Let's Play Original D&D + Chainmail Solo! Episode 3 [Doomsayer]
ฝัง
- เผยแพร่เมื่อ 7 ก.พ. 2025
- Join me on a solo roleplaying journey through Dungeons & Dragons history with Let's Play OD&D + Chainmail!
In the third episode the sun shines down on Ar Toe as our party prepares for adventure!
Artwork used with permission from Jorge Muñoz. See more of his work at jorgefmunoz1
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Support the channel
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
/ thelonelydungeoneer
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Resources used in this session - affiliate links
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Mythic GM Emulator 2e
tinyurl.com/my...
Original Dungeons & Dragons
tinyurl.com/dnd0e
Chainmail
tinyurl.com/ch...
Adventures in the Misty Isles
tinyurl.com/mi...
Fluid Scene Structure
tinyurl.com/my...
Rules for Published Adventures
tinyurl.com/my...
Player Emulator
tinyurl.com/my...
Mythic Roleplaying
tinyurl.com/my...
Journey Check
tinyurl.com/my...
Let the adventure begin!
I appreciate you watching! 😊
Cant wait for the next one
Aaaaaand it's up! :)
Fuck yeah, i was waiting for this
Hell yeah, thank you so much for watching!!
Which edition of chainmail is the best?
I've been following this series and enjoying. I'm a fledgling solo roleplayer, both learning how play tabletop rpgs and doing it solo. I've seen your explanation about the Fluid Scenes but I can't still come around the concept. Do you just make a question and consider it a Scene Question just to end a scene?
I know it's been confusing because all of the scenes that cut between characters are more like your typical scenes than fluid scenes.
With a fluid scene you reach a Fate Question that you believe is important to the narrative and can divide the adventure into another scene, and making that a Scene Question instead. An example could be arriving at a dungeon and asking, is the entrance being guarded? That can tell you something about how the next scene will go, and it pretty clearly indicates a transition into a scene spent delving.
My apologies for making this confusing! I hope to give more clear examples in coming episodes :)
@@TheLonelyDungeoneer no need to apologize. That example you provided made much more sense to me now. Now I need to see how I can apply that to pre made adventures. Thanks.
again 99% mythic 1% D&D, getting boring