I was going to say, the only thing adding the car for free did was cost Bethesda the opportunity to hold land vehicles hostage in a game where the big complaint was people hated traveling on foot. Their regret isn't about how the community received it, it was about how they realized they left a pile of money on the table. Realistically if they put it behind the DLC it'd probably have gone over as well as Oblivion Horse Armor with people calling it a blatant example of creating a problem (large travel distances with nothing to do) just to create a solution (faster method to travel long distances)
While not directly tied to it, you can see it as a byproduct of woke culture. People who crave for safe spaces, trigger warnings and saying anything remotely negative about your work (y'know, constructive criticism) is forbidden. Everything has to be sunshines and rainbows, where the end result is as bland and inoffensive like Veilguard.
@b.heaven9234 I think obsess is a more appropriate term it’s gone past crave now they seem to jump into a community and carve their way into it to make it their own kicking out anyone who they deem unsafe or unworthy of their space
Maybe I'm crazy, but I don't buy any game until it's been out at least 6 months. By then they have the bugs, or at least the most of them sorted out. There are also enough independent reviews to know if it's worth buying or not. I've been playing games since the early 80s. Before "internet gaming" was a thing, they had to PAY beta testers... now people are paying THEM to beta test. No thanks! I beta tested Windows 98/98SE/ME/2000/XP, difference was, Microsoft provided them to me free. They also provided a final copy of each to me, for free for my efforts.
@@DarkForce2024depends a bit with indies they have demos or other type to see enough polish but yeah for AA and AAA that's understable. It's cheaper and works better if you wait months to longer if it improves at all.
@@RedDevil2557 True, yeah. I give indie games a bit more leeway because they don't have the AAA money behind them. Small indie developers, at least to me, seem like they do it because they love it and are passionate. Big studios, mostly, do it for the money. Just my take, maybe I'm wrong, but seems that way to me.
It is funny because in earlier interviews, it was stated that they did not want land vehicles so that they could control how long it takes to reach points of interest.
it was fun for bit but once they patched exploits it became slog, they never fixed merchant chests in fallout or skyrim but they had to in this just to be d*cks
The big leads of that company have massive egos that get hurt easily. Emil needs to be ousted. He’s a god awful writer who insults players and thinks he’s god’s gift to the world.
Emil Pagliarulo is never in danger of getting sacked while Todd Howard is running things. Their high-school friendship is the reason Emil got hired at Bethesda.
Its reddit The admins hate you, and every mod on each subreddit is power crazy. Its a pointless place that mainly children who don't know any better use.
The same is true for Blizzard, for Ubisoft, for EA and for all the greats that brought us so many amazing games and experiences. Now all that's left are people wearing the skins of those companies and games. Oh how the mighty have fallen..
It's always embarrassing reading posts like that reddit thread. That somehow people got it in their head that they "owe" something to the devs, or that speaking out against devs is toxic and "entitled", like there needs to be some kind of support community for the people making a product from the people who are supposed to buy the product. It's one thing I absolutely hate about the gaming community in general, this parasocial relationship they have with devs. These people are a COMPANY who make a PRODUCT that you get to CHOOSE whether or not you buy. You are not beholden to them. You don't owe them anything besides the money you choose (or don't choose) to spend on their game. The internet gave people a chance to voice their opinions about products publicly... which should be considered a boon so that companies can know what works and what they did wrong. Instead it's become a common trend in the industry to consider customers ENTITLED for complaining, for not wanting to spend on microtransactions, or for commenting about how a game that was marketed towards them does everything in its power to NOT appeal to them. Don't ever let a COMPANY tell you that you're wrong for voicing your opinion. If they don't want to hear why they're failing, that's on them. But you don't owe them shit. Not respect, not empathy, not support, and least of all not your fucking money (unless the product is something you actually want).
It’s because of the “Elite versus Proletariat” mentality that’s been plaguing people since the 60s. You can’t ever criticize the little guy because they have no autonomy; they are perpetually controlled by the big wigs.
It started as a counter to gamers who were legitimately asking for too much. Game devs don't have time to do EVERYTHING and people need to have reasonable expectations without griefing devs who made a good product ... just not the greatest product ever with every game. But like with a lot of these cases, they very quickly started to over compensate and went from pushing back against unreasonable expectations, to pushing back against any criticism of any kind.
Imagine if other companies did that... you walk into Walmart, browse through the aisles... pick up a toothbrush... decide that you don't like it so you put it back on the shelf. Suddenly an employee comes out of nowhere and starts screaming at you, saying that you're hateful and that you *must* buy it. Stop being entitled! Think of the poor employees!
@@metazoxan2 That's not an excuse. The game devs can just... ignore the unreasonable people. There's no excuse for insulting or attacking customers. Period.
Remember when the official Bethesda account went in and starting bickering with normal players on their individual personal reviews of Starfield? Good times!
Emil Pagliarulo once explicitly said Bethesda ignores criticism. I knew Starfield had done badly the moment I saw Bethesda's copium fueled responses to critical reviews on Steam.
Acting like Matty plays is some hateful gaming channel and not a borderline shill channel cracks me up. Man he held on being positive with companies like Bethesda and bioware much longer than alot of us but eventually even he has to admit how bad things are and when he does these people treat it as baseless hate
that's the kind of thing that red pills the smart ones with a spine. If he's gone this deep after so many years without changing, I'm not sure he's got it in him. lol
Bethesda blaming the buggy release timing for the DLC's poor reception feels like a massive cop-out. Maybe focus on the actual issues with the game instead?
It is not a "masks off", it is a "blindfolds off". Everyone just took the bugs at face value as if part of the experience, after all the modders would fix things for them and make the games playable. Save that FallOut 76 could not be modded due to being an online game with money transactions, and the best modders gave up on Starfield. Now everyone is stuck with what Bethesda gave them, and they can't hide the gaps anymore
The modders gave up on Starfield because the discussion over the game became so hostile and tribalist, you're either a "hater" or a "shill" and no modder is going to want to hang around in that community. The modders aren't around because of people like this who enforce the tribalism by making a video hating on the game they've never played. It's one thing to discuss the comments made by todd, or the sad numbers or reviews of the game, but it's another thing entirely to make comments about issues you have no understanding of because it will farm clicks and comments.
@@SherrifOfNottingham Kind of how you are making a comment about an issue you have no understanding of? Many notable bethesda modders explained themselves why they wont be making mods for the game. the game isnt worth working on. To quote the modder behind skyrim together on why they arent making starfield together "I spent launch day and a few days after reverse engineering the game, and porting over gameplay hooks from skyrim together to a potential starfield together mod. I ported about 70% of skyrim together reversed code to starfield together. There was just one problem: this game is fucking trash. I didn't realize this until after I actually started playing the damn game a week after launch. The game is boring, bland, and the main draw of Bethesda games, exploration in a lively and handcrafted world, was completely gone."
