned it off but my helper is just doing a small corner of my plots and then turns off.
+Lucifer2066 hmm. I'm not sure why it is continuing to do that. Perhaps, if you have the game extension, you may want to delete any xml associated with the AI extension
how to use it with sugarbeets?
+iTracks_ do you mean for planting or harvesting
nice mods... could this maybe be the courseplay on multiplayer a little bit? would be great!!
I have put it on a server and it works. However, it apparently had some trouble with the big bud dlc
ok!! thanx for the reply!! 👍
I use this..works very well even with modded tractor
Ah good to know I wasn't sure
Not saying it will work with all modded ones but I have used it with some..of course will not work with big bud tractors
nice! been looking for review! Thank you
Glad I was able to oblige
This is a cool mod, works very well for me. Thanks Iain.
Awesome to hear that
I like it because it should get the corners whereas courseplay leaves some in the turns.
Yeah that's one of the nice features of the mod.
this mod does not work at all, any files I have to mess with it changing for anything
addon Cant see collision sites and isnt working corectly
It's not a perfect system.
Why can't I find it?
about time that it is out
yeah for sure man .
Very good review. Thanks
Thank you . Glad you enjoyed
i use that to. its really usefull. great video
Yeah for sure it's a neat little mod
indeed
Doesnt seem to work 100% with courseplay , lets say your harvesting maize and have the foragerusing Ai vehicle extension and the tractors carting on courseplay it doesnt seem to work right , just suprised modhub released it as they are fairly strict on releasing mods that cause confliction with others , its not the first mod they released to do this though in fairness
You're right. It doesn't play way with courseplay. I mean it can work but it's not pretty.
Best usefull mod i ever had
It is a cool one
would love this for console
+Shane O'Neill it would be great that for sure
idk why but it lags my game
Hey. I cant find ai vehicle extension anymore?
Maybe check git hub