(TDS) Solo fallen NST with Mortar

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  • เผยแพร่เมื่อ 4 พ.ย. 2024

ความคิดเห็น • 25

  • @Nard_NK
    @Nard_NK 2 หลายเดือนก่อน +24

    Wave 1-9 [Early def cowboy]
    Place 7 lvl 2 cowboys [one by one]
    Place 1 lvl 1 cowboy
    Place 2 lvl 2 cowboys [one by one]
    Wave 10-12 [Hiddens]
    Upgrade 4 cowboys to lvl 3
    Place 2 lvl 2 cowboys [1 by 1]
    Upgrade 3 cowboys to lvl 3
    Upgrade lvl 1 cowboy to lvl 2
    Wave 13 [DJ] !!!Note: Dont forget to use DJ's Ability [Purple: Slowing enemies | Green: Gives you money | Red: 50 damage (you can use it on enemies groups idk)]
    Place lvl 3 DJ
    ---Use Discount (green) track
    Upgrade 2 cowboys to lvl 3
    --Use Damage (red) track on fallens (wave 14)
    --After wave 14 use Discount (green) track
    Upgrade 1 cowboy lvl 2 ---> lvl 3
    Upgrade 1 cowboy lvl 3 ---> lvl 4
    Upgrade 1 cowboy lvl 2 ---> lvl 3
    Upgrade 1 cowboy lvl 3 ---> lvl 4
    Wave 15 [Cowboy mid-def]
    Upgrade ALL cowboys to lvl 4
    ---On wave 19 use Range (purple) track, after killing all enemies (except Jesters) switch back to green and continue upgrading all cowboys to LVL 4
    Upgrade DJ to lvl 4
    ---On wave 20 use Damage (red) track
    Max DJ and use green track
    Wave 22 [Minigunners]
    Place 4 lvl 3 minigunners [1 by 1]
    Place 2 lvl 2 minigunners [1 by 1]
    Upgrade minigunners lvl 2 --> lvl 3
    Wave 25 [Mortars]
    Place 4 lvl 3 Mortars [1 by 1]
    Upgrade all Mortars lvl 3 ---> lvl 4
    Max 4 minigunners
    Max 2 mortars
    Max 2 more minigunners
    Max 2 more mortars
    Wave 30 [Turrets]
    Place 3 lvl 3 turrets
    --On wave 31 use DJ's purple (range) track
    --On wave 32 use DJ's red (damage) track
    Place 2 max minigunners [1 by 1]
    Upgrade 3 turrets lvl 3 ---> lvl 4
    -On wave 33 use DJ's purple (range) track
    Place 4 max minigunners
    Wave 35 [Honor Guard]
    Use red (damage) track on DJ
    Max all turrets
    Wave 36-40 [End game]
    Replace all cowboys with max minigunners
    --On wave 36 use DJ's red ability on flying enemies
    Spam max minigunners until limit
    Wave 40 [Fallen King]
    !!!Micro DJ!!!
    (Change tracks, replace DJ for ability CD reset and spam purple ability to slow down enemies)
    [Use timescale ticket for best results]
    It took 1 hour to write this, goodluck!

