Super great and concise guide. I'm glad you decided to make more, despite what you said in your first Nago guide. Which is how I found you in the first place. Keep it up man
Awesome guide, extremely helpful! Might i ask that you make a guide in what to do with Goldlewis on the defensive? Since his fastest move is a stubby 6f punch I fibd myself relying extremely heavily on meter for a reversal, YRC, or BRC punish to escape pressure.
Some additional stuff I left out: I didn't talk about using throws during plus frames (particularly after cS->high/low. After you condition them to respect your frame traps run in and grab! Also, the cS into slow low into dash cS frame trap will also catch backdash!
@@baccpack i think the curved arrow you used is cleaner to see actually, maybe you can just throw it in whenever you use a behemoth typoon so its obvious which one it is
your guides for nago helped alot to win my local last weekend. I appreciate the effort youve done my dude. keep it up.
That’s huge! Good stuff :)
Super great and concise guide. I'm glad you decided to make more, despite what you said in your first Nago guide. Which is how I found you in the first place.
Keep it up man
wonderful guide i’m definitely labbing these blockstrings
thanks! I needed this
This is fire dude! Keep em coming!
Awesome guide, extremely helpful!
Might i ask that you make a guide in what to do with Goldlewis on the defensive? Since his fastest move is a stubby 6f punch I fibd myself relying extremely heavily on meter for a reversal, YRC, or BRC punish to escape pressure.
Im trying to figure this out. It aint ez tho haha
Instant block is so important to him to have even a little room to get normals out
After 842 behemoth is blocked you get a free micro dash grab attempt that they can't mash jab out of.
Yes I know, it’s very strong :)
Also, quick tip when playing against Axl: if you search for a low level one, you can actually play! And maybe even win! Hurrah, I solved the matchup.
Some additional stuff I left out:
I didn't talk about using throws during plus frames (particularly after cS->high/low. After you condition them to respect your frame traps run in and grab!
Also, the cS into slow low into dash cS frame trap will also catch backdash!
Nice broly mod for sol
Why are there so many dislikes lol
Unlucky really
Why not have joystick on so people can actually see what typhoon you’re using
could be a good idea, I just don't like how it looks when I'm in training mode haha
@@baccpack i think the curved arrow you used is cleaner to see actually, maybe you can just throw it in whenever you use a behemoth typoon so its obvious which one it is
@@theblackdeath10 the ark his swing makes is the same as the input so you can just use that
I know it’s annoying not seeing but the way he swings is literally the motion. From where it starts to where it ends