@@SherrifOfNottingham The game is bland, boring, and broken. It's really that simple. Those defending it are the devs themselves and brain-dead consoomers.
@@SherrifOfNottingham Shill harder. You're part of the problem with modern day Triple A gaming. You lap up the slop and say anyone who hasn't met x criteria is merely, "hating the game to hate it." Naw, it's straight garbo between the main game and this expansion. When even the BIG NAME modders who did countless work on previous Bethesda games want nothing to do with it, you're just huffing copium. Also, Bethesda's best game wasn't even made by them. Cope, cope, cope, cope.
@@stefanhatcher6486 Tell that to the people who made "The Morrowind Unofficial Patch", "The Oblivion Unofficial Patch", "The Fallout 3 Unofficial Patch", "The Skyrim Unofficial Patch", "The Skyrim Special Edition Unofficial Patch", and "The Fallout 4 Unofficial Patch",
The people who say this never played Bethesda games lol. The overwhelming majority of players played on console, there were no mods my guy. There are no mods for months after release, if not years. Stop lying
Todd Howard cannot be this obtuse. That leaves he thinks we're all stupid. "Like the devs"? What kind of para-social screwball stuff is that? I'm interested in my relationship with the product, not the devs.
Unfortunately they been sitting on their lorals because the gaming community actually fixed stuff for them. They had time to make changes, but never did. Bethesda had all the time to make changes, now they've bled every bit of good will they had.
They won’t, DEI has them by the balls so if they change course they’ll loose a lot of their staff and then have to push extremely hard to put out an actually polished product which they haven’t done since fucking morrow wind, they would also have to do it on an engine that was outdated a decade ago and is now just plain obsolete. They would also have to publicly out themselves as having made a mistake with star field which the woke have claimed as their game so any criticism of it would get them cancelled by the left and all affiliated investors, agents, news sources would turn on them, employees that leave Bethesda would have to try to explain why they worked at the racist Bethesda. And most importantly Todd would have to actively fight the clowns working his ass like a muppet from Sony which is something he’s never done and we know from what happened with new Vegas that Todd’s a petty bitch who refuses to believe or allow any narrative where he isn’t the best most righteous “RPG” dev in the industry. That means he’ll stick his head in the sand and watch his company burn blaming the fans all the while for being toxic entitled mysoginist all the while
Too hard for them, and they don't take any criticism as legit. As you can see. Only thinking about marketing tactics and money. And blaming the customers.
Tbf starfail was an entirely different approach that literally neutered the one thing people like about Bethesda games that is actually there own work. The two things people like about Bethesda is their world building and the high amount of modding support. Having ai build the world and maps when the in map storytelling is the only thing they do well means they are just hoping people take a now entirely awful package and fix it. There is nothing worth fixing though so the modders quit. They would probably sell decently if they just didn’t make that god awful mistake of trying have ai do the one thing that they actually do well. Heck If they wanna be lazy have the ai design the weapons or something it can’t be worse then the designs they make themselves.
Yeah. It never should’ve been defended. But the moment I saw people applauding NPCs coming to 76 I knew it was futile. All I can do is boycott and remind people of how much worse they’ve become.
Tbh, if you got it for free like many of us the gameplay loop wasn't terrible. It wasn't good, but it wasn't that bad after a few updates. No, I can't believe I'm defending it either. That's how bad the industry is right now.
@@mablesfatalfable6021 It still doesn’t excuse how big of a slop it was when it first launched, how many issues it caused both in game and outside of it, and don’t even get me started on their merch.
Starfeild sells over 5 million copies and makes over 150.1million dollars. you "they must hate money" them "we don't care. we already made a lot of money without you. cry about it."
@@mightykartoffel7451 so by your logic every game that didn't hit baldurs gate sales is trash? i mean starfield is trash yeah, but your argument is dumb and makes no sense at all lmao
Starfield did not live up to expectations. Bethesda's responses to negative reviews on Steam and Emil Pagliarulo having a tantrum on Twitter are enough to verify that it underperformed. I still can't find definitive sales figures. Just player counts and games pass makes that number meaningless.
Especially in the case of Bethesda... gamers have spent a ridiculous amount of free unpaid labor creating mods for Bethesda games. Without those mods, Bethesda would have gone bankrupt a long time ago.
@@SchemingGoldberg EXACTLY!!! People are STILL making really great mods for Morrowind and Oblivion, and improving both games far beyond how they were on release.
You can’t add soul to a game. That comes in its story, characters, dialogue, gameplay, beauty, sorrow, and passion. When those things are in perfect harmony, it creates a thing called soul which makes it memorable. When those things are out of sink or missing your game is soulless. So from then on it doesn’t matter what you add, fix or take away. You can’t add soul to it because the very foundation is misaligned. This is the same thing for almost every AAA game coming out today. They are all missing sorrow, passion, and beauty. Which is fundamental to art and relatability. You have nothing without beauty. You have nothing without sorrow, and you have nothing without passion. Those are the most important things that needs to be in harmony with each other to make a great game and art. Something like Dragon Age or Starfield is missing all three let alone all the other elements I talked about.
"Not to mention all the pretentious gaming "critics" that don't have any clue about what goes into game development and then act like experts." Appeal to authority fallacy. I am not a game developer but I know what is fun to play and I know a buggy mess when I see one, especially when the same bugs keep occurring through multiple games released by the same dev over decades without ever being fixed.
@@patbracken But articulating _why_ it tastes bad is something that only a pro chef would really know how to do. Which is why it's not really a terrible argument at its core, even then game development is so complex and we're dealing with proprietary code that only Bethesda knows. The amount of players complaining that the planetary maps are not continuous really kind of illustrates that point pretty clearly. The planetary maps ARE continuous, but the reason people think they aren't is because they can't traverse to the tiles on land, and it's damn near impossible to click on a neighboring tile to land on.
@@SherrifOfNottingham That's irrelevant. It's not the customer's job to know why something is bad. It's the customer's job to voice complaints, and it's the company's job to figure out how to fix the problem.
"I don't need to be an automotive engineer to know that the Pinto was badly designed." That's my go to response. I also say that I'd be unemployed, if I did my job as poorly as they do theirs.
I literally patched the missing textures errors on the fallout 4 next gen update in an hour.(SIMPLE FUCKING FILE PATH ISSUE) It just goes to show they didn't care at ALL.
@@kevinsteinman8967 It really isn't. The 1-5 /10 are ratings you give to games that literally do not function. Like inability to launch. Or is a multiplayer game but don't have a working internet. A 5/10 game is a game that technically works, but is pretty much unremarkable. Starfield works. It is a game. It just have a boring story. Your choices do not matter. Your build do not matter. It is just about running around in a dungeon shooting at nameless NPC's. The issue with it is that it is all just a waste of time. You are served better doing pretty much anything else. Like playing older games that is like almost 15 years old by now or so.
