FNF Fruit Ninja | Badmark 6 Key Charted | (FC)
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- เผยแพร่เมื่อ 9 ก.ย. 2024
- another multikey chart, this time of Badmark in 6 key! I've always loved this song, I wish the Fruit Ninja mod was completed though, it had some serious bangers for only having 4 songs.
ignore or something:
Friday Night Funkin' (also known as Friday Night Funkin': The Full Ass Game) is an upcoming rhythm video game developed by Funkin' Crew Inc. and released on Newgrounds in 2020. The game is developed by a small group called The Funkin' Crew Inc., which consists primarily of Cameron "ninjamuffin99" Taylor, David "PhantomArcade" Brown, Isaac "Kawai Sprite" Garcia, and evilsk8r. The game is also open-source. It shares some gameplay features with Dance Dance Revolution, PaRappa the Rapper, and the "Dance Contest" minigame from Club Penguin, and borrows aesthetic influences from Flash games. The game has been credited with driving users back to Newgrounds, a site that rose in popularity in the early 2000s.
The game revolves around the player character, Boyfriend, who must defeat a variety of opponents in singing and rapping contests in order to continue dating his love interest, Girlfriend. Gameplay involves hitting notes with timed inputs while avoiding running out of health for the duration of the song.
The game was initially created for the Ludum Dare 47 game jam on October 5, 2020. An expanded demo was released on November 1, 2020, with updates continually released in the following months. A full version of the game backed by Kickstarter, titled Friday Night Funkin': The Full Ass Game, is in development.
Friday Night Funkin' is a rhythm game in which the player controls a character called Boyfriend, who must defeat a series of opponents in order to continue dating his significant other, Girlfriend. The player must pass multiple levels, referred to as "Weeks" in-game, containing three songs each. Each week, the player faces a different opponent, though some deviate in structure from this via the inclusion of multiple opponents. During gameplay, the opponent will sing a pattern of notes represented as arrows, which the player must then mirror by using the arrow keys (↑, ↓, ←, →) or the W, A, S, and D keys on a computer. Some songs introduce more complicated patterns, with the player's pattern sometimes varying from the opponent's or both singers engaging in a duet.
For each week, the player has the option to select one of three difficulties: Easy, Normal, or Hard. As the difficulty increases, the speed of incoming arrows increases, and the patterns of arrows become more complex. The player's high score for each week on each difficulty is tracked and shown in the top corner of the week selection screen. The game contains two different modes of play: a story campaign in which songs are played linearly, and a "free play" mode which allows for free selection of any of the game's music tracks. Selected songs also have harder remixes under the "Erect" and "Nightmare" difficulties.
tags: fnf, fnf badmark, fnf 6 key, fnf fruit ninja, fnf fruit ninja badmark, friday night funkin', friday night funkin, fnf multikey chart, fnf multikey
sorry I couldn't remove the 2 remaining notes on the left side, I'm not a coder so I wasn't able to get rid of them, hope it doesn't bother anyone!
the fact there is someone THIS good at 6k scares me, I’m decent at it but nowhere near as good at it as 4k. amazing job bro ❤️❤️❤️
thanks dude, I've been practicing multikey for a bit so I decided to rechart badmark in 6k cause why not? quite proud of the final product
@@FridayNightLiteyou should be proud! it’s absolutely amazing
what engine do you use for multi key?
@@arche456 to chart something in multikey, you have to use the engine vs. shaggy uses
@@FridayNightLite but the engine vs shaggy uses is a modded version of psych 0.4.2 which doesn't have the memory usage show up nor does it have the accuracy in decimals
I thought you used some sort of psych but extra keys engine because of this
@@arche456 oh I get what you're saying now, I'm playing on 0.63 psych with a mod that allows for multikey, it's a little complicated to set up but it's pretty easy once you get the hang of it. still though, you have to chart with shaggy's engine then insert it into psych