    • @Greenscreenguy441
      @Greenscreenguy441 2 หลายเดือนก่อน +2

      Thanks man and for this I subbed

    • @navaraseeteeswu3536
      @navaraseeteeswu3536 หลายเดือนก่อน

      Place 7 lvl 2 cowboys [one by one]
      Place 1 lvl 1 cowboy
      Place 2 lvl 2 cowboys [one by one]
      Upgrade 4 cowboys to lvl 3
      Place 2 lvl 2 cowboys [1 by 1]
      Upgrade 3 cowboys to lvl 3
      Upgrade lvl 1 cowboy to lvl 2
      Place lvl 3 DJ
      ---Use Discount (green) track
      Upgrade 2 cowboys to lvl 3
      --Use Damage (red) track on fallens (wave 14)
      --After wave 14 use Discount (green) track
      Upgrade 2 cowboys lvl 2 ---> lvl 3
      Upgrade 2 cowboyS lvl 3 ---> lvl 4
      Upgrade ALL cowboys to lvl 4
      ---On wave 19 use Range (purple) track, after killing all enemies (except Jesters) switch back to green and continue upgrading all cowboys to LVL 4
      Upgrade DJ to lvl 4
      ---On wave 20 use Damage (red) track
      Max DJ and use green track
      Place 4 lvl 3 minigunners [1 by 1]
      Place 2 lvl 2 minigunners [1 by 1]
      Upgrade minigunners lvl 2 --> lvl 3
      Place 4 lvl 3 Mortars [1 by 1]
      Upgrade all Mortars lvl 3 ---> lvl 4
      Max 4 minigunners
      Max 2 mortars
      Max 2 more minigunners
      Max 2 more mortars
      Place 3 lvl 3 turrets
      --On wave 31 use DJ's purple (range) track
      --On wave 32 use DJ's red (damage) track
      Place 2 max minigunners [1 by 1]
      Upgrade 3 turrets lvl 3 ---> lvl 4
      -On wave 33 use DJ's purple (range) track
      Place 4 max minigunners
      Use red (damage) track on DJ
      Max all turrets
      Replace all cowboys with max minigunners
      --On wave 36 use DJ's red ability on flying enemies
      Spam max minigunners until limit
      wave 40
      !!!Micro DJ!!!
      (Change tracks, replace DJ for ability CD reset and spam purple ability to slow down enemies)
      [Use timescale ticket for best results]
      also what is miro mean in doc

    • @liamroblox6708
      @liamroblox6708 หลายเดือนก่อน

      This really helped thx

  • @Abuk-jj1yv
    @Abuk-jj1yv 2 หลายเดือนก่อน +9

    Ngl this kinda helped me beat the fallen with mortar thank you

  • @derrianpablo
    @derrianpablo 2 หลายเดือนก่อน +8

    casually flexing the bunny mortar

  • @MackNippi
    @MackNippi 2 หลายเดือนก่อน +4

    Thakdbenike

  • @WonderBox226
    @WonderBox226 หลายเดือนก่อน

    god bless you man :D
    new subscriber
    +

  • @nilocraft5358
    @nilocraft5358 หลายเดือนก่อน

    What strat did you use to complete the minigunner quest? I still can't get a single triumph on winter stronghold😓

  • @apiaxerpla
    @apiaxerpla 2 หลายเดือนก่อน +3

    don't use the XR500 turret skin, it's not immune to debuffs

  • @PhanHoangLong29
    @PhanHoangLong29 2 หลายเดือนก่อน +4

    Can I change turrret with any dps tower?

    • @AtoZcndtls
      @AtoZcndtls  2 หลายเดือนก่อน +4

      @@PhanHoangLong29 sure

  • @darodreelth4781
    @darodreelth4781 หลายเดือนก่อน

    you know the strat will be hard when the player pov has to use time scale tickets

  • @crochetreem2861
    @crochetreem2861 2 หลายเดือนก่อน +4

    Can u work on a doc?