"These people can't be serious" No no, they are serious, Hei. They didn't care about the base game or all the issues with it thanks to that good ol' Bethesda saying: It just works! (regardless of the fact that it really, really doesn't)
Sad really. Oblivion, Morrowind, Fallout 3 and Skyrim we’re all fantastic games. But as always Bethesda isn’t immune to the failures of the modern gaming industry.
@pie5556 Obsidian got their pay and seasonal bonuses. The bonus from the 85 Metacritic was always an extra. Quit spreading misinformation when Obsidian has said they were never ripped off. You can hold Bethesda accountable for what they're quantitatively at fault for, not for hearsay that was proven wrong years ago.
Skyrim was ass. Baby's first RPG, stripped everything that made ES good and gave you shit spells, shit weapons, shit factions with zero depth to them, and a shit skill tree system. The only reason why people like Skyrim is either because of mods or because their brains are to smooth to play something like morrowind.
I love these shills that are always calling Gamer concerns a grift when it has literally bankrupt dozens of western companies and broke dozens of western studios. If it’s a grift, why do you feel the need to talk about it all the time? If it’s a grift, why are these western AAA games failing left and right? I would say it’s the opposite of a grift. I would say woke DEI trash is the grift, and what the gamers are voicing is the actual gigantic and colossal issues that need to be addressed before these western studios are cooked. Sony America is dying because of this “grift” yet the east is raking in the money. How many times have you heard them say Gamer hate female characters? Yet when you ask them to show you a single eastern female character we don’t like they even can’t find one. They never asked how come they love eastern games lol.
The problem people had with Shattered Space is that Starfield already underdelivered, and then the DLC did nothing to change that. A fecking buggy is not going to matter either way!
They're the same as they've been for decades. However Starfield is kind of like a reverse Bethesda game. The gameplay itself is more enjoyable than their previous games, but the world isn't fun at all, so it doesn't matter.
@@wesmcinerny4524 exactly hence I don't consider myself a Bethesda fan but a Skyrim modding fan Everything after has been shit So I'm just going to play that game Forever
@@Shay_Mendez I mean to be devil's advocate there are many reasons this isn't really possible in fallout 4 has allot of hardcoded behavior that makes modding a pain like the voiced dialogue system
As a massive Bethesda fan, Starfield was a massive disappointment and a wakeup call for preordering big hype games. I own and never played the DLC. No plan to reinstall that waste of a game. Anyone supporting Starfield are blind followers with likely nothing better to do.
"These people criticize OUR game, that must mean they hate ALL games!" I hate even the thought of eating rotten food, that doesn't mean I hate eating food as a whole.
So...this really shows how neither Phil nor Todd actually paid attention to what people are saying is wrong in the game and only took the reviews that said "The Expansion had too little to do" and concluded they should have waited to add the Buggy into the game with the DLC, as though that would have been enough to deal with the issue of too little content? This is why Xbox is fucked as a whole: rather than addressing all the issues people have pointed out with Bethesda and their design philosophy, they instead make strawmen to beat up and act like they dealt with all the issues when, in reality, they have dealt with none of them. And it's worse when you have the head of Xbox backing this sort of mindset.
That's right I hate games. Back in the arcade days pumping quarter after quarter into the machines, why? I HATED games. Bought SEVERAL consoles, computers, just bought a new $1500 computer why? Oooohhh I ...hate video games and that's ALL I want to do. Now c'mon Liethesda YOU'RE doing a...GREAT job, keep it up.
The buggy was a quality of life update because of how stupidly slow it is to explore any planetary surface map on foot, it's just a pity that it had Halo warthog controls.
It really feels like Bethesda are in denial about Starfields reception. Whenever they talk about it, they sound like someone struggling to comprehend that it is not an overwhelmingly positive, Skyrim like reception. Real "Am I so out of touch? No... it is the gamers who are wrong"
I think people who defend devs should not play any games. You dont defend the people who are ripping you off. Its like going to the market and thanking the cashier for taking your money. Pure insanity.
The thing about the interview with Phil Spencer about the staggered updates for bug fixes and small feature updates is that he's probably right. If they had just waited to update all that shit with the launch of Shattered Space, all the positives of the fixes and features would have been at least loosely attributed to the release of the expansion, whether or not it was part of the free update content or not.
To this day theres a guy posting videos about Skyrim hidden features that even the people who played that game the most probably dont know they even exist. Comparing that to Starfield really shows how little love they put into this game and how much this company has downgraded since then.
We should have seen the signs with Skyrim, like holy shit every design choice they did with skyrim had been implemented in Every bugthesda game sense. I will go back and play morrowind, oblivian, fallout 3 but i won't go back to play skyrim anymore and i haven't for a LONG time.
Imagine paying 60 USD for a product, not getting a working, complete product, and still s**king on company’s c**k. Pretty much all gaming subreddits are like this now. God forbid if you ask for an optimized, finished game instead of a buggy mess.
the guy from the mask off post seems to misunderstand something. i liked mass effect andromeda. but i liked it because i was one of the extremely lunch ones that had no game destroying bugs. while i enjoyed the game, i still saw all the evidence of how bad it is normally and condemned bioware for releasing a sloppy game. i can enjoy the game but still be critical of obvious flaws.
The problem is that tribalism runs through the community pretty bad with Starfield, you're either a "hater" or a "shill" leading to it to be impossible to have ACTUAL discussions about the game, modders left the game because of people calling them shills for spending their time on an "irredeemable" game. We can't have a discussion about what we LIKE about the game without getting called shills, which forces the "shills" to group together and ban the "haters" from their reddit leading to a pair of echo chambers where a modder can't fix a problem because they're a hater for identifying a problem that needs fixed, all while getting called a shill for wasting their time on the game.
I just didn't understand when, after having played Starfield for 2 weeks, around the clock, totally addicted to it, I read reviews saying it was crap. I play an MMO too (Guild Wars 2) and people were puzzled that I didn't like raiding saying "But if you don't want to participate in end game content, what's the point in playing the game at all?" And then I realised. There are no 'good games' or 'bad games' The only truth is that people are different, and like different things. Starfield, for me, was the right game at the right time, and I loved it. YMMV.
"are they realy that out of touch?" Yes they obviously are. Starfield was a "Mask Off"? under what rock have they been when they tryed to monetise fanmods for TES5? Fallout4? Fallout 76?
I'm completely blown away that they added the Rev 8 for free. It would have been par for it to be locked behind the DLC paywall. He's not wrong about the buggy adding to the DLC hype and potentially raising the numbers even higher. They're just coping anyways, no matter what numbers they point to.
Cyberpunk is a certified mess my man, just a woke disaster from start to finish. No Mans Sky is the greatest redemption story in gaming history though.
7:20 the critic he's talking about might be Luke Stephens. The guy recently did a video where he directly quotes BGS' lead writer on how they don't have a design doc. And that BGS has grown so large that they really need to restructure themselves and use design docs because they can't just hop into each other departments anymore to play test or try systems like they did during Skyrim's time.
Todd Howard really said "This is our first time doing Jet Packs" in an interview. As if Fallout 4 and 76 Jet Pack Power Armor don't exist. The rover should have been there day one. And if they sold it in DLC players really would riot because No Man's Sky made things right for free while Bethesda demands money.
Bethesda has been a hollowed out shell of the company we once loved for years now. The decline started with horse armor, but wasn't really bad until Fallout 4.
No. The issue with Starfield is the big amount of loading screens worse than games of decades ago, harking back to the age of tape and cassette players, the lack of variation in structures and missions, the terrible character writing, the absence of good quests and quest lines. The buggy should have been in the main game at launch. Would have solved at least the criticism of the walking simulator.
If Starfield is any indication of the future of Bethesda, I have no hope or for The Elder Scrolls 6 or Fallout 5. Bethesda is old, their engine is old, Todd Howard is old, and his ideas are old. Starfield was literally just cut and paste Skyrim.
Bugthesda boot lickers are some of the most bottom of the barrel type of players out there, like seriously they are SOOOO easy to impress and are complete whales to add
MrMatty is the most unapologetic BGS simp in the world. He didn't turn to grift. He is deeply depressed by how disappointing Starfield and the expansion were. Anybody claiming that Matty 'just complains' now did not pay any attention to his channel before now. The dude is arguably TOO positive about the games he covers, especially when it comes to Bioware and BGS. Wild to me that he is somehow catching flak for having the most rudimentary and light-handed criticisms of a bad game.
This pin, will make games great again!
MGGA omedeto! 🎉🥳🎊🚔
Go Games
GG
🫡🇺🇸
Amen, Awomen and Achildren
"Adding a car for free made people like our game less"
It made people realize how empty our procedurally generated planets are
Meanwhile modders have been able to do this all the way sins new Vegas and somehow those where less buggy
I was going to say, the only thing adding the car for free did was cost Bethesda the opportunity to hold land vehicles hostage in a game where the big complaint was people hated traveling on foot. Their regret isn't about how the community received it, it was about how they realized they left a pile of money on the table.
Realistically if they put it behind the DLC it'd probably have gone over as well as Oblivion Horse Armor with people calling it a blatant example of creating a problem (large travel distances with nothing to do) just to create a solution (faster method to travel long distances)
@@sentinel7672 Agreed. Holding the buggies hostage as it were would have tanked the review score for Starfield even more.
Can you choose the car's pronouns though?
The "toxic positivity" epidemic in the gaming industry has become really obvious in 2024.
Seems more like toxic stupidity
While not directly tied to it, you can see it as a byproduct of woke culture. People who crave for safe spaces, trigger warnings and saying anything remotely negative about your work (y'know, constructive criticism) is forbidden. Everything has to be sunshines and rainbows, where the end result is as bland and inoffensive like Veilguard.
@b.heaven9234 I think obsess is a more appropriate term it’s gone past crave now they seem to jump into a community and carve their way into it to make it their own kicking out anyone who they deem unsafe or unworthy of their space
It must not have been the people they were forced... I mean, wanted to hire, right guys?
I can't see how a poison can be good for your health
Too generous to gamers?! Nani!?
You call conning gamers into being beta testers generous??
Maybe I'm crazy, but I don't buy any game until it's been out at least 6 months. By then they have the bugs, or at least the most of them sorted out. There are also enough independent reviews to know if it's worth buying or not. I've been playing games since the early 80s. Before "internet gaming" was a thing, they had to PAY beta testers... now people are paying THEM to beta test. No thanks! I beta tested Windows 98/98SE/ME/2000/XP, difference was, Microsoft provided them to me free. They also provided a final copy of each to me, for free for my efforts.
@@DarkForce2024depends a bit with indies they have demos or other type to see enough polish but yeah for AA and AAA that's understable. It's cheaper and works better if you wait months to longer if it improves at all.
@@RedDevil2557 True, yeah. I give indie games a bit more leeway because they don't have the AAA money behind them. Small indie developers, at least to me, seem like they do it because they love it and are passionate. Big studios, mostly, do it for the money. Just my take, maybe I'm wrong, but seems that way to me.
Beta testing? You're giving them too much credit.
Yeah, beta tests are far too generous now. We gotta trick gamers into playing pre-alpha builds now.
Modders have been too generous to Bethesda.
thats the only reason majority of people play it.
Thanks to the vehicle I can now get nowhere faster.
How many years did it take to have a vehicle?
Brilliant :D
It is funny because in earlier interviews, it was stated that they did not want land vehicles so that they could control how long it takes to reach points of interest.
Boycots are *TOO BIG TO RIG* Everyone !! 😁😁😁
I totally forgot Starfield was even a game that existed
Honestly, same
Same here
That's actually a good thing.
O well back to modding Skyrim for the 10000000000000000000th time
Elder Scrolls 6 is talked about more and we know nothing about it.
"Could it be the game itself is bad? No. It's the players that are the problem." ~Copium huffer.
"Am I out of touch for liking Starfield? No, its everyone else that is wrong!" - 2024 corpo shill
I’ll still get enjoyment out of Space Fallout. Once I figure out how to break it before continuing my own version of Firefly
it was fun for bit but once they patched exploits it became slog, they never fixed merchant chests in fallout or skyrim but they had to in this just to be d*cks
@@Wreck17Mitch It's not even Space Fallout. It's Space Oblivion but without the charm or spectacle.
And you're just as bad for swallowing everything the inflatulencers give you, you're just the flipside of the coin you hate
The subreddit censorship is crazy. Honest feedback could help Bethesda improve, but instead, they’re just doubling down on the delusion.
The big leads of that company have massive egos that get hurt easily. Emil needs to be ousted. He’s a god awful writer who insults players and thinks he’s god’s gift to the world.
Emil is a man who was promoted beyond his skillset. That's for sure.@@ichigokage
Emil Pagliarulo is never in danger of getting sacked while Todd Howard is running things. Their high-school friendship is the reason Emil got hired at Bethesda.
That's a good answer to the perennial question: where's the "modern audience"? Moderating over at Reddit.
Its reddit
The admins hate you, and every mod on each subreddit is power crazy.
Its a pointless place that mainly children who don't know any better use.
The Bethesda we loved is gone. People who are still looking forward to elder scrolls are just coping.
I was looking forward to it until one of the bethesda staff came out and basically said "don't get your hopes up about it" so now im just meh bout it.
All their talent left, when the blue-haired feminists came in.
Bethesda's fanboys are still trying to defend Starfield. They've OD'd on copium.
The same is true for Blizzard, for Ubisoft, for EA and for all the greats that brought us so many amazing games and experiences. Now all that's left are people wearing the skins of those companies and games. Oh how the mighty have fallen..
No, we just have jobs that allow us to buy things we want. You should try it sometime.