    • @Nard_NK
      @Nard_NK 2 หลายเดือนก่อน +4

      Wave 1-9 [Early def cowboy]
      Place 7 lvl 2 cowboys [one by one]
      Place 1 lvl 1 cowboy
      Place 2 lvl 2 cowboys [one by one]
      Wave 10-12 [Hiddens]
      Upgrade 4 cowboys to lvl 3
      Place 2 lvl 2 cowboys [1 by 1]
      Upgrade 3 cowboys to lvl 3
      Upgrade lvl 1 cowboy to lvl 2
      Wave 13 [DJ] !!!Note: Dont forget to use DJ's Ability [Purple: Slowing enemies | Green: Gives you money | Red: 50 damage (you can use it on enemies groups idk)]
      Place lvl 3 DJ
      ---Use Discount (green) track
      Upgrade 2 cowboys to lvl 3
      --Use Damage (red) track on fallens (wave 14)
      --After wave 14 use Discount (green) track
      Upgrade 1 cowboy lvl 2 ---> lvl 3
      Upgrade 1 cowboy lvl 3 ---> lvl 4
      Upgrade 1 cowboy lvl 2 ---> lvl 3
      Upgrade 1 cowboy lvl 3 ---> lvl 4
      Wave 15 [Cowboy mid-def]
      Upgrade ALL cowboys to lvl 4
      ---On wave 19 use Range (purple) track, after killing all enemies (except Jesters) switch back to green and continue upgrading all cowboys to LVL 4
      Upgrade DJ to lvl 4
      ---On wave 20 use Damage (red) track
      Max DJ and use green track
      Wave 22 [Minigunners]
      Place 4 lvl 3 minigunners [1 by 1]
      Place 2 lvl 2 minigunners [1 by 1]
      Upgrade minigunners lvl 2 --> lvl 3
      Wave 25 [Mortars]
      Place 4 lvl 3 Mortars [1 by 1]
      Upgrade all Mortars lvl 3 ---> lvl 4
      Max 4 minigunners
      Max 2 mortars
      Max 2 more minigunners
      Max 2 more mortars
      Wave 30 [Turrets]
      Place 3 lvl 3 turrets
      --On wave 31 use DJ's purple (range) track
      --On wave 32 use DJ's red (damage) track
      Place 2 max minigunners [1 by 1]
      Upgrade 3 turrets lvl 3 ---> lvl 4
      -On wave 33 use DJ's purple (range) track
      Place 4 max minigunners
      Wave 35 [Honor Guard]
      Use red (damage) track on DJ
      Max all turrets
      Wave 36-40 [End game]
      Replace all cowboys with max minigunners
      --On wave 36 use DJ's red ability on flying enemies
      Spam max minigunners until limit
      Wave 40 [Fallen King]
      !!!Micro DJ!!!
      (Change tracks, replace DJ for ability CD reset and spam purple ability to slow down enemies)
      [Use timescale ticket for best results]
      It took 1 hour to write this, goodluck!

  • @huytrandang277
    @huytrandang277 หลายเดือนก่อน

    Isn't wave 31 a bit too rng dependent? there is a chance that too many fallen angels will get buffed and your defense will be overrun

    • @roughttr
      @roughttr หลายเดือนก่อน

      that happened to me

    • @huytrandang277
      @huytrandang277 29 วันที่ผ่านมา

      @@roughttr I solved the problem by bring engineer instead of mini lol, but maybe ace instead of mini works too, but then you would need something strongest than turret so you can actually kill fallen king. Maybe good timing on purple track dj will work, not sure though

  • @maskofmany9208
    @maskofmany9208 หลายเดือนก่อน

    me personally, I'd rather bring Militants instead of Minigunners so I don't have to rely on Mortars to clear out flying enemies
    yes, Mortars can kill them, but the second a Fallen Jester buffs them with nimble, it's over

  • @ryuzenrbx
    @ryuzenrbx หลายเดือนก่อน

    does it work with gcowboy?

    • @keppelin1527
      @keppelin1527 28 วันที่ผ่านมา

      it would work better

  • @DityaMayoga
    @DityaMayoga หลายเดือนก่อน

    I don't have g minigunner :(

    • @KwekKaiSheng
      @KwekKaiSheng หลายเดือนก่อน

      u dont need golden for this strat i think

  • @Ugabooga-s1q
    @Ugabooga-s1q หลายเดือนก่อน +1

    Why mortar 1800

    • @AutisticNerdBoy
      @AutisticNerdBoy 8 วันที่ผ่านมา

      Low quality made the price look like 1800