It's always embarrassing reading posts like that reddit thread. That somehow people got it in their head that they "owe" something to the devs, or that speaking out against devs is toxic and "entitled", like there needs to be some kind of support community for the people making a product from the people who are supposed to buy the product. It's one thing I absolutely hate about the gaming community in general, this parasocial relationship they have with devs. These people are a COMPANY who make a PRODUCT that you get to CHOOSE whether or not you buy. You are not beholden to them. You don't owe them anything besides the money you choose (or don't choose) to spend on their game.
The internet gave people a chance to voice their opinions about products publicly... which should be considered a boon so that companies can know what works and what they did wrong. Instead it's become a common trend in the industry to consider customers ENTITLED for complaining, for not wanting to spend on microtransactions, or for commenting about how a game that was marketed towards them does everything in its power to NOT appeal to them. Don't ever let a COMPANY tell you that you're wrong for voicing your opinion. If they don't want to hear why they're failing, that's on them. But you don't owe them shit. Not respect, not empathy, not support, and least of all not your fucking money (unless the product is something you actually want).
It’s because of the “Elite versus Proletariat” mentality that’s been plaguing people since the 60s. You can’t ever criticize the little guy because they have no autonomy; they are perpetually controlled by the big wigs.
Reddit is full of losers. Simple as. Mods are losers who only allow posts from other likeminded losers.
It started as a counter to gamers who were legitimately asking for too much. Game devs don't have time to do EVERYTHING and people need to have reasonable expectations without griefing devs who made a good product ... just not the greatest product ever with every game.
But like with a lot of these cases, they very quickly started to over compensate and went from pushing back against unreasonable expectations, to pushing back against any criticism of any kind.
Imagine if other companies did that... you walk into Walmart, browse through the aisles... pick up a toothbrush... decide that you don't like it so you put it back on the shelf.
Suddenly an employee comes out of nowhere and starts screaming at you, saying that you're hateful and that you *must* buy it. Stop being entitled! Think of the poor employees!
@@metazoxan2 That's not an excuse. The game devs can just... ignore the unreasonable people. There's no excuse for insulting or attacking customers. Period.
Remember when the official Bethesda account went in and starting bickering with normal players on their individual personal reviews of Starfield? Good times!
That's how you know a game company is successful and definitely will not go bankrupt in the near future! 🤣
Emil Pagliarulo once explicitly said Bethesda ignores criticism. I knew Starfield had done badly the moment I saw Bethesda's copium fueled responses to critical reviews on Steam.
But the astronauts in real life that went to the moon weren't bored!! You shouldn't be bored of our empty planets!! It's called realism, yes.
@@HiddenStr3ngth lol I forgot that that was one of the arguments.
@@HiddenStr3ngthsuch a hilarious take they absolutely did and do get bored (on the ISS)
Acting like Matty plays is some hateful gaming channel and not a borderline shill channel cracks me up. Man he held on being positive with companies like Bethesda and bioware much longer than alot of us but eventually even he has to admit how bad things are and when he does these people treat it as baseless hate
Must be one of those people who see him as the devil cause "leaking" Failguard
that's the kind of thing that red pills the smart ones with a spine. If he's gone this deep after so many years without changing, I'm not sure he's got it in him. lol
Anything other than *enthusiastic* blind positivity is apparently "hate" nowadays.
It's hilarious when the guy is basically corn syrup most times. You really have to screw up really badly for him to complain.
Ye, he is kind of a shill/audience captured.
Bethesda blaming the buggy release timing for the DLC's poor reception feels like a massive cop-out. Maybe focus on the actual issues with the game instead?
Bethesda really saw Ubisoft go down as the worst videogame company is history and said "Hold my sweetroll, n'wahs"
i bet The Elder Scrolls 6 will have Yasuke as Main Protagonist because he was historicly Accurate for the elder scrolls.
Current Bugthesda employees probably don't even get that reference.
I dread TES6 at this point.
Nah, they can't hold a candle to Ubisoft or Bioware. Still, not a good look.
This is just modern gaming. Assassins creed, cod, Elden ring, StarField.
Of the 4 ironically Ubisoft puts more effort into their games
It is not a "masks off", it is a "blindfolds off".
Everyone just took the bugs at face value as if part of the experience, after all the modders would fix things for them and make the games playable.
Save that FallOut 76 could not be modded due to being an online game with money transactions, and the best modders gave up on Starfield. Now everyone is stuck with what Bethesda gave them, and they can't hide the gaps anymore
The modders gave up on Starfield because the discussion over the game became so hostile and tribalist, you're either a "hater" or a "shill" and no modder is going to want to hang around in that community. The modders aren't around because of people like this who enforce the tribalism by making a video hating on the game they've never played.
It's one thing to discuss the comments made by todd, or the sad numbers or reviews of the game, but it's another thing entirely to make comments about issues you have no understanding of because it will farm clicks and comments.
@@SherrifOfNottingham Kind of how you are making a comment about an issue you have no understanding of?
Many notable bethesda modders explained themselves why they wont be making mods for the game. the game isnt worth working on. To quote the modder behind skyrim together on why they arent making starfield together "I spent launch day and a few days after reverse engineering the game, and porting over gameplay hooks from skyrim together to a potential starfield together mod. I ported about 70% of skyrim together reversed code to starfield together. There was just one problem: this game is fucking trash. I didn't realize this until after I actually started playing the damn game a week after launch. The game is boring, bland, and the main draw of Bethesda games, exploration in a lively and handcrafted world, was completely gone."
@@SherrifOfNottingham The game is bland, boring, and broken. It's really that simple. Those defending it are the devs themselves and brain-dead consoomers.
@@SherrifOfNottingham just consoom the slop and dont ask questions.
@@SherrifOfNottingham Shill harder. You're part of the problem with modern day Triple A gaming. You lap up the slop and say anyone who hasn't met x criteria is merely, "hating the game to hate it." Naw, it's straight garbo between the main game and this expansion. When even the BIG NAME modders who did countless work on previous Bethesda games want nothing to do with it, you're just huffing copium. Also, Bethesda's best game wasn't even made by them. Cope, cope, cope, cope.
Bethesda games were always saved by Modders, and even modders gave Starfield up? gg
We didn't gave up on starfield, we just wait it to be cheaper and the GECK actually be runnable on home PC.
Bethesda's games were never saved by Modders their games used to be good and sold off their own merit
@@Savilianathats the plan for most AAA games that are slightly interesting, until then is indie season baby
@@stefanhatcher6486 Tell that to the people who made "The Morrowind Unofficial Patch", "The Oblivion Unofficial Patch", "The Fallout 3 Unofficial Patch", "The Skyrim Unofficial Patch", "The Skyrim Special Edition Unofficial Patch", and "The Fallout 4 Unofficial Patch",
The people who say this never played Bethesda games lol.
The overwhelming majority of players played on console, there were no mods my guy.
There are no mods for months after release, if not years.
Stop lying
Todd Howard cannot be this obtuse. That leaves he thinks we're all stupid. "Like the devs"? What kind of para-social screwball stuff is that? I'm interested in my relationship with the product, not the devs.
I wouldn’t doubt he thinks we are. Emil already does. I do not like their leadership. Just charmless worms.
This coming from the guy whose most famous line is "it just works."
Yeah, he is that obtuse. He's high on his own celebrity, of which there is little.
He took the Todd Howard saviour meme to heart , he needed to make Starfield so he had a big empty place to fit his ego.
It's likely both. He most likely believe what he puts out there is that great.... while viewing us as mewling peons
2.It's wild how player numbers barely moved despite the DLC and updates. Maybe it's time for Bethesda to rethink their approach entirely.
Unfortunately they been sitting on their lorals because the gaming community actually fixed stuff for them.
They had time to make changes, but never did. Bethesda had all the time to make changes, now they've bled every bit of good will they had.
They won’t, DEI has them by the balls so if they change course they’ll loose a lot of their staff and then have to push extremely hard to put out an actually polished product which they haven’t done since fucking morrow wind, they would also have to do it on an engine that was outdated a decade ago and is now just plain obsolete. They would also have to publicly out themselves as having made a mistake with star field which the woke have claimed as their game so any criticism of it would get them cancelled by the left and all affiliated investors, agents, news sources would turn on them, employees that leave Bethesda would have to try to explain why they worked at the racist Bethesda. And most importantly Todd would have to actively fight the clowns working his ass like a muppet from Sony which is something he’s never done and we know from what happened with new Vegas that Todd’s a petty bitch who refuses to believe or allow any narrative where he isn’t the best most righteous “RPG” dev in the industry. That means he’ll stick his head in the sand and watch his company burn blaming the fans all the while for being toxic entitled mysoginist all the while
They just don't have the talent
Too hard for them, and they don't take any criticism as legit. As you can see. Only thinking about marketing tactics and money. And blaming the customers.
Tbf starfail was an entirely different approach that literally neutered the one thing people like about Bethesda games that is actually there own work. The two things people like about Bethesda is their world building and the high amount of modding support. Having ai build the world and maps when the in map storytelling is the only thing they do well means they are just hoping people take a now entirely awful package and fix it. There is nothing worth fixing though so the modders quit. They would probably sell decently if they just didn’t make that god awful mistake of trying have ai do the one thing that they actually do well. Heck If they wanna be lazy have the ai design the weapons or something it can’t be worse then the designs they make themselves.
How would releasing the buggy later have helped? Their game was buggy enough as is!
People were too forgiving for the fiasco that was Fallout 76. Also, pin.
Last Bethesda game I'll ever buy. At least I resold the helmet and stuff that came with the preorder.
Yeah. It never should’ve been defended. But the moment I saw people applauding NPCs coming to 76 I knew it was futile. All I can do is boycott and remind people of how much worse they’ve become.
Tbh, if you got it for free like many of us the gameplay loop wasn't terrible. It wasn't good, but it wasn't that bad after a few updates.
No, I can't believe I'm defending it either. That's how bad the industry is right now.
76 is actually pretty good now, way better than the disaster that is Starfield.
@@mablesfatalfable6021 It still doesn’t excuse how big of a slop it was when it first launched, how many issues it caused both in game and outside of it, and don’t even get me started on their merch.
They must hate money. Good thing I won't be giving them any, ever again.
Starfeild sells over 5 million copies and makes over 150.1million dollars.
you "they must hate money"
them "we don't care. we already made a lot of money without you. cry about it."
@@darkstalkerknight63only 5 million copies? Ouch.
Thats just a fraction of Baldur’s Gate.
@@mightykartoffel7451 and so what. oh no. this game is a hit and sold over 5 million copies.
"yea well whataboutthis". dumbest argument ever.
@@mightykartoffel7451 so by your logic every game that didn't hit baldurs gate sales is trash? i mean starfield is trash yeah, but your argument is dumb and makes no sense at all lmao
Starfield did not live up to expectations. Bethesda's responses to negative reviews on Steam and Emil Pagliarulo having a tantrum on Twitter are enough to verify that it underperformed. I still can't find definitive sales figures. Just player counts and games pass makes that number meaningless.
The irony here, is that gamers have been to generous to videogames and their developers/publishers.
Especially in the case of Bethesda... gamers have spent a ridiculous amount of free unpaid labor creating mods for Bethesda games. Without those mods, Bethesda would have gone bankrupt a long time ago.
@@SchemingGoldberg EXACTLY!!! People are STILL making really great mods for Morrowind and Oblivion, and improving both games far beyond how they were on release.
Rip Starfield pin. Won't be missed.
Bethesda: Am I outta touch? No. It's the consumers/fanbase/gamers that are out of touch.
[ Reflects on feedback. Completely ignores it all ]
Emil has said they ignore reviews from gamers...sooooo....
You can’t add soul to a game. That comes in its story, characters, dialogue, gameplay, beauty, sorrow, and passion. When those things are in perfect harmony, it creates a thing called soul which makes it memorable. When those things are out of sink or missing your game is soulless. So from then on it doesn’t matter what you add, fix or take away. You can’t add soul to it because the very foundation is misaligned. This is the same thing for almost every AAA game coming out today. They are all missing sorrow, passion, and beauty. Which is fundamental to art and relatability. You have nothing without beauty. You have nothing without sorrow, and you have nothing without passion. Those are the most important things that needs to be in harmony with each other to make a great game and art. Something like Dragon Age or Starfield is missing all three let alone all the other elements I talked about.
"Not to mention all the pretentious gaming "critics" that don't have any clue about what goes into game development and then act like experts."
Appeal to authority fallacy. I am not a game developer but I know what is fun to play and I know a buggy mess when I see one, especially when the same bugs keep occurring through multiple games released by the same dev over decades without ever being fixed.
As I keep bringing up every time I hear that terrible argument - I don't need to be a pro chef to know my meal tastes bad.
@@patbracken But articulating _why_ it tastes bad is something that only a pro chef would really know how to do.
Which is why it's not really a terrible argument at its core, even then game development is so complex and we're dealing with proprietary code that only Bethesda knows. The amount of players complaining that the planetary maps are not continuous really kind of illustrates that point pretty clearly. The planetary maps ARE continuous, but the reason people think they aren't is because they can't traverse to the tiles on land, and it's damn near impossible to click on a neighboring tile to land on.
I don't need to be a 5 star chef to know if food tastes good or not.
@@SherrifOfNottingham That's irrelevant. It's not the customer's job to know why something is bad. It's the customer's job to voice complaints, and it's the company's job to figure out how to fix the problem.
"I don't need to be an automotive engineer to know that the Pinto was badly designed."
That's my go to response. I also say that I'd be unemployed, if I did my job as poorly as they do theirs.
I will never forgive gamers for taking advantage of Bethesda's generosity like this..
Hahaha
This is my favorite comment.
True. How dare they speak ill of Bethesda after they graciously let them improve their game for free for so many years!
I literally patched the missing textures errors on the fallout 4 next gen update in an hour.(SIMPLE FUCKING FILE PATH ISSUE) It just goes to show they didn't care at ALL.
That shill comment didn't mention anything they liked about the game, just the "toxicity" of critics. Very odd...
Bethesda fanbots are some of the most unyielding of all fanbots.
Yes, because tribalism solves problems...
I'm amazed that there are people that are still anticipating Bethesda games.
Always said that Starfield was a 6/10 game. 4/10 after the BS they pulled with all critics.
Darn that's a bit high for a rating don't you think. I give it 2/1000 myself. The first few hours was not bad but after that there was nothing left.
@@kevinsteinman8967 It really isn't. The 1-5 /10 are ratings you give to games that literally do not function. Like inability to launch. Or is a multiplayer game but don't have a working internet. A 5/10 game is a game that technically works, but is pretty much unremarkable.
Starfield works. It is a game. It just have a boring story. Your choices do not matter. Your build do not matter. It is just about running around in a dungeon shooting at nameless NPC's. The issue with it is that it is all just a waste of time. You are served better doing pretty much anything else. Like playing older games that is like almost 15 years old by now or so.
"We didnt withhold enough content for the DLC"
starfield was mid at Best. Bethesda is overestimating it's value
"These people can't be serious"
No no, they are serious, Hei. They didn't care about the base game or all the issues with it thanks to that good ol' Bethesda saying: It just works! (regardless of the fact that it really, really doesn't)
"First ever driveable vehicle?!"
Mate, what's the difference between a horse and a buggy?
One has legs and one has wheels! This one only has wheels! - Todd Howard
Just play pokemon scarlet/violet for that.
trust me the car will have same horse physics and barely any customizations.
i am sure in a few months they will try to sell us an armour dlc for the buggy.
Sad really. Oblivion, Morrowind, Fallout 3 and Skyrim we’re all fantastic games. But as always Bethesda isn’t immune to the failures of the modern gaming industry.
They peaked with Skyrim. And the best Fallout Game was made by a different studio who they then ripped off for a totally bogus reason.
@pie5556 Obsidian got their pay and seasonal bonuses. The bonus from the 85 Metacritic was always an extra. Quit spreading misinformation when Obsidian has said they were never ripped off. You can hold Bethesda accountable for what they're quantitatively at fault for, not for hearsay that was proven wrong years ago.
Fallout 3 was not a good fallout game.
Skyrim was ass. Baby's first RPG, stripped everything that made ES good and gave you shit spells, shit weapons, shit factions with zero depth to them, and a shit skill tree system. The only reason why people like Skyrim is either because of mods or because their brains are to smooth to play something like morrowind.
@@Wedolko *too
I love these shills that are always calling Gamer concerns a grift when it has literally bankrupt dozens of western companies and broke dozens of western studios. If it’s a grift, why do you feel the need to talk about it all the time? If it’s a grift, why are these western AAA games failing left and right? I would say it’s the opposite of a grift. I would say woke DEI trash is the grift, and what the gamers are voicing is the actual gigantic and colossal issues that need to be addressed before these western studios are cooked. Sony America is dying because of this “grift” yet the east is raking in the money. How many times have you heard them say Gamer hate female characters? Yet when you ask them to show you a single eastern female character we don’t like they even can’t find one. They never asked how come they love eastern games lol.
Not gonna lie I forgot about Shitfield
someone shit in your cereal , and you get rightfully outraged
brainlet: "why are you such a cereal hater, its as if you don't even like cereal"
"why do you care about shit in cereal if your not even gonna eat it?"
The problem people had with Shattered Space is that Starfield already underdelivered, and then the DLC did nothing to change that. A fecking buggy is not going to matter either way!
Bethesda, the same group who made The Elder Scrolls, are no longer what they used to be.
They've been exactly what they used to be since Morrowind. Engine is like 30 years old at this point.
It should be extremely telling just how shit the new Bethesda titles are with how people are modding remasters of older titles
They're the same as they've been for decades. However Starfield is kind of like a reverse Bethesda game. The gameplay itself is more enjoyable than their previous games, but the world isn't fun at all, so it doesn't matter.
@@wesmcinerny4524 exactly hence I don't consider myself a Bethesda fan but a Skyrim modding fan
Everything after has been shit
So I'm just going to play that game Forever
@@Shay_Mendez I mean to be devil's advocate there are many reasons this isn't really possible in fallout 4 has allot of hardcoded behavior that makes modding a pain like the voiced dialogue system
As a massive Bethesda fan, Starfield was a massive disappointment and a wakeup call for preordering big hype games. I own and never played the DLC. No plan to reinstall that waste of a game. Anyone supporting Starfield are blind followers with likely nothing better to do.
"These people criticize OUR game, that must mean they hate ALL games!"
I hate even the thought of eating rotten food, that doesn't mean I hate eating food as a whole.
"First ever drivable land vehicle in a Bethesda RPG" was WAGONS in Daggerfall.
Gives one dune buggy
"We are being generous"
PRAISE BE TO TODD, TODD HATH GIVETH US MORTALS A BOUNTIFUL BLESSING. IN TODD WE TRUST
"It just works" -- Benevolent God Emperor Hodd Toward
These are the same people that will likely work on TES 6. I don't even look forward that game anymore.
So...this really shows how neither Phil nor Todd actually paid attention to what people are saying is wrong in the game and only took the reviews that said "The Expansion had too little to do" and concluded they should have waited to add the Buggy into the game with the DLC, as though that would have been enough to deal with the issue of too little content?
This is why Xbox is fucked as a whole: rather than addressing all the issues people have pointed out with Bethesda and their design philosophy, they instead make strawmen to beat up and act like they dealt with all the issues when, in reality, they have dealt with none of them. And it's worse when you have the head of Xbox backing this sort of mindset.
Starfield killed my enthusiasm to play more Starfield.
That positive post you read out sounds like a job application for kotaku.
That's right I hate games. Back in the arcade days pumping quarter after quarter into the machines, why? I HATED games. Bought SEVERAL consoles, computers, just bought a new $1500 computer why? Oooohhh I ...hate video games and that's ALL I want to do. Now c'mon Liethesda YOU'RE doing a...GREAT job, keep it up.
toxic positivity is the biggest cancer on the human experience
The buggy was a quality of life update because of how stupidly slow it is to explore any planetary surface map on foot, it's just a pity that it had Halo warthog controls.
It really feels like Bethesda are in denial about Starfields reception. Whenever they talk about it, they sound like someone struggling to comprehend that it is not an overwhelmingly positive, Skyrim like reception.
Real "Am I so out of touch? No... it is the gamers who are wrong"
skyrim was recieved positively? it was regarded as a dumbed down console game, just like oblivion. it has been downhill since after morrowind.
just release all features from the start 🤯💡🤯💡🤯💡 EUREKA GENIUS IDEA HOW NOBODY TOUGHT OF THAT?
Hard to believe after all the feedback Todd's take was 'We should have paywalled the good stuff."
In a few years, you will pay for one of their game and all you will have will be a select screen.
You will have to pay for everything else.
Dang imagine being an office worker and saying "we've been too generous to our CEOs and directors"
I think people who defend devs should not play any games. You dont defend the people who are ripping you off. Its like going to the market and thanking the cashier for taking your money. Pure insanity.
The thing about the interview with Phil Spencer about the staggered updates for bug fixes and small feature updates is that he's probably right. If they had just waited to update all that shit with the launch of Shattered Space, all the positives of the fixes and features would have been at least loosely attributed to the release of the expansion, whether or not it was part of the free update content or not.
See this comment? You can pin it- Todd Howard 2024
To this day theres a guy posting videos about Skyrim hidden features that even the people who played that game the most probably dont know they even exist.
Comparing that to Starfield really shows how little love they put into this game and how much this company has downgraded since then.
We should have seen the signs with Skyrim, like holy shit every design choice they did with skyrim had been implemented in Every bugthesda game sense. I will go back and play morrowind, oblivian, fallout 3 but i won't go back to play skyrim anymore and i haven't for a LONG time.
Imagine paying 60 USD for a product, not getting a working, complete product, and still s**king on company’s c**k. Pretty much all gaming subreddits are like this now. God forbid if you ask for an optimized, finished game instead of a buggy mess.
0:26 ...Horse is also driveable vehicle remind you.
Yeeeeah we gonna go have fun with this guy of the subreddit now ❤ Gonna show him how much an opinion can lead to... some results.
the guy from the mask off post seems to misunderstand something. i liked mass effect andromeda. but i liked it because i was one of the extremely lunch ones that had no game destroying bugs. while i enjoyed the game, i still saw all the evidence of how bad it is normally and condemned bioware for releasing a sloppy game. i can enjoy the game but still be critical of obvious flaws.
Still peak mass effect combat.
The problem is that tribalism runs through the community pretty bad with Starfield, you're either a "hater" or a "shill" leading to it to be impossible to have ACTUAL discussions about the game, modders left the game because of people calling them shills for spending their time on an "irredeemable" game. We can't have a discussion about what we LIKE about the game without getting called shills, which forces the "shills" to group together and ban the "haters" from their reddit leading to a pair of echo chambers where a modder can't fix a problem because they're a hater for identifying a problem that needs fixed, all while getting called a shill for wasting their time on the game.
I just didn't understand when, after having played Starfield for 2 weeks, around the clock, totally addicted to it, I read reviews saying it was crap. I play an MMO too (Guild Wars 2) and people were puzzled that I didn't like raiding saying "But if you don't want to participate in end game content, what's the point in playing the game at all?"
And then I realised.
There are no 'good games' or 'bad games'
The only truth is that people are different, and like different things.
Starfield, for me, was the right game at the right time, and I loved it. YMMV.
"are they realy that out of touch?" Yes they obviously are.
Starfield was a "Mask Off"? under what rock have they been when they tryed to monetise fanmods for TES5? Fallout4? Fallout 76?
I'm completely blown away that they added the Rev 8 for free. It would have been par for it to be locked behind the DLC paywall. He's not wrong about the buggy adding to the DLC hype and potentially raising the numbers even higher. They're just coping anyways, no matter what numbers they point to.
Im actually excited for Outerworlds and Avowed than Bethesda upcoming games
It's like they forgot Mass Effect existed. It had land vehicles first.
Cyberpunk and no mans sky released features and content incrementally... Those games are certified bangers now...
Wtf is starfields excuse?
Cyberpunk is a certified mess my man, just a woke disaster from start to finish. No Mans Sky is the greatest redemption story in gaming history though.
@mablesfatalfable6021 can you explain cyberpunk being a woke disaster?
7:20 the critic he's talking about might be Luke Stephens. The guy recently did a video where he directly quotes BGS' lead writer on how they don't have a design doc.
And that BGS has grown so large that they really need to restructure themselves and use design docs because they can't just hop into each other departments anymore to play test or try systems like they did during Skyrim's time.
I like how he made a fully post about how everyone is too negative but legitimately cant say a single positive thing about the game in it
We have been too generous with out support of Bethesda Softworks.
Toxic Positivity is a clear and present danger to games development.
I'd forgotten Starfield even existed.
And this are the adults that are supposed to be in charge with this companies
I forgot this game came out, it was so bad I forgot about it.
Todd Howard really said "This is our first time doing Jet Packs" in an interview.
As if Fallout 4 and 76 Jet Pack Power Armor don't exist.
The rover should have been there day one. And if they sold it in DLC players really would riot because No Man's Sky made things right for free while Bethesda demands money.
Bethsda is a relativly small studio? it got 450 employees.
Its just smaller than Larian with 470 but bigger than fromsoft with 430.
Bethesda has been a hollowed out shell of the company we once loved for years now. The decline started with horse armor, but wasn't really bad until Fallout 4.
Oh really Bethesda? I was gonna buy this game on sale one day, but I don't think I'll even bother with piracy.
No. The issue with Starfield is the big amount of loading screens worse than games of decades ago, harking back to the age of tape and cassette players, the lack of variation in structures and missions, the terrible character writing, the absence of good quests and quest lines. The buggy should have been in the main game at launch. Would have solved at least the criticism of the walking simulator.
If a game is good enuf it can defend itself from anything
Maybe if they patch it removing body types I'll consider buying it
The buggy situation is very buggy - Xbox Phil Spencer and Todd
Remember there is always no man's sky, no DLC free major update, better car
If Starfield is any indication of the future of Bethesda, I have no hope or for The Elder Scrolls 6 or Fallout 5.
Bethesda is old, their engine is old, Todd Howard is old, and his ideas are old.
Starfield was literally just cut and paste Skyrim.
That was an amazing post actually. It highlighted and explained very thoroughly every single aspect that was good about the game.
"Are these people that out of touch?"...Yes, yes they are.
Bugthesda boot lickers are some of the most bottom of the barrel type of players out there, like seriously they are SOOOO easy to impress and are complete whales to add
Play taps for Bethesda. They will be missed.
They really are trapped in an impenetrable echo chamber, it's insane.
Western gaming crash is real :-)
Already preparing for the second game crash with my small stockpile of games.
what gaming crash? my gameboy games pile is growing.
Todd has lost his touch. Clearly they should have released buggy armor as a separate dlc.
Now I'm not excited for Elder Scrolls VI
MrMatty is the most unapologetic BGS simp in the world. He didn't turn to grift. He is deeply depressed by how disappointing Starfield and the expansion were. Anybody claiming that Matty 'just complains' now did not pay any attention to his channel before now. The dude is arguably TOO positive about the games he covers, especially when it comes to Bioware and BGS. Wild to me that he is somehow catching flak for having the most rudimentary and light-handed criticisms of a bad game.
Is there a r/okbuddycorpo subreddit? Feels there should be
If it wasn't for modders would anyone even buy or touch a Bethesda game ? 😂😂